Context
A user page with HR information.
I have a menu under the user picture which has an unfixed size.
I update the menu margin-top when the picture is loaded:
_setMenuMarginTop: function () {
var that = this;
$('#picture > img').load(function () {
that.$el.css('margin-top', $(this).height() + 'px');
});
}
When the current user is changing, I update the page (user info, user picture img) then I recall the method _setMenuMarginTop as the picture size isn't the same:
initialize: function () {
this.listenTo(app.curUser, 'sync', this._updateView);
},
...
_updateView: function () {
this._setMenuMarginTop();
// Other stuffs...
},
But this time jQuery doesn't fire the .load method.
Questions
Any idea why?
Does it work only once?
Workaround?
More info
The img update into an other view:
initialize: function () {
this.listenTo(app.curUser, 'sync', this._updateCurUserInfo);
}
...
_updateCurUserInfo: function () {
this.$el.find('#picture').html( this.templatePicture({ 'url' : getPictureUrl(app.curUser.get('picture')) }) );
// Other stuffs...
}
How about triggering the onload handler again ?
_setMenuMarginTop: function () {
var that = this;
$('#picture > img').on('load', function () {
that.$el.css('margin-top', $(this).height() + 'px');
}).each(function() {
if (this.complete) $(this).trigger('load');
});
}
And note that's it's an event handler, calling the function again just applies another event handler.
This happens because the new image doesn't have the load function on it. Replacing the image breaks the event. You can use the jQuery on function to always fire the event on all images that are in the #picture div:
$('#picture').on('load', 'img', function() {
that.$el.css('margin-top', $(this).height() + 'px');
})
That should do it. This would replace your $('#picture > img').load(function () { line
What this does is attach the event to the '#picture' div, but actually fire when an 'img' inside the #picture div is loaded.
This way, if the picture is removed, the event isn't removed as well.
I believe assigned image src should be different each time for load to fire. Consider following demo: http://jsfiddle.net/j4tP8/1/
I am using basic image and button
<button id="one">One</button>
<img id="img" />
Which connected via
$('#one').click(function() {
$('#img').attr('src','https://site/image.jpg')
})
$('#img').load(function() {
alert('loaded');
})
When you click the button - image is assigned source. As it is load event will fire only once. But f you modify the code by adding random string to the source:
$('#one').click(function() {
$('#img').attr('src','https://site/image.jpg?' + Math.random() )
})
load will fire every time.
Related
I have been using the JQuery Code below to handle a little bit of responsiveness for a menu on a Drupal site. In the two commented lines in the resize function, I am essentially trying to enable and disable the opposite events dependent on the screen size. My first question would be since this handler triggering would be in the resize function, would it cause any kind of significant performance hit to attempt something like this? My second question would be how? I've been trying to use the on and off functions to enable/disable those handlers as needed, but I don't think I'm getting the overall syntax correct. I figure it would be best to break the existing event handlers into functions, but have left them as is for the code example.
jQuery(document).ready(function($) {
$('.nav-toggle').click(function() {
$('#main-menu div ul:first-child').slideToggle(250);
return false;
});
if( ($(window).width() > 600) || ($(document).width() > 600) ) {
$('#main-menu li').mouseenter(function() {
$(this).children('ul').css('display', 'none').stop(true,
true).slideToggle(1).css('display',
'block').children('ul').css('display', 'none');
});
$('#main-menu li').mouseleave(function() {
$(this).children('ul').stop(true, true).fadeOut(1).css('display', 'block');
})
}
else {
$('.drop-down-toggle').click(function() {
$(this).parent().children('ul').slideToggle(500);
});
}
$(window).resize(function() {
if($(window).width() > 600) {
$('div.menu-navigation-container ul.menu').css('display','block');
$('div.menu-navigation-container ul.menu ul.menu').hide();
//**Disable dropdown click and enable mouse enter and mouse leave**
}
else{
$('div.menu-navigation-container ul.menu').hide();
//**Disable mouse enter and mouse leave but enable dropdown click**
}
});
});
Use a throttle function
function throttle (callback, limit) {
var wait = false; // Initially, we're not waiting
return function () { // We return a throttled function
if (!wait) { // If we're not waiting
callback.call(); // Execute users function
wait = true; // Prevent future invocations
setTimeout(function () { // After a period of time
wait = false; // And allow future invocations
}, limit);
}
}
}
$(window).on('resize', throttle(yourResizeFunction, 200))
Read why here: http://www.paulirish.com/2009/throttled-smartresize-jquery-event-handler/
As I said, move your event binding outside of the resize function as binding event handlers within resize/scroll is not a good idea at all as you'd bind the same event over and over for every pixel resized!.
