Slide to next div - javascript

HTML:
<div class="inline-wrapper">
<div class="inline-blocks" id="f">123</div>
<div class="inline-blocks" id="s">123</div>
<div class="inline-blocks" id="t">123</div>
<div class="inline-blocks" id="fo">123</div>
</div>
CSS:
html, body {
width: 100%;
height: 100%;
/* overflow: hidden;*/
}
.inline-wrapper{
width: 400%;
height: 100%;
font-size: 0;
position: relative;
}
.inline-blocks{
display: inline-block;
width: 25%;
height: 100%;
vertical-align: top;
position: relative;
}
>.inline-blocks:nth-child(1){
background-color: #000;
}
.inline-blocks:nth-child(2){
background-color: blue;
}
.inline-blocks:nth-child(3){
background-color: red;
}
.inline-blocks:nth-child(4){
background-color: green;
}
How can I slide them without ID?
In fact this is the work of the slider. But I can not understand the logic.
Want to understand how flipping without ID.
We must check the blocks and give them сurrent class.

Auto Slide
HTML:
<div class="inline-wrapper">
<div class="inline-blocks" id="f">123</div>
<div class="inline-blocks" id="s">123</div>
<div class="inline-blocks" id="t">123</div>
<div class="inline-blocks" id="fo">123</div>
</div>
jQuery:
(function () {
var numDivs = $('.inline-wrapper').children().length; //Count children ELements
var counter = 1;
function slide(time, counter) {
var $currentDiv = $('.inline-wrapper .inline-blocks:nth-child(' + counter + ')'); //get next element
var position = $currentDiv.position(); //get position of next element
if (numDivs > 1) {
$('html,body').animate({
scrollLeft: position.left
}, time / 2); //Animate to next element
}
};
$('.inline-blocks').on('click', function () {
counter = counter + 1;
slide(2000, counter);
});
})();
DEMO

Related

How can I change the logo color by scrolling DIVs with specific classes?

I'm currently working on a project where the logo color should change depending on the background color. I would prefer to do this with CSS classes.
Unfortunately, the problem is: As soon as the first DIV of the class "bg02" is scrolled, the class changes for the logo too, but as soon as the following "bg02" divs are scrolled, nothing happens anymore. What am I doing wrong? Can you help me?
Here's my code:
JavaScript
$(document).on("scroll", function() {
var scrollPos = $(document).scrollTop();
$('#logo').each(function() {
var currDiv = $(this);
var refElement = $('.bg02');
if (refElement.position().top <= scrollPos && refElement.position().top + refElement.height() > scrollPos) {
$('#logo').removeClass("inverted");
currDiv.addClass("inverted");
} else {
currDiv.removeClass("inverted");
}
});
});
CSS
#logo {
position: fixed;
top: 20px;
left: 5%;
z-index: 100;
font-size: 26px;
font-weight: 700;
color: #000;
}
#logo.inverted {
color: #fff;
}
.bg01, .bg02 {
position: relative;
width: 100%;
height: 600px;
}
.bg01 {
background: #fff;
}
.bg02 {
background: #000;
}
HTML
<div id="logo">Logo</div>
<div class="bg01"></div>
<div class="bg02"></div>
<div class="bg01"></div>
<div class="bg02"></div>
<div class="bg01"></div>
<div class="bg02"></div>
Your issue is that $('.bg02').position() can only return a single position, so it returns the position for the first one.
To use your method of checking scrollTop(), you need to loop .bg02 not #logo
Couple of small changes to your code:
Loop .bg02:
$('.bg02').each(function() {
var refElement = $(this);
and a "break" inside the if - return false to stop the loop continuing and removing the inverted class for the later .bg02 that doesn't match
if (positioncheck) {
$("#logo").addClass("inverted");
return false;
}
You can also "tweak" when the logo gets inverted by considering its position, eg:
var scrollPos = $(document).scrollTop()
+ $("#logo").position().top
+ ($("#logo").height() / 2)
as it was, it would only invert when bg02 got to the top.
Updated snippet:
$(document).on("scroll", function() {
var scrollPos = $(document).scrollTop()
+ $("#logo").position().top
+ ($("#logo").height() / 2)
$('.bg02').each(function() {
var refElement = $(this);
if (refElement.position().top <= scrollPos
&& refElement.position().top + refElement.height() > scrollPos) {
$('#logo').addClass("inverted");
// found one, so exit .each
return false;
} else {
$('#logo').removeClass("inverted");
}
});
});
#logo {
position: fixed;
top: 20px;
left: 5%;
z-index: 100;
font-size: 26px;
font-weight: 700;
color: #000;
}
#logo.inverted {
color: #fff;
}
.bg01, .bg02 {
position: relative;
width: 100%;
height: 200px;
}
.bg01 {
background: #fff;
}
.bg02 {
background: #000;
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<div id="logo">Logo</div>
<div class="bg01"></div>
<div class="bg02"></div>
<div class="bg01"></div>
<div class="bg02"></div>
<div class="bg01"></div>
<div class="bg02"></div>

