In my close function I want to do all my DOM clean-up stuff after css transitions have finished running. But there might not be any transitions running/might be multi-stage ones - (maintaining the stylesheets is out of my hands).
How would I go about writing a function something like the following
function close () {
myEl.removeClass('open');
if (animation is running/about to be run) {
// wait for transition to end, then recursively check to see if another
// one has started, wait for that ...
// then
cleanUpDOM();
} else {
cleanUpDOM();
}
}
My thoughts so far are to wrap the initial check in a timeout/requestAnimationFrame in order to give the animation a chance to start then checking to see if it's running. Unfortunately, without a transitionstart event I have no idea how to check if a transition has begun.
edit Answers recommending jquery are irrelevant as jquery animations are javascript animations, not CSS transitions
About transitionStart and transitionEnd events:
The transition can't starts from nowhere. Usually transition starts after some event, where you change the state of DOM element by changing styles by class or something else. So you know when transition starts because you start it in your code.
During the transition user I/O don't blocks, so transition is asynchronous and then transition will end you don't know right. So you needs transitionEnd event to do something then transition has finished in javascript.
About transitionEnd event:
Just look the jsfiddle
Here's my solution so far - a bit hacky and only works when which element might transition is known, and doesn't work with transition-property: all... but it's a promising start
function toCamelStyleProp (str) {
return str.replace(/(?:\-)([a-z])/gi, function ($0, $1) {
return $1.toUpperCase();
});
}
function toHyphenatedStyleProp (str) {
return str.replace(/([A-Z])/g, function (str,m1) {
return '-' + m1.toLowerCase();
}).replace(/^ms-/,'-ms-');
}
function getPrefixedStyleProp (prop) {
prop = toCamelStyleProp(prop);
prop = Modernizr.prefixed(prop);
return toHyphenatedStyleProp(prop);
}
function getStyleProperty (el, prop) {
return getComputedStyle(el,null).getPropertyValue(getPrefixedStyleProp(prop));
}
function doAfterTransition ($wrapper, cssClass, mode, $transitioningEl, callback) {
$transitioningEl = $transitioningEl || $wrapper;
var transitioningEl = $transitioningEl[0],
duration = +getStyleProperty(transitioningEl, 'transition-duration').replace(/[^\.\d]/g, ''),
transitioners = getStyleProperty(transitioningEl, 'transition-property').split(' '),
initialState = [],
changedState = [],
i,
callbackHasRun = false,
//makes sure callback doesn't get called twice by accident
singletonCallback = function () {
if (!callbackHasRun) {
callbackHasRun = true;
callback();
}
};
// if no transition defined just call the callback
if (duration === 0) {
$wrapper[mode + 'Class'](cssClass);
callback();
return;
}
for (i = transitioners.length - 1;i>=0;i--) {
initialState.unshift(getStyleProperty(transitioningEl, transitioners[i]));
}
$wrapper[mode + 'Class'](cssClass);
setTimeout(function () {
for (i = transitioners.length - 1;i>=0;i--) {
changedState.unshift(getStyleProperty(transitioningEl, transitioners[i]));
}
for (i = transitioners.length - 1;i>=0;i--) {
if (changedState[i] !== initialState[i]) {
$transitioningEl.transitionEnd(singletonCallback);
// failsafe in case the transitionEnd event doesn't fire
setTimeout(singletonCallback, duration * 1000);
return;
}
}
singletonCallback();
}, 20);
}
There is no way (that I know of) to detect if a transition is currently working in the background without knowing the element that is being transitioned.
However, if you can move away from transition to key frame animations, then you'd have the so needed event - animationStart and animationEnd and then it will be easy to figure out if there are running animations.
If you're planning to make css transition, you can check out jQuery Transit Plugin http://ricostacruz.com/jquery.transit/
Very powerfull and useful, you can get transform x value with. css('x') for example.
Have you tried the JQuery pseudo ":animated"?
if( $(elem).is(':animated') ) {...}
See More http://api.jquery.com/animated-selector/
Here is a function that waits for the page Html to become stable. i.e. when all animations are finished. In the example below it waits for the Html to be unchanging for 200 milliseconds and a maximum timeout of 2 seconds.
