How do you add an onload event to an element?
Can I use:
<div onload="oQuickReply.swap();" ></div>
for this?
No, you can't. The easiest way to make it work would be to put the function call directly after the element
Example:
...
<div id="somid">Some content</div>
<script type="text/javascript">
oQuickReply.swap('somid');
</script>
...
or - even better - just in front of </body>:
...
<script type="text/javascript">
oQuickReply.swap('somid');
</script>
</body>
...so it doesn't block the following content from loading.
You can trigger some js automatically on an IMG element using onerror, and no src.
<img src onerror='alert()'>
The onload event can only be used on the document(body) itself, frames, images, and scripts. In other words, it can be attached to only body and/or each external resource. The div is not an external resource and it's loaded as part of the body, so the onload event doesn't apply there.
onload event it only supports with few tags like listed below.
<body>, <frame>, <iframe>, <img>, <input type="image">, <link>, <script>, <style>
Here the reference for onload event
Try this! And never use trigger twice on div!
You can define function to call before the div tag.
$(function(){
$('div[onload]').trigger('onload');
});
DEMO: jsfiddle
I just want to add here that if any one want to call a function on load event of div & you don't want to use jQuery(due to conflict as in my case) then simply call a function after all the html code or any other code you have written including the function code and
simply call a function .
/* All Other Code*/
-----
------
/* ----At the end ---- */
<script type="text/javascript">
function_name();
</script>
OR
/* All Other Code*/
-----
------
/* ----At the end ---- */
<script type="text/javascript">
function my_func(){
function definition;
}
my_func();
</script>
I needed to have some initialization code run after a chunk of html (template instance) was inserted, and of course I didn't have access to the code that manipulates the template and modifies the DOM. The same idea holds for any partial modification of the DOM by insertion of an html element, usually a <div>.
Some time ago, I did a hack with the onload event of a nearly invisible <img> contained in a <div>, but discovered that a scoped, empty style will also do:
<div .... >
<style scoped="scoped" onload="dosomethingto(this.parentElement);" > </style>
.....
</div>
Update(Jul 15 2017) -
The <style> onload is not supported in last version of IE. Edge does support it, but some users see this as a different browser and stick with IE. The <img> element seems to work better across all browsers.
<div...>
<img onLoad="dosomthing(this.parentElement);" src="data:image/gif;base64,R0lGODlhAQABAIAAAP///wAAACH5BAEAAAAALAAAAAABAAEAAAICRAEAOw==" />
...
</div>
To minimize the visual impact and resource usage of the image, use an inline src that keeps it small and transparent.
One comment I feel I need to make about using a <script>is how much harder it is to determine which <div> the script is near, especially in templating where you can't have an identical id in each instance that the template generates. I thought the answer might be document.currentScript, but this is not universally supported. A <script> element cannot determine its own DOM location reliably; a reference to 'this' points to the main window, and is of no help.
I believe it is necessary to settle for using an <img> element, despite being goofy. This might be a hole in the DOM/javascript framework that could use plugging.
Avoid using any interval-based methods (as they are not performant and accurate) and use MutationObserver targeting a parent div of dynamically loaded div for better efficiency.
Update: Here's a handy function I wrote. Use it like this:
onElementLoaded("div.some_class").then(()=>{}).catch(()=>{});
/**
*
* Wait for an HTML element to be loaded like `div`, `span`, `img`, etc.
