Immediately reverse CSS3 animation - javascript

When I add the .shown class to my #overlay I would like the opacity to fade in for 2secs, then immediately reverse and fade out for 2 seconds, creating a sort of "flashing" effect.
I tried just removing the class but that doesn't show any animation at all. This is my sample markup/CSS:
HTML:
<div id="outer">
This is some text
<div id="overlay"></div>
</div>
CSS:
#overlay {
...
opacity: 0;
transition: opacity 2s ease-in-out;
}
#overlay.shown {
opacity: 0.3;
}
Attemped JS:
// Wait 2 seconds from page load...
setTimeout(function() {
// Add shown class to trigger animation
document.getElementById("overlay").classList.add("shown");
// Want to remove the class and hoped this would reverse the animation...
// it doesn't
document.getElementById("overlay").classList.remove("shown");
}, 2000);
jsFiddle

use css animation with keyframes
#keyframes myFlash
{
0% {opacity:0;}
50% {opacity:0.3;}
100% {opacity:0;}
}
#-webkit-keyframes myFlash /* Safari and Chrome */
{
0% {opacity:0;}
50% {opacity:0.3;}
100% {opacity:0;}
}
#overlay {
...
opacity: 0;
}
#overlay.shown {
animation:myFlash 2s;
-webkit-animation:myFlash 2s; /* Safari and Chrome */
}

It looks like you could use a second timeout after the first animation completes..
// Wait 2 seconds from page load...
setTimeout(function() {
// Animate Forward
document.getElementById("overlay").classList.add("shown");
setTimeout(function(){
// Animate Back
document.getElementById("overlay").classList.remove("shown");
},2000);
}, 2000);

There are lots of changes i have done to achieve your out put please check following code
Your css
#outer {
width: 100px;
height: 100px;
position: relative;
}
#overlay {
top: 0;
left: 0;
position: absolute;
width: 100%;
height: 100%;
background: #336699;
opacity: 0;
transition: opacity 2s ease-in-out;
}
#overlay.shown {
display: block;
opacity: 0.5;
}
Your js
setTimeout(function() {
$("#overlay").addClass("shown");
var def = $('#overlay').promise();
def.done(
function () {
$('body').stop().delay(5000).queue(function(){
$("#overlay").removeClass("shown");
});
});
}, 2000);
There was no delay between first and second so how it will show animation which you have done
Please check working demo.....Demo

Related

How do I get Javascript to run animation instead of CSS

I am doing a splash screen for my website. I have managed to get it working as JS wasn't working.
"use strict";
$(function(){
$('.fadein img:gt(0)').hide();
setInterval(function(){
$('.fadein :first-child').fadeOut()
.next('img').fadeIn()
.end().appendTo('.fadein');},
6000);
});
const splash = document.querySelector('.splash');
document.addEventListener('DOMContentLoaded', (e)=> {
setTimeout(function()=> {
splash.classList.add('display-none');
}, 10000);
})
The bottom code breaks the top code (which works and runs the slideshow).
.splash {
position: fixed;
top: 0;
left: 0;
width: auto;
height: auto;
z-index: 200;
}
.splash.display-none {
position: fixed;
opacity: 0;
top: 0;
left: 0;
width: 100%;
height: 100vh;
z-index: -10;
transition: all 6s;
}
#keyframes fadeIn {
to{
opacity: 0;
visibility: hidden;
}
}
#-webkit-keyframes fadeIn {
to{
opacity: 0;
visibility: hidden;
}
}
.splash {
opacity: 1;
animation: fadeIn 2s ease-in forwards;
-webkit-animation: fadeIn 2s ease-in forwards;
animation-delay: 0.75s;
}
.fade-in {
height: 100vh;
width: 100%;
}
This is my CSS, and the animation works. My only problem with it is that if I went back to homepage, the animation would happen again. This is why I want to use Javascript so it only happens on a new instance of loading the website.
Use localStorage to see if splash screen has been shown already. Set them to display:none immediately so they are completely hidden. I'm not sure what you actually want to happen with the splash, so I'm just hiding them completely. I think it would be more pleasant to just have a very short opacity transition instead.
You can use localStorage.removeItem to clear the splashed flag.
You may want to use a unique ID for the localStorage name for this specific splash, and not just "splashed".
document.addEventListener('DOMContentLoaded', (e)=> {
const splashed = localStorage.getItem('splashed')
const splash = document.querySelector('.splash');
const splasher = () => {
splash.classList.add('display-none');
localStorage.setItem('splashed',1)
};
splashed ? splash.forEach(x=>x.style.display='none') : setTimeout(splasher, 10000);
})