Call the function with ...
waitUntilHtmlStable(yourCallback, 200, 2000);
The function ...
waitUntilHtmlStable = function (callback, unchangedDuration, timeout, unchangedElapsed, html) {
var sleep = 50;
window.setTimeout(function () {
var newHtml = document.documentElement.innerHTML;
if (html != newHtml) unchangedElapsed = 0;
if (unchangedElapsed < unchangedDuration && timeout > 0)
waitUntilHtmlStable(callback, unchangedDuration, timeout - interval, unchangedElapsed + interval, newHtml);
else
callback();
}, sleep);
};
In my case I wanted to be sure new elements where present. If you want to track animation movement then change the document.documentElement.innerHTML to
JSON.stringify(Array.prototype.slice.call(document.documentElement.getElementsByTagName("*"), 0)
.map(function(e) {
var x = e;
var r = x.getBoundingClientRect();
while (r.width == 0 || r.height == 0) {
x = x.parentNode;
r = x.getBoundingClientRect();
}
return r;
}));
There is an unprefixed transitionstart event in IE10+. It is even cancelable.
https://msdn.microsoft.com/library/dn632683%28v=vs.85%29.aspx
On animation.css i found this.
You can also detect when an animation ends:
$('#yourElement').one('webkitAnimationEnd mozAnimationEnd MSAnimationEnd oanimationend animationend', doSomething);
read full doc here
you could use Jquery which would be much easier for example you could use .animate like this
(function(){
var box = $('div.box')
$('button').on('click', function(){
box.animate({ 'font-size' : '40px'})
.animate({'color': 'red'});
})
})();
or simply do a callback function
Related
On the page there is a link with id get-more-posts, by clicking on which articles are loaded. Initially, it is outside the screen. The task is to scroll the screen to this link by clicking on it. The code below does what you need. But the event is called many times. Only need one click when I get to this element scrolling.
p.s. sorry for my bad english
$(window).on("scroll", function() {
if((($(window).scrollTop()+$(window).height())+250)>=$(document).height()){
$('#get-more-posts').click();
}
});
Try use removeEventListener or use variable with flag, just event scroll detached more at once
You can set up throttling by checking if you are already running the callback. One way is with a setTimeout function, like below:
var throttled = null;
$(window).on("scroll", function() {
if(!throttled){
throttled = setTimeout(function(){
if((($(window).scrollTop()+$(window).height())+250)>=$(document).height()){
$('#get-more-posts').click();
throttled = null;
}
}.bind(window), 50);
}
}.bind(window));
Here's an ES6 version that might resolve the scoping issues I mentioned:
let throttled = null;
$(window).on("scroll", () => {
if(!throttled){
throttled = setTimeout(() => {
if((($(window).scrollTop()+$(window).height())+250)>=$(document).height()){
$('#get-more-posts').click();
throttled = null;
}
}, 50);
}
});
The last argument of setTimeout is the delay before running. I chose 50 arbitrarily but you can experiment to see what works best.
I don't know how true it is, but it works. After the event (click), delete the element id, and then add it again, so the click is performed once. Scroll the page to the desired item, click again, delete the id and add it again. It works. Can someone come in handy.
window.addEventListener('scroll', throttle(callback, 50));
function throttle(fn, wait) {
var time = Date.now();
return function() {
if ((time + wait - Date.now()) < 0) {
fn();
time = Date.now();
}
}
}
function callback() {
var target = document.getElementById('get-more-posts');
if((($(window).scrollTop()+$(window).height())+650)>=$(document).height()){
$('#get-more-posts').click();
$("#get-more-posts").removeAttr("id");
//$(".get-more-posts").attr("id='get-more-posts'");
};
}
window.removeEventListener('scroll', throttle(callback, 50));
I have a click event that has a Jquery animation in it.
How can i guarantee that the animation has finished when multiple click events are being fired.
