Why doesn't a >>> 100 produce 0 in JavaScript? - javascript

So I was playing around with shifts in the console, and the results have me stumped.
Input:
a = -1
a >>> 100
Output:
268435455
I looked on the Mozilla reference page about it, but it mentions nothing about the behavior of >>> when you shift by large amounts. I assumed that shifting all the bits to the right with zero-fill would result in a zero.
Is this a bug in Firefox or something?

It seems you can only shift by a maximum of 31.
From the site you linked in your post (MDN):
Shifts a in binary representation b (< 32) bits to the right,
discarding bits shifted off, and shifting in zeros from the left.
From the actual spec (Page 77)
Let shiftCount be the result of masking out all but the least
significant 5 bits of rnum, that is, compute rnum & 0x1F.
What's actually happening is when you shift by 100 it shifts by (100 & 0x1F) or 4.
-1 >>> 100 === -1 >>> 4
If you were to split it up into multiple shifts then it will work:
-1 >>> 25 >>> 25 >>> 25 >>> 25 === 0

Any bitwise operator on a Number in JavaScript will convert its operand to a 32 bit big-endian signed number.
This means that if the number is larger than what can be stored by 32 bits, it will be truncated. Big-endian means that number are stored in natural order when reading it from left to right, i.e. more significant numbers are stored first, so if the number is stored over one byte, its first byte is the more significant.
This means that -1's binary representation will be...
11111111 11111111 11111111 11111111
(This is -1 in two's complement. This is performed by calculating the number's value in binary, and then flipping each bit and adding one.)
When you shift by 100, you will find it only shifts by 4, leaving you with...
00001111 11111111 11111111 11111111
As you can see, the high bit is no longer set, so it's not negative, and it is in fact 268435455 (the number from your question).

Related

I need an explanation (and possible workaround) for ((2^32-1) << 0) resulting -1 in Javascript

EDIT: Explanation at the end.
I was trying to implement a 64bit integer class using a Uint32Array and have bitwise operations performed under the hood on two uint32 members. I quickly found out that, as to my understanding of the specification, bitwise operations return a signed 32bit integer. Initially I was hoping that the Uint32Array would just take care of the sign bit, but it doesn't.
I tried coding around the sign issue, but I am stuck at something I simply can't make sense of at all.
var a = (Math.pow(2, 32)-1); //set a to uint32 max value
So far, so good.
a.toString(2);// gives "11111111111111111111111111111111", as expected
However:
(a << 0); // gives "-1"
(a >> 1); // gives "-1"
(a << 0) == (a >> 1); // evaluates to true
Even if JS bitwise operations turn numbers into signed 32bit integers, 32 set bits shifted to the right by 1 should never be -1. Or should they? Should a non-zero number shifted by 0 bits equal itself shifted 1 bit? Is this a bug? Am I running into undefined behaviour?
Usually the answer to similar questions has to do with the signed 32bit conversion but I can't see how that should cause this behaviour.
EDIT2, explanation: The cause of my confusion was a fundamental misunderstanding of how negative numbers are represented in binary. While the first bit is in fact the sign bit, 1 indicating a negative, 0 a positive number, the remaining bits aren't just used to store the abs(), as I assumed.
Signed 4bit example:
0111 equals +7. 1111 does not equal -7, it equals -1. How do we end up with negative one? Because the two's complement of 1111 is 0001. To get a number's two's complement, flip all bits and add one:
1111 -> 0000 -> 0001.
Now that I know that, making sense of 11..11 << 0 being -1 is easy. It's perfectly similar to my 4bit example. 11..11 >> 1 being -1 is also completely expected now. The signed right shift >> is 1 filling, so 11..11 >> 1 is still 11..11 which is still -1.
I will leave this as is for now, because I'm certainly not the only one misunderstanding binary signed integer representation. Thanks for everyone's time.
Even if JS bitwise operations turn numbers into signed 32bit integers, 32 set bits shifted to the right by 1 should never be -1. Or should they? Should a non-zero number shifted by 0 bits equal itself shifted 1 bit? Is this a bug? Am I running into undefined behaviour?
That's normal, expected and defined. And yes, they should.
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Right_shift is what you use, and its description is this:
The right shift operator (>>) shifts the first operand the specified number of bits to the right. Excess bits shifted off to the right are discarded. Copies of the leftmost bit are shifted in from the left. Since the new leftmost bit has the same value as the previous leftmost bit, the sign bit (the leftmost bit) does not change. Hence the name "sign-propagating".
So if you have 32 bits of 1, after applying right shift by 1 you will have 32 bits of 1.
The fact that it's 32 bits wide is in the specs, https://tc39.es/ecma262/
6.1.6.1.10 Number::signedRightShift ( x, y )
[...]
4. Return the result of performing a sign-extending right shift of lnum by shiftCount bits. The most significant bit is propagated. The result is a signed 32-bit integer.
(Similarly, << produces 32-bit signed integer)