* ex: `onElementLoaded("div.some_class").then(()=>{}).catch(()=>{})`
* #param {*} elementToObserve wait for this element to load
* #param {*} parentStaticElement (optional) if parent element is not passed then `document` is used
* #return {*} Promise - return promise when `elementToObserve` is loaded
*/
function onElementLoaded(elementToObserve, parentStaticElement) {
const promise = new Promise((resolve, reject) => {
try {
if (document.querySelector(elementToObserve)) {
console.log(`element already present: ${elementToObserve}`);
resolve(true);
return;
}
const parentElement = parentStaticElement
? document.querySelector(parentStaticElement)
: document;
const observer = new MutationObserver((mutationList, obsrvr) => {
const divToCheck = document.querySelector(elementToObserve);
if (divToCheck) {
console.log(`element loaded: ${elementToObserve}`);
obsrvr.disconnect(); // stop observing
resolve(true);
}
});
// start observing for dynamic div
observer.observe(parentElement, {
childList: true,
subtree: true,
});
} catch (e) {
console.log(e);
reject(Error("some issue... promise rejected"));
}
});
return promise;
}
Implementation details:
HTML:
<div class="parent-static-div">
<div class="dynamic-loaded-div">
this div is loaded after DOM ready event
</div>
</div>
JS:
var observer = new MutationObserver(function (mutationList, obsrvr) {
var div_to_check = document.querySelector(".dynamic-loaded-div"); //get div by class
// var div_to_check = document.getElementById('div-id'); //get div by id
console.log("checking for div...");
if (div_to_check) {
console.log("div is loaded now"); // DO YOUR STUFF!
obsrvr.disconnect(); // stop observing
return;
}
});
var parentElement = document.querySelector("parent-static-div"); // use parent div which is already present in DOM to maximise efficiency
// var parentElement = document // if not sure about parent div then just use whole 'document'
// start observing for dynamic div
observer.observe(parentElement, {
// for properties details: https://developer.mozilla.org/en-US/docs/Web/API/MutationObserverInit
childList: true,
subtree: true,
});
we can use MutationObserver to solve the problem in efficient way adding a sample code below
<!DOCTYPE html>
<html>
<head>
<title></title>
<style>
#second{
position: absolute;
width: 100px;
height: 100px;
background-color: #a1a1a1;
}
</style>
</head>
<body>
<div id="first"></div>
<script>
var callthis = function(element){
element.setAttribute("tabIndex",0);
element.focus();
element.onkeydown = handler;
function handler(){
alert("called")
}
}
var observer = new WebKitMutationObserver(function(mutations) {
mutations.forEach(function(mutation) {
for (var i = 0; i < mutation.addedNodes.length; i++)
if(mutation.addedNodes[i].id === "second"){
callthis(mutation.addedNodes[i]);
}
})
});
observer.observe(document.getElementById("first"), { childList: true });
var ele = document.createElement('div');
ele.id = "second"
document.getElementById("first").appendChild(ele);
</script>
</body>
</html>
In November 2019, I am seeking a way to create a (hypothetical) onparse EventListener for <elements> which don't take onload.
The (hypothetical) onparse EventListener must be able to listen for when an element is parsed.
Third Attempt (and Definitive Solution)
I was pretty happy with the Second Attempt below, but it just struck me that I can make the code shorter and simpler, by creating a tailor-made event:
let parseEvent = new Event('parse');
This is the best solution yet.
The example below:
Creates a tailor-made parse Event
Declares a function (which can be run at window.onload or any time) which:
Finds any elements in the document which include the attribute data-onparse
Attaches the parse EventListener to each of those elements
Dispatches the parse Event to each of those elements to execute the Callback
Working Example:
// Create (homemade) parse event
let parseEvent = new Event('parse');
// Create Initialising Function which can be run at any time
const initialiseParseableElements = () => {
// Get all the elements which need to respond to an onparse event
let elementsWithParseEventListener = document.querySelectorAll('[data-onparse]');
// Attach Event Listeners and Dispatch Events
elementsWithParseEventListener.forEach((elementWithParseEventListener) => {
elementWithParseEventListener.addEventListener('parse', updateParseEventTarget, false);
elementWithParseEventListener.dataset.onparsed = elementWithParseEventListener.dataset.onparse;
elementWithParseEventListener.removeAttribute('data-onparse');
elementWithParseEventListener.dispatchEvent(parseEvent);
});
}
// Callback function for the Parse Event Listener
const updateParseEventTarget = (e) => {
switch (e.target.dataset.onparsed) {
case ('update-1') : e.target.textContent = 'My First Updated Heading'; break;
case ('update-2') : e.target.textContent = 'My Second Updated Heading'; break;
case ('update-3') : e.target.textContent = 'My Third Updated Heading'; break;
case ('run-oQuickReply.swap()') : e.target.innerHTML = 'This <code><div></code> is now loaded and the function <code>oQuickReply.swap()</code> will run...'; break;
}
}
// Run Initialising Function
initialiseParseableElements();
let dynamicHeading = document.createElement('h3');
dynamicHeading.textContent = 'Heading Text';
dynamicHeading.dataset.onparse = 'update-3';
setTimeout(() => {
// Add new element to page after time delay
document.body.appendChild(dynamicHeading);
// Re-run Initialising Function
initialiseParseableElements();
}, 3000);
div {
width: 300px;
height: 40px;
padding: 12px;
border: 1px solid rgb(191, 191, 191);
}
h3 {
position: absolute;
top: 0;
right: 0;
}
<h2 data-onparse="update-1">My Heading</h2>
<h2 data-onparse="update-2">My Heading</h2>
<div data-onparse="run-oQuickReply.swap()">
This div hasn't yet loaded and nothing will happen.