$(this._ScrollBarTrack).click(function(e) {
if(e.target === this && _self._horizontalClickScrollingFlag === false){
_self._horizontalClickScrollingFlag = true;
if(_self._isVertical){
} else{ //horizontal
if(e.offsetX > (this.firstChild.offsetWidth + this.firstChild.offsetLeft)){ // Moving Towards Right
var scrollableAmountToMove = _self._arrayOfCellSizes[_self._scrollBarCurrentStep + 1]; // additional amount to move
var scrollableCurrentPosition = -($(_self._bodyScrollable).position().left);
var scrollBarCurrentPosition = $(_self._ScrollBarTrackPiece).position().left;
var scrollBarAmountToMove = _self.getScrollBarTrackPiecePositionBasedOnScrollablePosition(scrollableAmountToMove);
$(".event-scroll-horizontally").animate({left:-(scrollableCurrentPosition+ scrollableAmountToMove)});
$(_self._ScrollBarTrackPiece).animate({left: (scrollBarCurrentPosition + scrollBarAmountToMove)});
_self._scrollBarCurrentStep += 1;
} else{
var scrollableAmountToMove = _self._arrayOfCellSizes[_self._scrollBarCurrentStep - 1]; // additional amount to move
var scrollableCurrentPosition = -($(_self._bodyScrollable).position().left);
var scrollBarCurrentPosition = $(_self._ScrollBarTrackPiece).position().left;
var scrollBarAmountToMove = _self.getScrollBarTrackPiecePositionBasedOnScrollablePosition(scrollableAmountToMove);
$(".event-scroll-horizontally").animate({left:-(scrollableCurrentPosition - scrollableAmountToMove)});
$(_self._ScrollBarTrackPiece).animate({left: (scrollBarCurrentPosition - scrollBarAmountToMove)});
_self._scrollBarCurrentStep -= 1;
}
}
_self._horizontalClickScrollingFlag = false;
}
});
jQuery has a hidden (I'm not sure why it's not in the docs someplace) variable $.timers that you can test against.
I made this function a long time ago to handle situations like this. Mind you, this will test to make sure there are NO animations currently being executed.
function animationsTest (callback) {
var testAnimationInterval = setInterval(function () {
if ($.timers.length === 0) { // any page animations finished
clearInterval(testAnimationInterval);
callback(); // callback function
}
}, 25);
};
Useage: jsFiddle DEMO
animationsTest(function () {
/* your code here will run when no animations are occuring */
});
If you want to test against one individually you could do a class/data route.
$('#thing').addClass('animating').animate({ left: '+=100px' }, function () {
// your callback when the animation is finished
$(this).removeClass('animating');
});
You could declare a global boolean called isAnimating and set it to true right when you begin the animation. Then add a done or complete function to the animation that sets it back to false. Then set your click event to only begin the animation if isAnimating is false.
I have a function of which I'm supposed to pause on mouseenter and pause on mouseleave but the problem is that the function is recursive. You pass in a parent and index and it will recursively loop through each inner div displaying and hiding. The function looks like this:
var delay = 1000;
function cycle(variable, j){
var jmax = jQuery(variable + " div").length;
jQuery(variable + " div:eq(" + j + ")")
.css('display', 'block')
.animate({opacity: 1}, 600)
.animate({opacity: 1}, delay)
.animate({opacity: 0}, 800, function(){
if(j+1 === jmax){
j=0;
}else{
j++;
}
jQuery(this).css('display', 'none').animate({opacity: 0}, 10);
cycle(variable, j);
});
}
I've tried setting a timeout and clearing it but it doesn't seem to do anything (it seems to ignore the timeout entirely), I've tried using stop() and calling the function again on mouseout but that seemed to repeat the function call (I was seeing duplicates) and it stopped mid animation which didn't work. I tried adding in a default variable at one point (var pause = false || true;) but I also couldn't get it to work as expected (though I feel the solution relies on that variable). I'm open to all suggestions but there are some rules of engagement:
Rules: There can't be any major changes in how this function works as many things rely on it, it's something I do not have control over. Assume the function call looks like this jQuery('#divList', 0) and holds a bunch of div elements as children.
The timeout function is the last solution I tried which looks like:
jQuery('#divList').on('mouseenter', function(){
setTimeout(cycle, 100000);
})
.on('mouseleave', function(){
window.clearTimeout();
});
Perhaps something like this? I simplified the animation just to make the example simpler, but you should be able to adapt it to your needs.
