My webpage timenite.com/item-shop shows a countdown that resets every day at 5:30 AM IST, I want to make a similar page in the directory timenite.com/xx and set it to reset every week on Thursdays at 8:30 PM IST.
Below is the script of what is being used currently on the item-shop page, there were actually two script files but I have combined them into one, just in case.
Help would be appreciated, thank you.
(function ($) {
$.fn.countdown = function (options, callback) {
var settings = $.extend({
date: null,
offset: null,
day: 'Day',
days: 'Days',
hour: 'Hour',
hours: 'Hours',
minute: 'Minute',
minutes: 'Minutes',
second: 'Second',
seconds: 'Seconds'
}, options);
// Throw error if date is not set
if (!settings.date) {
$.error('Date is not defined.');
}
// Throw error if date is set incorectly
if (!Date.parse(settings.date)) {
$.error('Incorrect date format, it should look like this, 12/24/2012 12:00:00.');
}
// Save container
var container = this;
/**
* Change client's local date to match offset timezone
* #return {Object} Fixed Date object.
*/
var currentDate = function () {
// get client's current date
var date = new Date();
// turn date to utc
var utc = date.getTime() + (date.getTimezoneOffset() * 60000);
// set new Date object
var new_date = new Date(utc + (3600000*settings.offset));
return new_date;
};
/**
* Main countdown function that calculates everything
*/
function countdown () {
var target_date = new Date(settings.date), // set target date
current_date = currentDate(); // get fixed current date
// difference of dates
var difference = target_date - current_date;
// if difference is negative than it's pass the target date
if (difference < 0) {
// stop timer
clearInterval(interval);
if (callback && typeof callback === 'function') callback();
return;
}
// basic math variables
var _second = 1000,
_minute = _second * 60,
_hour = _minute * 60,
_day = _hour * 24;
// calculate dates
var days = Math.floor(difference / _day),
hours = Math.floor((difference % _day) / _hour),
minutes = Math.floor((difference % _hour) / _minute),
seconds = Math.floor((difference % _minute) / _second);
// based on the date change the refrence wording
var text_days = (days === 1) ? settings.day : settings.days,
text_hours = (hours === 1) ? settings.hour : settings.hours,
text_minutes = (minutes === 1) ? settings.minute : settings.minutes,
text_seconds = (seconds === 1) ? settings.second : settings.seconds;
// fix dates so that it will show two digets
days = (String(days).length >= 2) ? days : '0' + days;
hours = (String(hours).length >= 2) ? hours : '0' + hours;
minutes = (String(minutes).length >= 2) ? minutes : '0' + minutes;
seconds = (String(seconds).length >= 2) ? seconds : '0' + seconds;
// set to DOM
container.find('.days').text(days);
container.find('.hours').text(hours);
container.find('.minutes').text(minutes);
container.find('.seconds').text(seconds);
container.find('.days_text').text(text_days);
container.find('.hours_text').text(text_hours);
container.find('.minutes_text').text(text_minutes);
container.find('.seconds_text').text(text_seconds);
}
// start
var interval = setInterval(countdown, 1000);
};
})(jQuery);
$(".openNav").click(function() {
$("body").toggleClass("navOpen");
$("nav").toggleClass("open");
$(".wrapper").toggleClass("open");
$(this).toggleClass("open");
});
// Second File from here
var today = new Date();
var tomorrow = new Date(today);
tomorrow.setDate(today.getDate() + 1);
var day = tomorrow.getDate();
var month = tomorrow.getMonth() + 1;
var year = tomorrow.getFullYear();
var nextday = month + '/' + day + '/' + year + ' 00:00:00';
$('#example').countdown({
date: nextday,
day: 'Day',
days: 'Days'
}, function () {
day++;
});
Update - Figured it out, thanks to a guy I met on Discord.
