here is my own practice demo, it works well as i expect. but when i use line 8 ( comment on my demo code ) instead of line 7 ,the input text values all change to 0 which is different than the result of demo i giving out.
i look at the jquery website it only gives me this
Description: An optional object of data passed to an event method when the current executing handler is bound.
i think the result of using line 8 or line 7 should be the same because of i is assigned to count object, but it is not. Could someone explain me about this question. by the way, if someone could refactor my code will be even more nicer THANKS!!
here is my code
var i = 0;
$("#aa").on("click", {
count : i
},
function(event) {
var div = $('<div/>');
var input = $('<input />').attr("value", event.data.count);
event.data.count++;
//i++;
var bt = $('<input />').attr({
type : "button",
value : "remove",
});
div.append(input);
div.append(bt);
var index = $("div").length;
if (index == 0) {
$("#aa").after(div);
} else {
$("div").last().after(div);
}
bt.on('click', function(event) {
$(this).parent().remove();
});
});
when the current executing handler is bound.
this is important thing in the section. So, the object will be created only once, during the time of binding the function with the click event. So, changing i will not change the value of event.data.
When you do
event.data.count++;
you are actually mutating the object and the state of the object will be retained. That is why it works.
Related
So I want to have a function, that writes to an input like a real human (by triggering all the events)
This is the code I wrote:
Take a close look to the part "element.value += text_array[i]".
function FillInText(element_id, text){
var element = $("#"+element_id);
element.focus();
element.click();
var kdown = jQuery.Event("keydown");
var kup = jQuery.Event("keyup");
var text_array = text.split("");
for(i = 0; i < text_array.length; i++){
var code = text_array[i].charCodeAt(0);
kdown.which = code;
kup.which = code;
element.trigger(kdown);
element.change();
element.value += text_array[i];
element.trigger(kup);
}
element.blur();
}
This code is perfect for any input and it works 99% of the time. But there is one input field, whose value isn't stored in its ".value" property. When I try to set/get the value using that, nothing returns.
However, I CAN get it using JQuery's "val()" function.
But whats perfect about "Element.value" is that you can ADD some value to the existing one. As far as I know, you can't do that with "val()".
Althought you could use:
val(function(index,currentvalue){
return currentvalue + text_array[i];
});
The code undestands it like:
previousValue is "a" and addedValue is "b".
The input field was "a", it takes the "b" and adds it together, then puts in into the input. so it doesn't ADD "a", but rather deletes the existing and then adds "ab" to it. When using "element.value += 'b'", it doesn't even touch the previousValue, instead it just adds it to it.
I would want a function that's like:
element.val() += "b";
I hope you can understand my problem... I'm sorry if I have explained it badly.
I don't think your code should work for any inputs.
.value is a DOM property, but element contains a jQuery object, not a DOM element. You can get the corresponding DOM element by indexing it:
element[0].value += test_array[i];
You can add to the value with jQuery .val() by using a function:
element.val(function(_, old_value) {
return old_value + test_array[i];
}
In general jQuert's selector like $("#element") is an array contains element(s), e.g. [DOMElement, DOMElement,...] and to use pure Java Script properties or methods use $("#element")[0]
https://www.w3schools.com/jquERY/jquery_ref_selectors.asp
But in pure JS document.getElementById("element") is pure element object.
https://www.w3schools.com/jsref/dom_obj_all.asp
Check this
//jQuery's prototype
jQuery.fn.FillInText = function(text) {
var el = $(this),kc,kd,ku
el.focus().click();
for(var i=0;i < text.length;i++) {
kc = text.charCodeAt(i);
kd = jQuery.Event("keydown", { keyCode: kc });
ku = jQuery.Event("keyup", { keyCode: kc });
el.trigger(kd);
el.change();
el[0].value += text[i]; // + "b"
el.trigger(ku);
}
}
//Test listening to keyup, keydown events
$("#inp").on("keydown keyup", function(e) {
console.log(e.type + ": " + String.fromCharCode(e.keyCode))
})
//Go..
$("#inp").FillInText("This is test string")
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<input type="text" id="inp" />
I'm trying to make a click handler that calls a function; and that function gets a string and basically slices the last character and adds it to the front, and each time you click again it should add the last letter to the front.