First, we have a function that's responsible for animating a set of elements. Every function call returns a new function that allows to toggle the animation (transition between pause and resume).
function startCycleAnimation(els) {
var index = 0,
$els = $(els),
$animatedEl;
animate($nextEl());
return pauseCycleAnimation;
function animate($el, startOpacity) {
$el.css('opacity', startOpacity || 1)
.animate({ opacity: 0 }, 800, function () {
animate($nextEl());
});
}
function $nextEl() {
index = index % $els.length;
return $animatedEl = $els.slice(index++, index);
}
function pauseCycleAnimation() {
$animatedEl.stop(true);
return resumeCycleAnimation;
}
function resumeCycleAnimation() {
animate($animatedEl, $animatedEl.css('opacity'));
return pauseCycleAnimation;
}
}
Then we can kick-start everything with something like:
$(function () {
var $animationContainer = $('#animation-container'),
toggleAnimation = startCycleAnimation($animationContainer.children('div'));
$animationContainer.mouseenter(pauseOrResume).mouseleave(pauseOrResume);
function pauseOrResume() {
toggleAnimation = toggleAnimation();
}
});
Example HTML
<body>
<div id="animation-container">
<div>Div 1</div>
<div>Div 2</div>
<div>Div 3</div>
</div>
</body>
If you want something more generic, it seems there's a plugin that overrides animate and allows to pause/resume animations in a generic way.
You will need to put a flag that each cycle checks before it determines if it is going to run. Then you can just change that flag when the mouse events are triggered. If you need to pick up where you left off when you unpause, consider saving the last value of j
function cycle(variable, j){
if (window.paused) {
window.last_j = j;
return;
}
...
Then when you want to pause, just set window.paused = true . To resume, change it back to false and call cycle again:
cycle(variable, last_j);
I'd like to set something up on my site where when you scroll within 15% of the bottom of the page an element flyouts from the side... I'm not sure how to get started here... should I add a listener for a scroll function or something?
I'm trying to recreate the effect at the bottom of this page: http://www.nytimes.com/2011/01/25/world/europe/25moscow.html?_r=1
update
I have this code....
console.log(document.body.scrollTop); //shows 0
console.log(document.body.scrollHeight * 0.85); //shows 1038.7
if (document.body.scrollTop > document.body.scrollHeight * 0.85) {
console.log();
$('#flyout').animate({
right: '0'
},
5000,
function() {
});
}
the console.log() values aren't changing when I scroll to the bottom of the page. The page is twice as long as my viewport.
[Working Demo]
$(document).ready(function () {
var ROOT = (function () {
var html = document.documentElement;
var htmlScrollTop = html.scrollTop++;
var root = html.scrollTop == htmlScrollTop + 1 ? html : document.body;
html.scrollTop = htmlScrollTop;
return root;
})();
// may be recalculated on resize
var limit = (document.body.scrollHeight - $(window).height()) * 0.85;
var visible = false;
var last = +new Date;
$(window).scroll(function () {
if (+new Date - last > 30) { // more than 30 ms elapsed
if (visible && ROOT.scrollTop < limit) {
setTimeout(function () { hide(); visible = false; }, 1);
} else if (!visible && ROOT.scrollTop > limit) {
setTimeout(function () { show(); visible = true; }, 1);
}
last = +new Date;
}
});
});
I know this is an old topic, but the above code that received the check mark was also triggering the $(window).scroll() event listener too many times.
I guess twitter had this same issue at one point. John Resig blogged about it here: http://ejohn.org/blog/learning-from-twitter/
$(document).ready(function(){
var ROOT = (function () {
var html = document.documentElement;
var htmlScrollTop = html.scrollTop++;
var root = html.scrollTop == htmlScrollTop + 1 ? html : document.body;
html.scrollTop = htmlScrollTop;
return root;
})();
// may be recalculated on resize
var limit = (document.body.scrollHeight - $(window).height()) * 0.85;
var visible = false;
var last = +new Date;
var didScroll = false;
$(window).scroll(function(){
didScroll = true;
})
setInterval(function(){
if(didScroll){
didScroll = false;
if (visible && ROOT.scrollTop < limit) {
hideCredit();
visible = false;
} else if (!visible && ROOT.scrollTop > limit) {
showCredit();
visible = true;
}
}
}, 30);
function hideCredit(){
console.log('The hideCredit function has been called.');
}
function showCredit(){
console.log('The showCredit function has been called.');
}
});
So the difference between the two blocks of code is when and how the timer is called. In this code the timer is called off the bat. So every 30 millaseconds, it checks to see if the page has been scrolled. if it's been scrolled, then it checks to see if we've passed the point on the page where we want to show the hidden content. Then, if that checks true, the actual function then gets called to show the content. (In my case I've just got a console.log print out in there right now.