var curday;
var secTime;
var ticker;
function getSeconds() {
var nowDate = new Date();
var dy = 4 ; //Sunday through Saturday, 0 to 6
var countertime = new Date(nowDate.getFullYear(),nowDate.getMonth(),nowDate.getDate(),20,30,0); //20 out of 24 hours = 8pm
var curtime = nowDate.getTime(); //current time
var atime = countertime.getTime(); //countdown time
var diff = parseInt((atime - curtime)/1000);
if (diff > 0) { curday = dy - nowDate.getDay() }
else { curday = dy - nowDate.getDay() -1 } //after countdown time
if (curday < 0) { curday += 7; } //already after countdown time, switch to next week
if (diff <= 0) { diff += (86400 * 7) }
startTimer (diff);
}
function startTimer(secs) {
secTime = parseInt(secs);
ticker = setInterval("tick()",1000);
tick(); //initial count display
}
function tick() {
var secs = secTime;
if (secs>0) {
secTime--;
}
else {
clearInterval(ticker);
getSeconds(); //start over
}
var days = Math.floor(secs/86400);
secs %= 86400;
var hours= Math.floor(secs/3600);
secs %= 3600;
var mins = Math.floor(secs/60);
secs %= 60;
//update the time display
document.getElementById("days").innerHTML = curday;
document.getElementById("hours").innerHTML = ((hours < 10 ) ? "0" : "" ) + hours;
document.getElementById("minutes").innerHTML = ( (mins < 10) ? "0" : "" ) + mins;
document.getElementById("seconds").innerHTML = ( (secs < 10) ? "0" : "" ) + secs;
if (curday == 1) {
document.getElementById("days_text").innerHTML = "Day"
}
}
Hi I am having a hard time making this countdown work for me. I am trying to make it count down to every sunday at 11:15am since that is when our church service starts. Can anyone pleaes help me? I have the code here.
function croAnim(){
// IF THERE'S A COUNTDOWN
if ($('ul.cro_timervalue').length !== 0) {
// GET ALL THE INSTANCES OF THE TIMER
$('ul.cro_timervalue').each(function() {
var $this = $(this),
timesets = $this.data('cro-countdownvalue'),
now = new Date(),
tset = Math.floor(now / 1000),
counter1 = timesets - tset;
// CALCULATE SECONDS
var seconds1 = Math.floor(counter1 % 60);
seconds1 = (seconds1 < 10 && seconds1 >= 0) ? '0'+ seconds1 : seconds1;
// CALCULATE MINUTES
counter1 =counter1/60;
var minutes1 =Math.floor(counter1 % 60);
minutes1 = (minutes1 < 10 && minutes1 >= 0) ? '0'+ minutes1 : minutes1;
// CALCULATE HOURS
counter1=counter1/60;
var hours1=Math.floor(counter1 % 24);
hours1 = (hours1 < 10 && hours1 >= 0) ? '0'+ hours1 : hours1;
// CALCULATE DAYS
counter1 =counter1/24;
var days1 =Math.floor(counter1);
days1 = (days1 < 10 && days1 >= 0) ? '0'+ days1 : days1;
// ADD THE VALUES TO THE CORRECT DIVS
$this.find('span.secondnumber').html(seconds1);
$this.find('span.minutenumber').html(minutes1);
$this.find('span.hournumber').html(hours1);
$this.find('span.daynumber').html(days1);
});
}
}
// CREATE A INTERVAL FOR THE TIMER
croInit = setInterval(croAnim, 100);
I answered a similar question about a week or so ago. I have a really simple countdown function already written. The trick is to modify it to get the next Sunday # 11:15 am, which I've written a function for.
var getNextSunday = function () {
var today = new Date(),
day = today.getDay(), // 1 for Mon, 2 for Tue, 3 for Wed, etc.
delta = 7 - day;
var sunday = new Date(today.getTime() + (delta * 24 * 3600 * 1000));
sunday.setHours(11);
sunday.setMinutes(15);
sunday.setSeconds(0);
return sunday;
}
var t = getNextSunday(),
p = document.getElementById("time"),
timer;
var u = function () {
var delta = t - new Date(),
d = delta / (24 * 3600 * 1000) | 0,
h = (delta %= 24 * 3600 * 1000) / (3600 * 1000) | 0,
m = (delta %= 3600 * 1000) / (60 * 1000) | 0,
s = (delta %= 60 * 1000) / 1000 | 0;
if (delta < 0) {
clearInterval(timer);
p.innerHTML = "timer's finished!";
} else {
p.innerHTML = d + "d " + h + "h " + m + "m " + s + "s";
}
}
timer = setInterval(u, 1000);
<h1 id="time"></h1>
This should be easy enough to adapt to fit your website's needs. The only tricky part might be my use of
h = (delta %= 24 * 3600 * 1000) / (3600 * 1000) | 0
delta %= ... returns delta, after performing the %=. This was just to save characters. If you don't like this, you can just separate the delta %= ... part:
delta %= 24 * 3600 * 1000;
h = delta / (3600 * 1000) | 0;
// ... do the same for the rest
This object uses a few semi-advanced javascript ideas (closures and * IIFE*) so hopefully it is easy-ish to understand. If you have any questions feel free to leave a comment.