Why does bitwise "not 1" equal -2?

Suppose we have 1 and this number in base 2 is:
00000000000000000000000000000001
Now I want to flip all bits to get following result:
11111111111111111111111111111110
As far as I know, the solution is to use the ~ (bitwise NOT operator) to flip all bits, but the result of ~1 is -2:
console.log(~1); //-2
console.log((~1).toString(2)); //-10 (binary representation)
Why do I get this strange result?
There are 2 integers between 1 and -2: 0 and -1
1 in binary is 00000000000000000000000000000001
0 in binary is 00000000000000000000000000000000
-1 in binary is 11111111111111111111111111111111
-2 in binary is 11111111111111111111111111111110
("binary" being 2's complement, in the case of a bitwise not ~ )
As you can see, it's not very surprising ~1 equals -2, since ~0 equals -1.
As #Derek explained, These bitwise operators treat their operands as a sequence of 32 bits. parseInt, on the other hand, does not. That is why you get some different results.
Here's a more complete demo:
for (var i = 5; i >= -5; i--) {
console.log('Decimal: ' + pad(i, 3, ' ') + ' | Binary: ' + bin(i));
if (i === 0)
console.log('Decimal: -0 | Binary: ' + bin(-0)); // There is no `-0`
}
function pad(num, length, char) {
var out = num.toString();
while (out.length < length)
out = char + out;
return out
}
function bin(bin) {
return pad((bin >>> 0).toString(2), 32, '0');
}
.as-console-wrapper { max-height: 100% !important; top: 0; }
100 -4
101 -3
110 -2
111 -1
000 0
001 1
010 2
011 3
A simple way to remeber how two's complement notation works is imagine it's just a normal binary, except its last bit corresponds to the same value negated. In my contrived three-bit two's complement first bit is 1, second is 2, third is -4 (note the minus).
So as you can see, a bitwise not in two's complement is -(n + 1). Surprisingly enough, applying it to a number twice gives the same number:
-(-(n + 1) + 1) = (n + 1) - 1 = n
It is obvious when talking bitwise, but not so much in its arithmetical effect.
Several more observations that make remebering how it works a bit easier:
Notice how negative values ascend. Quite the same rules, with just 0 and 1 swapped. Bitwise NOTted, if you will.
100 -4 011 - I bitwise NOTted this half
101 -3 010
110 -2 001
111 -1 000
----------- - Note the symmetry of the last column
000 0 000
001 1 001
010 2 010
011 3 011 - This one's left as-is
By cycling that list of binaries by half of the total amount of numbers in there, you get a typical sequence of ascending binary numbers starting at zero.
- 100 -4 \
- 101 -3 |
- 110 -2 |-\ - these are in effect in signed types
- 111 -1 / |
*************|
000 0 |
001 1 |
010 2 |
011 3 |
*************|
+ 100 4 \ |
+ 101 5 |-/ - these are in effect in unsigned types
+ 110 6 |
+ 111 7 /
In computer science it's all about interpretation. For a computer everything is a sequence of bits that can be interpreted in many ways. For example 0100001 can be either the number 33 or ! (that's how ASCII maps this bit sequence).
Everything is a bit sequence for a computer, no matter if you see it as a digit, number, letter, text, Word document, pixel on your screen, displayed image or a JPG file on your hard drive. If you know how to interpret that bit sequence, it may be turned into something meaningful for a human, but in the RAM and CPU there are only bits.
So when you want to store a number in a computer, you have to encode it. For non-negative numbers it's pretty simple, you just have to use binary representation. But how about negative numbers?
You can use an encoding called two's complement. In this encoding you have to decide how many bits each number will have (for example 8 bits). The most significant bit is reserved as a sign bit. If it's 0, then the number should be interpreted as non-negative, otherwise it's negative. Other 7 bits contain actual number.
00000000 means zero, just like for unsigned numbers. 00000001 is one, 00000010 is two and so on. The largest positive number that you can store on 8 bits in two's complement is 127 (01111111).