</div>
Second Attempt
The First Attempt below (based on #JohnWilliams' brilliant Empty Image Hack) used a hardcoded <img /> and worked.
I thought it ought to be possible to remove the hardcoded <img /> entirely and only dynamically insert it after detecting, in an element which needed to fire an onparse event, an attribute like:
data-onparse="run-oQuickReply.swap()"
It turns out, this works very well indeed.
The example below:
Finds any elements in the document which include the attribute data-onparse
Dynamically generates an <img src /> and appends it to the document, immediately after each of those elements
Fires the onerror EventListener when the rendering engine parses each <img src />
Executes the Callback and removes that dynamically generated <img src /> from the document
Working Example:
// Get all the elements which need to respond to an onparse event
let elementsWithParseEventListener = document.querySelectorAll('[data-onparse]');
// Dynamically create and position an empty <img> after each of those elements
elementsWithParseEventListener.forEach((elementWithParseEventListener) => {
let emptyImage = document.createElement('img');
emptyImage.src = '';
elementWithParseEventListener.parentNode.insertBefore(emptyImage, elementWithParseEventListener.nextElementSibling);
});
// Get all the empty images
let parseEventTriggers = document.querySelectorAll('img[src=""]');
// Callback function for the EventListener below
const updateParseEventTarget = (e) => {
let parseEventTarget = e.target.previousElementSibling;
switch (parseEventTarget.dataset.onparse) {
case ('update-1') : parseEventTarget.textContent = 'My First Updated Heading'; break;
case ('update-2') : parseEventTarget.textContent = 'My Second Updated Heading'; break;
case ('run-oQuickReply.swap()') : parseEventTarget.innerHTML = 'This <code><div></code> is now loaded and the function <code>oQuickReply.swap()</code> will run...'; break;
}
// Remove empty image
e.target.remove();
}
// Add onerror EventListener to all the empty images
parseEventTriggers.forEach((parseEventTrigger) => {
parseEventTrigger.addEventListener('error', updateParseEventTarget, false);
});
div {
width: 300px;
height: 40px;
padding: 12px;
border: 1px solid rgb(191, 191, 191);
}
<h2 data-onparse="update-1">My Heading</h2>
<h2 data-onparse="update-2">My Heading</h2>
<div data-onparse="run-oQuickReply.swap()">
This div hasn't yet loaded and nothing will happen.
</div>
First Attempt
I can build on #JohnWilliams' <img src> hack (on this page, from 2017) - which is, so far, the best approach I have come across.
The example below:
Fires the onerror EventListener when the rendering engine parses <img src />
Executes the Callback and removes the <img src /> from the document
Working Example:
let myHeadingLoadEventTrigger = document.getElementById('my-heading-load-event-trigger');
const updateHeading = (e) => {
let myHeading = e.target.previousElementSibling;
if (true) { // <= CONDITION HERE
myHeading.textContent = 'My Updated Heading';
}
// Modern alternative to document.body.removeChild(e.target);
e.target.remove();
}
myHeadingLoadEventTrigger.addEventListener('error', updateHeading, false);
<h2>My Heading</h2>
<img id="my-heading-load-event-trigger" src />
use an iframe and hide it iframe works like a body tag
<!DOCTYPE html>
<html>
<body>
<iframe style="display:none" onload="myFunction()" src="http://www.w3schools.com"></iframe>
<p id="demo"></p>
<script>
function myFunction() {
document.getElementById("demo").innerHTML = "Iframe is loaded.";
}
</script>
</body>
</html>
Since the onload event is only supported on a few elements, you have to use an alternate method.