It seem so easy at first that I thought I could just do it using array methods.
function scrollString() {
var defaultString = "Learning to Code Javascript Rocks!";
var clickCount = 0;
if (clickCount === 0) {
var stringArray = defaultString.split("");
var lastChar = stringArray.pop();
stringArray.unshift(lastChar);
var newString = stringArray.join('');
clickCount++;
} else {
var newArray = newString.split("");
var newLastChar = newArray.pop();
newArray.unshift(newLastChar);
var newerString = newArray.join("");
clickCount++;
}
document.getElementById('Result').innerHTML = (clickCount === 1) ? newString : newerString;
}
$('#button').on('click', scrollString);
Right now it only works the first time I click, and developer tools says newArray is undefined; also the clickCount stops incrementing. I do not know if it's an issue of scope, or should I take a whole different approach to the problem?
Every time you click you are actually reseting the string. Check the scope!
var str = "Learning to Code Javascript Rocks!";
var button = document.getElementById("button");
var output = document.getElementById("output");
output.innerHTML = str;
button.addEventListener("click", function(e){
str = str.charAt(str.length - 1) + str.substring(0, str.length - 1);
output.innerHTML = str;
});
button{
display: block;
margin: 25px 0;
}
<button id="button">Click Me!</button>
<label id="output"></label>
It is, in fact, a scoping issue. Your counter in inside the function, so each time the function is called, it gets set to 0. If you want a counter that is outside of the scope, and actually keeps a proper count, you will need to abstract it from the function.
If you want to keep it simple, even just moving clickCount above the function should work.
I do not know if it's an issue of scope
Yes, it is an issue of scope, more than one actually.
How?
As pointed out by #thesublimeobject, the counter is inside the function and hence gets reinitialized every time a click event occurs.
Even if you put the counter outside the function, you will still face another scope issue. In the else part of the function, you are manipulation a variable (newString) you initialized inside the if snippet. Since, the if snippet didn't run this time, it will throw the error undefined. (again a scope issue)
A fine approach would be:
take the counter and the defaultString outside the function. If the defaultString gets a value dynamically rather than what you showed in your code, extract its value on page load or any other event like change, etc. rather than passing it inside the function.
Do not assign a new string the result of your manipulation. Instead, assign it to defaultString. This way you probably won't need an if-else loop and a newLastChar to take care of newer results.
Manipulate the assignment to the element accordingly.
You can use Javascript closure functionality.
var scrollString = (function() {
var defaultString = "Learning to Code Javascript Rocks!";
return function() {
// convert the string into array, so that you can use the splice method
defaultString = defaultString.split('');
// get last element
var lastElm = defaultString.splice(defaultString.length - 1, defaultString.length)[0];
// insert last element at start
defaultString.splice(0, 0, lastElm);
// again join the string to make it string
defaultString = defaultString.join('');
document.getElementById('Result').innerHTML = defaultString;
return defaultString;
}
})();
Using this you don't need to declare any variable globally, or any counter element.
To understand Javascript Closures, please refer this:
http://www.w3schools.com/js/js_function_closures.asp
I'm struggling to get a piece of code to work but I'm not a jquery guy so please bear with me.
I have an outer DIV ($scope). It contains all kinds of inputs.
I find all the entries for each input type and filter them to get the ones with values. These are stored in $entries.
$inputs contains all the inputs regardless of type or status.
What I'm trying to do is remove $entries from $inputs to leave the difference.
It doesn't work, and at the moment I'm not getting any errors firing back, so nothing to go on.
My first thought is that jquery is unable to match the elements in one list with the other as it just holds an index, not the actual object. This could be totally wrong (please refer back to line 1).
Either way, I need to find a way of getting all elements and segegating them into 2 bits - those with values and those without.
All help appreciated.
function inputLoaded(isPostback) {
if (typeof Page_Validators !== "undefined") {
$scope = $(".active-step:first");
$inputs = $scope.find(inputs);
$cb = $scope.find(checkboxes).filter(":checked");
$rb = $scope.find(radios).filter(":checked");
$sb = $scope.find(selects).filter(function () { return $(this).val() !== "None"; });
$ta = $scope.find(textareas).filter(function () { return $(this).val(); });
$tb = $scope.find(textboxes).filter(function () { return $(this).val(); });
$entries = $cb.add($rb).add($sb).add($ta).add($tb);
// Do things with $entries here
// Get elements that have not got entries
$el = $inputs.remove($entries);
}
}
The not() method can take a jQuery object whose contents will be excluded from the jQuery object you apply it to. It looks exactly like what you're looking for:
// Get elements, excluding entries.
$el = $input.not($entries);
Okay, I hope you don't all facepalm when you see this - I'm still finding my way around javascript.
I am putting together an RSVP form for a wedding website.
I want the guests to be able to add their names to the RSVP form, but only have as many fields showing as required. To this end, after each name field, there is a link to click, which will, when clicked, show a name field for the next guest.
The code below works... but I am sure it can be tidier.
