Dragging elements WITHOUT jQuery - javascript

I am currently working on an online presentation software. For the sake of this question imagine it as powerpoint or keynote.
I want to be able to add elements to the slide and then drag them around (live), getting the new position, updating the database.
However I want to do this without any use of external libraries or frameworks, including jQuery.
Can anyone point me in a direction for my research? My current ideas to implement this are pretty messy. Especially the live-dragging is what's giving me headaches.
Thanks!
UPDATE!
the elements look something like this:
<div class="textelement"
data-id="528fc9026803fa9d4b03e506"
data-role="Textelement"
style=" left: 50px;
top: 50px;
z-index: 0;
width: 72px;
height: 72px;">
<div class="textnode">slide: 0 textelement: 0</div>
</div>

While HTML5 does provide native drag and drop, this isn't what you asked for. Check out this simple tutorial to accomplish dragging in vanilla JS: http://luke.breuer.com/tutorial/javascript-drag-and-drop-tutorial.aspx

There is great vanilla JS snippet available, but with one problem - when element start dragged on clickable element, it "clicks" on mouseup: see it on http://codepen.io/ekurtovic/pen/LVpvmX
<div class="draggable">
Dont click me, just drag
</div>
<script>
// external js: draggabilly.pkgd.js
var draggie = new Draggabilly('.draggable');
</script>
here is the "plugin": draggabilly
And, here is my independent solution, working by :class: of the element:
(function (document) {
// Enable ECMAScript 5 strict mode within this function:
'use strict';
// Obtain a node list of all elements that have class="draggable":
var draggable = document.getElementsByClassName('draggable'),
draggableCount = draggable.length, // cache the length
i; // iterator placeholder
// This function initializes the drag of an element where an
// event ("mousedown") has occurred:
function startDrag(evt) {
that.preventDefault();
// The element's position is based on its top left corner,
// but the mouse coordinates are inside of it, so we need
// to calculate the positioning difference:
var diffX = evt.clientX - this.offsetLeft,
diffY = evt.clientY - this.offsetTop,
that = this; // "this" refers to the current element,
// let's keep it in cache for later use.
// moveAlong places the current element (referenced by "that")
// according to the current cursor position:
function moveAlong(evt) {
evt.preventDefault();
var left = parseInt(evt.clientX - diffX);
var top = parseInt(evt.clientY - diffY);
// check for screen boundaries
if (top < 0) { top = 0; }
if (left < 0) { left = 0; }
if (top > window.innerHeight-1)
{ top = window.innerHeight-1; }
if (left > window.innerWidth-1)
{ left = window.innerWidth-1; }
// set new position
that.style.left = left + 'px';
that.style.top = top + 'px';
}
// stopDrag removes event listeners from the element,
// thus stopping the drag:
function stopDrag() {
document.removeEventListener('mousemove', moveAlong);
document.removeEventListener('mouseup', stopDrag);
}
document.addEventListener('mouseup', stopDrag);
document.addEventListener('mousemove', moveAlong);
return false;
}
// Now that all the variables and functions are created,
// we can go on and make the elements draggable by assigning
// a "startDrag" function to a "mousedown" event that occurs
// on those elements:
if (draggableCount > 0) for (i = 0; i < draggableCount; i += 1) {
draggable[i].addEventListener('mousedown', startDrag);
}
}(document));

Related

jQuery scroll event: how to determine amount scrolled (scroll delta) in pixels?

I have this event:
$(window).scroll(function(e){
console.log(e);
})
I want to know, how much I have scroll value in pixels, because I think, scroll value depends from window size and screen resolution.
Function parameter e does not contains this information.
I can store $(window).scrollTop() after every scroll and calculate difference, but can I do it differently?
The "scroll value" does not depend on the window size or screen resolution. The "scroll value" is simply the number of pixels scrolled.
However, whether you are able to scroll at all, and the amount you can scroll is based on available real estate for the container and the dimensions of the content within the container (in this case the container is document.documentElement, or document.body for older browsers).
You are correct that the scroll event does not contain this information. It does not provide a delta property to indicate the number of pixels scrolled. This is true for the native scroll event and the jQuery scroll event. This seems like it would be a useful feature to have, similar to how mousewheel events provide properties for X and Y delta.
I do not know, and will not speculate upon, why the powers-that-be did not provide a delta property for scroll, but that is out of scope for this question (feel free to post a separate question about this).
The method you are using of storing scrollTop in a variable and comparing it to the current scrollTop is the best (and only) method I have found. However, you can simplify this a bit by extending jQuery to provide a new custom event, per this article: http://learn.jquery.com/events/event-extensions/
Here is an example extension I created that works with window / document scrolling. It is a custom event called scrolldelta that automatically tracks the X and Y delta (as scrollLeftDelta and scrollTopDelta, respectively). I have not tried it with other elements; leaving this as exercise for the reader. This works in currrent versions of Chrome and Firefox. It uses the trick for getting the sum of document.documentElement.scrollTop and document.body.scrollTop to handle the bug where Chrome updates body.scrollTop instead of documentElement.scrollTop (IE and FF update documentElement.scrollTop; see https://code.google.com/p/chromium/issues/detail?id=2891).
JSFiddle demo: http://jsfiddle.net/tew9zxc1/
Runnable Snippet (scroll down and click Run code snippet):
// custom 'scrolldelta' event extends 'scroll' event
jQuery.event.special.scrolldelta = {
delegateType: "scroll",
bindType: "scroll",
handle: function (event) {
var handleObj = event.handleObj;
var targetData = jQuery.data(event.target);
var ret = null;
var elem = event.target;
var isDoc = elem === document;
var oldTop = targetData.top || 0;
var oldLeft = targetData.left || 0;
targetData.top = isDoc ? elem.documentElement.scrollTop + elem.body.scrollTop : elem.scrollTop;
targetData.left = isDoc ? elem.documentElement.scrollLeft + elem.body.scrollLeft : elem.scrollLeft;
event.scrollTopDelta = targetData.top - oldTop;
event.scrollTop = targetData.top;
event.scrollLeftDelta = targetData.left - oldLeft;
event.scrollLeft = targetData.left;
event.type = handleObj.origType;
ret = handleObj.handler.apply(this, arguments);
event.type = handleObj.type;
return ret;
}
};
// bind to custom 'scrolldelta' event
$(window).on('scrolldelta', function (e) {
var top = e.scrollTop;
var topDelta = e.scrollTopDelta;
var left = e.scrollLeft;
var leftDelta = e.scrollLeftDelta;
// do stuff with the above info; for now just display it to user
var feedbackText = 'scrollTop: ' + top.toString() + 'px (' + (topDelta >= 0 ? '+' : '') + topDelta.toString() + 'px), scrollLeft: ' + left.toString() + 'px (' + (leftDelta >= 0 ? '+' : '') + leftDelta.toString() + 'px)';
document.getElementById('feedback').innerHTML = feedbackText;
});
#content {
/* make window tall enough for vertical scroll */
height: 2000px;
/* make window wide enough for horizontal scroll */
width: 2000px;
/* visualization of scrollable content */
background-color: blue;
}
#feedback {
border:2px solid red;
padding: 4px;
color: black;
position: fixed;
top: 0;
height: 20px;
background-color: #fff;
font-family:'Segoe UI', 'Arial';
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div id='feedback'>scrollTop: 0px, scrollLeft: 0px</div>
<div id='content'></div>
Note that you may want debounce the event depending on what you are doing. You didn't provide very much context in your question, but if you give a better example of what you are actually using this info for we can provide a better answer. (Please show more of your code, and how you are using the "scroll value").
To detemine how many pixels were scrolled you have to keep in mind that the scroll event gets fired almost every pixel that you move. The way to accomplish it is to save the previous scrolled value and compare that in a timeout. Like this:
var scrollValue = 0;
var scrollTimeout = false
$(window).scroll(function(event){
/* Clear it so the function only triggers when scroll events have stopped firing*/
clearTimeout(scrollTimeout);
/* Set it so it fires after a second, but gets cleared after a new triggered event*/
scrollTimeout = setTimeout(function(){
var scrolled = $(document).scrollTop() - scrollValue;
scrollValue = $(document).scrollTop();
alert("The value scrolled was " + scrolled);
}, 1000);
});
This way you will get the amount of scrolled a second after scrolling (this is adjustable but you have to keep in mind that the smooth scrolling that is so prevalent today has some run-out time and you dont want to trigger before a full stop).
The other way to do this? Yes, possible, with jQuery Mobile
I do not appreciate this solution, because it is necessary to include heavy jQuery mobile. Solution:
var diff, top = 0;
$(document).on("scrollstart",function () {
// event fired when scrolling is started
top = $(window).scrollTop();
});
$(document).on("scrollstop",function () {
// event fired when scrolling is stopped
diff = Math.abs($(window).scrollTop() - top);
});
To reduce the used processing power by adding a timer to a Jquery scroll method is probably not a great idea. The visual effect is indeed quite bad.
The whole web browsing experience could be made much better by hiding the scrolling element just when the scroll begins and making it slide in (at the right position) some time after. The scrolling even can be checked with a delay too.
This solution works great.
$(document).ready(function() {
var element = $('.movable_div'),
originalY = element.offset().top;
element.css('position', 'relative');
$(window).on('scroll', function(event) {
var scrollTop = $(window).scrollTop();
element.hide();
element.stop(false, false).animate({
top: scrollTop < originalY
? 0
: scrollTop - originalY + 35
}, 2000,function(){element.slideDown(500,"swing");});
});
});
Live demo here