var churchtime = (function (){
// Total seconds passed in the week by sunday 11:15am
var magic_number = 558900;
var now;
var rawtime = function (){
//updates now with the current date and time
now = new Date()
//Converts now into pure seconds
return (((((((now.getDay()-1)*24)+now.getHours())*60)+now.getMinutes())*60)+now.getSeconds());
};
//closure
return {
raw_countdown : function (){
return Math.abs(rawtime()-magic_number);
},
countdown : function(){
var time = Math.abs(rawtime()-magic_number)
var seconds = time % 60, time = (time - seconds)/60;
var minutes = time % 60, time = (time - minutes)/60;
var hours = time % 24, time = (time - hours)/24;
var days = time;
return [days,hours,minutes,seconds];
}
}
})(558900); //<- Total seconds passed in the week by sunday 11:15am
churchtime.raw_countdown()// returns the raw number of seconds until church
churchtime.countdown() // returns an array of time until church [days,hours,minutes,seconds]
Once you have an object like churchtime, it should be super easy to implement.
For example:
var churchtime = (function(magic_number) {
var now;
var rawtime = function() {
//updates now with the current date and time
now = new Date()
//Converts now into pure seconds
return (((((((now.getDay() - 1) * 24) + now.getHours()) * 60) + now.getMinutes()) * 60) + now.getSeconds());
};
//closure
return {
raw_countdown: function() {
return Math.abs(rawtime() - magic_number);
},
countdown: function() {
var time = Math.abs(rawtime() - magic_number)
var seconds = time % 60,
time = (time - seconds) / 60;
var minutes = time % 60,
time = (time - minutes) / 60;
var hours = time % 24,
time = (time - hours) / 24;
var days = time;
return [days, hours, minutes, seconds];
}
}
})(); //<- IIFE
AutoUpdate = function AutoUpdate() {
var time = churchtime.countdown();
document.getElementById("day").innerHTML = time[0];
document.getElementById("hour").innerHTML = time[1];
document.getElementById("min").innerHTML = time[2];
document.getElementById("sec").innerHTML = time[3];
setTimeout(AutoUpdate, 900); //Calls it's self again after .9 seconds
}(); //<- IIFE
<h1>Day:<span id="day"></span> Hour:<span id="hour"></span>
Minute:<span id="min"></span> second: <span id="sec"></span></h1>
I have two HTML input boxes, that need to calculate the time difference in JavaScript onBlur (since I need it in real time) and insert the result to new input box.
Format example: 10:00 & 12:30 need to give me: 02:30
Thanks!
Here is one possible solution:
function diff(start, end) {
start = start.split(":");
end = end.split(":");
var startDate = new Date(0, 0, 0, start[0], start[1], 0);
var endDate = new Date(0, 0, 0, end[0], end[1], 0);
var diff = endDate.getTime() - startDate.getTime();
var hours = Math.floor(diff / 1000 / 60 / 60);
diff -= hours * 1000 * 60 * 60;
var minutes = Math.floor(diff / 1000 / 60);
// If using time pickers with 24 hours format, add the below line get exact hours
if (hours < 0)
hours = hours + 24;
return (hours <= 9 ? "0" : "") + hours + ":" + (minutes <= 9 ? "0" : "") + minutes;
}
DEMO: http://jsfiddle.net/KQQqp/
Try This
var dif = ( new Date("1970-1-1 " + end-time) - new Date("1970-1-1 " + start-time) ) / 1000 / 60 / 60;
tl;dr
One off run
const t1 = new Date(1579876543210) // your initial time
const t2 = new Date(1579987654321) // your later time
const diff = t2-t1
const SEC = 1000, MIN = 60 * SEC, HRS = 60 * MIN
const humanDiff = `${Math.floor(diff/HRS)}:${Math.floor((diff%HRS)/MIN).toLocaleString('en-US', {minimumIntegerDigits: 2})}:${Math.floor((diff%MIN)/SEC).toLocaleString('en-US', {minimumIntegerDigits: 2})}.${Math.floor(diff % SEC).toLocaleString('en-US', {minimumIntegerDigits: 4, useGrouping: false})}`
console.log("humanDiff:", humanDiff)
// > humanDiff: 30:51:51.0111
As a function
function humanDiff (t1, t2) {
const diff = Math.max(t1,t2) - Math.min(t1,t2)
const SEC = 1000, MIN = 60 * SEC, HRS = 60 * MIN
const hrs = Math.floor(diff/HRS)
const min = Math.floor((diff%HRS)/MIN).toLocaleString('en-US', {minimumIntegerDigits: 2})