How to call jQuery event from another page?

Hi I have a question regarding the issue as title.
There is Page 1 with jQuery controlling to show the div, section 1 and section 2, as below.
$('.section2,.click1').fadeOut(0);
$('.click2').on('click', function() {
$(this).fadeOut(0);
$('.section1').fadeOut();
$('.section2, .click1').fadeIn();
});
$('.click1').on('click', function() {
$(this).fadeOut(0);
$('.section2').fadeOut();
$('.section1, .click2').fadeIn();
});
a {
display:block;
}
.section-wrapper {
position: relative;
width:400px;
height: 140px;
}
.section-box {
width: 100%;
height: 100%;
}
.section1 {
background: red;
}
.section2 {
position: absolute;
top: 0;
left: 0;
background: yellow;
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<a class="click2">Click to section2.</a>
<a class="click1">Click to section1.</a>
<div class="section-wrapper">
<div class="section-box section1">
I am section 1, default section.
</div>
<div class="section-box section2" id="Section2">
I am section 2.
</div>
</div>
However, when I am at Page 2, there's a button need to link me to the section 2.
Go to Page 1 Section 2
How can I call the jquery function to show the section 2 and hide the section 1?
This is more generic
$(function() {
$('.click').on('click', function() {
let sectionNumber = $(this).data("section");
$(".click").show();
$(this).fadeOut(0);
$('.section-box').not(".section"+sectionNumber).fadeOut();
$('.section'+sectionNumber).fadeIn()
});
let hash = "#section2" // change to location.hash when happy
let section = hash ? hash.substring(1).replace("scrolldown&","") : "section1";
if (hash) {
let sectionNumber = hash.replace(/\D+/,"");
$("[data-section="+sectionNumber+"]").click()
}
});
a {
display: block;
}
.section-wrapper {
position: relative;
width: 400px;
height: 140px;
}
.section-box {
width: 100%;
height: 100%;
}
.section1 {
background: red;
}
.section2 {
position: absolute;
top: 0;
left: 0;
background: yellow;
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<a class="click" data-section="2">Click to section 2.</a>
<a class="click" data-section="1">Click to section 1.</a>
<div class="section-wrapper">
<div class="section-box section1">
I am section 1, default section.
</div>
<div class="section-box section2" id="Section2">
I am section 2.
</div>
</div>
You could check for hash tag in page url and show/hide the element.
Edited
$(document).ready(function(){
if(window.location.hash) {
var hashVal = window.location.hash.substring(1);
if(hashVal == "Section2"){
var divId = "#"+hashVal; //id of the section 2 element
$('.section1').fadeOut();
$('.section2, .click1').fadeIn();
var pos = $(divId).offset().top; //top position relative to the document
$('body, html').animate({scrollTop: pos});
}
} else {
// No hash value
}
});