Synchronized scrolling using jQuery?

I am trying to implement synchronized scrolling for two DIV with the following code.
DEMO
$(document).ready(function() {
$("#div1").scroll(function () {
$("#div2").scrollTop($("#div1").scrollTop());
});
$("#div2").scroll(function () {
$("#div1").scrollTop($("#div2").scrollTop());
});
});
#div1 and #div2 is having the very same content but different sizes, say
#div1 {
height : 800px;
width: 600px;
}
#div1 {
height : 400px;
width: 200px;
}
With this code, I am facing two issues.
1) Scrolling is not well synchronized, since the divs are of different sizes. I know, this is because, I am directly setting the scrollTop value. I need to find the percentage of scrolled content and calculate corresponding scrollTop value for the other div. I am not sure, how to find the actual height and current scroll position.
2) This issue is only found in firefox. In firefox, scrolling is not smooth as in other browsers. I think this because the above code is creating a infinite loop of scroll events.
I am not sure, why this is only happening with firefox. Is there any way to find the source of scroll event, so that I can resolve this issue.
Any help would be greatly appreciated.
You can use element.scrollTop / (element.scrollHeight - element.offsetHeight) to get the percentage (it'll be a value between 0 and 1). So you can multiply the other element's (.scrollHeight - .offsetHeight) by this value for proportional scrolling.
To avoid triggering the listeners in a loop you could temporarily unbind the listener, set the scrollTop and rebind again.
var $divs = $('#div1, #div2');
var sync = function(e){
var $other = $divs.not(this).off('scroll'), other = $other.get(0);
var percentage = this.scrollTop / (this.scrollHeight - this.offsetHeight);
other.scrollTop = percentage * (other.scrollHeight - other.offsetHeight);
// Firefox workaround. Rebinding without delay isn't enough.
setTimeout( function(){ $other.on('scroll', sync ); },10);
}
$divs.on( 'scroll', sync);
http://jsfiddle.net/b75KZ/5/
Runs like clockwork (see DEMO)
$(document).ready(function(){
var master = "div1"; // this is id div
var slave = "div2"; // this is other id div
var master_tmp;
var slave_tmp;
var timer;
var sync = function ()
{
if($(this).attr('id') == slave)
{
master_tmp = master;
slave_tmp = slave;
master = slave;
slave = master_tmp;
}
$("#" + slave).unbind("scroll");
var percentage = this.scrollTop / (this.scrollHeight - this.offsetHeight);
var x = percentage * ($("#" + slave).get(0).scrollHeight - $("#" + slave).get(0).offsetHeight);
$("#" + slave).scrollTop(x);
if(typeof(timer) !== 'undefind')
clearTimeout(timer);
timer = setTimeout(function(){ $("#" + slave).scroll(sync) }, 200)
}
$('#' + master + ', #' + slave).scroll(sync);
});
This is what I'm using. Just call the syncScroll(...) function with the two elements you want to synchronize. I found pawel's solution had issues with continuing to slowly scroll after the mouse or trackpad was actually done with the operation.
See working example here.
// Sync up our elements.
syncScroll($('.scroll-elem-1'), $('.scroll-elem-2'));
/***
* Synchronize Scroll
* Synchronizes the vertical scrolling of two elements.
* The elements can have different content heights.
*
* #param $el1 {Object}
* Native DOM element or jQuery selector.
* First element to sync.
* #param $el2 {Object}
* Native DOM element or jQuery selector.
* Second element to sync.
*/
function syncScroll(el1, el2) {
var $el1 = $(el1);
var $el2 = $(el2);
// Lets us know when a scroll is organic
// or forced from the synced element.
var forcedScroll = false;
// Catch our elements' scroll events and
// syncronize the related element.
$el1.scroll(function() { performScroll($el1, $el2); });
$el2.scroll(function() { performScroll($el2, $el1); });
// Perform the scroll of the synced element
// based on the scrolled element.
function performScroll($scrolled, $toScroll) {
if (forcedScroll) return (forcedScroll = false);
var percent = ($scrolled.scrollTop() /
($scrolled[0].scrollHeight - $scrolled.outerHeight())) * 100;
setScrollTopFromPercent($toScroll, percent);
}
// Scroll to a position in the given
// element based on a percent.
function setScrollTopFromPercent($el, percent) {
var scrollTopPos = (percent / 100) *
($el[0].scrollHeight - $el.outerHeight());
forcedScroll = true;
$el.scrollTop(scrollTopPos);
}
}
If the divs are of equal sizes then this code below is a simple way to scroll them synchronously:
scroll_all_blocks: function(e) {
var scrollLeft = $(e.target)[0].scrollLeft;
var len = $('.scroll_class').length;
for (var i = 0; i < len; i++)
{
$('.scroll_class')[i].scrollLeft = scrollLeft;
}
}
Here im using horizontal scroll, but you can use scrollTop here instead. This function is call on scroll event on the div, so the e will have access to the event object.
Secondly, you can simply have the ratio of corresponding sizes of the divs calculated to apply in this line $('.scroll_class')[i].scrollLeft = scrollLeft;
I solved the sync scrolling loop problem by setting the scroll percentage to fixed-point notation: percent.toFixed(0), with 0 as the parameter. This prevents mismatched fractional scrolling heights between the two synced elements, which are constantly trying to "catch up" with each other. This code will let them catch up after at most a single extra step (i.e., the second element may continue to scroll an extra pixel after the user stops scrolling). Not a perfect solution or the most sophisticated, but certainly the simplest I could find.
var left = document.getElementById('left');
var right = document.getElementById('right');
var el2;
var percentage = function(el) { return (el.scrollTop / (el.scrollHeight - el.offsetHeight)) };
function syncScroll(el1) {
el1.getAttribute('id') === 'left' ? el2 = right : el2 = left;
el2.scrollTo( 0, (percentage(el1) * (el2.scrollHeight - el2.offsetHeight)).toFixed(0) ); // toFixed(0) prevents scrolling feedback loop
}
document.getElementById('left').addEventListener('scroll',function() {
syncScroll(this);
});
document.getElementById('right').addEventListener('scroll',function() {
syncScroll(this);
});
I like pawel's clean solution but it lacks something I need and has a strange scrolling bug where it continues to scroll and my plugin will work on multiple containers not just two.
http://www.xtf.dk/2015/12/jquery-plugin-synchronize-scroll.html
Example & demo: http://trunk.xtf.dk/Project/ScrollSync/
Plugin: http://trunk.xtf.dk/Project/ScrollSync/jquery.scrollSync.js
$('.scrollable').scrollSync();
If you don't want proportional scrolling, but rather to scroll an equal amount of pixels on each field, you could add the value of change to the current value of the field you're binding the scroll-event to.
Let's say that #left is the small field, and #right is the bigger field.
var oldRst = 0;
$('#right').on('scroll', function () {
l = $('#left');
var lst = l.scrollTop();
var rst = $(this).scrollTop();
l.scrollTop(lst+(rst-oldRst)); // <-- like this
oldRst = rst;
});
https://jsfiddle.net/vuvgc0a8/1/
By adding the value of change, and not just setting it equal to #right's scrollTop(), you can scroll up or down in the small field, regardless of its scrollTop() being less than the bigger field. An example of this is a user page on Facebook.
This is what I needed when I came here, so I thought I'd share.
From the pawel solution (first answer).
For the horizzontal synchronized scrolling using jQuery this is the solution:
var $divs = $('#div1, #div2'); //only 2 divs
var sync = function(e){
var $other = $divs.not(this).off('scroll');
var other = $other.get(0);
var percentage = this.scrollLeft / (this.scrollWidth - this.offsetWidth);
other.scrollLeft = percentage * (other.scrollWidth - other.offsetWidth);
setTimeout( function(){ $other.on('scroll', sync ); },10);
}
$divs.on('scroll', sync);
JSFiddle
An other solution for multiple horizontally synchronized divs is this, but it works for divs with same width.
var $divs = $('#div1, #div2, #div3'); //multiple divs
var sync = function (e) {
var me = $(this);
var $other = $divs.not(me).off('scroll');
$divs.not(me).each(function (index) {
$(this).scrollLeft(me.scrollLeft());
});
setTimeout(function () {
$other.on('scroll', sync);
}, 10);
}
$divs.on('scroll', sync);
NB: Only for divs with same width
JSFiddle