An example would look like this:
$(document) // or you can even use 'div.menu-navigation-container' as opposed to document
.on("click", ".click", function() {})
.on("mouseenter", ".hover", function() {})
.on("mouseleave", ".hover", function() {});
$(window).resize(function() {
//A bit of breathing time when the resize event pauses. Remember, the statements within the resize will trigger for every pixel resize, otherwise.
setTimeout(function() {
if( $(window).width() > 600 ) {
$('div.menu-navigation-container ul.menu').css('display','block');
$('div.menu-navigation-container ul.menu ul.menu').hide();
//I am assuming your selector on which the events are bound to be '.menu-trigger' as you did not post any HTML. Replace this with the appropriate selector.
$(".menu-trigger").removeClass("click").addClass("hover");
}
else{
$('div.menu-navigation-container ul.menu').hide();
//I am assuming your selector on which the events are bound to be '.menu-trigger' as you did not post any HTML. Replace this with the appropriate selector.
$(".menu-trigger").removeClass("hover").addClass("click");
}
}, 250);
});
Hope that helps.
I'am trying to pass a variable/ value from the fancybox iframe to the parent window without success.
Fancybox is launched from a link with
class="fancybox fancybox.iframe"
My code in the fancybox.iframe is:
$(document).ready(function(){
$('.insert_single').click(function(){
var test = $('.members_body').find('{row.U_USERNAME}');
setTimeout(function(){ parent.$.fancybox.close();},300);return true;
});
});
Where '{row.U_USERNAME}' is the username to find in the iframe.
Then, in the parent there's the following code:
$(document).ready(function(){
$('.fancybox').fancybox(
{
openEffect:'fade',
openSpeed:500,
afterClose: function(){
alert($(".fancybox-iframe").contents().find(test));
$('#form input[name=username]').val()(test);return false;
}
}
);
});
But when the fancybox is closed, there's no alert showing up with the variable "test", nor the variable is showing up as a value or as a text in the input field of the form.
I've read and tried various solutions found here on stackoverflow without success.
Thanks in advance for helping
EDIT
Here's an Example
When the fancybox is closed the iframe is removed from the document. So you must use beforeClose event instead of afterClose
$(document).ready(function() {
$('a.fancybox').fancybox({
openEffect:'fade',
openSpeed:500,
beforeClose: function() {
// working
var $iframe = $('.fancybox-iframe');
alert($('input', $iframe.contents()).val());
},
afterClose: function() {
// not working
var $iframe = $('.fancybox-iframe');
alert($('input', $iframe.contents()).val());
}
});
});
JSFiddle: http://jsfiddle.net/NXY7Y/1/
EDIT:
I edited your jsfiddle (http://jsfiddle.net/NXY7Y/9/). Update is in this link
http://jsfiddle.net/NXY7Y/13/
Main page javscript:
$(document).ready(function() {
$('a.fancybox').fancybox({
openEffect:'fade',
openSpeed:500//,
//beforeClose: function() {
// // working
// var $iframe = $('.fancybox-iframe');
// alert($('input', $iframe.contents()).val());
//},
//afterClose: function() {
// // not working
// var $iframe = $('.fancybox-iframe');
// alert($('input', $iframe.contents()).val());
//}
});
});
function setSelectedUser(userText) {
$('#username').val(userText);
}
No need to use afterClose or beforeClose events. Just access the parent function setSelectedUser from the iframe on link click event like this:
$(document).ready(function() {
$('a.insert_single').click(function() {
parent.setSelectedUser($(this).text());
parent.$.fancybox.close();
});
});
Some clarifications :
You should use .find() to find elements by selector (you are trying to find a variable .find(test), which is not a valid format).
You should use .val() to get the contents of an input field or .val(new_value) to set the contents of an input field
You should use .html() or .text() to get the contents of any element other than input,
example: having this html code
<p class="test">hola</p>
... and this jQuery code
var temp = $(".test").html();
... temp will return hola.
