I'm trying to display an image selected from the local machine and I need the location of that image for a JavaScript function. But I'm unable to get the location.
To get the image location, I tried using console.log, but nothing returns.
console.log(document.getElementById("uploadPreview"));
Here's the HTML code:
<!DOCTYPE html>
<html>
<head>
<title></title>
</head>
<body>
<div align="center" style="padding-top: 50px">
<img align="center" id="uploadPreview" style="width: 100px; height: 100px;" />
</div>
<div align="center" style="padding-left: 30px">
<input id="uploadImage" type="file" name="myPhoto" onchange="PreviewImage();" />
</div>
<script type="text/javascript">
function PreviewImage() {
var oFReader = new FileReader();
oFReader.readAsDataURL(document.getElementById("uploadImage").files[0]);
oFReader.onload = function (oFREvent) {
document.getElementById("uploadPreview").src = oFREvent.target.result;
console.log(document.getElementById("uploadPreview").src);
};
}
</script>
</body>
</html>
Console Output:
Here's the warning:
DevTools failed to load SourceMap: Could not load content for
chrome-extension://alplpnakfeabeiebipdmaenpmbgknjce/include.preload.js.map:
HTTP error: status code 404, net::ERR_UNKNOWN_URL_SCHEME
That's because Chrome added support for source maps.
Go to the developer tools (F12 in the browser), then select the three dots in the upper right corner, and go to Settings.
Then, look for Sources, and disable the options:
"Enable JavaScript source maps"
"Enable CSS source maps"
If you do that, that would get rid of the warnings. It has nothing to do with your code. Check the developer tools in other pages and you will see the same warning.
Go to Developer tools → Settings → Console → tick "Selected context only". The warnings will be hidden. You can see them again by unticking the same box.
The "Selected context only" means only the top, iframe, worker and extension contexts. Which is all that you'll need, the vast majority of the time.
Fixing "SourceMap" error messages in the Development Tools Console caused by Chrome extensions:
Examples caused by McAfee extensions:
DevTools failed to load SourceMap: Could not load content for chrome-extension://klekeajafkkpokaofllcadenjdckhinm/sourceMap/content.map: HTTP error: status code 404, net::ERR_UNKNOWN_URL_SCHEME
DevTools failed to load SourceMap: Could not load content for chrome-extension://fheoggkfdfchfphceeifdbepaooicaho/sourceMap/chrome/content.map: HTTP error: status code 404, net::ERR_UNKNOWN_URL_SCHEME
DevTools failed to load SourceMap: Could not load content for chrome-extension://fheoggkfdfchfphceeifdbepaooicaho/sourceMap/chrome/iframe_handler.map: HTTP error: status code 404, net::ERR_UNKNOWN_URL_SCHEME
If you are developing, then you need "Enable JavaScript source maps" and "Enable CSS source maps" checked to be able see your source code in Chrome Developer Tools. Unchecking those takes away your ability to debug your source code. It is like turning off the fire alarm instead of putting out the fire. You do not want to do that.
Instead you want to find the extensions that are causing the messages and turn them off. Here is how you do that:
Go to the three dots in the upper right hand corner of Chrome.
Go to "More Tools" and click on "Extensions".
Do this for one extension at a time until no more "SourceMap" errors are in the console:
Turn off the extension by sliding the switch to the left.
Reload the page that you were using the Development Tools on.
Check if any of the "SourceMap" error messages disappeared.
If any did, then that extension was causing those messages.
Otherwise, that extension can be turned back on.
After determining which extensions caused the issue either:
If you need it, then contact the maker to have them fix the issue.
Otherwise, remove the extension.
I stumbled upon this Stack Overflow question after discovering loads of source map errors in the console for the Edge browser. (I think I had disabled the warnings in the Chrome browser long ago.)
For me it meant first realising what a source map is; please refer to Macro Mazzon's answer to understand this. Since it's a good idea, it was just a case of finding out how to turn them on.
It's as simple as adding this line in your webpack.config.js file -
module.exports = {
devtool: "source-map",
}
Now that Edge could detect a source map, the errors disappeared.
Apologies if this answer insults anybody's intelligence, but maybe somebody reading this will be as clueless about source maps as I was.
The include.prepload.js file will have a line like below, probably as the last line:
//# sourceMappingURL=include.prepload.js.map
Delete it and the error will go away.
For me, the problem was caused not by the application in development itself, but by the Chrome extension React Developer Tool. I solved it partially by right-clicking the extension icon in the toolbar, clicking "Manage extension" and then enabling "Allow access to files URLs." But this measure fixed just some of the alerts.
I found issues in the React repository that suggests the cause is a bug in their extension and is planned to be corrected soon - see issues 20091 and 20075.