without jquery i need to find out if the mouse is over an element, not determine when it becomes over (in case it doesn't move to trigger onmouseover)

without jquery
basically what I am looking for is the ability to see if the mouse is over a div when a countdown finishes
if the user is over the div then perform action for that div
onmouseover only triggers when the mouse crosses the threshold of the div, if the mouse hasn't moved it wouldn't trigger, so that wouldn't work
I need to determine if the mouse is currently over a div at a specific point in time, if it has moved or not from the starting point
all of my hunting has only found onmousover, and nothing to see if the mouse just happens to be there to begin with
I don't have the javascript skills to determine overall coords of div, then map mouse coords and see if it fits there... which is what I believe I need to do
After reading the second answer (the one with millions of a elements) on this SO question, I've came up with this method works without moving the mouse on page load, without involving millions of elements.
HTML
<div id=t></div>
CSS
#t {
/* for illustrative purposes */
width: 10em;
height: 5em;
background-color: #0af;
}
#t:hover {
border-top-style: hidden;
}
JavaScript
document.addEventListener('click', function () {
var c = window.getComputedStyle(document.getElementById('t')).getPropertyValue('border-top-style');
if (c === 'hidden') {
alert('Mouse in box');
} else {
alert('Mouse not in box');
}
}, false);
As stated earlier, bind to the finish event of your countdown instead of the click event on the document.
You may also use any CSS style that's changed on :hover, I chose border-top-style as it is conspicuous. If you're using a border, choose something else.
Here's a jsFiddle.
set a flag to true onmouseover and to false onmouseleave. when countdown finishes if flag is true then it is over element.
HTML
<div id="div-name">the section of the code i am working with has a countdown timer, when it reaches 0 i need to know if the mouse is over a specific box</div>
<button id="notification" onclick="javascript: letsCountIt(5);">click to start countdown</button>
JS
window.ev = false;
document.getElementById('div-name').onmouseover = function () {
window.ev = true;
console.log(window.ev);
}
document.getElementById('div-name').onmouseout = function () {
window.ev = false;
console.log(window.ev);
}
window.letsCountIt = function (cdtimer) {
cdtimer--;
document.getElementById('notification').innerHTML = cdtimer;
if (cdtimer == 0) {
if (window.ev === true) {
alert('over');
} else {
alert('not over');
}
} else {
setTimeout(function(){letsCountIt(cdtimer);}, 1000);
}
}
Look into document.elementFromPoint . When you pass an x,y to elementFromPoint, it will return whatever element (or <body>, if no other specific element) is at that point. You can easily check if this element is the element you want.
The problem then is finding out what point your mouse is at. How to get the mouse position without events (without moving the mouse)? seems to say - don't. At least use mouseMove to track the cursor. The linked question gives examples of how to do so. (Look to the lower scoring answers, as the higher ones only got points for being snarky.)
Just want to say that, I think jQuery's mouseenter and mouseleave events would make this a lot easier, but if you can't use them, maybe this will help you.
Depending on how your page is laid out, this may not be too difficult. You can get the position of your element using the following. Quoting from another answer
element.offsetLeft and element.offsetTop are the pure javascript
properties for finding an element's position with respect to its
offsetParent; being the nearest parent element with a position of
relative or absolute
So, if your element is positioned relatively to the body, so far so good (We don't need to adjust anything).
Now, if we attach an event to the document mousemove event, we can get the current coordinates of the mouse:
document.addEventListener('mousemove', function (e) {
var x = e.clientX;
var y = e.clientY;
}, false);
Now we just need to determine if the mouse falls within the element. To do that we need the height and width of the element. Quoting from another answer
You should use the .offsetWidth and .offsetHeight properties. Note
they belong to the element, not .style.
For example:
var element = document.getElementById('element');
var height = element.offsetHeight;
var width = element.offsetWidth;
Now we have all the information we need, and just need to determine if the mouse falls within the element. We might use something like this:
var onmove = function(e) {
var minX = element.offsetLeft;
var maxX = minX + element.offsetWidth;
var minY = element.offsetTop;
var maxY = minY + element.offsetHeight;
if(e.clientX >= minX && e.clientX <= maxX)
//good horizontally
if(e.clientY >= minY && e.clientY <= maxY)
//good vertically
}
This code works, but the mouse has to be moved once after page load.
var coords;
var getMouseCoordinates = function (e) {
'use strict';
return {
x: e.clientX,
y: e.clientY
};
};
document.addEventListener('mousemove', function (e) {
coords = getMouseCoordinates(e);
}, false);
document.addEventListener('click', function () {
var divCoords = document.getElementById('t').getBoundingClientRect();
if (coords.x >= divCoords.left && coords.x <= divCoords.right && coords.y >= divCoords.top && coords.y <= divCoords.bottom) {
alert('Mouse in box');
} else {
alert('Mouse not in box');
}
}, false);
You wouldn't bind to the click event of document, but rather the finish event of your countdown.
Here's an example. Try clicking in the output window.
You don't need any coordinates or mouse events, if you know a selector for that element:
if (document.querySelector('#elementSelector:hover')) {
alert('I like it when you touch me!');
}