Check if DOM elements are present inside a DIV then run functions assigned to those elements in order

i'm trying to develop a game using html, css and js. At the moment I'm focusing on manipulating DOM elements without using the canvas tag. My idea is to create a pseudo graphical programming language, similar to the Blockly environment. So far I have inserted 3 clickable elements inside #toolbox that create their copies in #workspace.
Now, I am trying to assign functions to the elements present in #workspace, which once pressed the Run button are executed in order of appearance, so as to create a queue of commands that is able to move the pink square inside #output_section.
Therefore I cannot understand how to write the function that is able to verify the presence of the elements and then be able to perform the different functions assigned to these elements.
Any ideas? :D
I'm using Jquery 3.3.1
function addRed() {
var redWorkspace = document.createElement("DIV");
redWorkspace.className = "remove-block block red";
document.getElementById("workspace").appendChild(redWorkspace);
};
function addBlue() {
var blueWorkspace = document.createElement("DIV");
blueWorkspace.className = "remove-block block blue";
document.getElementById("workspace").appendChild(blueWorkspace);
};
function addGreen() {
var greenWorkspace = document.createElement("DIV");
greenWorkspace.className = "remove-block block green";
document.getElementById("workspace").appendChild(greenWorkspace);
};
$("#clear_workspace").click(function () {
$("#workspace").empty();
});
$(document).on("click", ".remove-block", function () {
$(this).closest("div").remove();
});
html,
body {
margin: 0;
padding: 0;
}
#workspace {
display: flex;
height: 100px;
padding: 10px;
background: black;
}
#toolbox {
display: flex;
padding: 10px;
width: 300px;
}
#output_section {
height: 500px;
width: 500px;
border: solid black;
margin: 10px;
position: relative;
}
#moving_square {
position: absolute;
bottom: 0;
right: 0;
width: 100px;
height: 100px;
background: pink;
}
.block {
height: 100px;
width: 100px;
}
.red {
background: red;
}
.blue {
background: cyan;
}
.green {
background: green;
}
.grey {
background: #ccc;
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<html>
<body>
<div id="workspace"></div>
<div id="workspace-menu">
<button id="run_workspace">Run</button>
<button id="clear_workspace">Clear</button>
</div>
<div id="toolbox" class="grey">
<div onclick="addRed()" class="block red">Left</div>
<div onclick="addBlue()" class="block blue">Up</div>
<div onclick="addGreen()" class="block green">Right</div>
</div>
<div id="output_section">
<div id="moving_square"></div>
</div>
</body>
</html>
Completely untested but run button does something along the lines of:
$("#run_workspace").click(function() {
$("#workspace .block").each(function(elem) {
if (elem.hasClass("red")) {
moveObjectLeft();
} else if (elem.hasClass("green")) {
moveObjectRight();
} else if (elem.hasClass("blue")) {
moveObjectUp();
}
});
});
Commonly, it's a good idea to store all required information in arrays and objects, and use HTML only to display your data.
Also, if you are already using jQuery - use it for all 100%)
Made some improvements:
let mobs = {
pinky: {
node: $('#moving_square'),
coors: { top: 400, left: 400 },
step: 30,
moveQueue: [],
// moveTimeout ???
},
}; // storing here all created objects, that must move.
/* Each [moveQueue] array will store the chain of moves, like ["up", "up", "left"]
You can take each "key-word" of move, and get required function buy that key,
from the 'move' object */
let move = { // Think about how to simlify this object and functions. It's possible!)
left: function (obj) {
let left = obj.coors.left = (obj.coors.left - obj.step);
obj.node.css('left', left + 'px');
},
up: function (obj) {
let top = obj.coors.top = (obj.coors.top - obj.step);
obj.node.css('top', top + 'px');
},
right: function (obj) {
let left = obj.coors.left = (obj.coors.left + obj.step);
obj.node.css('left', left + 'px');
}
};
let stepTimeout = 1000;
let running = false;
let timeouts = {}; // store all running timeouts here,
// and clear everything with for( key in obj ) loop, if required
$('#toolbox .block').on('click', function () {
let color = $(this).attr('data-color');
let workBlock = '<div class="remove-block block ' + color + '"></div>';
$('#workspace').append(workBlock);
mobs.pinky.moveQueue.push( $(this).text().toLowerCase() ); // .attr('data-direction');
// instead of pinky - any other currently selected object
// $(this).text().toLowerCase() — must be "left", "up", "right"
});
$('#run_workspace').on('click', function () {
running = true;