You can confirm is extension-related by accessing your application in an anonymous tab without any extension enabled.
Chrome has changed the UI in 2022, so this is a new version of the most upvoted reply.
Open the dev tools (hit F12 or Option + Command + J)
Select the gear at the top. There are two gears in that area, so be sure to select the one at the top, top.
Locate the Sources section
Deselect "Enable JavaScript source maps"
Check to see if it worked!
Right: it has nothing to do with your code. I've found two valid solutions to this warning (not just disabling it). To better understand what a source map is, I suggest you check out this answer, where it explains how it's something that helps you debug:
The .map files are for JavaScript and CSS (and now TypeScript too) files that have been minified. They are called SourceMaps. When you minify a file, like the angular.js file, it takes thousands of lines of pretty code and turns it into only a few lines of ugly code. Hopefully, when you are shipping your code to production, you are using the minified code instead of the full, unminified version. When your app is in production, and has an error, the sourcemap will help take your ugly file, and will allow you to see the original version of the code. If you didn't have the sourcemap, then any error would seem cryptic at best.
First solution: apparently, Mr Heelis was the closest one: you should add the .map file and there are some tools that help you with this problem (Grunt, Gulp and Google closure for example, quoting the answer). Otherwise you can download the .map file from official sites like Bootstrap, jQuery, font-awesome, preload and so on... (maybe installing things like popper or swiper by the npm command in a random folder and copying just the .map file in your JavaScript/CSS destination folder)
Second solution (the one I used): add the source files using a CDN (content delivery network). (Here are all the advantages of using a CDN). Using content delivery network (CDN) you can simply add the CDN link, instead of the path to your folder. You can find CNDs on official websites (Bootstrap, jquery, popper, etc.) or you can easily search on some websites like Cloudflare, cdnjs, etc.
Extensions without enough permissions on Chrome can cause these warnings, for example for React developer tools. Check if the following procedure solves your problem:
Right click on the extension icon.
Or
Go to extensions.
Click the three-dot in the row of React developer tool.
Then choose "This can read and write site data".
You should see three options in the list. Pick one that is strict enough based on how much you trust the extension and also satisfies the extension's needs.
I appreciate this is part of your extensions, but I see this message in all sorts of places these days, and I hate it: how I fixed it (this fix seems to massively speed up the browser too) was by adding a dead file
physically create the file it wants it/where it wants it, as a blank file (for example, "popper.min.js.map")
put this in the blank file
{
"version": 1,
"mappings": "",
"sources": [],
"names": [],
"file": "popper.min.js"
}
make sure that "file": "*******" in the content of the blank file matches the name of your file ******.map (minus the word ".map")
(I suspect you could physically add this dead file method to the addon yourself.)
I do not think the warnings you have received are related. I had the same warnings which turned out to be the Chrome extension React Dev Tools. I removed the extension and the errors were gone.
You have just missing files.
Go to the website https://www.cdnpkg.com/.
Download what you need and copy it to the right folder.
For me, the warnings were caused by the Selenium IDE Chrome extension. These warnings appeared in the Console on every page load:
DevTools failed to load source map: Could not load content for chrome-extension://mooikfkahbdckldjjndioackbalphokd/assets/atoms.js.map: HTTP error: status code 404, net::ERR_UNKNOWN_URL_SCHEME
DevTools failed to load source map: Could not load content for chrome-extension://mooikfkahbdckldjjndioackbalphokd/assets/polyfills.js.map: HTTP error: status code 404, net::ERR_UNKNOWN_URL_SCHEME
DevTools failed to load source map: Could not load content for chrome-extension://mooikfkahbdckldjjndioackbalphokd/assets/escape.js.map: HTTP error: status code 404, net::ERR_UNKNOWN_URL_SCHEME
DevTools failed to load source map: Could not load content for chrome-extension://mooikfkahbdckldjjndioackbalphokd/assets/playback.js.map: HTTP error: status code 404, net::ERR_UNKNOWN_URL_SCHEME
DevTools failed to load source map: Could not load content for chrome-extension://mooikfkahbdckldjjndioackbalphokd/assets/record.js.map: HTTP error: status code 404, net::ERR_UNKNOWN_URL_SCHEME
Since Selenium IDE was already set to be able to read site data on all sites, I uninstalled it. (I read in another comment here that you might try enabling more permissions for an extension instead of removing it.) In my case, removing Selenium IDE (Chrome extension) got rid of the warnings.
It is also possible to add the file that is missing, aside with other .js libraries in the same folder (no need to reference the .map in the .html file, <script> tag).
I had the same error, when trying to code in Backbone.js.
The problematic file was backbone-min.js, and the line that created the error was sourceMappingURL=backbone-min.map.