draggable box width glitch

Usually I prefer to write my own solutions for trivial problems because generally plugins add a lot of unneeded functionality and increase your project in size. Size makes a page slower and a 30k difference (compared to jquery draggable) in a 100k pageviews / day website makes a big difference in the bill. I already use jquery and I think that's all I need for now, so please, don't tell me to use another plugin or framework to drag things around.
Whit that in mind I wrote the following code, to allow a box to be draggable around. The code works just fine (any tip about the code itself will be great appreciate), but I got a small little glitch.
When I drag the box to the browser right edge limit, a horizontal scroll bar appears, the window width gets bigger because of the box. The desirable behavior is to see no horizontal scroll bar, but allow to put part of the box outside the window area, like a windows window do.
Any tips?
CSS:
.draggable {
position: absolute;
cursor: move;
border: 1px solid black;
}
Javascript:
$(document).ready(function() {
var x = 0;
var y = 0;
$("#d").live("mousedown", function() {
var element = $(this);
$(document).mousemove(function(e) {
var x_movement = 0;
var y_movement = 0;
if (x == e.pageX || x == 0) {
x = e.pageX;
} else {
x_movement = e.pageX - x;
x = e.pageX;
}
if (y == e.pageY || y == 0) {
y = e.pageY;
} else {
y_movement = e.pageY - y;
y = e.pageY;
}
var left = parseFloat(element.css("left")) + x_movement;
element.css("left", left);
var top = parseFloat(element.css("top")) + y_movement;
element.css("top", top);
return false;
});
});
$(document).mouseup(function() {
x = 0;
y = 0;
$(document).unbind("mousemove");
});
});​
HTML:
<div id="d" style="width: 100px; left: 0px; height: 100px; top: 0px;" class="draggable">a</div>
For a simple solution, you could just add some CSS to the draggable object's container to prevent the scrollbars.
body { overflow: hidden; }
jsFiddle: http://jsfiddle.net/F894P/
Instead of this :
$("#d").live("mousedown", function () {
// your code here
}); // live
try this :
$("body").on("mousedown","#d", function(){
// your code here
$("#parent_container").css({"overflow-x":"hidden"});
// or $("body").css({"overflow-x":"hidden"});
}); // on
Where #parent_container is where your draggable object is.
You should be using jQuery 1.7+
As of jQuery 1.7, the .live() method is deprecated. Use .on() to attach event handlers. Users of older versions of jQuery should use .delegate() in preference to .live().

Prevent scrolling of parent element when inner element scroll position reaches top/bottom?