You can use a MutationObserver for this:
const trackElement = element => {
let present = false;
const checkIfPresent = () => {
if (document.body.contains(element)) {
if (!present) {
console.log('in DOM:', element);
}
present = true;
} else if (present) {
present = false;
console.log('Not in DOM');
}
};
const observer = new MutationObserver(checkIfPresent);
observer.observe(document.body, { childList: true });
checkIfPresent();
return observer;
};
const element = document.querySelector('#element');
const add = () => document.body.appendChild(element);
const remove = () => element.remove();
trackElement(element);
<button onclick="add()">Add</button>
<button onclick="remove()">Remove</button>
<div id="element">Element</div>
we can use all these tags with onload
<body>, <frame>, <frameset>, <iframe>, <img>, <input type="image">, <link>, <script> and <style>
eg:
function loadImage() {
alert("Image is loaded");
}
<img src="https://www.w3schools.com/tags/w3html.gif" onload="loadImage()" width="100" height="132">
I really like the YUI3 library for this sort of thing.
<div id="mydiv"> ... </div>
<script>
YUI().use('node-base', function(Y) {
Y.on("available", someFunction, '#mydiv')
})
See: http://developer.yahoo.com/yui/3/event/#onavailable
This is very simple solution and 100% working.
Just load an <img> tag inside the div or at last line of div, if you think you want to execute javascript, after loading all data in div.
As <img> tag supports onload event, so you can easily call javascript here like below:
<div>
<img onLoad="alert('Problem Solved');" src="data:image/gif;base64,R0lGODlhAQABAIAAAP///wAAACH5BAEAAAAALAAAAAABAAEAAAICRAEAOw==" />
</div>
This above image will show only a single Dot(.), which you even cant see normally.
Try it.
First to answer your question: No, you can't, not directly like you wanted to do so.
May be a bit late to answer, but this is my solution, without jQuery, pure javascript.
It was originally written to apply a resize function to textareas after DOM is loaded and on keyup.
Same way you could use it to do something with (all) divs or only one, if specified, like so:
document.addEventListener("DOMContentLoaded", function() {
var divs = document.querySelectorAll('div'); // all divs
var mydiv = document.getElementById('myDiv'); // only div#myDiv
divs.forEach( div => {
do_something_with_all_divs(div);
});
do_something_with_mydiv(mydiv);
});
If you really need to do something with a div, loaded after the DOM is loaded, e.g. after an ajax call, you could use a very helpful hack, which is easy to understand an you'll find it ...working-with-elements-before-the-dom-is-ready.... It says "before the DOM is ready" but it works brillant the same way, after an ajax insertion or js-appendChild-whatever of a div. Here's the code, with some tiny changes to my needs.
css
.loaded { // I use only class loaded instead of a nodename
animation-name: nodeReady;
animation-duration: 0.001s;
}
#keyframes nodeReady {
from { clip: rect(1px, auto, auto, auto); }
to { clip: rect(0px, auto, auto, auto); }
}
javascript
document.addEventListener("animationstart", function(event) {
var e = event || window.event;
if (e.animationName == "nodeReady") {
e.target.classList.remove('loaded');
do_something_else();
}
}, false);
I am learning javascript and jquery and was going through all the answer,
i faced same issue when calling javascript function for loading div element.
