I have this function:
function showPost(event){
event.preventDefault();
$(this).parent('article').animate({width:'100%'}, 'slow');
}
I am attempting to use it like so:
$('.article-header').click(function(event){showPost(event);});
When I use it in the above manner, the event property is passed just fine, however $(this) doesn't work within the function. If I attempt to include this as a parameter in the .click method, it returns an error claiming this is undefined. I have even gone so far as to set var ths = $(this); to no avail.
Please, what is the proper way to make this function happen?
Just use the function directly:
$('.article-header').click(showPost);
You're loosing this because you're calling the function "naked", with no object receiver. You could do this too (but don't because there's no point here):
$('.article-header').click(function(event) { showPost.call(this, event); });
Related
Problem:
I have some selects with options in my HTML code and I have set an on change event handler, to figure out, when a selection will be changed.
The following code shows the jQuery code to get the on change:
$(document).on('change', '.anyHtmlSelect', updateState);
I have an existing Javascript function, that should be used as callback function.
The Javascript function looks like:
function updateState(element)
{
var currentId = element.attr("id");
}
Question:
How can I get the changed select as element?
I have tried the following:
$(document).on('change', '.anyHtmlSelect', updateState($(this));
but it doesn't work.
The first argument that is automatically passed to an event handler is a reference to the event itself, not the element that caused the event. To access the DOM element that triggered the event, use this:
Simply change:
function updateState(element)
{
var currentId = element.attr("id");
}
to:
function updateState(event) {
var currentId = this.attr("id");
}
After some research I have found a solution I would share with you.
In my solution, I created an anonymous function, which calls the updateState function with $(this) as parameter.
$(document).on('change', '.anyHtmlSelect', function () {
updateState($(this));
});
Is there a better solution?
I want to change my clicked image src. I tried it using this. The reason is I am using $(document) for click function. The code I am using is shown below. It will change without using this property. But I need to work it using this property.
$document.on('click', 'img.flagImg', function () {
_flag();
})
var _flag = (function(){
$(this).attr('src',"images/flag.jpg")
})
but its not getting. can any one suggest another option for getting a good solution.
When you call a function like that, _flag(), this is set to the global object (in loose mode) or undefined (in strict mode).
Just let jQuery set this for you:
$document.on('click', 'img.flagImg', _flag);
But if you want to avoid jQuery passing it the event argument, you can use call to set this explicitly instead:
$document.on('click', 'img.flagImg', function() {
_flag.call(this);
});
I'm looking for a way to save reference to two this objects in one function called after an event triggers in jQuery - this reference to the object the method is defined in (so I can use this.anotherObjectFunction()) and this reference to the object that triggered the event - so that I can use $(this).someJQueryFunction later on. The way I'd like to do it is by passing a this (function object) reference as an argument to the function. Unfortunately, the function is to be called by jQuery, not me, so it's passed as a reference, i.e.
someFunction: function()
{
...
cell.$el.on('click', 'li.multiselect-option', this.myClickFunction);
...
},
myClickFunction: function(objectReference)
{
//It should be able to call methods of that object.
objectReference.anotherFunction();
//And reference to the clicked item.
$(this).html("Don't click me anymore!!!");
}
I'm aware of the fact that I can do something like
cell.$el.on('click', 'li.multiselect-option', myFunction.bind(this));
...
myClickFunction: function(event)
{
this.anotherFunction();
$(event.currentTarget).html("Don't click me anymore!!!");
}
But this workaround doesn't really answer the question as it doesn't show how to pass additional arguments and in the future there may be a necessity to pass another (no, I don't want to register them as fields in the object).
No anonymous functions are allowed unless they can be easily removed with cell.$el.off() function that will remove them and only them (there are some other function associated with the same objects and events at the same time and they should remain intact).
UPDATE:
By no anonymous functions I mean solutions like:
var self = this;
cell.$el.on('click', 'li.multiselect-option', function() {
self.MyClickFunction(self, this);
});
They will not work because I'll have to use cell.$el.off() with the function reference (3-argument prototype) to remove this single function and only it, leaving other functions bound to both the same element and event.
Jquery .on event has option to pass the argument as parameter in event handler like this
cell.$el.on('click', 'li.multiselect-option', {arg1:'arg1' , arg2:'arg2'} , myFunction);
...
myClickFunction: function(event)
{
alert(event.data.arg1);
alert(event.data.arg2);
this.anotherFunction();
$(event.currentTarget).html("Don't click me anymore!!!");
}
Passing data to the handler
If a data argument is provided to .on() and is not null or undefined,
it is passed to the handler in the event.data property each time an
event is triggered. The data argument can be any type, but if a string
is used the selector must either be provided or explicitly passed as
null so that the data is not mistaken for a selector. Best practice is
to use a plain object so that multiple values can be passed as
properties.
or another way
cell.$el.on('click', 'li.multiselect-option', function() {
myClickFunction("hai" , "bye");
});
myClickFunction: function(arg1, arg2)
{
alert(arg1);
alert(arg2);
}
And I would also suggest a plugin-free solution to the question "how to supply a parameter to function reference"
Example
function x(a){
console.log(a);
}
setInterval('x(1)',1000);
I created a custom variable/function that I am trying to execute when an element is clicked. For some reason, it decides to display onload and ignores the .click(). I've spent a while now trying to figure this out, but I'm not having much luck.