I have a little "floating tool box" - a div with position:fixed; overflow:auto.
Works just fine.
But when scrolling inside that box (with the mouse wheel) and reaching the bottom OR top, the parent element "takes over" the "scroll request" : The document behind the tool box scrolls.
- Which is annoying and not what the user "asked for".
I'm using jQuery and thought I could stop this behaviour with event.stoppropagation():
$("#toolBox").scroll( function(event){ event.stoppropagation() });
It does enter the function, but still, propagation happens anyway (the document scrolls)
- It's surprisingly hard to search for this topic on SO (and Google), so I have to ask:
How to prevent propagation / bubbling of the scroll-event ?
Edit:
Working solution thanks to amustill (and Brandon Aaron for the mousewheel-plugin here:
https://github.com/brandonaaron/jquery-mousewheel/raw/master/jquery.mousewheel.js
$(".ToolPage").bind('mousewheel', function(e, d)
var t = $(this);
if (d > 0 && t.scrollTop() === 0) {
e.preventDefault();
}
else {
if (d < 0 && (t.scrollTop() == t.get(0).scrollHeight - t.innerHeight())) {
e.preventDefault();
}
}
});
I am adding this answer for completeness because the accepted answer by #amustill does not correctly solve the problem in Internet Explorer. Please see the comments in my original post for details. In addition, this solution does not require any plugins - only jQuery.
In essence, the code works by handling the mousewheel event. Each such event contains a wheelDelta equal to the number of px which it is going to move the scrollable area to. If this value is >0, then we are scrolling up. If the wheelDelta is <0 then we are scrolling down.
FireFox: FireFox uses DOMMouseScroll as the event, and populates originalEvent.detail, whose +/- is reversed from what is described above. It generally returns intervals of 3, while other browsers return scrolling in intervals of 120 (at least on my machine). To correct, we simply detect it and multiply by -40 to normalize.
#amustill's answer works by canceling the event if the <div>'s scrollable area is already either at the top or the bottom maximum position. However, Internet Explorer disregards the canceled event in situations where the delta is larger than the remaining scrollable space.
In other words, if you have a 200px tall <div> containing 500px of scrollable content, and the current scrollTop is 400, a mousewheel event which tells the browser to scroll 120px further will result in both the <div> and the <body> scrolling, because 400 + 120 > 500.
So - to solve the problem, we have to do something slightly different, as shown below:
The requisite jQuery code is:
$(document).on('DOMMouseScroll mousewheel', '.Scrollable', function(ev) {
var $this = $(this),
scrollTop = this.scrollTop,
scrollHeight = this.scrollHeight,
height = $this.innerHeight(),
delta = (ev.type == 'DOMMouseScroll' ?
ev.originalEvent.detail * -40 :
ev.originalEvent.wheelDelta),
up = delta > 0;
var prevent = function() {
ev.stopPropagation();
ev.preventDefault();
ev.returnValue = false;
return false;
}
if (!up && -delta > scrollHeight - height - scrollTop) {
// Scrolling down, but this will take us past the bottom.
$this.scrollTop(scrollHeight);
return prevent();
} else if (up && delta > scrollTop) {
// Scrolling up, but this will take us past the top.
$this.scrollTop(0);
return prevent();
}
});
In essence, this code cancels any scrolling event which would create the unwanted edge condition, then uses jQuery to set the scrollTop of the <div> to either the maximum or minimum value, depending on which direction the mousewheel event was requesting.
Because the event is canceled entirely in either case, it never propagates to the body at all, and therefore solves the issue in IE, as well as all of the other browsers.
I have also put up a working example on jsFiddle.
All the solutions given in this thread don't mention an existing - and native - way to solve this problem without reordering DOM and/or using event preventing tricks. But there's a good reason: this way is proprietary - and available on MS web platform only. Quoting MSDN:
-ms-scroll-chaining property - specifies the scrolling behavior that occurs when a user hits the scroll limit during a manipulation. Property values:
chained - Initial value. The nearest scrollable parent element begins scrolling when the user hits a scroll limit during a manipulation. No bounce effect is shown.
none - A bounce effect is shown when the user hits a scroll limit during a manipulation.
Granted, this property is supported on IE10+/Edge only. Still, here's a telling quote:
To give you a sense of how popular preventing scroll chaining may be,
according to my quick http-archive search "-ms-scroll-chaining: none"
is used in 0.4% of top 300K pages despite being limited in
functionality and only supported on IE/Edge.
And now good news, everyone! Starting from Chrome 63, we finally have a native cure for Blink-based platforms too - and that's both Chrome (obviously) and Android WebView (soon).
Quoting the introducing article:
The overscroll-behavior property is a new CSS feature that controls
the behavior of what happens when you over-scroll a container
(including the page itself). You can use it to cancel scroll chaining,
disable/customize the pull-to-refresh action, disable rubberbanding
effects on iOS (when Safari implements overscroll-behavior), and more.[...]
The property takes three possible values:
auto - Default. Scrolls that originate on the element may propagate to
ancestor elements.
contain - prevents scroll chaining. Scrolls do not
propagate to ancestors but local effects within the node are shown.
For example, the overscroll glow effect on Android or the
rubberbanding effect on iOS which notifies the user when they've hit a
scroll boundary. Note: using overscroll-behavior: contain on the html
element prevents overscroll navigation actions.
none - same as contain but it also prevents overscroll effects within the node itself (e.g. Android overscroll glow or iOS rubberbanding).
[...] The best part is that using overscroll-behavior does not adversely
affect page performance like the hacks mentioned in the intro!
Here's this feature in action. And here's corresponding CSS Module document.
UPDATE: Firefox, since version 59, has joined the club, and MS Edge is expected to implement this feature in version 18. Here's the corresponding caniusage.
UPDATE 2: And now (Oct, 2022) Safari officially joined the club: since 16.0 version, overscroll-behavior is no longer behind the feature flag.
It's possible with the use of Brandon Aaron's Mousewheel plugin.
Here's a demo: http://jsbin.com/jivutakama/edit?html,js,output
$(function() {
var toolbox = $('#toolbox'),
height = toolbox.height(),
scrollHeight = toolbox.get(0).scrollHeight;
toolbox.bind('mousewheel', function(e, d) {
if((this.scrollTop === (scrollHeight - height) && d < 0) || (this.scrollTop === 0 && d > 0)) {
e.preventDefault();
}
});
});
I know it's quite an old question, but since this is one of top results in google... I had to somehow cancel scroll bubbling without jQuery and this code works for me:
function preventDefault(e) {
e = e || window.event;
if (e.preventDefault)
e.preventDefault();
e.returnValue = false;
}
document.getElementById('a').onmousewheel = function(e) {
document.getElementById('a').scrollTop -= e. wheelDeltaY;
preventDefault(e);
}
EDIT: CodePen example