runCode();
function runCode() {
for (let obj in mobs) { // mobile objects may be multiple
// Inside the loop, obj == mobs each key name. Here it's == "pinky"
let i = 0;
let pinky = mobs[obj];
localRun();
function localRun() {
let direction = pinky.moveQueue[i]; // getting direction key by array index.
move[direction](pinky); // calling the required function from storage.
if (pinky.moveQueue[++i] && running ) {
// self-calling again, if moveQueue has next element.
// At the same time increasing i by +1 ( ++i )
timeouts[obj] = setTimeout(localRun, stepTimeout);
}
}
}
}
});
$("#clear_workspace").click(function () {
$("#workspace").empty();
});
$('#workspace').on("click", ".remove-block", function () {
$(this).closest("div").remove();
});
html,
body {
margin: 0;
padding: 0;
}
#workspace {
display: flex;
height: 100px;
padding: 10px;
background: black;
}
#toolbox {
display: flex;
padding: 10px;
width: 300px;
}
#output_section {
height: 500px;
width: 500px;
border: solid black;
margin: 10px;
position: relative;
}
#moving_square {
position: absolute;
top: 400px;
left: 400px;
width: 100px;
height: 100px;
background: pink;
}
.block {
height: 100px;
width: 100px;
}
.red {
background: red;
}
.blue {
background: cyan;
}
.green {
background: green;
}
.grey {
background: #ccc;
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<div id="workspace"></div>
<div id="workspace-menu">
<button id="run_workspace">Run</button>
<button id="clear_workspace">Clear</button>
</div>
<div id="toolbox" class="grey">
<div data-color="red" class="block red">Left</div>
<div data-color="blue" class="block blue">Up</div>
<div data-color="green" class="block green">Right</div>
</div>
<div id="output_section">
<div id="moving_square"></div>
</div>
But... jQuery was used only for clicks... Translation to JS:
let mobs = {
pinky: {
node: document.getElementById('moving_square'),
coors: { top: 400, left: 400 },
step: 30,
moveQueue: [],
},
};
let move = {
left: function (obj) {
let left = obj.coors.left = (obj.coors.left - obj.step);
obj.node.style.left = left + 'px';
},
up: function (obj) {
let top = obj.coors.top = (obj.coors.top - obj.step);
obj.node.style.top = top + 'px';
},
right: function (obj) {
let left = obj.coors.left = (obj.coors.left + obj.step);
obj.node.style.left = left + 'px';
}
};
let stepTimeout = 1000;
let running = false;
let timeouts = {};
let blocks = document.querySelectorAll('#toolbox .block');
let workSpace = document.getElementById('workspace');
blocks.forEach(function(block){
block.addEventListener('click', function(){
let color = this.dataset.color;
let workBlock = '<div class="remove-block block ' + color + '"></div>';
workSpace.insertAdjacentHTML('beforeend', workBlock);
mobs.pinky.moveQueue.push( this.textContent.toLowerCase() );
});
});
document.getElementById('run_workspace').addEventListener('click', function () {
running = true;
runCode();
function runCode() {
for (let obj in mobs) { // mobile objects may be multiple
// Inside the loop, obj == mobs each key name. Here it's == "pinky"
let i = 0;
let pinky = mobs[obj];
localRun();
function localRun() {
let direction = pinky.moveQueue[i]; // getting direction key by array index.
move[direction](pinky); // calling the required function from storage.
if (pinky.moveQueue[++i] && running ) {
// self-calling again, if moveQueue has next element.
// At the same time increasing i by +1 ( ++i )
timeouts[obj] = setTimeout(localRun, stepTimeout);
}
}
}
}
});
document.getElementById("clear_workspace").addEventListener('click', function () {
workSpace.textContent = "";
});
workSpace.addEventListener('click', function (e) {
if( e.target.classList.contains('remove-block') ){
e.target.remove();
}
});
html,
body {
margin: 0;
padding: 0;
}
#workspace {
display: flex;
height: 100px;
padding: 10px;
background: black;
}
#toolbox {
display: flex;
padding: 10px;
width: 300px;
}
#output_section {
height: 500px;
width: 500px;
border: solid black;
margin: 10px;
position: relative;
}
#moving_square {
position: absolute;
top: 400px;
left: 400px;
width: 100px;
height: 100px;
background: pink;
}
.block {
height: 100px;
width: 100px;
}
.red {
background: red;
}
.blue {
background: cyan;
}
.green {
background: green;
}
.grey {
background: #ccc;
}
<div id="workspace"></div>
<div id="workspace-menu">
<button id="run_workspace">Run</button>
<button id="clear_workspace">Clear</button>
</div>
<div id="toolbox" class="grey">
<div data-color="red" class="block red">Left</div>
<div data-color="blue" class="block blue">Up</div>
<div data-color="green" class="block green">Right</div>
</div>
<div id="output_section">
<div id="moving_square"></div>
</div>