Here's my custom function:
var movebox = function (entry) {
$imagebox.css('left' , '0');
$('#wr').append(entry);
};
I'm attempting to call it like this, but it calls it when the page loads instead.
$l3.click(movebox('test'));
You're calling the movebox function immediately instead of passing the function as a reference to the click event handler. This is a common mistake in JavaScript. Instead, pass in your function inside of an anonymous function, like so:
$l3.click(function() {
movebox('test');
});
As an aside, the same mistake is oftentimes made with setTimeout, setInterval, addEventListener, and the infamous eval. Remember, when treating functions as arguments to another function, be sure to wrap them in anonymous functions.
You are calling the movebox then passing the returned value to click event handler, in this case you can use the .on() event registration helper to pass a data element to the event handler which can be accessed using the event object.
Try
var movebox = function (e) {
$imagebox.css('left' , '0');
$('#wr').append(e.data.entry);
};
$l3.on('click',{ entry: 'test'}, movebox);
I am trying to call a function with parameters using jQuery's .click, but I can't get it to work.
This is how I want it to work:
$('.leadtoscore').click(add_event('shot'));
which calls
function add_event(event) {
blah blah blah }
It works if I don't use parameters, like this:
$('.leadtoscore').click(add_event);
function add_event() {
blah blah blah }
But I need to be able to pass a parameter through to my add_event function.
How can I do this specific thing?
I know I can use .click(function() { blah }, but I call the add_event function from multiple places and want to do it this way.
For thoroughness, I came across another solution which was part of the functionality introduced in version 1.4.3 of the jQuery click event handler.
It allows you to pass a data map to the event object that automatically gets fed back to the event handler function by jQuery as the first parameter. The data map would be handed to the .click() function as the first parameter, followed by the event handler function.
Here's some code to illustrate what I mean:
// say your selector and click handler looks something like this...
$("some selector").click({param1: "Hello", param2: "World"}, cool_function);
// in your function, just grab the event object and go crazy...
function cool_function(event){
alert(event.data.param1);
alert(event.data.param2);
}
You need to use an anonymous function like this:
$('.leadtoscore').click(function() {
add_event('shot')
});
You can call it like you have in the example, just a function name without parameters, like this:
$('.leadtoscore').click(add_event);
But the add_event method won't get 'shot' as it's parameter, but rather whatever click passes to it's callback, which is the event object itself...so it's not applicable in this case, but works for many others. If you need to pass parameters, use an anonymous function...or, there's one other option, use .bind() and pass data, like this:
$('.leadtoscore').bind('click', { param: 'shot' }, add_event);
And access it in add_event, like this:
function add_event(event) {
//event.data.param == "shot", use as needed
}
If you call it the way you had it...
$('.leadtoscore').click(add_event('shot'));
...you would need to have add_event() return a function, like...
function add_event(param) {
return function() {
// your code that does something with param
alert( param );
};
}
The function is returned and used as the argument for .click().
I had success using .on() like so:
$('.leadtoscore').on('click', {event_type: 'shot'}, add_event);
Then inside the add_event function you get access to 'shot' like this:
event.data.event_type
See the .on() documentation for more info, where they provide the following example:
function myHandler( event ) {
alert( event.data.foo );
}
$( "p" ).on( "click", { foo: "bar" }, myHandler );
Yes, this is an old post. Regardless, someone may find it useful. Here is another way to send parameters to event handlers.
//click handler
function add_event(event, paramA, paramB)
{
//do something with your parameters
alert(paramA ? 'paramA:' + paramA : '' + paramB ? ' paramB:' + paramB : '');
}
//bind handler to click event
$('.leadtoscore').click(add_event);
...
//once you've processed some data and know your parameters, trigger a click event.
//In this case, we will send 'myfirst' and 'mysecond' as parameters
$('.leadtoscore').trigger('click', {'myfirst', 'mysecond'});
//or use variables
var a = 'first',
b = 'second';
$('.leadtoscore').trigger('click', {a, b});
$('.leadtoscore').trigger('click', {a});
$imgReload.data('self', $self);
$imgReload.click(function (e) {
var $p = $(this).data('self');
$p._reloadTable();
});
Set javaScript object to onclick element:
$imgReload.data('self', $self);
get Object from "this" element:
var $p = $(this).data('self');
I get the simple solution:
<button id="btn1" onclick="sendData(20)">ClickMe</button>
<script>
var id; // global variable
function sendData(valueId){
id = valueId;
}
$("#btn1").click(function(){
alert(id);
});
</script>
My mean is that pass the value onclick event to the javascript function sendData(), initialize to the variable and take it by the jquery event handler method.
This is possible since at first sendData(valueid) gets called and initialize the value. Then after jquery event get's executed and use that value.
This is the straight forward solution and For Detail solution go Here.
Since nobody pointed it out (surprisingly). Your problem is, that $('.leadtoscore').click(add_event); is not the same as $('.leadtoscore').click(add_event('shot'));. The first one passes a function, the second a function invocation so the result of that function is passed to .click() instead. That's not what you want. Here's what you want in vanilla JavaScript terms:
$('.leadtoscore').click(add_event.bind(this, 'shot'));
Function.prototype.bind() passes the function to .click() just like in the first example but with bound this and arguments that will be accessible on invocation.