For AngularJS, I defined the following directive:
module.directive('isolateScrolling', function () {
return {
restrict: 'A',
link: function (scope, element, attr) {
element.bind('DOMMouseScroll', function (e) {
if (e.detail > 0 && this.clientHeight + this.scrollTop == this.scrollHeight) {
this.scrollTop = this.scrollHeight - this.clientHeight;
e.stopPropagation();
e.preventDefault();
return false;
}
else if (e.detail < 0 && this.scrollTop <= 0) {
this.scrollTop = 0;
e.stopPropagation();
e.preventDefault();
return false;
}
});
element.bind('mousewheel', function (e) {
if (e.deltaY > 0 && this.clientHeight + this.scrollTop >= this.scrollHeight) {
this.scrollTop = this.scrollHeight - this.clientHeight;
e.stopPropagation();
e.preventDefault();
return false;
}
else if (e.deltaY < 0 && this.scrollTop <= 0) {
this.scrollTop = 0;
e.stopPropagation();
e.preventDefault();
return false;
}
return true;
});
}
};
});
And then added it to the scrollable element (the dropdown-menu ul):
<div class="dropdown">
<button type="button" class="btn dropdown-toggle">Rename <span class="caret"></span></button>
<ul class="dropdown-menu" isolate-scrolling>
<li ng-repeat="s in savedSettings | objectToArray | orderBy:'name' track by s.name">
<a ng-click="renameSettings(s.name)">{{s.name}}</a>
</li>
</ul>
</div>
Tested on Chrome and Firefox. Chrome's smooth scrolling defeats this hack when a large mousewheel movement is made near (but not at) the top or bottom of the scroll region.
There are tons of questions like this out there, with many answers, but I could not find a satisfactory solution that did not involve events, scripts, plugins, etc. I wanted to keep it straight in HTML and CSS. I finally found a solution that worked, although it involved restructuring the markup to break the event chain.
1. Basic problem
Scrolling input (i.e.: mousewheel) applied to the modal element will spill over into an ancestor element and scroll it in the same direction, if some such element is scrollable:
(All examples are meant to be viewed on desktop resolutions)
https://jsfiddle.net/ybkbg26c/5/
HTML:
<div id="parent">
<div id="modal">
This text is pretty long here. Hope fully, we will get some scroll bars.
</div>
</div>
CSS:
#modal {
position: absolute;
height: 100px;
width: 100px;
top: 20%;
left: 20%;
overflow-y: scroll;
}
#parent {
height: 4000px;
}
2. No parent scroll on modal scroll
The reason why the ancestor ends up scrolling is because the scroll event bubbles and some element on the chain is able to handle it. A way to stop that is to make sure none of the elements on the chain know how to handle the scroll. In terms of our example, we can refactor the tree to move the modal out of the parent element. For obscure reasons, it is not enough to keep the parent and the modal DOM siblings; the parent must be wrapped by another element that establishes a new stacking context. An absolutely positioned wrapper around the parent can do the trick.
The result we get is that as long as the modal receives the scroll event, the event will not bubble to the "parent" element.
It should typically be possible to redesign the DOM tree to support this behavior without affecting what the end user sees.
https://jsfiddle.net/0bqq31Lv/3/
HTML:
<div id="context">
<div id="parent">
</div>
</div>
<div id="modal">
This text is pretty long here. Hope fully, we will get some scroll bars.
</div>
CSS (new only):
#context {
position: absolute;
overflow-y: scroll;
top: 0;
bottom: 0;
left: 0;
right: 0;
}
3. No scroll anywhere except in modal while it is up
The solution above still allows the parent to receive scroll events, as long as they are not intercepted by the modal window (i.e. if triggered by mousewheel while the cursor is not over the modal). This is sometimes undesirable and we may want to forbid all background scrolling while the modal is up. To do that, we need to insert an extra stacking context that spans the whole viewport behind the modal. We can do that by displaying an absolutely positioned overlay, which can be fully transparent if necessary (but not visibility:hidden).
https://jsfiddle.net/0bqq31Lv/2/
HTML:
<div id="context">
<div id="parent">
</div>
</div>
<div id="overlay">
</div>
<div id="modal">
This text is pretty long here. Hope fully, we will get some scroll bars.
</div>
CSS (new on top of #2):
#overlay {
background-color: transparent;
position: absolute;
top: 0;
bottom: 0;
left: 0;
right: 0;
}
Here's a plain JavaScript version:
function scroll(e) {
var delta = (e.type === "mousewheel") ? e.wheelDelta : e.detail * -40;
if (delta < 0 && (this.scrollHeight - this.offsetHeight - this.scrollTop) <= 0) {
this.scrollTop = this.scrollHeight;
e.preventDefault();
} else if (delta > 0 && delta > this.scrollTop) {
this.scrollTop = 0;
e.preventDefault();
}
}
document.querySelectorAll(".scroller").addEventListener("mousewheel", scroll);
document.querySelectorAll(".scroller").addEventListener("DOMMouseScroll", scroll);
As variant, to avoid performance issues with scroll or mousewheel handling, you can use code like below:
css:
body.noscroll {
overflow: hidden;
}
.scrollable {
max-height: 200px;
overflow-y: scroll;
border: 1px solid #ccc;
}
html:
<div class="scrollable">
...A bunch of items to make the div scroll...
</div>
...A bunch of text to make the body scroll...
js:
var $document = $(document),
$body = $('body'),
$scrolable = $('.scrollable');
$scrolable.on({
'mouseenter': function () {
// add hack class to prevent workspace scroll when scroll outside
$body.addClass('noscroll');
},
'mouseleave': function () {
// remove hack class to allow scroll
$body.removeClass('noscroll');
}
});
Example of work: http://jsbin.com/damuwinarata/4
Angular JS Directive
I had to wrap an angular directive. The following is a Mashup of the other answers here. tested on Chrome and Internet Explorer 11.
var app = angular.module('myApp');
app.directive("preventParentScroll", function () {
return {
restrict: "A",
scope: false,
link: function (scope, elm, attr) {
elm.bind('mousewheel', onMouseWheel);
function onMouseWheel(e) {
elm[0].scrollTop -= (e.wheelDeltaY || (e.originalEvent && (e.originalEvent.wheelDeltaY || e.originalEvent.wheelDelta)) || e.wheelDelta || 0);
e.stopPropagation();
e.preventDefault();
e.returnValue = false;
}
}
}
});
Usage
<div prevent-parent-scroll>
...
</div>
Hopes this helps the next person that gets here from a Google search.
Using native element scroll properties with the delta value from the mousewheel plugin:
$elem.on('mousewheel', function (e, delta) {
// Restricts mouse scrolling to the scrolling range of this element.
if (
this.scrollTop < 1 && delta > 0 ||
(this.clientHeight + this.scrollTop) === this.scrollHeight && delta < 0
) {
e.preventDefault();
}
});
In case someone is still looking for a solution for this, the following plugin does the job http://mohammadyounes.github.io/jquery-scrollLock/
It fully addresses the issue of locking mouse wheel scroll inside a given container, preventing it from propagating to parent element.
It does not change wheel scrolling speed, user experience will not be affected. and you get the same behavior regardless of the OS mouse wheel vertical scrolling speed (On Windows it can be set to one screen or one line up to 100 lines per notch).
Demo: http://mohammadyounes.github.io/jquery-scrollLock/example/
Source: https://github.com/MohammadYounes/jquery-scrollLock
You can achieve this outcome with CSS, ie