const sec = Math.floor((diff%MIN)/SEC).toLocaleString('en-US', {minimumIntegerDigits: 2})
const ms = Math.floor(diff % SEC).toLocaleString('en-US', {minimumIntegerDigits: 4, useGrouping: false})
return `${hrs}:${min}:${sec}.${ms}`
}
const t1 = new Date(1579876543210)
const t2 = new Date(1579987654321)
console.log("humanDiff(t1, t2):", humanDiff(t1, t2))
// > humanDiff: 30:51:51.0111
Explanation
Adjust humanDiff for your maximum and minimum reportable increments and formatting needs:
const t1 = new Date(1579876543210) // Set your initial time (`t1`)
const t2 = new Date(1579986654321) // , conclusion time (`t2`), and
const diff = t2-t1 // calculate their difference in milliseconds
console.log(" t2:", t2.toISOString()) // > t2: 2020-01-25T21:27:34.321Z
console.log(" t1:", t1.toISOString()) // > t1: 2020-01-24T14:35:43.210Z
console.log(" diff:", diff) // > diff: 111111111
// Set your constant time values for easy readability
const SEC = 1000
const MIN = 60 * SEC
const HRS = 60 * MIN
/* For a given unit
1) disregard any previously relevant units, e.g. to calculate minutes, we can
disregard all hours & focus on only the remainder - `(diff%HRS)`
2) divide the remainder by the given unit, e.g. for minutes, `(diff%HRS)/MIN`
3) disregard any remainder, e.g. again for minutes, `Math.floor((diff%HRS)/MIN)`
NOTE: for your maximum unit (HRS in the examples below) you probably _don't_
want to disregard high values, e.g. If the difference is >24 hrs and something,
you should either include a DAYS value, or simply display 30 hrs */
let hrs = Math.floor(diff/HRS)
let min = Math.floor((diff%HRS)/MIN)
let sec = Math.floor((diff%MIN)/SEC)
let ms = Math.floor(diff % SEC) // just the remainder
// BUT ms IS NOT ACTUALLY CORRECT, see humanDiff_3 for the fix ;-)
let humanDiff_1 = `${hrs}:${min}:${sec}.${ms}`
console.log("humanDiff_1:", humanDiff_1)
// > humanDiff_1: 30:51:51.111
sec = Math.round((diff%MIN)/SEC) // can also just round the last unit
const humanDiff_2 = `${hrs} hrs ${min} mins & ${sec} secs`
console.log("humanDiff_2:", humanDiff_2)
// > humanDiff_2: 30 hrs 51 mins & 51 secs
/* To ensure a set number of digits, format the numbers with `toLocaleString`'s
`minimumIntegerDigits`, if more than 3 digits, also use its `useGrouping` */
hrs = Math.floor(diff/HRS)
min = Math.floor((diff%HRS)/MIN).toLocaleString('en-US', {minimumIntegerDigits: 2})
sec = Math.floor((diff%MIN)/SEC).toLocaleString('en-US', {minimumIntegerDigits: 2})
ms = Math.floor(diff % SEC).toLocaleString('en-US', {minimumIntegerDigits: 4, useGrouping: false})
const humanDiff_3 = `${hrs}:${min}:${sec}.${ms}`
console.log("humanDiff_3:", humanDiff_3)
// > humanDiff_3: 30:51:51.0111
// NOTE: milliseconds are now 4 digits
This solution works for calculating diff between to separate military times
Example format: start = 23:00 / end = 02:30
function diff(start, end) {
start = start.split(":");
end = end.split(":");
if(Number(start[0]) > Number(end[0]) ) {
var num = Number(start[0])
var countTo = Number(end[0]);
var count = 0;
for (var i = 1; num != countTo;) {
num = num + i
if(num > 24) {
num = 0
}
count++
}
var hours = count - 1;
var startDate = new Date(0, 0, 0, start[0], start[1], 0);
var endDate = new Date(0, 0, 0, end[0], end[1], 0);
if(startDate.getMinutes() > endDate.getMinutes()) {
var hours = count - 2;
var diff = 60 - (startDate.getMinutes() - endDate.getMinutes());
} else {
var diff = endDate.getMinutes() - startDate.getMinutes();
}
var minutes = diff
} else {
var startDate = new Date(0, 0, 0, start[0], start[1], 0);
var endDate = new Date(0, 0, 0, end[0], end[1], 0);
var diff = endDate.getTime() - startDate.getTime();
var hours = Math.floor(diff / 1000 / 60 / 60);
diff -= hours * 1000 * 60 * 60;
var minutes = Math.floor(diff / 1000 / 60);
}
var returnValue = (hours < 9 ? "0" : "") + hours + ":" + (minutes < 9 ? "0" : "") + minutes
return returnValue;
}
Well this work almost great. Now use this code to calculate: 23:50 - 00:10 And see what you get.Or even 23:30 - 01:30. That's a mess.