This seems to be better to me than the other solution because the final function only gets called once per iteration. With the other solution, the final function was being called between 4 and 5 times. That's got to be saving resources. But maybe I'm missing something.
bad idea to capture the scroll event, best to use a timer and every few milliseconds check the scroll position and if in the range you need then execute the necessary code for what you need
Update: in the past few years the best practice is to subscribe to the event and use a throttle avoiding excessive processing https://lodash.com/docs#throttle
Something like this should work:
$(window).scroll(function() {
if (document.body.scrollTop > document.body.scrollHeight * 0.85) {
// flyout
}
});
document.body.scrollTop may not work equally well on all browsers (it actually depends on browser and doctype); so we need to abstract that in a function.
Also, we need to flyout only one time. So we can unbind the event handler after having flyed out.
And we don't want the flyout effect to slow down scrolling, so we will run our flytout function out of the event loop (by using setTimeout()).
Here is the final code:
// we bind the scroll event, with the 'flyout' namespace
// so we can unbind easily
$(window).bind('scroll.flyout', (function() {
// this function is defined only once
// it is private to our event handler
function getScrollTop() {
// if one of these values evaluates to false, this picks the other
return (document.documentElement.scrollTop||document.body.scrollTop);
}
// this is the actual event handler
// it has the getScrollTop() in its scope
return function() {
if (getScrollTop() > (document.body.scrollHeight-$(window).height()) * 0.85) {
// flyout
// out of the event loop
setTimeout(function() {
alert('flyout!');
}, 1);
// unbind the event handler
// so that it's not call anymore
$(this).unbind('scroll.flyout');
}
};
})());
So in the end, only getScrollTop() > document.body.scrollHeight * 0.85 is executed at each scroll event, which is acceptable.
The flyout effect is ran only one time, and after the event has returned, so it won't affect scrolling.
I'd like to do some fancy jQuery stuff when the user scrolls the page. But I have no idea how to tackle this problem, since there is only the scroll() method.
Any ideas?
You can make the scroll() have a time-out that gets overwritten each times the user scrolls. That way, when he stops after a certain amount of milliseconds your script is run, but if he scrolls in the meantime the counter will start over again and the script will wait until he is done scrolling again.
Update:
Because this question got some action again I figured I might as well update it with a jQuery extension that adds a scrollEnd event
// extension:
$.fn.scrollEnd = function(callback, timeout) {
$(this).on('scroll', function(){
var $this = $(this);
if ($this.data('scrollTimeout')) {
clearTimeout($this.data('scrollTimeout'));
}
$this.data('scrollTimeout', setTimeout(callback,timeout));
});
};
// how to call it (with a 1000ms timeout):
$(window).scrollEnd(function(){
alert('stopped scrolling');
}, 1000);
<script src="https://code.jquery.com/jquery-3.5.1.min.js" integrity="sha256-9/aliU8dGd2tb6OSsuzixeV4y/faTqgFtohetphbbj0=" crossorigin="anonymous"></script>
<div style="height: 200vh">
Long div
</div>
Here is a simple example using setTimeout to fire a function when the user stops scrolling:
(function() {
var timer;
$(window).bind('scroll',function () {
clearTimeout(timer);
timer = setTimeout( refresh , 150 );
});
var refresh = function () {
// do stuff
console.log('Stopped Scrolling');
};
})();
The timer is cleared while the scroll event is firing. Once scrolling stops, the refresh function is fired.