On the other hand, if you have control over the iframed page and it's under the same domain than the parent page, then you may not need to set any jQuery in the child page.
so, having this html in the child (iframed) page for instance
<div class="members_body">
<p>GOOGLE</p>
<p>JSFIDDLE</p>
<p>STACKOVERFLOW</p>
</div>
You could set this jQuery in your parent page to get the contents of any clicked element in your child page :
var _tmpvar; // the var to use through the callbacks
jQuery(document).ready(function ($) {
$(".fancybox").fancybox({
type: "iframe",
afterShow: function () {
var $iframe = $('.fancybox-iframe');
$iframe.contents().find(".members_body p").each(function (i) {
$(this).on("click", function () {
_tmpvar = $('.members_body p:eq(' + i + ')', $iframe.contents()).html();
$.fancybox.close();
}); // on click
}); // each
},
afterClose: function () {
$('#form input[name=username]').val(_tmpvar);
}
});
}); // ready
Notice that we declared the var _tmpvar globally so we can use it within different callbacks.
See JSFIDDLE
There are some similar questions, but they all seem like regarding native jQuery callback functions.
So I have this code which (live) creates a div containting some form elements.
Values of these elements should be retrieved inside a callback function when (before) the div is removed.
function popup(callback) {
// ...
// before removing the div
callback.call();
// remove div
}
Unexpectedly, the callback function is being fired multiple times (increasingly) after the first time popup is executed.
I have simplified the code, and here is the fiddle.
I hope this is what you need.
function popup(callback) {
$("body").append('<div><span id="test">test</span> close</div>');
$(document).on("click", "#close", function() {
callback.call();
//
//callback = function() {};
$(document).off("click", "#close");
$("div").remove();
});
};
$(document).on("click", "#open", function() {
popup(function() {
alert('$("#test").length = ' + $("#test").length);
});
});
Basically, you need to remove event handler by invoking off() method.
Try dynamically generating the elements instead of using a string. This will allow you to bind events easier.
function popup(callback)
{ var $elem = $("<div></div>");
$elem.append($("<span></span>").html("test"));
$elem.append(" ");
$elem.append($("<a></a>").html("close").attr("href", "#"));
$("body").append($elem);
$elem.find("a").click(function() {
callback.call();
$elem.remove();
});
};
$(document).on("click", "#open", function() {
popup(function() {
alert('$("#test").length = ' + $("#test").length);
});
});
Example: http://jsfiddle.net/4se7M/2/
I don't know the exact scenario, but why do you want to bind and unbind the event each time you show the popup?
You can bind only once, like this, can't you?
$(document).on("click", "#close", function() {
alert('$("#test").length = ' + $("#test").length);
$("div").remove();
});
function popup() {
$("body").append('<div><span id="test">test</span> close</div>');
};
$(document).on("click", "#open", function() {
popup();
});
I'm doing an application with Phonegap and I'm using a self-built slide transition to change the pages.
It works like this:
Every page is a div with 100% height and width, so if I change the Page, I set the next div right to the currently active and slide both to the left side.
Now to the Problem: the sliding works fine, but it's executed before the content of the right div is completely loaded. So the right div slides in empty, and only after a few hundred miliseconds the content will appear.
I tried it with document.ready, but as I've read this event is only executed the first time the DOM is loaded.
Does anybody know how I can wait for the DOM to be completely rendered again after I've manipulated the DOM with Javascript?
In your case, you can pick one element in the content of the next div and keep checking it with $(...).length. If the value is > 0, the DOM is loaded and you can change the page.
You may want to try this function:
Function.prototype.deferUntil = function(condition, timeLimit) {
var ret = condition();
if (ret) {
this(ret);
return null;
}
var self = this, interval = null, time = ( + new Date());
interval = setInterval(function() {
ret = condition();
if (!ret) {
if (timeLimit && (new Date() - time) >= timeLimit) {
// Nothing
} else {
return;
}
}
interval && clearInterval(interval);
self(ret);
}, 20);
return interval;
};
Usage:
(function() {
console.log('Next page loaded');
}).deferUntil(function() {
return $('#nextDiv').length > 0;
}, 3000);
The above example will check the div that has id="nextDiv" in every 20ms (not longer than 3 seconds). When the div is loaded, it will show 'Next page loaded' in the console.
