I would like for a button to react to 'touches' on a touch screen, and 'clicks' on a non-touch screen. In case of a touch screen, I only want the touchstart handler to direct my flow and prevent the system from further handling the click event.
For this, I added two event listeners to my button. One listens for touchstart events. Once a touchstart has been detected, it uses event.preventDefault() to cancel the click event.
The code below on a touchscreen in Chrome, Opera and Android browsers achieves the desired result:
- one alert saying "touch".
However, in Firefox both events are detected, in spite of the preventDefault() in the touchstart handler:
two alerts... first one says "touch", followed by a second alert saying "click".
lginButton.addEventListener('touchstart', function(event) {
event.preventDefault();
alert("touch");
}, false);
lginButton.addEventListener('click', function(event) {
alert("click");
}, false);
Why is this happening and how can I achieve the desired results in all browsers?
I am currently unable to test. But based on your feedback it appears that Firefox is in fact not following the spec on events found here. I was about to find 4-5 bug logs on Mozilla that discussed this very topic, and finally found one that resolved the issue here https://bugzilla.mozilla.org/show_bug.cgi?id=977226. Definitely check to make sure you have the current version of firefox. And if you do it may be worth opening a new bug with mozilla on this. In the meantime you can set up a conditional inside of your touchstart event handler that detects the event type and handles touch and mouse events differently.. And then further adding more conditionals within you click conditional to handle browser and OS version. which is super bad practice, but would keep you going until a patch was implemented.
Related
I have a webapp with an inner-pane inside an outer-window.
The user can zoom-in in the inner-pane via 2-finger pinch, without zooming-in the outer-window.
On Chrome on Android, the app works as expected.
But Safari on iOS device (iPad), zoomimg-in inside the inner pane, actually zooms-in the entire window, which is not the intended behaviour.
I read here that iphone/ipad can trigger unexpected events.
I want to find this event.
I remote-debug the webapp iOS Safari by connecting the iPad to a Macbook and debugging via Safari.
In Safari Web Inspector, Sources tab, Breakpoints section, I added All Events.
When I touch the pane, the code breaks as expected on the ontouchstart event, which is not the offending event.
I can add specific events to break on, by name.
But because I don't know which is the offending events, I want to break on all events except the ontouchstart event.
Is it possible to stop on all events in Safari except specified events?
Thanks
I did not find out if it is possible, to break on all events excluding specific event(s).
I recently found this link which comprehensively explains various breakpoint options in Safari.
The author of the link graciously answered my question:
Currently there is no way to exclude specific events.
In your scenario, is it really necessary to add listeners for all events, or is it a known list of specific events (e.g. all touch and mouse)?
If it's the latter, I'd suggest just adding a global event listener breakpoint for each event other than the one event you want to exclude.
Another option might be to configure an All Events global event listener breakpoint with a condition of something like window.event.type !== "..."
(note that this will only work in Safari Technology Preview 114 or newer).
p.s.
The reason for my question was an upstream offending event listener.
Because the problem was in an event listener that is upstream to the target event, it wouldn't have helped to break on all events excluding specific event(s).
I ended-up solving my original problem by applying addEventListener with passive = false, and using preventDefault() to prevent from triggering the upstream event handlers in the bubbling stage.
Browsers support touch events and might generate mouse events. Also, for a long touch the browser generates a ContextMenu event. However, in my industrial environment, I want all touch events to be handled like a click event. Is there a global setting to prevent the browser to generate context menu events? Or can I at least set the time when the browser will generate such an event?
My only solution I came up with so far is the subscribe to click and context menu events and call the same handler. However I would rather avoid this for every button in my application...
Any ideas?
There are several answers at Disabling the context menu on long taps on Android
But I think the most voted answer over there is not a good one.
Try and see if this work for you,
window.ontouchstart = function(event) {
event.preventDefault();
event.stopPropagation();
return false;
};
I wrote React component which listens to few types of js events (click, scroll, keyup). For the first time it seems work's well, but I noticed that on my IPad click events are ignored. I attached my Ipad to Safari remote debugger but haven't found any errors in console.
