I have a question concerning plugins. I am using the ionic framework (http://ionicframework.com/) and Cordova for my hybrid app. I am using
a toast (text popup) plugin to provide some feedback. Everything works but
I decided that I needed some customization so I edited some of the .java files.
It seems that my edit has no impact, it's really strange, the plugin also seems to keep
working even when I comment out the execute function.
I am using the following ionic command to test the app on my smartphone: "ionic run android"
Any idea why the plugin is not updating? Thanks in advance!
I had issues with plugins as well and decided to remove/add them back in, then update platform and it worked.
cordova plugin rm org.apache.cordova.<plugin>
cordova plugin add org.apache.cordova.<plugin>
cordova platform update <platform>
When I remove my android platform and install it back it works (it seems the only place where it installs plugins)
Related
I seem to be having an issue with all Cordova plugins that I am adding to my project. For this question, I will reference specifically the SplashScreen plugin.
The process that I take when building my project for IOS is as follows:
ionic cordova platform add ios
ionoc cordova prepare ios
ionic cordova build ios
At this point, the build will fail with an error 65 on xcode args. After some googling, I found that a solution to this is to perform ionic cordova platform update ios, this fixes the problem and allows me to compile and run my application, yay!
The reason that I have included the above details is, I am worried that perhaps updating the platform is for some reason causing the plugins not to load / be included. Just a thought but thought I would include that process for reference.
When running my project in the IOS emulator on mac, I get the following plugin errors in the console for xCode, this error message is specifically for the StatusBar but is the same for all other plugins I have added:
2017-08-13 20:41:36.391 Shokuni[20906:1123728] CDVPlugin class CDVStatusBar (pluginName: statusbar) does not exist.
The plugins then reset due to page load…
2017-08-13 20:41:37.724 Shokuni[20906:1123728] Resetting plugins due to page load.
Then i get the following error about the status bar, which I assume is because it is being attempted to be used on the first page loaded in the project
2017-08-13 20:41:38.883 Shokuni[20906:1123728] CDVPlugin class CDVStatusBar (pluginName: StatusBar) does not exist.
2017-08-13 20:41:38.883 Shokuni[20906:1123728] ERROR: Plugin 'StatusBar' not found, or is not a CDVPlugin. Check your plugin mapping in config.xml.
Inside xCode, in the File Explorer panel on the left, there are no plugins inside the plugin folder, I am wondering whether this could potentially be an issue? I can however see that the plugins that I have installed are available at staging/www/plugins
Anybody had this problem before or knows about what may be going on? If so I would be very grateful.
Hey, Guys! I recently started to work with Cordova and when I run the Cordova platform add android i get the following error. I have successfully placed the environment variables for Java and for the Android SDK as well. But the npm modules does not exist in C:/Windows/System32/npm as shown in the error, It is in the Users/My username/AppData/Roaming/npm folder. Some guidance would be appreciated.
I followed the following scripts which are shown in the official Cordova documentation to create a new project.
Cordova create hello com.example.hello HelloWorld
cd hello
Cordova platform add android -> where I'm stuck at
Kindly Check the Android Version Provided by Cordova and verify with your current Android version installed on your system , if there a mismatch :
1) Update Android Version From Android Studio SDK Manager
2) Update Cordova Platform - Refer: Cordova Documentation
External Source
cordova - Error: Failed to fetch platform android
I figured out halfway what the the problem was. There was a file named 'npm' in my C:/Windows/System32 directory wich was of 0kb size, and once i deleted it, the error vanished. But not all the way though. I was able to install the browser platform but not the android platform via cordova platform add android or even specifying what the matching cordova-andriod pluggin to be with cordova platform add andriod#version.
Only through the cordova platform add https://github.com/apache/cordova-android.git script I could install the andriod platform and once it was done other steps worked fine, and the project ran through the Android AVD. Any idea why the normal command to add the android platform didnt work, Just want to know but if it happens again i think Im gonna have to run the get from git command again. Thanks
I know there are a number of posts on how to use the functions of the cordova inapp browser pluggin and that's great. But I am having trouble installing or including the pluggin in my app when I upload it to PhoneGap Build.
When I include:
plugin name="InAppBrowser" value="org.apache.cordova.InAppBrowser"
PhoneGap Build tells me that the pluggin is not supported...
I've also tried including the .git file but I couldn't get that working either.
Im sure im just mistyping something or missing some step. Please help!!
All I need I'm sure is the correct plugin tag to use in my config file so if someone could just paste it in this thread that would be outstanding.