jQuery calculate the number of line breaks in a div?

So I have a div wrap whose size is a percentage of the screen width. Inside this wrap is multiple .item divs. As the window gets smaller it breaks into new lines obviously.
I wrote some code which basically takes the width of the wrap and divides it by the sum of the widths of the .item boxes. But the flaw is that it looks at it thinking how many boxes could fit in total, were one to mix and match them perfectly like building blocks, but that's not how it works because the ordering is stagnant.
How could I make this logic work?
CodePen
jQuery:
var itemWidth = 0;
var lineCount = 1;
$(window).on('resize', function(){
var lineWidth = $('.line').width();
var itemWidthSum = 0;
lineCount=1;
$('.item').each(function(index, element) {
if(itemWidthSum < (lineWidth - $(element).outerWidth())) {
itemWidthSum = itemWidthSum + $(element).outerWidth();
} else {
lineCount++;
itemWidthSum = 0;
}
});
});
HTML:
<div id="container">
<div class="rect">
<div class="line">
</div>
<div class="item">Computer Science</div>
<div class="item">Language</div>
<div class="item">Marketing</div>
<div class="item">Biology</div>
<div class="item">Computer Science</div>
<div class="item">Language</div>
<div class="item">Marketing</div>
<div class="item">Biology</div>
<div class="item">Computer Science</div>
<div class="item">Language</div>
<div class="item">Marketing</div>
<div class="item">Biology</div>
<div class="item">Computer Science</div>
<div class="item">Language</div>
<div class="item">Marketing</div>
<div class="item">Biology</div>
</div>
<h1 class="answer"></h1>
CSS:
body {
padding:25px;
}
.answer {
position:fixed;
bottom:0;
left:0;
}
#container {
border: 1px solid rgb(200,200,200);
height: auto;
width: 30%;
margin:0 auto;
}
.item {
padding: 10px;
background-color: #aef2bd;
float: left;
}
.rect {
height: 100px;
width:100%;
position: relative;
}
.rect .line {
position:absolute;
height:50px;
width: 100%;
bottom:0;
border-top: 1px solid red;
}
Figured out my logic mistake by debugging each step.
The correct jQuery:
var itemWidth = 0;
var lineCount = 1;
$(window).on('resize', function(){
var lineWidth = $('.line').width();
var itemWidthSum = 0;
var list = [];
lineCount=1;
$('.item').each(function(index, element) {
if((lineWidth - itemWidthSum) > ($(element).outerWidth())) {
itemWidthSum = itemWidthSum + $(element).outerWidth();
} else {
lineCount++;
itemWidthSum = $(element).outerWidth();
}
});
});