I think the problem is in the following line.
const windowClickStream = Rx.Observable.fromEvent(window, 'click');
it works in Chrome and Desktop Safary but doesn't work on my Ipad.
My question is:
how to get portable Rx stream of all click events on the web page?
I had a similar problem few months ago and solved this by changing the event listener. The "click" event is at first for desktop applications with a real mouse or touchpad. It takes 300ms until the event is triggered because the browser waits for an additional click to trigger a "dblclick" event. The webkit browser fire an "touchstart" event immediately after you touch the screen.
I've used onclick events in my website. But when I open it in google chromes' developer mode's mobile view, nothing happens on touch on the elements which work on click with mouse. So my question is:
Do I have to also add ontouch events along with onclick events, or onClick event work on touch on all touch-screen devices?
P.S: You can see all of my codes here: https://github.com/SycoScientistRecords/sycoscientistrecords.github.io/
Or at the live website: http://sycoscientistrecords.github.io
And no I haven't tested the website on real phone.
onclick works fine on touchscreens; I've used it several times and have never had any problem.
You could consider using onmousedown instead of onclick. Or use jQuery to detect taps.
I found this detailed writeup at MDN very helpful. In particular:
the browser may fire both touch events and mouse events in response to the same user input [emphasis mine]
and
the element's touch event handlers should call preventDefault() and no additional mouse events will be dispatched
So, your touchstart or touchend listener can call evt.preventDefault() and your mousedown / mouseup listeners won't fire because they come later in the chain.
In Angular, I was able to detect whether I'd clicked a button using my mouse or my laptop's touchscreen, by changing (click)="doSomething()" to (mouseup)="doSomething(false)" (touchend)="doSomething(true); $event.preventDefault()". The method is called with true for touch events and false for mouse events.
onclick may not work on touch devices, I had this issue and the event ontouchstart sorts it.
if you use ontouchstart and onclick watch that you don't trigger the event twice.
this is another post related
onClick not working on mobile (touch)
New browsers have a pointerType which determines if the onClick is made by a mouse or via a touch. If you just want make adjustments in user behavior based on the input, using pointerType is the safest way.
if you are using jQuery:
$(selector).click(e => {
if (e.pointerType === "mouse") {} // mouse event
else {} // touch event
});
if you are using vanilla JS:
element.addEventListener('click', e => {
if (e.pointerType === "mouse") {} // mouse event
else {} // touch event
});
If you are using React, the event is wrapped around a synthetic event. To access the pointerType, you have to use the nativeEvent of the react event. Here is what you need to consider (especially if you are using Typescript). If the event is triggered by a mouse, the native event is an instance of MouseEvent which does not have pointerType, so, first you need to check the type of native event which will also take care of the typing problems in TS
<div
onClick={e => {
if (e.nativeEvent instanceof PointerEvent && e.nativeEvent.pointerType === 'touch') {} // Touch Event
else {} // Mouse Event
}}
></div>
Pro tip: If you want to test the touch event in development, use Chrome following this. Note that Safari has a responsive mode which simulates the framework of iPhones and iPads. However, Safari always registers a mouse event even when you are in responsive design mode and have selected an iPhone or iPad.
In Safari 4 windows, it does not seem possible to stop some key events from bubbling up to the browser in Javascript.
This question got pounced on for trying to stop F5 (a dubious design goal), but the technical problem remains... how do you stop certain key events from bubbling up in Safari 4? For example,
You can stop:
CTRL+T
CTRL+N
You cannot stop:
CTRL+F
F5
Interesting. My tests gave the same results as yours: I couldn't find a way to prevent the default action of CTRL+F in Safari 4 in Windows, which suggests it's a deliberate design decision. However, I did discover the probably useless fact that putting an alert in my keydown event handler prevented the search bar from appearing, regardless of whether I then cancelled the event default action.