The next binary number (10000000) is -128. It may seem strange, but in a second I'll explain why it makes sense. 10000001 is -127, 10000010 is -126 and so on. 11111111 is -1.
Why do we use such strange encoding? Because of its interesting properties. Specifically, while performing addition and subtraction the CPU doesn't have to know that it's a signed number stored as two's complement. It can interpret both numbers as unsigned, add them together and the result will be correct.
Let's try this: -5 + 5. -5 is 11111011, 5 is 00000101.
11111011
+ 00000101
----------
000000000
The result is 9 bits long. Most significant bit overflows and we're left with 00000000 which is 0. It seems to work.
Another example: 23 + -7. 23 is 00010111, -7 is 11111001.
00010111
+ 11111001
----------
100010000
Again, the MSB is lost and we get 00010000 == 16. It works!
That's how two's complement works. Computers use it internally to store signed integers.
You may have noticed that in two's complements when you negate bits of a number N, it turns into -N-1. Examples:
0 negated == ~00000000 == 11111111 == -1
1 negated == ~00000001 == 11111110 == -2
127 negated == ~01111111 == 10000000 == -128
128 negated == ~10000000 == 01111111 == 127
This is exactly what you have observed: JS is pretending it's using two's complement. So why parseInt('11111111111111111111111111111110', 2) is 4294967294? Well, because it's only pretending.
Internally JS always uses floating point number representation. It works in a completely different way than two's complement and its bitwise negation is mostly useless, so JS pretends a number is two's complement, then negates its bits and converts it back to floating point representation. This does not happen with parseInt, so you get 4294967294, even though binary value is seemingly the same.
A 2's complement 32 bit signed integer (Javascript insists that is the format used for a 32 bit signed integer) will store -2 as 11111111111111111111111111111110
So all as expected.
It's two's complement arithmetic. Which is the equivalent of "tape counter" arithmetic. Tape recorders tended to have counters attached (adding machines would likely be an even better analogy but they were obsolete already when 2s complement became hip).
When you wind backwards 2 steps from 000, you arrive at 998. So 998 is the tape counter's 10s complement arithmetic representation for -2: wind forward 2 steps, arrive at 000 again.
2s complement is just like that. Wind forward 1 from 1111111111111111 and you arrive at 0000000000000000, so 1111111111111111 is the representation of -1. Wind instead back another 1 from there, and you get 1111111111111110 which then is the representation of -2.
Numbers in JavaScript are floating point numbers, stored and represented by IEEE 754 standard.
However, for bitwise operations, the operands are internally treated as signed 32-bit integers represented by two's complement format:
The operands of all bitwise operators are converted to signed 32-bit
integers in two's complement format. Two's complement format means
that a number's negative counterpart (e.g. 5 vs. -5) is all the
number's bits inverted (bitwise NOT of the number, a.k.a. ones'
complement of the number) plus one.
A negative number's positive counterpart is calculated the same way. Thus we have:
1 = 00000000000000000000000000000001b
~1 = 11111111111111111111111111111110b
11111111111111111111111111111110b = -2
Note that Number.toString() is not supposed to return the two's complement representation for base-2.
The expression (-2).toString(2) yields -10 which is the minus sign (-) followed by base-2 representation of 2 (10).
This is the expected behavior. According to mdn:bitwise-not.
The part you probably don't understand is that
[11111111111111111111111111111110]₂ = [10]₂¹, if expressed as a signed integer. The leading 1s can be as many as you want and it's still the same number, similar to leading 0s in unsigned integers/decimal.
¹ [10]₂ specifies that 10 should be interpreted as base 2 (binary)

difference between Sign-propagating right shift and Zero-fill right shift in javascript?