.isolate-scrolling {
overscroll-behavior: contain;
}
This will only scroll the parent container if your mouse leaves the child element to the parent.
amustill's answer as a knockout handler:
ko.bindingHandlers.preventParentScroll = {
init: function (element, valueAccessor, allBindingsAccessor, context) {
$(element).mousewheel(function (e, d) {
var t = $(this);
if (d > 0 && t.scrollTop() === 0) {
e.preventDefault();
}
else {
if (d < 0 && (t.scrollTop() == t.get(0).scrollHeight - t.innerHeight())) {
e.preventDefault();
}
}
});
}
};
the method above is not that natural, after some googling I find a more nice solution , and no need of jQuery. see [1] and demo [2].
var element = document.getElementById('uf-notice-ul');
var isMacWebkit = (navigator.userAgent.indexOf("Macintosh") !== -1 &&
navigator.userAgent.indexOf("WebKit") !== -1);
var isFirefox = (navigator.userAgent.indexOf("firefox") !== -1);
element.onwheel = wheelHandler; // Future browsers
element.onmousewheel = wheelHandler; // Most current browsers
if (isFirefox) {
element.scrollTop = 0;
element.addEventListener("DOMMouseScroll", wheelHandler, false);
}
// prevent from scrolling parrent elements
function wheelHandler(event) {
var e = event || window.event; // Standard or IE event object
// Extract the amount of rotation from the event object, looking
// for properties of a wheel event object, a mousewheel event object
// (in both its 2D and 1D forms), and the Firefox DOMMouseScroll event.
// Scale the deltas so that one "click" toward the screen is 30 pixels.
// If future browsers fire both "wheel" and "mousewheel" for the same
// event, we'll end up double-counting it here. Hopefully, however,
// cancelling the wheel event will prevent generation of mousewheel.
var deltaX = e.deltaX * -30 || // wheel event
e.wheelDeltaX / 4 || // mousewheel
0; // property not defined
var deltaY = e.deltaY * -30 || // wheel event
e.wheelDeltaY / 4 || // mousewheel event in Webkit
(e.wheelDeltaY === undefined && // if there is no 2D property then
e.wheelDelta / 4) || // use the 1D wheel property
e.detail * -10 || // Firefox DOMMouseScroll event
0; // property not defined
// Most browsers generate one event with delta 120 per mousewheel click.
// On Macs, however, the mousewheels seem to be velocity-sensitive and
// the delta values are often larger multiples of 120, at
// least with the Apple Mouse. Use browser-testing to defeat this.
if (isMacWebkit) {
deltaX /= 30;
deltaY /= 30;
}
e.currentTarget.scrollTop -= deltaY;
// If we ever get a mousewheel or wheel event in (a future version of)
// Firefox, then we don't need DOMMouseScroll anymore.
if (isFirefox && e.type !== "DOMMouseScroll") {
element.removeEventListener("DOMMouseScroll", wheelHandler, false);
}
// Don't let this event bubble. Prevent any default action.
// This stops the browser from using the mousewheel event to scroll
// the document. Hopefully calling preventDefault() on a wheel event
// will also prevent the generation of a mousewheel event for the
// same rotation.
if (e.preventDefault) e.preventDefault();
if (e.stopPropagation) e.stopPropagation();
e.cancelBubble = true; // IE events
e.returnValue = false; // IE events
return false;
}
[1] https://dimakuzmich.wordpress.com/2013/07/16/prevent-scrolling-of-parent-element-with-javascript/
[2] http://jsfiddle.net/dima_k/5mPkB/1/
This actually works in AngularJS.
Tested on Chrome and Firefox.
.directive('stopScroll', function () {
return {
restrict: 'A',
link: function (scope, element, attr) {
element.bind('mousewheel', function (e) {
var $this = $(this),
scrollTop = this.scrollTop,
scrollHeight = this.scrollHeight,
height = $this.height(),
delta = (e.type == 'DOMMouseScroll' ?
e.originalEvent.detail * -40 :
e.originalEvent.wheelDelta),
up = delta > 0;
var prevent = function() {
e.stopPropagation();
e.preventDefault();
e.returnValue = false;
return false;
};
if (!up && -delta > scrollHeight - height - scrollTop) {
// Scrolling down, but this will take us past the bottom.
$this.scrollTop(scrollHeight);
return prevent();
} else if (up && delta > scrollTop) {
// Scrolling up, but this will take us past the top.
$this.scrollTop(0);
return prevent();
}
});
}
};
})
my jQuery plugin:
$('.child').dontScrollParent();
$.fn.dontScrollParent = function()
{
this.bind('mousewheel DOMMouseScroll',function(e)
{
var delta = e.originalEvent.wheelDelta || -e.originalEvent.detail;
if (delta > 0 && $(this).scrollTop() <= 0)
return false;
if (delta < 0 && $(this).scrollTop() >= this.scrollHeight - $(this).height())
return false;
return true;
});
}
I have a similar situation and here's how i solved it:
All my scrollable elements get the class scrollable.
$(document).on('wheel', '.scrollable', function(evt) {
var offsetTop = this.scrollTop + parseInt(evt.originalEvent.deltaY, 10);
var offsetBottom = this.scrollHeight - this.getBoundingClientRect().height - offsetTop;
if (offsetTop < 0 || offsetBottom < 0) {
evt.preventDefault();
} else {
evt.stopImmediatePropagation();
}
});
stopImmediatePropagation() makes sure not to scroll parent scrollable area from scrollable child area.
Here's a vanilla JS implementation of it:
http://jsbin.com/lugim/2/edit?js,output
New web dev here. This worked like a charm for me on both IE and Chrome.
static preventScrollPropagation(e: HTMLElement) {
e.onmousewheel = (ev) => {
var preventScroll = false;
var isScrollingDown = ev.wheelDelta < 0;
if (isScrollingDown) {
var isAtBottom = e.scrollTop + e.clientHeight == e.scrollHeight;
if (isAtBottom) {
preventScroll = true;
}
} else {
var isAtTop = e.scrollTop == 0;
if (isAtTop) {
preventScroll = true;
}
}
if (preventScroll) {
ev.preventDefault();
}
}
}
Don't let the number of lines fool you, it is quite simple - just a bit verbose for readability (self documenting code ftw right?)
Also I should mention that the language here is TypeScript, but as always, it is straightforward to convert it to JS.
We can simply use CSS.
Give a style to the child scroll container element.
style="overscroll-behavior: contain"
It doesn't trigger the parent's scroll event.
For those using MooTools, here is equivalent code:
'mousewheel': function(event){
var height = this.getSize().y;
height -= 2; // Not sure why I need this bodge
if ((this.scrollTop === (this.scrollHeight - height) && event.wheel < 0) ||
(this.scrollTop === 0 && event.wheel > 0)) {
event.preventDefault();
}
Bear in mind that I, like some others, had to tweak a value by a couple of px, that is what the height -= 2 is for.
Basically the main difference is that in MooTools, the delta info comes from event.wheel instead of an extra parameter passed to the event.
Also, I had problems if I bound this code to anything (event.target.scrollHeight for a bound function does not equal this.scrollHeight for a non-bound one)
Hope this helps someone as much as this post helped me ;)
Check out Leland Kwong's code.
Basic idea is to bind the wheeling event to the child element, and then use the native javascript property scrollHeight and the jquery property outerHeight of the child element to detect the end of the scroll, upon which return false to the wheeling event to prevent any scrolling.
var scrollableDist,curScrollPos,wheelEvent,dY;
$('#child-element').on('wheel', function(e){
scrollableDist = $(this)[0].scrollHeight - $(this).outerHeight();
curScrollPos = $(this).scrollTop();
wheelEvent = e.originalEvent;
dY = wheelEvent.deltaY;
if ((dY>0 && curScrollPos >= scrollableDist) ||