how to set jquery slider on auto instead of click or hover on thumbs

i am new learner of jquery and javaScript.
i want to create a slider with a big image section and a section of thumbs.
slider should slide automatically i have coded so far is working on click or hover but i dont know how to set it on auto please help me how to modify my code. code and slider screen shoot is given below.
slider image
$("document").ready(function()
{
$("#thumbs a").mouseenter(function()
{
var smallimgpath = $(this).attr("href");
$("#bigimage img").fadeOut(function()
{
$("#bigimage img").attr("src",smallimgpath);
$("#bigimage img").fadeIn();
});
return false;
});
});
</script>
#imagereplacement{
border: 1px solid red;
width:98%;
height:400px;
margin:auto;
padding-top:8px;
padding-left:10px;
}
#imagereplacement p{
text-align:inline;
}
#bigimage{
/* border: 1px solid green; */
margin:auto;
text-align:center;
float: left;
}
#thumbs{
/*border: 1px solid yellow;*/
margin: 110px 10px;
text-align:center;
width:29%;
float: right;
}
#thumbs img{
height:100px;
width:100px;
}
//This is where all the JQuery code will go
</head>
<body>
<div id="imagereplacement">
<p id="bigimage">
<img src="images/slider1.jpg">
</p>
<p id="thumbs">
<img src="images/slider1.jpg">
<img src="images/slider2.jpg">
<img src="images/slider3.jpg">
</p>
try with this example, please let me know in case of any more question from you :
$("document").ready(function(){
var pages = $('#container li'),
current = 0;
var currentPage, nextPage;
var timeoutID;
var buttonClicked = 0;
var handler1 = function() {
buttonClicked = 1;
$('#container .button').unbind('click');
currentPage = pages.eq(current);
if ($(this).hasClass('prevButton')) {
if (current <= 0)
current = pages.length - 1;
else
current = current - 1;
nextPage = pages.eq(current);
nextPage.css("marginLeft", -604);
nextPage.show();
nextPage.animate({
marginLeft: 0
}, 800, function() {
currentPage.hide();
});
currentPage.animate({
marginLeft: 604
}, 800, function() {
$('#container .button').bind('click', handler1);
});
} else {
if (current >= pages.length - 1)
current = 0;
else
current = current + 1;
nextPage = pages.eq(current);
nextPage.css("marginLeft", 604);
nextPage.show();
nextPage.animate({
marginLeft: 0
}, 800, function() {});
currentPage.animate({
marginLeft: -604
}, 800, function() {
currentPage.hide();
$('#container .button').bind('click', handler1);
});
}
}
var handler2 = function() {
if (buttonClicked == 0) {
$('#container .button').unbind('click');
currentPage = pages.eq(current);
if (current >= pages.length - 1)
current = 0;
else
current = current + 1;
nextPage = pages.eq(current);
nextPage.css("marginLeft", 604);
nextPage.show();
nextPage.animate({
marginLeft: 0
}, 800, function() {});
currentPage.animate({
marginLeft: -604
}, 800, function() {
currentPage.hide();
$('#container .button').bind('click', handler1);
});
timeoutID = setTimeout(function() {
handler2();
}, 4000);
}
}
$('#container .button').click(function() {
clearTimeout(timeoutID);
handler1();
});
timeoutID = setTimeout(function() {
handler2();
}, 4000);
});
* {
margin: 0;
padding: 0;
}
#container {
width: 604px;
height: 453px;
position: relative;
}
#container .prevButton {
height: 72px;
width: 68px;
position: absolute;
background: url('http://vietlandsoft.com/images/buttons.png') no-repeat;
top: 50%;
margin-top: -36px;
cursor: pointer;
z-index: 2000;
background-position: left top;
left: 0
}
#container .prevButton:hover {
background-position: left bottom;
left: 0;
}
#container .nextButton {
height: 72px;
width: 68px;
position: absolute;