I have tried to insert a for() loop into the code in several different ways, I can see that the for() loop increments correctly to the last value - but when it does so, it leaves only the last addEventListener in place. I can only assume, that I should be using a different kind of loop - or a different approach entirely.
How should I tidy up the following?
<script>
function showNextGuest(i) {
document.getElementsByTagName(\'fieldset\')[i].style.display = \'block\';
}
function initiateShowNextGuest() {
document.getElementsByTagName('fieldset')[0].getElementsByTagName('a')[0].addEventListener('click',function(){showNextGuest(1);},false);
document.getElementsByTagName('fieldset')[1].getElementsByTagName('a')[0].addEventListener('click',function(){showNextGuest(2);},false);
document.getElementsByTagName('fieldset')[2].getElementsByTagName('a')[0].addEventListener('click',function(){showNextGuest(3);},false);
document.getElementsByTagName('fieldset')[3].getElementsByTagName('a')[0].addEventListener('click',function(){showNextGuest(4);},false);
document.getElementsByTagName('fieldset')[4].getElementsByTagName('a')[0].addEventListener('click',function(){showNextGuest(5);},false);
}
window.onload = initiateShowNextGuest();
</script>
Your intuition is right - a for loop could indeed simplify it and so could a query selector:
var fieldsSet = document.querySelectorAll("fieldset"); // get all the field sets
var fieldss = [].slice.call(asSet); // convert the html selection to a JS array.
fields.map(function(field){
return field.querySelector("a"); // get the first link for the field
}).forEach(function(link, i){
// bind the event with the right index.
link.addEventListener("click", showNextGuest.bind(null, i+1), false);
});
This can be shortened to:
var links = document.querySelectorAll("fieldset a:first-of-type");
[].forEach.call(links, function(link, i){
link.addEventListener("click", showNextGuest.bind(null, i+1), false);
});
function nextGuest () {
for(var i = 0; i < 5; i++){
document.getElementsByTagName('fieldset')[i]
.getElementsByTagName('a')[0]
.addEventListener('click',function(){
showNextGuest(parseInt(i + 1));
}, false);
}
}
Benjamin's answer above is the best given, so I have accepted it.
Nevertheless, for the sake of completeness, I wanted to show the (simpler, if less elegant) solution I used in the end, so that future readers can compare and contrast between the code in the question and the code below:
<script>
var initiateShowNextGuest = [];
function showNextGuest(j) {
document.getElementsByTagName('fieldset')[j].style.display = 'block';
}
function initiateShowNextGuestFunction(i) {
return function() {
var j = i + 1;
document.getElementsByTagName('fieldset')[i].getElementsByTagName('a')[0].addEventListener('click',function(){showNextGuest(j);},false);
};
}
function initiateShowNextGuests() {
for (var i = 0; i < 5; i++) {
initiateShowNextGuest[i] = initiateShowNextGuestFunction(i);
initiateShowNextGuest[i]();
}
}
window.onload = initiateShowNextGuests();
</script>
In summary, the function initiateShowNextGuests() loops through (and then executes) initiateShowNextGuestFunction(i) 5 times, setting up the 5 anonymous functions which are manually written out in the code in the original question, while avoiding the closure-loop problem.
I have a dynamic table populated from an array.
When building the table I have the following inside of a loop:
var tdRecord = trRecord.insertCell(trRow.cells.length);
var tdRecordId = dataArray[j][0];
tdRecord.onclick = function() { alert(tdRecordId); }
The problem is that alert will only alert the last set tdRecordId in the array. If I click on any of the other td rows they all alert the same number.
Anyone know how I can fix this?
This should work:
(function( id ) {
tdRecord.onclick = function() {
alert( id );
};
}( tdRecordID ));
You seem to be running your code inside a loop. In that case, all click handlers will point to the same tdRecordId value. If you want to capture the value of the current iteration, you have to use a function wrapper which will do that for you.
tdRecord.onclick = function () { alert('123'); };
You could use jQuery's data feature: http://jsfiddle.net/zRXS6/.
$(function(){
var number = 1;
var div1 = $('<div>a</div>');
div1.data('number', number);
div1.click(function() {window.alert($(this).data('number'))});
number = 2;
var div2 = $('<div>b</div>');
div2.data('number', number);
div2.click(function() {window.alert($(this).data('number'))});
$('body').append(div1).append(div2);
});
tdRecord.onclick = "alert(" + tdRecordId + ")";
Set it as a literal, rather then a dynamic. :)
In what you're doing, it will always refer to the variable, rather then the current value.
So as the variable changes, what the function alerts will change.
In this, it actually inserts the value, rather then the variable itself, so it will stay the same instead of changing.