After downloading the missing file (the link comes from here), the error disappeared.
I had the same problem. I tried to disable the extensions one by one to check it, and finally realized I had Adblock enabled, which was causing this issue. To remove that error I followed the step below,
Three dots (top right corner).
Click More tools --> extensions.
Disable the Adblock.
Reload the page.
And it should work now.
DevTools failed to load source map: Could not load content for chrome-extension://cfhdojbkjhnklbpkdaibdccddilifddb/browser-polyfill.js.map: System error: net::ERR_FILE_NOT_FOUND
Disable the Chrome extension "Adblock Plus - free ad blocker". https://chrome.google.com/webstore/detail/adblock-plus-free-ad-bloc/cfhdojbkjhnklbpkdaibdccddilifddb
Lately this error is caused by the extension.
Problems with Debugging and Sourcemaps in Web Browsers
Hope this clarifies the technicals behind the problem...knowing how things works helps some :)
This browser error means it has some compiled version of your JavaScript in a sourcemap intermediate file it or some 3rd party created that is now needed when debugging that same script in "devtools" in your web browser.
This can happen if your script fails (or in your case trying to get an image source hidden in the sourcemap code that created the script) but whose script error is tied to some JavaScript that got created from an original sourcemap file that now cannot be found to debug that same error. So it's an error about an error, a missing debugging file creating a new error. (crazy, huh?)
This error is likely coming from an extension in the web browser and is reporting it has generated a script error it has recorded in the console.log window of devtools (press F12 in the browser). The error is likely from the extension (not your code) saying it has some code that contains an address to a sourcemap file it cannot access, has a bad URI/URL address, is blocked, or that is missing.
The browser only needs this sourcemap file if a developer using devtools will need to debug the original script again.
A sourcemap, by the way, is a file that translates or transpiles code from one language to another language. Often this is a file that the browser uses to translate this source code into a child script like JavaScript/ECMAScript, or when it needs to do the opposite and recreate the source file from the child script. In most cases this file is not needed at all as a 3rd party software program has already compiled or transpiled the source code into the child script for the browser. For example, developers who like TypeScript use it to create JavaScript. This source code gets transpiled into JavaScript so the browser script engine can run it. The URI/URL to this sourcemap file is usually at the top of the javaScript or application compiled code file in a format like //#....
When this intermediary transpile file is missing or blocked for security reasons in a web browser, the application will usually not care unless it needs the source file for debugging the child script using this source file. In that case it will complain when it feels it needs this file and cannot find it, as it uses it to recreate the source file for the code running in the browser when debugging the script in order to allow a developer to debug the original source code. When it cannot find it, it means that any developer trying to debug it will not be able to do so, and is stuck with the compiled code only. So it is safe to turn off these errors in the various ways mentioned in this post. It should not affect your own scripts if it is connected to an extension. Even if it is related to your own scripts, it is still unlikely you need it unless you plan to run debugging from devtools.
In my case, it was JSON Viewer extension that was blocking the source map files from being loaded
In my case i made silly mistake by adding bootstrap.min.js instead of bootstrap.bundel.js :)
You need to open Chrome in developer mode: select More tools, then Extensions and select Developer mode
My question is based on this document.
I've installed all of the necessary jars and executables like it says in the document for the installation. I've also setup the eclipse environment and installed TestNG. I've made an Apache Http Server as well, basically I did everything as it says in the installation document.
But now I need to move the files "Inspector.js" and "TpaeInspector.js" to a central location and then change the location, where it was copied, of the Inspector.js on line 32 in TpaeInspector.js.
This is the current line 32:
https://PathToFileServer/Inspector.js"]
And I've moved the files to a map I've created on my desktop (C:\Users\anabe\Desktop\Test Selenium), so it should look like this:
C:\Users\anabe\Desktop\Test Selenium\Inspector.js"]
And lastly I need to make a bookmark in my browser and edit it to this line:
javascript:
void(require(["https://<InspectorLocation>/TpaeInspector.js"],
function(inspector){new inspector().startup(/*headless*/false,
"https://<InspectorLocation>/TpaeInspector.js")}));
Where the <InspectorLocation> is the current location of the Inspector file, so it should look like this:
javascript: void(require(["C:\Users\anabe\Desktop\Test
Selenium\TpaeInspector.js"], function(inspector){new
inspector().startup(/*headless*/false, "C:\Users\anabe\Desktop\Test
Selenium\TpaeInspector.js")}));
It still doesn't work, can anyone tell me what I did wrong?
(This question pertains to the JS-XSL demo found here)
To briefly tell you what this demo is for; it takes a MS Excel file as input, parses the data, and outputs the data in text-only format. I downloaded the package (zip) and ran it locally, simply by opening the html file with Chrome.