Executing keyframes animation in JS or jQuery

I know that it is possible to set the animation of an element by id either in a stylesheet or in JS from the DOM. The issue is that I want the animation to execute every time a click action on a specific element is performed by the user. Adding the animation to an element's style in JS seems to add it permanently so that the keyframes animation cannot be performed again, (only performed once when the window finishes loading). I also thought about using jQuery's .animate() function however all documentation points to it animating over CSS specific styles and not setting/calling the animation style attribute as if I were to set it using CSS. I want to know the best way of executing my animation over an element when another element is clicked on by the user and consistently executing the animation for each click.
#keyframes fadeInDown {
from {
opacity: 0;
transform: translate(0, -20%);
}
to {
opacity: 1;
transform: translate(0, 0);
}
}
The current way I'm setting animation for an element:
$("#element").css("animation", "fadeInDown 0.5s ease-in 0s 1");
This is a toggling animation using transition and jquery, without using .animate()
$(document).ready(function() {
$('button').click(function() {
var box = $('.box')
box.removeClass("show")
setTimeout(function(){
box.addClass("trans").addClass("show")
setTimeout(function(){
box.removeClass("trans")
},100)
},200)
});
});
.box {
background: red;
height: 50px;
width: 50px;
position: absolute;
margin-top: 50px;
margin-left: 50px;
opacity: 0;
transform: translate(0, -20%);
}
.box.trans {
transition: all 0.7s;
}
.box.show {
opacity: 1;
transform: translate(0, 0);
}
<button>Test</button>
<div class="box show"></div>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.5.1/jquery.min.js"></script>
It's my first answer on stack overflow.
I had the same question about animation.
What I did last was just like Vivek Patel's answer, but instead of toggling the css keyframe, I created a separated class only for css animation("animation-fadeInDown"), and toggle it.
Because the animation-name "fadeInDown" is correponding to the #keyframes name, so if you separate it you could apply the animation to other elements, by just toggling the animation class.
And, you can still do the css deco to the original box seperately, which might be more clear to read.
I hope this is close to what you looking for.
$('button').click(() => {
$('.box').toggleClass('animation-fadeInDown');
});
.box {
width: 50px;
height: 50px;
background: black;
}
.animation-fadeInDown {
animation: fadeInDown 0.5s ease-in 0s 1
}
#keyframes fadeInDown {
from {
opacity: 0;
transform: translate(0, -20%);
}
to {
opacity: 1;
transform: translate(0, 0);
}
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<div class="box"></div>
<button>
Test
</button>
Basically CSS animation only runs once when the page loads. So it is not possible to re-trigger it again. Here is the workaround for your use case: Remove the element from the page entirely and re-insert it.
Try this:
$('button').click(() => {
var oldDiv = $('#animated-div');
newDiv = oldDiv.clone(true);
oldDiv.before(newDiv);
$("." + oldDiv.attr("class") + ":last").remove();
});
#keyframes fadeInDown {
from {
opacity: 0;
transform: translate(0, -20%);
}
to {
opacity: 1;
transform: translate(0, 0);
}
}
.animated-div {
animation: fadeInDown 0.5s ease-in 0s 1
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<div id="animated-div" class="animated-div" style="width: 50px; height: 50px; background: black"></div>
<button>
Test
</button>
This is an simple example that use jquery to animate in Queue as it works in #keyframes. The transition duration and animation duration gives more control on the animation character.
$(document).ready(function() {
$('button').click(function() {
$('.box')
.css('transition', 'all 0.2s')
.animate({ opacity: 0 }, {
duration: 200,
step: function(now) {
$(this).css({ opacity: now });
$(this).css({ transform: 'translate(0, -20%)' });
}
})
.animate({ opacity: 1 }, {
duration: 600,
step: function(now) {
$(this).css({ opacity: now });
$(this).css({ transform: 'translate(0, 0)' });
}
})
});
});
.box {
background: red;
height: 50px;
width: 50px;
position: absolute;
margin-top: 50px;
margin-left: 50px;
}
<button>Test</button>
<div class="box"></div>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.5.1/jquery.min.js"></script>

How do I trigger a CSS keyframe animation by pressing a key on the keyboard? [duplicate]