Or as a plugin:
$.fn.afterwards = function (event, callback, timeout) {
var self = $(this), delay = timeout || 16;
self.each(function () {
var $t = $(this);
$t.on(event, function(){
if ($t.data(event+'-timeout')) {
clearTimeout($t.data(event+'-timeout'));
}
$t.data(event + '-timeout', setTimeout(function () { callback.apply($t); },delay));
})
});
return this;
};
To fire callback after 100ms of the last scroll event on a div (with namespace):
$('div.mydiv').afterwards('scroll.mynamespace', function(e) {
// do stuff when stops scrolling
$(this).addClass('stopped');
}, 100
);
I use this for scroll and resize.
Here is another more generic solution based on the same ideas mentioned:
var delayedExec = function(after, fn) {
var timer;
return function() {
timer && clearTimeout(timer);
timer = setTimeout(fn, after);
};
};
var scrollStopper = delayedExec(500, function() {
console.log('stopped it');
});
document.getElementById('box').addEventListener('scroll', scrollStopper);
I had the need to implement onScrollEnd event discussed hear as well.
The idea of using timer works for me.
I implement this using JavaScript Module Pattern:
var WindowCustomEventsModule = (function(){
var _scrollEndTimeout = 30;
var _delayedExec = function(callback){
var timer;
return function(){
timer && clearTimeout(timer);
timer = setTimeout(callback, _scrollEndTimeout);
}
};
var onScrollEnd = function(callback) {
window.addEventListener('scroll', _delayedExec(callback), false);
};
return {
onScrollEnd: onScrollEnd
}
})();
// usage example
WindowCustomEventsModule.onScrollEnd(function(){
//
// do stuff
//
});
Hope this will help / inspire someone
Why so complicated? As the documentation points out, this http://jsfiddle.net/x3s7F/9/ works!
$('.frame').scroll(function() {
$('.back').hide().fadeIn(100);
}
http://api.jquery.com/scroll/.
Note: The scroll event on Windows Chrome is differently to all others. You need to scroll fast to get the same as result as in e.g. FF. Look at https://liebdich.biz/back.min.js the "X" function.
Some findings from my how many ms a scroll event test:
Safari, Mac FF, Mac Chrome: ~16ms an event.
Windows FF: ~19ms an event.
Windows Chrome: up to ~130ms an event, when scrolling slow.
Internet Explorer: up to ~110ms an event.
http://jsfiddle.net/TRNCFRMCN/1Lygop32/4/.
There is no such event as 'scrollEnd'. I recommend that you check the value returned by scroll() every once in a while (say, 200ms) using setInterval, and record the delta between the current and the previous value. If the delta becomes zero, you can use it as your event.
There are scrollstart and scrollstop functions that are part of jquery mobile.
Example using scrollstop:
$(document).on("scrollstop",function(){
alert("Stopped scrolling!");
});
Hope this helps someone.
The scrollEnd event is coming. It's currently experimental and is only supported by Firefox. See the Mozilla documentation here - https://developer.mozilla.org/en-US/docs/Web/API/Document/scrollend_event
Once it's supported by more browsers, you can use it like this...
document.onscrollend = (event) => {
console.log('Document scrollend event fired!');
};
I pulled some code out of a quick piece I cobbled together that does this as an example (note that scroll.chain is an object containing two arrays start and end that are containers for the callback functions). Also note that I am using jQuery and underscore here.
$('body').on('scroll', scrollCall);
scrollBind('end', callbackFunction);
scrollBind('start', callbackFunction);
var scrollCall = function(e) {
if (scroll.last === false || (Date.now() - scroll.last) <= 500) {
scroll.last = Date.now();
if (scroll.timeout !== false) {
window.clearTimeout(scroll.timeout);
} else {
_(scroll.chain.start).each(function(f){
f.call(window, {type: 'start'}, e.event);
});
}
scroll.timeout = window.setTimeout(self.scrollCall, 550, {callback: true, event: e});
return;
}
if (e.callback !== undefined) {
_(scroll.chain.end).each(function(f){
f.call(window, {type: 'end'}, e.event);
});
scroll.last = false;
scroll.timeout = false;
}
};
var scrollBind = function(type, func) {
type = type.toLowerCase();
if (_(scroll.chain).has(type)) {
if (_(scroll.chain[type]).indexOf(func) === -1) {
scroll.chain[type].push(func);
return true;
}
return false;
}
return false;
}