You can try on this fiddle
There is a DOMNodeInserted event that is supposed to work like document.ready but for individual DOM nodes. But it is deprecated and has lots of issues. StackOverflow users found a good alternative to it that works quite well in all mobile browsers: Alternative to DOMNodeInserted
Here is a function that will trigger a callback once all images matching a jquery selector have finished loading
Js Fiddle Sample
//css
input {width: 420px;}
//html
<div id="container"></div>
<input type="text" value="http://goo.gl/31Vs" id="img1">
<br><input type="text" value="http://wall.alafoto.com/wp-content/uploads/2010/11/Fractal-Art-Wallpapers-09.jpg" id="img2">
<br><input type="text" value="http://pepinemom.p.e.pic.centerblog.net/ssg8hv4s.jpg" id="img3">
<br><input type="button" value="Load images" name="loadImages" id="btn">
<div id="message"></div>
//javascript
//Call a function after matching images have finished loading
function imagesLoadedEvent(selector, callback) {
var This = this;
this.images = $(selector);
this.nrImagesToLoad = this.images.length;
this.nrImagesLoaded = 0;
//check if images have already been cached and loaded
$.each(this.images, function (key, img) {
if (img.complete) {
This.nrImagesLoaded++;
}
if (This.nrImagesToLoad == This.nrImagesLoaded) {
callback(This.images);
}
});
this.images.load(function (evt) {
This.nrImagesLoaded++;
if (This.nrImagesToLoad == This.nrImagesLoaded) {
callback(This.images);
}
});
}
$("#btn").click(function () {
var c = $("#container"), evt;
c.empty();
c.append("<img src='" + $("#img1").val() + "' width=94>");
c.append("<img src='" + $("#img2").val() + "' width=94>");
c.append("<img src='" + $("#img3").val() + "' width=94>");
evt = new imagesLoadedEvent("img", allImagesLoaded);
});
function allImagesLoaded(imgs) {
//this is called when all images are loaded
$("#message").text("All images loaded");
setTimeout(function() {$("#message").text("");}, 2000);
}
You could use jQuery ajax to load the content, and on success run a function with the slide.
$("#page1").load('page2.html', function() {
//do your custom animation here
});
Althoug I'm not completely sure how you're loading the content. Is it static (Already there but just not visible?) Or is it loaded with ajax?
EDIT: You could just do a small .delay() or setTimeout with a few millisec, and then animate the sliding.
I had a similar problem making a masonry site responsive. I use window.onload which waits for all elements to complete loading before initialising masonry.js. I also placed the window.onload inside .onchange function and it fired everytime the viewport resized.
I am sure applying similar principles will solve your problem.
try once
$(window).bind('load',function(){
//code
});
Maybe you can set an event on your div.
myDiv.onafterupdate = myHandler;
function myHandler() {
// Do here what you want to do with the updated Div.
}
Does this help you?
In jquery you could use $() just after your DOM manipulation code.
$(function(){
//code that needs to be executed when DOM is ready, after manipulation
});
$() calls a function that either registers a DOM-ready callback (if a function is passed to it) or returns elements from the DOM (if a selector string or element is passed to it)
You can find more here
difference between $ and $() in jQuery
http://api.jquery.com/ready/
I have a block of code like so:
function doSomething() {
someVar.on("event_name", function() {
$('#elementId').click(function(e) {
doSomething();
});
});
}
// and on document ready
$(function () {
$('#anotherElemId').click(function () {
doSomething();
});
});
The problem that I'm encountering is that when I call doSomething() from anotherElemId click event(that is binded on document ready) it works as expected, but calling it recursively from elementId click doesn't work.
Any ideas? Thinking is something trivial that I'm missing.
Is someVar an actual jQuery reference to a dom element? (e.g. $('#someitem'))
The second problem is you cant put a .click event inside a function that you would like to instantiate later on. If you are trying to only allow #elementId to have a click event AFTER some previous event, try testing if a tester variable is true:
var activated = false;
$(function () {
$('#anotherElemId').click(function () {
activated = true;
});
$('#secondElemId').on("event_name", function() {
if (activated) {
// code that happens only after #anotherElemId was clicked.
}
});
});