I tried $('<divid>').ready(function(){alert('test'}) and it worked for me. I want to know is this good way to perform onload call on div element in the way i did using jquery selector.
thanks
As all said, you cannot use onLoad event on a DIV instead but it before body tag.
but in case you have one footer file and include it in many pages. it's better to check first if the div you want is on that page displayed, so the code doesn't executed in the pages that doesn't contain that DIV to make it load faster and save some time for your application.
so you will need to give that DIV an ID and do:
var myElem = document.getElementById('myElementId');
if (myElem !== null){ put your code here}
I had the same question and was trying to get a Div to load a scroll script, using onload or load. The problem I found was that it would always work before the Div could open, not during or after, so it wouldn't really work.
Then I came up with this as a work around.
<body>
<span onmouseover="window.scrollTo(0, document.body.scrollHeight);"
onmouseout="window.scrollTo(0, document.body.scrollHeight);">
<div id="">
</div>
Link to open Div
</span>
</body>
I placed the Div inside a Span and gave the Span two events, a mouseover and a mouseout. Then below that Div, I placed a link to open the Div, and gave that link an event for onclick. All events the exact same, to make the page scroll down to bottom of page. Now when the button to open the Div is clicked, the page will jump down part way, and the Div will open above the button, causing the mouseover and mouseout events to help push the scroll down script. Then any movement of the mouse at that point will push the script one last time.
You could use an interval to check for it until it loads like this:
https://codepen.io/pager/pen/MBgGGM
let checkonloadDoSomething = setInterval(() => {
let onloadDoSomething = document.getElementById("onloadDoSomething");
if (onloadDoSomething) {
onloadDoSomething.innerHTML="Loaded"
clearInterval(checkonloadDoSomething);
} else {`enter code here`
console.log("Waiting for onloadDoSomething to load");
}
}, 100);
When you load some html from server and insert it into DOM tree you can use DOMSubtreeModified however it is deprecated - so you can use MutationObserver or just detect new content inside loadElement function directly so you will don't need to wait for DOM events
var ignoreFirst=0;
var observer = (new MutationObserver((m, ob)=>
{
if(ignoreFirst++>0) {
console.log('Element add on', new Date());
}
}
)).observe(content, {childList: true, subtree:true });
// simulate element loading
var tmp=1;
function loadElement(name) {
setTimeout(()=>{
console.log(`Element ${name} loaded`)
content.innerHTML += `<div>My name is ${name}</div>`;
},1500*tmp++)
};
loadElement('Michael');
loadElement('Madonna');
loadElement('Shakira');
<div id="content"><div>
You can attach an event listener as below. It will trigger whenever the div having selector #my-id loads completely to DOM.
$(document).on('EventName', '#my-id', function() {
// do something
});
Inthis case EventName may be 'load' or 'click'
https://api.jquery.com/on/#on-events-selector-data-handler
Here is a trick that worked for me,
you just need to put your div inside a body element
<body>
<!-- Some code here -->
<body onload="alert('Hello World')">
<div ></div>
</body>
<!-- other lines of code -->
</body>
Use the body.onload event instead, either via attribute (<body onload="myFn()"> ...) or by binding an event in Javascript. This is extremely common with jQuery:
$(document).ready(function() {
doSomething($('#myDiv'));
});
You cannot add event onload on div, but you can add onkeydown and trigger onkeydown event on document load
$(function ()
{
$(".ccsdvCotentPS").trigger("onkeydown");
});
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.2.3/jquery.min.js"></script>
<div onkeydown="setCss( );"> </div>`
Try this.
document.getElementById("div").onload = alert("This is a div.");
<div id="div">Hello World</div>
Try this one too. You need to remove . from oQuickReply.swap() to make the function working.
document.getElementById("div").onload = oQuickReplyswap();
function oQuickReplyswap() {
alert("Hello World");
}
<div id="div"></div>
<script>
(function( $ ) {
$.widget( "my.dropbox", {
errorText: function(text) {
$(this.element).next().html(text);
},
_create: function() {
var id = $(this.element).attr("id");
var customDropbox = $(
"<div class='form-group'>"+
"<label for='"+id+"'>"+getLabelFor(id)+"</label>"+
"<select id='"+id+"'></select>"+
"<div class='errors'></div>"+
"</div>"
);
customDropbox.attr("id", id);
$(this.element).replaceWith(customDropbox); // This removes original element from DOM
populateOptions(id);
},
});
}( jQuery ));
$(document).ready(function(){
$("#field1").dropbox(); //blank input field turns into a select with a label, populated options e.t.c..