Because getting the answer the other way in php is:
$date1 = strtotime($_POST['started']);
$date2 = strtotime($_POST['ended']);
$interval = $date2 - $date1;
$playedtime = $interval / 60;
But still, it works like yours.
I guess have to bring in the dates aswell?
And again: My hard research and development helped me.
if (isset($_POST['calculate'])) {
$d1 = $_POST['started'];
$d2 = $_POST['ended'];
if ($d2 < $d1) {
$date22 = date('Y-m-');
$date222 = date('d')-1;
$date2 = $date22."".$date222;
} else {
$date2 = date('Y-m-d');
}
$date1 = date('Y-m-d');
$start_time = strtotime($date2.' '.$d1);
$end_time = strtotime($date1.' '.$d2); // or use date('Y-m-d H:i:s') for current time
$playedtime = round(abs($start_time - $end_time) / 60,2);
}
And that's how you calculate time over to the next day.
//edit. First i had date1 jnd date2 switched. I need to -1 because this calculation only comes on next day and the first date vas yesterday.
After improving and a lot of brain power with my friend we came up to this:
$begin=mktime(substr($_GET["start"], 0,2),substr($_GET["start"], 2,2),0,1,2,2003);
$end=mktime(substr($_GET["end"], 0,2),substr($_GET["end"], 2,2),0,1,3,2003);
$outcome=($end-$begin)-date("Z");
$minutes=date("i",$outcome)+date("H",$outcome)*60; //Echo minutes only
$hours = date("H:i", $outcome); //Echo time in hours + minutes like 01:10 or something.
So you actually need only 4 lines of code to get your result. You can take only minutes or show full time (like difference is 02:32) 2 hours and 32 minutes.
What's most important: Still you can calculate overnight in 24 hour clock aka: Start time 11:50PM to let's say 01:00 AM (in 24 hour clock 23:50 - 01:00) because in 12 hour mode it works anyway.
What's most important: You don't have to format your input. You can use just plain 2300 as 23:00 input. This script will convert text field input to correct format by itself.
Last script uses standard html form with method="get" but you can convert it to use POST method as well.
This is an updated version of one that was already submitted. It is with the seconds.
function diff(start, end) {
start = start.split(":");
end = end.split(":");
var startDate = new Date(0, 0, 0, start[0], start[1], 0);
var endDate = new Date(0, 0, 0, end[0], end[1], 0);
var diff = endDate.getTime() - startDate.getTime();
var hours = Math.floor(diff / 1000 / 60 / 60);
diff -= hours * (1000 * 60 * 60);
var minutes = Math.floor(diff / 1000 / 60);
diff -= minutes * (1000 * 60);
var seconds = Math.floor(diff / 1000);
// If using time pickers with 24 hours format, add the below line get exact hours
if (hours < 0)
hours = hours + 24;
return (hours <= 9 ? "0" : "") + hours + ":" + (minutes <= 9 ? "0" : "") + minutes + (seconds<= 9 ? "0" : "") + seconds;
}
My Updated Version:
Allows for you to convert the dates into milliseconds and go off of that instead of splitting.