(dY<0 && curScrollPos <= 0)) {
return false;
}
});
I yoinked this from the chosen library: https://github.com/harvesthq/chosen/blob/master/coffee/chosen.jquery.coffee
function preventParentScroll(evt) {
var delta = evt.deltaY || -evt.wheelDelta || (evt && evt.detail)
if (delta) {
evt.preventDefault()
if (evt.type == 'DOMMouseScroll') {
delta = delta * 40
}
fakeTable.scrollTop = delta + fakeTable.scrollTop
}
}
var el = document.getElementById('some-id')
el.addEventListener('mousewheel', preventParentScroll)
el.addEventListener('DOMMouseScroll', preventParentScroll)
This works for me.
jQuery plugin with emulate natural scrolling for Internet Explorer
$.fn.mousewheelStopPropagation = function(options) {
options = $.extend({
// defaults
wheelstop: null // Function
}, options);
// Compatibilities
var isMsIE = ('Microsoft Internet Explorer' === navigator.appName);
var docElt = document.documentElement,
mousewheelEventName = 'mousewheel';
if('onmousewheel' in docElt) {
mousewheelEventName = 'mousewheel';
} else if('onwheel' in docElt) {
mousewheelEventName = 'wheel';
} else if('DOMMouseScroll' in docElt) {
mousewheelEventName = 'DOMMouseScroll';
}
if(!mousewheelEventName) { return this; }
function mousewheelPrevent(event) {
event.preventDefault();
event.stopPropagation();
if('function' === typeof options.wheelstop) {
options.wheelstop(event);
}
}
return this.each(function() {
var _this = this,
$this = $(_this);
$this.on(mousewheelEventName, function(event) {
var origiEvent = event.originalEvent;
var scrollTop = _this.scrollTop,
scrollMax = _this.scrollHeight - $this.outerHeight(),
delta = -origiEvent.wheelDelta;
if(isNaN(delta)) {
delta = origiEvent.deltaY;
}
var scrollUp = delta < 0;
if((scrollUp && scrollTop <= 0) || (!scrollUp && scrollTop >= scrollMax)) {
mousewheelPrevent(event);
} else if(isMsIE) {
// Fix Internet Explorer and emulate natural scrolling
var animOpt = { duration:200, easing:'linear' };
if(scrollUp && -delta > scrollTop) {
$this.stop(true).animate({ scrollTop:0 }, animOpt);
mousewheelPrevent(event);
} else if(!scrollUp && delta > scrollMax - scrollTop) {
$this.stop(true).animate({ scrollTop:scrollMax }, animOpt);
mousewheelPrevent(event);
}
}
});
});
};
https://github.com/basselin/jquery-mousewheel-stop-propagation/blob/master/mousewheelStopPropagation.js
The best solution I could find was listening to the scroll event on the window and set the scrollTop to the previous scrollTop if the child div was visible.
prevScrollPos = 0
$(window).scroll (ev) ->
if $('#mydiv').is(':visible')
document.body.scrollTop = prevScrollPos
else
prevScrollPos = document.body.scrollTop
There is a flicker in the background of the child div if you fire a lot of scroll events, so this could be tweaked, but it is hardly noticed and it was sufficient for my use case.
Don't use overflow: hidden; on body. It automatically scrolls everything to the top. There's no need for JavaScript either. Make use of overflow: auto;:
HTML Structure
<div class="overlay">
<div class="overlay-content"></div>
</div>
<div class="background-content">
lengthy content here
</div>
Styling
.overlay{
position: fixed;
top: 0px;
left: 0px;
right: 0px;
bottom: 0px;
background-color: rgba(0, 0, 0, 0.8);
.overlay-content {
height: 100%;
overflow: scroll;
}
}
.background-content{
height: 100%;
overflow: auto;
}
Play with the demo here.
There's also a funny trick to lock the parent's scrollTop when mouse hovers over a scrollable element. This way you don't have to implement your own wheel scrolling.
Here's an example for preventing document scroll, but it can be adjusted for any element.
scrollable.mouseenter(function ()
{
var scroll = $(document).scrollTop();
$(document).on('scroll.trap', function ()
{
if ($(document).scrollTop() != scroll) $(document).scrollTop(scroll);
});
});
scrollable.mouseleave(function ()
{
$(document).off('scroll.trap');
});
M.K. offered a great plugin in his answer. Plugin can be found here. However, for the sake of completion, I thought it'd be a good idea to put it together in one answer for AngularJS.
Start by injecting the bower or npm (whichever is preferred)
bower install jquery-scrollLock --save
npm install jquery-scroll-lock --save
Add the following directive. I am choosing to add it as an attribute
(function() {
'use strict';
angular
.module('app')
.directive('isolateScrolling', isolateScrolling);
function isolateScrolling() {
return {
restrict: 'A',
link: function(sc, elem, attrs) {
$('.scroll-container').scrollLock();
}
}
}
})();
And the important piece the plugin fails to document in their website is the HTML structure that it must follow.
<div class="scroll-container locked">
<div class="scrollable" isolate-scrolling>
... whatever ...
</div>
</div>
The attribute isolate-scrolling must contain the scrollable class and it all needs to be inside the scroll-container class or whatever class you choose and the locked class must be cascaded.
It is worth to mention that with modern frameworks like reactJS, AngularJS, VueJS, etc, there are easy solutions for this problem, when dealing with fixed position elements. Examples are side panels or overlaid elements.
The technique is called a "Portal", which means that one of the components used in the app, without the need to actually extract it from where you are using it, will mount its children at the bottom of the body element, outside of the parent you are trying to avoid scrolling.
Note that it will not avoid scrolling the body element itself. You can combine this technique and mounting your app in a scrolling div to achieve the expected result.
Example Portal implementation in React's material-ui: https://material-ui-next.com/api/portal/
There is ES 6 crossbrowser + mobile vanila js decision:
function stopParentScroll(selector) {
let last_touch;
let MouseWheelHandler = (e, selector) => {
let delta;
if(e.deltaY)
delta = e.deltaY;
else if(e.wheelDelta)
delta = e.wheelDelta;
else if(e.changedTouches){
if(!last_touch){
last_touch = e.changedTouches[0].clientY;
}
else{
if(e.changedTouches[0].clientY > last_touch){
delta = -1;
}
else{
delta = 1;
}
}
}
let prevent = function() {
e.stopPropagation();
e.preventDefault();
e.returnValue = false;
return false;
};
if(selector.scrollTop === 0 && delta < 0){
return prevent();
}
else if(selector.scrollTop === (selector.scrollHeight - selector.clientHeight) && delta > 0){
return prevent();
}
};
selector.onwheel = e => {MouseWheelHandler(e, selector)};
selector.onmousewheel = e => {MouseWheelHandler(e, selector)};
selector.ontouchmove = e => {MouseWheelHandler(e, selector)};
}
I was searching for this for MooTools and this was the first that came up.
The original MooTools example would work with scrolling up, but not scrolling down so I decided to write this one.
MooTools 1.4.5: http://jsfiddle.net/3MzFJ/
MooTools 1.3.2: http://jsfiddle.net/VhnD4/
MooTools 1.2.6: http://jsfiddle.net/xWrw4/
var stopScroll = function (e) {
var scrollTo = null;
if (e.event.type === 'mousewheel') {
scrollTo = (e.event.wheelDelta * -1);
} else if (e.event.type === 'DOMMouseScroll') {
scrollTo = 40 * e.event.detail;
}
if (scrollTo) {
e.preventDefault();
this.scrollTo(0, scrollTo + this.scrollTop);
}
return false;
};
Usage:
(function)($){
window.addEvent('domready', function(){
$$('.scrollable').addEvents({
'mousewheel': stopScroll,
'DOMMouseScroll': stopScroll
});
});
})(document.id);

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