$("#button1").on("click", function(){
$("#field1").dropbox("errorText", "This is a validation error message"); //throws an error saying dropbox is not initialized
});
});
</script>
<html>
<body>
<input id="field1" />
<button id="button1">Press me</button>
</body>
</html>
So I want a widget with public methods that will replace the original element with all the widget data associated with it. The problem with the above code is that the <select..> element is just a DOM element and if you call .dropbox(..) on it, it will say the widget is not initialized. Is there a way to make the select element into the widget object with the .errorText() method? All widget examples online add stuff around the original element but never replace it. As for the bigger picture, I'm trying to make a generic tool to configure forms dynamically. It's going to be all <input id="..."> in html but then javascript will query a database, get configuration for the field and turn it into a dropbox, checkbox or, say, a date picker with all the labels, validation, and other bells and whistles.
There is more than one issue with your widget code. I'll try to summarize them:
1. Copy the data
You're not copying the data to the newly created customDropbox, so before
this.element.replaceWith(customDropbox);
you should copy the data:
customDropbox.data(this.element.data());
Now the widget will remember that it was initialized.
2. this.element is gone
After
this.element.replaceWith(customDropbox);
you should update this.element so that it points to the newly created customDropbox:
this.element = customDropbox;
3. errorText message takes wrong element
Since the widgets element (this.element) is now pointing to the <div class='form-group'></div> element, the errorText function must be slightly modified to:
this.element.find(".errors").html(text);
4. id should be unique
Now, both the wrapper <div> and the <select> have the same id, which is not allowed in HTML so remove the one on the <select> tag. Luckily, <label> can work without the for attribute, just write it like this:
<label>labelForId <select></select></label>
Then to get the <select>-element, use this.element.find("select") in the widget.
Side note
`this.element` is already a jQuery element, so no need for the additional `$()` wrapping.
See this jsFiddle
function show(){
$("#field1").input({....});
}
function hide(){
$("#field1").input("hide");
}
<button onclick="show()">show</button>
<button onclick="hide()">hide</button>
i think to replace the origin element which initial dropbox() is not a good solution,
because this will force you to rely on the implemention details of jQuery ui factory,
it is easy to make a mistake or introduce bugs, sometimes harder for other people to understand your code
if jquery ui factory change the implemention in the future, you have to modify all your code to make it work
(sorry for my limit understand of jquery ui)
i think we can put the <input/> into a container and initial dropbox() on the container which inturn
replace <input/> with <select> datepicker ..etc.. we can build modules easily by doing so:
<form>
<div class="dropbox"><label for="someID">aaaaaa</label><input id="someID"/></div>
<div class="datepicker"></div>
<div class="othermodule"></div>
</form>
js:
$(".dropbox").dropbox(); // init dropbox you defined
$(".datepicker").datepicker(); // ...
$(".othermodule").othermodule(); // ...
$(".dropbox").dropbox("errorText", "error"); // invoke it smoothly
here is a simple demo: http://jsfiddle.net/m4A3D/
#Wouter Huysentruit's answer provides a list of good suggestion for me
<form>
<div class="dropbox">
<label for="someID">aaaaaa</label>
<input id="someID"/>
</div>
<div class="datepicker"></div>
<div class="othermodule"></div>
</form>
<button id="button1">Press me</button>
<script>
(function ($){
$.widget("my.dropbox", {
_create: function () {
var $input = this.element.find("input");
var sID = $input.attr("id");
var $select = $("<select>");
$select.attr("id", sID);
$input.replaceWith($select);
this.element.append("<div class='errors'></div>");
}, // end _create()
errorText: function (text) {
this.element.find(".errors").text(text);
} // end errorText()
});
}(jQuery));
$(".dropbox").dropbox();
$("#button1").click(function () {
$(".dropbox").dropbox("errorText", "this is error");
});
</script>