I am totally new to Leaflet JavaScript. Basically I need to program something that:
Allow drawing a bounding box over a map
Get the coordinate of the box
Later on draw the box based on the coordinates
Clear the box
Anya ideas or examples how to do this? Or where to find them?
Thanks
There's a plugin called Leaflet.draw that adds support for drawing and editing vectors and markers onto Leaflet maps. On this link you will find enough information to implement a simple rectangle that will be your bounding box.
With this piece of code you can get the position of the mouse pointer on the map (you just need to create one handler for the mouse down, and the other on mouse up)
map.on('click', onMapClick);
function onMapClick(e) {
alert("You clicked the map at " + e.latlng);
}
3.Draw the box based on coordinates:
var bounds = [[X, Y], [X, Y]];
// create an orange rectangle
var boundingBox = L.rectangle(bounds, {color: "#ff7800", weight: 1});
map.addLayer(boundingBox);
4. Clear the box:
map.removeLayer(boundingBox);
Related
I'm facing a simple problem but I don't know how to solve it!
I would like to get the diagonal of a boundingbox. I'm working on a Leaflet map and I have to get the diagonal of the current grip (emprise in French).
I'm able to get the current bounding box but I don't know to calculate the diagonal of this.
I know that the diagonal of a rectangle is diagonal = \sqrt(side1^2 + side2^2). But I don't know how to do this with coordinates (of my bounding box).
Leaflet supports both pixel based bounding boxes through Bound and Geo Coordinate bounding boxes through LatLonBounds
Use the Point.distanceTo(OtherPoint) method:
p1.distanceTo(p2);
I have hexagonal tileset added as a layer to mapbox style though mapbox studio.
Trying to find possibility to reduce layer visible area. For example to show only 100m radius (or square with side equal to 100m) area around map center (current point marker).
Is this possible?
You can create a bounding box and use fitBounds method of the map, for example:
const boundingBox = [
[minX, minY],
[maxX, maxY]
];
map.fitBounds(boundingBox);
More about fitBounds and other examples you can find here.
For creating bounding box you can use Turf.js library.
This code uses buffer and bbox methods to create bounding box with 100m side and given point in the center:
const pointBuffer = turf.buffer(point /* - your point GeoJSON */, 0.1, 'kilometers');
const boundingBox = turf.bbox(pointBuffer);
So I tried to draw grid line on my map and I found a good example on google api documentation here : https://developers.google.com/maps/documentation/javascript/examples/maptype-base
it works , now I have another problem in every area or rectangle which built by grid line, I want them to have a listener on click event and then zoom to area that has been clicked. I have tried like this
google.maps.event.addListener(map, "click", function (e) {
var latLng = e.latLng;
map.setCenter(new google.maps.LatLng(latLng.lat(), latLng.lng()));
map.setZoom(17);
});
it works either, but as you can see the latitude and longitude are the exact location where the cursor / pointer clicked, it's not in the middle of the rectangle or area it means the map after zoomed in is wrong. Could anyone help me with this?
I think the problem is because you are using the overlay(as your grid line), when using the tile overlay Google Maps API breaks up the imagery at each zoom level into a set of square map tiles arranged in a grid. When a map moves to a new location, or to a new zoom level, the Maps API determines which tiles are needed and translates that information into a set of tiles to retrieve.
For example each zoom level increases the magnification by a factor of two. So, at zoom level 1 the map will be rendered as a 2x2 grid of tiles. At zoom level 2, it's a 4x4 grid. At zoom level 3, it's an 8x8 grid, and so on.
So when you zoom in, the coordinates that you click is not always in the middle because tile overlay is not set because of your coordinate.
Check this page for more information about overlay.
You can also check this SO question for more information.
I am coding in JavaScript using the Google Maps API, and I was curious if there was a way to set the priority of what polygon array info window is shown when I click on an area. I have two polygons that are overlapping, and I need to control which info bubble appears when you click on the overlapped area. Thank you!
The click will be triggered on the most top Polygon.
The order of the polygons usually depends on the order in which they have been added to the map(when the map-property has been set) or by setting a custom zIndex-property.
So when you want to define a priority you must define the zIndex for the Polygons.
When you want to be able to click on each polygon(and each part of each polygon) there is a simple approach:
Observe the mouseover of the polygons and set the zIndex of the hovered polygon to a value higher than the zIndex of the other polygons. This will bring the polygon into front and you now may also click on the previously covered area.
You may implement this by extending the polygon-prototype:
(function(){
var a=z=0;
google.maps.Polygon_=function(opts){
this.setValues(opts)
google.maps.event.addListener(this,'mouseover',function(){
this.set('zIndex',++z);
});
google.maps.event.addListener(this,'rightclick',function(){
this.set('zIndex',--a);
});
};
google.maps.Polygon_.prototype = google.maps.Polygon.prototype;
google.maps.Polygon = google.maps.Polygon_;}
)();
Demo: http://jsfiddle.net/doktormolle/wznd5nsy/
(Use rightclick to send a polygon to back, e.g. when it completely covers another polygon).
I want center my marker on popup open.. and centering map not in marker latlng, but on center of marker and popup!
The problem is that popup has dinamic content(loaded on click).
The map size is full display size in a mobile device!
I'm just used autoPanPadding option in popup but not sufficient
Refer to follow picture:
Using fitzpaddy's answer I was able to make this code which works and is much more flexible.
map.on('popupopen', function(e) {
var px = map.project(e.target._popup._latlng); // find the pixel location on the map where the popup anchor is
px.y -= e.target._popup._container.clientHeight/2; // find the height of the popup container, divide by 2, subtract from the Y axis of marker location
map.panTo(map.unproject(px),{animate: true}); // pan to new center
});
Ciao Stefano,
This is untested pseudocode, but Leaflet project/unproject functions should provide assistance.
i.e;
// Obtain latlng from mouse event
var latlng;
// Convert latlng to pixels
var px = project(latlng);
// Add pixel height offset to converted pixels (screen origin is top left)
px.y -= mypopup.height/2
// Convert back to coordinates
latlng = unproject(px);
// Pan map
map.panTo(latlng,{animate: true});
This depends on zoom scale being constant during calculation, so you might be required to pan the map and then calculate the pan offset to update correctly (using animation, this will only be a gentle transition).
Good luck!
Here's an easy solution:
First you center the map to your marker.
map.setView(marker.latLng);
Then you open the popup.
var popup.openOn(map); = L.popup()
.setLatLng(marker.latLng)
.setContent(dynamic-content)
.openOn(map);
Leaflet will automatically pan the map so the popup fits on the map. To make it look more beautiful you can add a margin-top to the popup with CSS.
My very simple solution keeps the current zoom level as well for better usability.
map.on('popupopen', function (e) {
map.setView(e.target._popup._latlng, e.target._zoom);
});