So the issue I was having was because I did not install phonegap CLI before attempting to install the plugin. stupid me.... but I did it and got it working now! thanks for everyones input...
Phonegap Build has dropped support for the old method of installing plugins. You now have to use NPM as the source.
Putting this in your config.xml should make it work on Phonegap Build:
<plugin name="cordova-plugin-inappbrowser" source="npm" />
I developed an application on Apache Cordova, I followed all the steps to generate the .apk to upload on Google Play. I tried many times but Google's response is the same:
We rejected APP, package ID com.xxx.app, for violating our dangerous products policy. If you submitted an update, the previous version of
your app is still available on Google Play. This app uses software
that contains security vulnerabilities for users. Below is the list of
vulnerabilities and the corresponding APK versions that were detected
in your recent submission. Please upgrade your app(s) as soon as
possible and increment the version number of the upgraded APK.
Vulnerability Apache Cordova: The vulnerabilities were fixed in Apache Cordova v.3.5.1.
I have the latest version of Cordova (5.4.1).
The following will detail the steps that I followed for installation and project development:
Start the download of Cordova from the console Node.js using the command npm install -g Cordova.
Install Java: version 1.8.0_65.
Install Android SDK.
Add Java and SDK to PATH.
I downloaded the necessary components of the Android SDK.
Create the project through the commands. (Cordova create Projectxxxx).
Add the Android platform.
I copied my application code in the www folder.
Add the plugins needed for my project: splashscreen and sqlite.
I tested the application on the Android emulator and other mobile phones. All good. Runs perfect.
To create the signed APK file, these are the steps:
-Cordova build --release android. (This generated the android-release-unsigned.apk on platforms / android / build / outputs
/ apk).
-Then, I generated the keystore.
-After the jarsigner.
-Finally: zipalign.
I upload end-app.apk to Google Play.
Another detail that I have is that cordova.js generated version is 4.1.1. But the console version is 5.4.1 (Command: Cordova -version).
I did everything by node.js console.
Attemps:
I uploaded an APK without js components. Only with cordova.js and it not worked.
I installed all over again in a newly installed windows and neither worked.
My version is higher than 3.5.1. I can not find the solution.
The big problem is not just that PLATFORM_VERSION_BUILD_LABEL is wrong, but the default cordova used is ancient ( it was 3.7.1 on mine ). To resolve this you need to install a newer version in the project. You can specify this on the command line, much like npm does.
cordova platform update android#4.1.1
Or you can specify it in your config.xml
<engine name="android" version="4.1.1" />
That may need 'spec' instead of 'version' depending on how current you cordova install is. At this point, they are up to 5.1, and you can use 'latest' instead of a specific version number.
The next headache will be the point of the patch, which locks down network access. I am now getting 404 errors on all my ajax calls to our server. Access was the root of the security problem, so this isn't a big surprise. I am still working on that.
I had the same problem, I found a previous corodva version in a plugin, in my case was facebook connect; I deleted this plugin and upload again, its work form me. You may search PLATFORM_VERSION_BUILD_LABEL in your project, is posible that some plugin have other cordova version.
I was trying to solve this problem almost for a week. Solution:
There was a cordova.js file within www/lib/cordova folder that doesn't get updated when you update cordova and ionic. Open the file and look for var PLATFORM_VERSION_BUILD_LABEL. If the version is not 4.1.1 at the time of this post, update it with another copy of the file that is somewhere in your main directory.
I have just added the cordova plugin com.phonegap.plugin.mobile-accessibility to my ionic project, and it had automatically installed cordova-plugin-device as it is its dependency.
This would be fine, but I already have the plugin installed (as a dependancy of another plugin) under a different name (org.apache.cordova.device). Has anyone got any ideas on whether I should keep both, or how I could remove one.
I think that having both of these plugins is causing the following error and stopping me from building the App.
[INFO:CONSOLE(59)] "Uncaught module cordova-plugin-device.device not found", source: file:///android_asset/www/cordova.js (59)
I have screen dumped the dependency errors I get when trying to uninstall one of the plugins.
Easy enough fix, I removed the android platform and then re-added it again. As it went through the install it skipped the second cordova-plugin-device plugin install so now the platform only has it once.
The App now builds and works as it should.
Answer was found here - http://forum.ionicframework.com/t/plugins-does-not-exist/2980/5
NOTE: did not need to remove and add ionic & Cordova, only the Android and iOS platforms