background: url('http://vietlandsoft.com/images/buttons.png') no-repeat;
top: 50%;
margin-top: -36px;
cursor: pointer;
z-index: 2000;
background-position: right top;
right: 0
}
#container .nextButton:hover {
background-position: right bottom;
right: 0;
}
#container ul {
width: 604px;
height: 453px;
list-style: none outside none;
position: relative;
overflow: hidden;
}
#container li:first-child {
display: list-item;
position: absolute;
}
#container li {
position: absolute;
display: none;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<center>
<h1>HTML Slideshow AutoPlay (Slide Left/Slide Right)</h1>
<br />
<br />
<div id="container">
<ul>
<li><img src="http://vietlandsoft.com/images/picture1.jpg" width="604" height="453" /></li>
<li><img src="http://vietlandsoft.com/images/picture2.jpg" width="604" height="453" /></li>
<li><img src="http://vietlandsoft.com/images/picture3.jpg" width="604" height="453" /></li>
</ul>
<span class="button prevButton"></span>
<span class="button nextButton"></span>
</div>
</center>
Here an example i've created that create an auto slider CodePen Demo and JSFiddle Demo
I've used an object literal pattern to create slide variable just to avoid creating many global function and variable. Inside document.ready i've initialised my slider just by calling slide.init({....}) this way it makes it easy to reuse and work like plugin.
$.extend(slide.config,option)
this code in simple words override you're default configuration defined in config key
as i mentioned in my above comment make a function slider() and place seTimeout(slide,1000) at bottom of your function before closing
Here in this code its done in animate key of slide object it is passed with two parameter cnt and all image array, If cnt is greater then image array length then cnt is set to 0 i.e if at first when cnt keeps on increment i fadeout all image so when i make it 0 the next time the fadeToggle acts as switch
if On then Off
if Off the On
and calling function slider after a delay makes it a recursive call its just one way for continuously looping there are many other ways i guess for looping continuous you can try
well i haven't check if all images Loaded or not which is most important in slider well that you could try on your own.
var slide = {
'config': {
'container': $('#slideX'),
'delay': 3000,
'fade': 'fast',
'easing': 'linear'
},
init: function(option) {
$.extend(slide.config, option);
var imag = slide.getImages();
slide.animate(0, imag);
},
animate: function(cnt, imag) {
if (cnt >= imag.length) {
cnt = 0;
}
imag.eq(cnt).fadeToggle(slide.config.fade, slide.config.easing);
setTimeout(function() {
slide.animate(++cnt, imag);
}, slide.config.delay);
},
getImages: function() {
return slide.config.container.find('img');
}
};
$(document).ready(function() {
slide.init({
'contianer': $('#slideX'),
'delay': 3000,
'fade': 'fast',
'easing': 'swing'
});
})
body {
margin: 0;
padding: 0;
}
.contianer {
width: 100%;
height: 100%;
position: relative;
}
.container > div,
.container > div >img {
width: 100%;
height: 100%;
position: absolute;
z-index: 1;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div class="container" id="slideX">
<div id="img1">
<img src="http://imgs.abduzeedo.com/files/articles/magical-animal-photography-gregory-colbert/5.jpg" />
</div>
<div id="img2">
<img src="http://cdn-5.webdesignmash.com/trial/wp-content/uploads/2010/10/great-dog-photography-016.jpg" />
</div>
<div id="img3">
<img src="http://onlybackground.com/wp-content/uploads/2014/01/marble-beautiful-photography-1920x1200.jpg" />
</div>
</div>

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