The problem is, I just cannot seem to get over the following error:
Uncaught SecurityError: Failed to construct 'Worker': Script at 'file:///C:/Users/David/Desktop/Xlsx%20Demo/xlsworker.js' cannot be accessed from origin 'null'.
And above error points to line 34 of the html file, which has the following code:
/* I changed the file path from './xlsworker.js' to 'xlsworker.js' */
var worker = new Worker('xlsworker.js');
There are only three files for this demo: the html file itself, and two javascript files, one is named xls.js and the other xlsworker.js. All three files are in the same directory and at the same level.
What's rather baffling to me is, I successfully ran this same demo about a couple months ago! I cannot imagine if I am doing anything differently now. Any insight?
https://code.google.com/p/chromium/issues/detail?id=278883#c9
You are basically prevented by Chromium to use workers on the file:// protocol, you have to host your files and access them through the http:// protocol.
You need a server (even something simple like http://docs.python.org/2/library/simplehttpserver.html)
IMO, the below is a superior answer, because it does not require running a web-server. It's extremely quick and simple.
(the downvote is explained in my Note 5, below)
I have tested and verified that this solution works with the demo linked by the asker, when run locally as described by the asker. Tested on Windows 10, Chrome Stable x64 48.0.2564.103 m.
A script is not allowed to access to your local file system in Chrome. If you'd like to test web workers locally, you have to open Chrome with a special flag.
On Windows, launch chrome with the flag:
chrome.exe --allow-file-access-from-files
After that Chrome will be launched and you can test workers during this session.
Note1: if Chrome is already running when you run this command, the new instance of Chrome will not allow Workers to run-- you must first exit from Chrome (if necessary, use Windows Task Manager to ensure Chrome is not running).
Note 2: the source for this answer (link below) includes the --args flag on Windows, but i have not found the "args" to be necessary on Windows. In fact, i cannot find any documentation of the "args" flag anywhere-- not sure what it does. So i don't include it in the Windows command, above.*
Note 3: For those trying to do something similar on Chrome-Mac, or Windows-Firefox, the link below includes both, along with the Windows-Chrome solution above. But my solution described above is only the Windows-Chrome method.
http://js-workout.tompascall.com/web-workers-and-responsiveness/
Note 4: Be aware that this solution is not the same as running a web-server, but for your purpose it should be a completely adequate solution. Also, be aware that to browse the web with this chrome startup-switch enabled may compromise your local file-security, so it's advised to only use this method for your local file purpose, and disable it for web-browsing.*
Note 5: Google states that using startup flags "should only be used for temporary cases and may break in the future." Web search for chrome startup switches returns about 2,000 hits, so lots of people use them and blog about them. If your need is temporary, then this currently works great.*
I would like to have a console window (a command line) on Windows 7 which will allow me to play with JavaScript just like a python console.
Update:
It's important to have a file access from within the console (or script run through it).
You can use Node.js's REPL. To do so follow this steps:
Download and Install Node.js.
Call Node.js from the Start Menu / Start Screen or directly node.exe installation path (e.g C:\Program Files\nodejs\node.exe).
Enjoy!
You may want to add the installation path to your PATH enviroment variable for ease of use.
Note: to leave node.js press Ctrl + C twice.
To access the local files, you will need the File System module. This is an example of usage:
var fs = require("fs");
fs.readFile(
"C:\\test.txt",
function(err, data)
{
if (!err)
console.log(data.toString());
}
);
This will output the contents of the file C:\test.txt to the console.
Note: An unhandled exception will cause node.js to "crash".
You can just use the developer tools.
For example, in Chrome, press F12. This will bring up the developer tools. The last option on the menubar is console. This will allow you to create JS variables and functions and to interact with DOM elements on the current page
It's possible thanks to Mozilla Rhino JavaScript Engine.
To create a console window for JS:
1) Download Mozilla Rhino JavaScript Engine binary.
2) Extract: js.jar.
3) Create a script to run the console window (e.g. rihno_console.bat):
java -cp js.jar org.mozilla.javascript.tools.shell.Main
For more information about usage (for instance, and global functions inside this console) visit the Rhino Shell web page.
Just like I informed another user with the same question as yours who was faced with the same need, check out DeskJS (https://deskjs.wordpress.com). It's a portable Windows console application that lets you run pure JavaScript code and even load any existing JS files. It supports even the basic JS popup boxes implemented in browsers. You can save your commands as JS files that can be run on startup or by dragging-and-dropping them on the app. Plus there's so much more to it like you can create a build system for Sublime Text that can run JS files via cmd, it supports themes for customizing the entire console and snippets which let you save short snippets of JavaScript code for later use. Improvements are still being made on the app together with other native APIs being included. Hope this helps you as it did for me.