Naturally, we can create a CSS animation using keyframes, and control it from there.
However, ideally, I would like to trigger this animation from a button click - so the button click would be an event...
#keyframes fade-in {
0% {opacity: 0;}
100% {opacity: 1;}
}
Now, on click, I want to trigger this animation; as opposed to from within the CSS animation property.
see here jsfiddle
if you want your animation to work every time you press the button use this code :
$('button').click(function() {
$(".fademe").addClass('animated');
setTimeout(function() {
$(".fademe").removeClass('animated');
}, 1500);
});
where 1500 is the animation-duration in this case, 1.5s
$('button').click(function() {
$(".fademe").addClass('animated');
setTimeout(function() {
$(".fademe").removeClass('animated');
}, 1500);
});
.fademe {
width: 100px;
height: 100px;
background: red;
}
.fademe.animated {
animation: fade-in 1.5s ease;
}
#keyframes fade-in {
0% {
opacity: 0;
}
100% {
opacity: 1;
}
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<div class="fademe">
</div>
<button>CLICK ME</button>
EXPLANATION :
on click on the button add class animated ( or any other class ) to the element you want to apply the animation to , .fademe
make a setTimeout(function() to delay the removeClass for the duration of the animation 1.5s or 1500ms
write in CSS the declaration of the animation , #keyframes, and add it to the element with the class added by the JQ .fademe.animated
$("#move-button").on("click", function(){
$("#ship").removeClass("moving");
$("#ship")[0].offsetWidth = $("#ship")[0].offsetWidth;
$("#ship").addClass("moving");
});//
#ship
{
background: green;
color: #fff;
height: 60px;
line-height: 60px;
text-align: center;
width: 100px;
}
#move-button
{
margin-top: 20px;
}
#ship.moving
{
animation: moving 2s ease;
}
#keyframes moving
{
0%{ transform: translate(0px);}
50%{ transform: translate(20px);}
100%{ transform: translate(0px);}
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.1/jquery.min.js"></script>
<div id="ship">Ship</div>
<button id="move-button">Push</button>
If you want to make the animation happen and always end before allowing the event listener to trigger it again, I would suggest to control the behaviour like this:
// Add this to your event listener
if (!element.classList.contains("myClass")) {
element.className = "myClass";
setTimeout(function() {
element.classList.remove("myClass");
}, 1000); //At least the time the animation lasts
}
There is a toggle method that works just fine for this, hope it helps:
function Fade() {
document.getElementById("box").classList.toggle("animate");
}
#box {
background-color: black;
height: 50px;
width: 50px;
}
.animate {
animation: fademe 0.5s;
}
#keyframes fademe {
from {
opacity: 1;
}
to {
opacity: 0;
}
}
<html>
<head>
<title>
Animation Trigger
</title>
</head>
<body>
<div id="box"></div>
<button onclick="Fade()"> Fade above Box</button>
</body>

CSS animation glitch when reversing the animation via JS midway

I am having an issue stopping a CSS animation at about 75% of the way complete and then reversing its order and then continuing it using JS. If you run the snippet below and you'll see that you can easily stop and reverse the animation of the cube and reverse it at 50%.
var div = document.getElementById('div');
var timer = setTimeout(function() {
div.classList.add('paused');
}, 1000)
var timer = setTimeout(function() {
div.classList.add('reverse');
div.classList.remove('paused');
}, 1700)
#keyframes animation {
0% {
margin-left: 0px;
}
100% {
margin-left: 200px;
}
}
#div {
width: 100px;
height: 100px;
background-color: red;
animation: animation 2s linear infinite;
}
.paused {
animation-play-state: paused !important;
}
.reverse {
animation-direction: reverse !important;
}
<div id="div"></div>
But, if you try to stop it at 75% and restart it backwards, it starts the paused animation at 25% (Snippet below).
var div = document.getElementById('div');
var timer = setTimeout(function() {
div.classList.add('paused');
}, 1500)
var timer = setTimeout(function() {
div.classList.add('reverse');
div.classList.remove('paused');
}, 1700)
var timer = setTimeout(function() {
div.classList.add('paused');
}, 2800)
#keyframes animation {
0% {
margin-left: 0px;
}
100% {
margin-left: 200px;
}
}
#div {
width: 100px;
height: 100px;
background-color: red;
animation: animation 2s linear infinite;
}
.paused {
animation-play-state: paused !important;
}
.reverse {
animation-direction: reverse !important;
}
<div id="div"></div>
So, my question is, is there a way around this? Some sort of CSS property. I know that this may not be considered a glitch, because at 75% complete on reverse, the box should be at 25%, even though it moves across the screen much too quickly.