As i know,
Sign-propagating right shift (a >> b) : Shifts a in binary representation b bits to the right, discarding bits shifted off.
Ex: 8>>2 will return 2.because binary 1000 will shift 2 times right and return 0010.
Zero-fill right shift (a >>> b): Shifts a in binary representation b bits to the right, discarding bits shifted off, and shifting in zeros from the left.
Ex: 8>>2 return 2.it also retun the same.
then what is difference between >> and >>> operator and why javascript has these two operator instead of one or if i am wrong then please guide me to get right concept?
The bitwise operators assume their operands are 32-bit signed integers.
00000000000000000000000000001000 in base 2 equals 8 in base 10.
In 8 >> 2, the sign-propagating shift-right operator (>>) shifts the binary number two places, preserving the sign (which is the first bit):
00000000000000000000000000000010 in base 2 equals 2 in base 10.
In 8 >>> 2, the zero-fill right-shift operator (>>>) shifts the binary number two places, filling in the left bits with 0s:
00000000000000000000000000000010 in base 2 equals 2 in base 10
These are identical, simply because the first bit for positive binary numbers is a zero.
From MDN:
For non-negative numbers, zero-fill right shift and sign-propagating
right shift yield the same result.
For negative numbers, however, things look different:
11111111111111111111111111111000 in base 2 equals -8 in base 10.
In -8 >> 2, the sign-propagating shift-right operator (>>) shifts the binary number two places, preserving the sign:
11111111111111111111111111111110 in base 2 equals -2 in base 10.
In -8 >>> 2, the zero-fill right-shift operator (>>>) shifts the binary number two places, filling in the left bits with 0s:
00111111111111111111111111111110 in base 2 equals 1073741822 in base 10.

Bitwise operations with big integers

I am implementing decoding of BER-compressed integers and recently I've found a weird JavaScript behavior related to bitwise operations with big integers.
E.g.:
var a = 17516032; // has 25 bits
alert(a << 7) // outputs -2052915200
alert(a * 128) // outputs 2242052096
alert(2242052096 >> 16) // outputs -31325
alert(2242052096 / 65536) // outputs 34211
While the first workaround (multiplication instead of left shift) is acceptable, the second isn't.
Why it happens? How to bear with it?
17516032 in binary is 00000001000010110100011000000000. Shifting to the left by 7 gives you 10000101101000110000000000000000. This is equal to -2052915200 in two's complement (which is how almost all computers represent negative numbers).
>> is a signed right shift. That means that the leftmost bit (which determines the sign of a number) will be shifted into the left side.
e.g.
1100 >> 2 == 1111
0111 >> 2 == 0001
If you want to do an unsigned shift (which ignores the sign bit), use >>> which will zero-fill the left end of the bitstring.
Bitwise operators work on 32 bit integers, while multiplication and division works on floating point numbers.
When you shift a number, it's converted from a floating point number to a 32 bit integer before the operations, and converted back to a floating point number after the operation. The number 2242052096 has the 32nd bit set, so it is a negative number when converted to and from a 32 bit integer.
The >> right shift operator doesn't change the sign of the value, i.e. the bits that are shifted in from the left have the same value as the sign bit. Use the >>> right shift operator to shift in zero bits instead.
Reference: MDN: Bitwise operators
(2242052096 / 65536) == (2242052096 >>> 16)
Note the different shift.
Javascript normally represents numbers as (double-precision) floating point.
Almost all bitwise operations convert to a signed 32-bit integer, do whatever they're going to do, then treat the result as a signed 32-bit integer when converting back.
The exception is >>> which treats the result as an unsigned 32-bit integer when converting back.
So:
right shifts can be made to work simply by using >>> instead of >> ;
a * 128 gives the expected answer because it's never converted to a signed 32-bit integer in the first place - it's just a floating-point multiplication;
a << 7 gives an unexpected answer because it's converted to a signed 32-bit integer, and then you shift a 1 into the sign bit, resulting in a negative signed 32-bit value.
There isn't a <<<, but if you want to write your left shift as a shift, you can use
(a << 7) >>> 0
to get the expected answer (the >>> 0 effectively casts the signed 32-bit value to an unsigned 32-bit value).