Example Does -- Years/Months/Weeks/Days/Hours/Minutes/Seconds
Example: https://jsfiddle.net/jff7ncyk/308/
With seconds you provided is not get result to me please find my updated function giving you the correct seconds here - By Dinesh J
function diff(start, end) {
start = start.split(":");
end = end.split(":");
var startDate = new Date(0, 0, 0, start[0], start[1],start[2], 0);
var endDate = new Date(0, 0, 0, end[0], end[1],end[2], 0);
var diff = endDate.getTime() - startDate.getTime();
var hours = Math.floor(diff / 1000 / 60 / 60);
diff -= hours * 1000 * 60 * 60;
var minutes = Math.floor(diff / 1000 / 60);
var seconds = Math.floor(diff / 1000)-120;
// If using time pickers with 24 hours format, add the below line get exact hours
if (hours < 0)
hours = hours + 24;
return (hours <= 9 ? "0" : "") + hours + ":" + (minutes <= 9 ? "0" : "") + minutes+ ":" + (seconds <= 9 ? "0" : "") + seconds;
}
Depending on what you allow to enter, this one will work. There may be some boundary issues if you want to allow 1am to 1pm
NOTE: This is NOT using a date objects or moment.js
function pad(num) {
return ("0"+num).slice(-2);
}
function diffTime(start,end) {
var s = start.split(":"), sMin = +s[1] + s[0]*60,
e = end.split(":"), eMin = +e[1] + e[0]*60,
diff = eMin-sMin;
if (diff<0) { sMin-=12*60; diff = eMin-sMin }
var h = Math.floor(diff / 60),
m = diff % 60;
return "" + pad(h) + ":" + pad(m);
}
document.getElementById('button').onclick=function() {
document.getElementById('delay').value=diffTime(
document.getElementById('timeOfCall').value,
document.getElementById('timeOfResponse').value
);
}
<input type="time" id="timeOfCall">
<input type="time" id="timeOfResponse">
<button type="button" id="button">CLICK</button>
<input type="time" id="delay">
calTimeDifference(){
this.start = dailyattendance.InTime.split(":");
this.end = dailyattendance.OutTime.split(":");
var time1 = ((parseInt(this.start[0]) * 60) + parseInt(this.start[1]))
var time2 = ((parseInt(this.end[0]) * 60) + parseInt(this.end[1]));
var time3 = ((time2 - time1) / 60);
var timeHr = parseInt(""+time3);
var timeMin = ((time2 - time1) % 60);
}
TimeCount = function()
{
t++;
var ms = t;
if (ms == 99)
{
s++;
t = 0;
if ( s == 60)
{
m++;
s = 0;
}
}
Dis_ms = checkTime(ms);
Dis_s = checkTime(s);
Dis_m = checkTime(m);
document.getElementById("time_val").innerHTML = Dis_m + ":" + Dis_s+ ":" + Dis_ms;
}
function checkTime(i)
{
if (i<10) {
i = "0" + i;
}
return i;
}
Try this: actually this a problem from codeeval.com
I solved it in this way .
This program takes a file as the argument so i used a little node js to read the file.
Here is my code.
var fs = require("fs");
fs.readFileSync(process.argv[2]).toString().split('\n').forEach(function (line) {
if (line !== "") {
var arr = line.split(" ");
var arr1 = arr[0].split(":");
var arr2 = arr[1].split(":");
var time1 = parseInt(arr1[0])*3600 + parseInt(arr1[1])*60 + parseInt(arr1[2]);
var time2 = parseInt(arr2[0])*3600 + parseInt(arr2[1])*60 + parseInt(arr2[2]);
var dif = Math.max(time1,time2) - Math.min(time1,time2);
var ans = [];
ans[0] = Math.floor(dif/3600);
if(ans[0]<10){ans[0] = "0"+ans[0]}
dif = dif%3600;
ans[1] = Math.floor(dif/60);
if(ans[1]<10){ans[1] = "0"+ans[1]}
ans[2] = dif%60;
if(ans[2]<10){ans[2] = "0"+ans[2]}
console.log(ans.join(":"));
}
});
We generally need time difference to estimate time taken by I/O operations, SP call etc, the simplest solution for NodeJs (the console is in callback- async execution) is following:
var startTime = new Date().getTime();
//This will give you current time in milliseconds since 1970-01-01
callYourExpectedFunction(param1, param2, function(err, result){
var endTime = new Date().getTime();
//This will give you current time in milliseconds since 1970-01-01
console.log(endTime - startTime)
//This will give you time taken in milliseconds by your function
if(err){
}
else{
}
})