Random animation on Simple Image Slideshow

I want to apply a random animation on my slideshow image. First, I tried adding an animation such as scale but it didn't work as I wanted it to.
Things I want to fix:
Smoothness on fadein
Random animation (can be anything at this point, I just want to see how it's done)
Fiddle: http://jsfiddle.net/jzhang172/e7cLtsg9/1/
$(function() {
$('img').hide();
function anim() {
$("#wrap img").first().appendTo('#wrap').fadeOut(3500).addClass('transition').addClass('scaleme');
$("#wrap img").first().fadeIn(3500).removeClass('scaleme');
setTimeout(anim, 3700);
}
anim();
});
body,
html {
margin: 0;
padding: 0;
background: black;
}
#wrap img {
position: absolute;
top: 0;
display: none;
width: 100%;
height: 100%;
}
.transition {
transition: 10s;
}
.scaleme {
transition: 10s;
transform: scale(1.3);
}
.box {
height: 300px;
width: 500px;
position: relative;
overflow: hidden;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div class="box">
<div id="wrap">
<img src="http://elegantthemes.com/preview/InStyle/wp-content/uploads/2008/11/s-1.jpg" />
<img src="http://elegantthemes.com/preview/InStyle/wp-content/uploads/2008/11/s-5.jpg" />
<img src="http://elegantthemes.com/preview/InStyle/wp-content/uploads/2008/11/s-3.jpg" />
</div>
</div>
Here is a sample using CSS animations and jQuery (for achieving the randomness of animations). If you don't wish to use CSS animations and want to stick to transitions + jQuery effects (like fadeIn), you can still adapt this code to support it because the base idea will still remain the same. I am not too comfortable with jQuery effects and have hence stuck to using CSS animations.
Below is an overview of how it is being done (refer inline comments for more details):
Inside a wrapper there are a group of images that are part of the slide-show (like in your demo).
Using CSS #keyframes, a list of animations (one of which would be used randomly) is created in addition to the default fade-in-out animation. This list is also maintained in an array variable (in JS for picking up a random one from the list).
On load, the default fade-in-out animation and one random animation is added to the 1st element.
An animationend event handler is added to all of the images. This event handler will be triggered when the animation on an element ends. When this is triggered, animation on the current element is removed and the default fade-in-out + a random animation is added to the next element.
The animations are added using inline styles because if we add multiple CSS classes each with one different animation, then the animation in the latest class will override the others (that is, they will not happen together).
A loop effect is achieved by checking if the current element has any other img sibling elements. If there are none, the animation is added back to the 1st element.
$(window).load(function() {
$img = $('img'); // the images
var anim = ['zoom', 'shrink', 'move-down-up', 'move-right-left']; // the list of random animations
var rand = Math.floor(Math.random() * 4) + 1; // random number
$img.each(function() { // attach event handler for each image
$(this).on('animationend', function(e) { // when animation on one image has ended
if (e.originalEvent.animationName == 'fade-in-out') { // check the animation's name
rand = Math.floor(Math.random() * 4) + 1; // get a random number
$(this).css('animation-name', 'none'); // remove animation on current element
if ($(this).next('img').length > 0) // if there is a next sibling
$(this).next('img').css('animation-name', 'fade-in-out, ' + anim[rand - 1]); // add animation on next sibling
else
$img.eq(0).css('animation-name', 'fade-in-out, ' + anim[rand - 1]); // else add animation on first image (loop)
}
});
});
$img.eq(0).css('animation-name', 'fade-in-out, ' + anim[rand - 1]); //add animation to 1st element on load
})
#wrapper {
height: 250px;
width: 300px;
position: relative;
}
img {
position: absolute;
z-index: 1;
bottom: 20px;
left: 10px;
opacity: 0;
transform-origin: left top; /* to be on the safe side */
animation-duration: 3s; /* increase only if you want duration to be longer */
animation-fill-mode: backwards; /* fill mode - better to not change */
animation-iteration-count: 1; /* no. of iterations - don't change */
animation-timing-function: ease; /* better to leave as-is but can be changed */
}
#keyframes fade-in-out {
0%, 100% {
opacity: 0;
}
33.33%, 66.66% { /* duration is 3s, so fade-in at 1s, stay till 2s, fade-out from 2s */
opacity: 1;
}
}
#keyframes zoom {
0%, 100% {
transform: scale(1);
}
50% {
transform: scale(1.5);
}
}
#keyframes shrink {
0%, 100% {
transform: scale(1);
}
50% {
transform: scale(.5);
}
}
#keyframes move-down-up {
0%, 100% {
transform: translateY(0px);
}
50% {
transform: translateY(50px);
}
}
#keyframes move-right-left {
0%, 100% {
transform: translateX(0px);
}
50% {
transform: translateX(50px);
}
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div id="wrapper">
<img src="https://placehold.it/200/000000/ffffff" />
<img src="https://placehold.it/200/ff0000/ffffff" />
<img src="https://placehold.it/200/00ff00/ffffff" />
<img src="https://placehold.it/200/0000ff/ffffff" />
</div>

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