Bitwise operator x >> 1 and x >> 0 [duplicate]

This question already has answers here:
Closed 11 years ago.
Possible Duplicates:
What do these operators do?
>> in javascript
Can somebody please explain the bitwise operator >> 1?
example:
65 >> 1 = 32
and also when >> 0
what does it achieve in this example:
var size = (Math.random() * 100 >> 0) + 20;
var size = (Math.random() * 100 >> 0) + 20;
>> 0 in the above example is used to eliminate the fractional portion, as follows:
Math.random() returns a number between 0 and 0.99999999...
This number multiplied by 100 gives you another number between 0 and 99.999999...
This number is right shifted 0 times. The number is implicitly cast to an integer for the shift operation; right shifting 0 times does not have any effect on the value of the resulting integer. You thus end up with an integer between 0 and 99. Note that you could have used the Math.floor() function instead of >> 0.
Add 20 to the integer, the result is an integer between 20 and 119.
Bitwise operator >> means shift right.
It moves the binary value to the right (and removes the right-most bit).
65 >> 1 in binary is:
1000001 >> 1 = 100000 = 32
It effectively divides the number into 2 and drops the remainder.
The operator '>>' shifts the contents of a variable right by 1 bit. This results, effectively, in integer division of that value by 2 as you show in your example:
65 >> 1 = 32
Let's say that a variable is always 32 bits long. The example then says:
65 decimal >> 1 = 32 or, in hex, 0x000041 >> 1 = 0x00000020
More generally: the operator '>>' divides its operand, as a 32-bit integer, by the power of 2 whose value is the shift length. Thus:
129 decimal >> 1 = 64 or 0x000081 >> 1 = 0x000040
129 decimal >> 2 = 32 or 0x000081 >> 2 = 0x000020
129 decimal >> 5 = 2 or 0x000081 >> 5 = 0x000002
and
129 decimal >> 8 = 0 or: 0x000081 >> 8 = 0x000000
The operator '<<' multiplies its operand, as you'd expect.
I don't know how Math.random( ) operates, but I'm willing to bet that the shift of its floating-point returned value right by 0 turns that number into an integer, because shifting left and right has arithmetic meaning only when the operand is an integer.
The bitwise shift operator shifts each bit of the input x bits to the right (>>) or to the left (<<).
65 is 1000001, thus 65 >> 1 = 0100000, which is 32.
EDIT
Here are some useful links:
http://en.wikipedia.org/wiki/Bitwise_operation
http://javascript.about.com/library/blbitop.htm
http://www.java2s.com/Tutorial/JavaScript/0040__Operators/ShiftLeft.htm
>> X takes the binary number and moves all the digits right by X places.
In your example, you use 65, which is 01000001 in binary. If you shift that right by one, the first space (on the left) gets filled in with a 0, and the last digit 'falls off the end'. Giving 00100000, which is the binary representation for 32.
>> 0, therefore shifts the number 0 spaces to the right, and does nothing.
'<< X', does the same, but shifts the number to the left.
These can be compared to multiplying by 2^X (Left-shift) or divinding by 2^X (right-shift), but it should be noted that a binary shift is much faster than a division operation.
You can understand why the output is 32 from rsplak's post. >> is the Right Bit Shift operator and using it as >> 1 will cause every bit to be shifted one place to the right. This means, if the rightmost bit was 1, it would get expelled and the left most bit will contain 0.
The bitwise operator shifts an expression by a number of digits. So in your example you have
65 which ist binary 0100 0001 shiftet 1 position to the right so you got 0010 0000 which is 32 decimal.
Another example:
48 >> 3 = 6
48 decimal is 0011 0000 binary shifted 3 to the right is 0000 0110 which is 6 decimal.
For your second example I can not help you - I can not image why I would shift an expression by 0 positions but maybe you can find out debugging it?

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