I am learning JavaScript and am using the following code.
<!DOCTYPE html>
<html>
<head>
<meta http-equiv="Content-type" content="text/html; charset=utf-8">
<title>javascript learning</title>
<script type="text/javascript">
function resizeRock() {
document.getElementById("rockImage").style.height = (document.body.clientHeight - 100) * 0.5;
}
</script>
</head>
<body onload="resizeRock();">
<!--ROCK-->
<div id="image">
<img src="http://outdoordesignbylucas.files.wordpress.com/2011/01/1-10-11-triangular-rock.jpg" id="rockImage" onclick="touchRock();" style="cursor: pointer;" />
</div>
</body>
</html>
This code is not resizing the image, however the following code is working as expected:
<html>
<head>
<title>iRock - The Virtual Pet Rock</title>
<script type="text/javascript">
function resizeRock() {
document.getElementById("rockImage").style.height = (document.body.clientHeight - 100) * 0.5;
}
</script>
</head>
<body onload="resizeRock();">
<div style="margin-top:100px; text-align:center">
<img id="rockImage" src="http://outdoordesignbylucas.files.wordpress.com/2011/01/1-10-11-triangular-rock.jpg" alt="iRock" style="cursor:pointer" onclick="touchRock();" />
</div>
</body>
</html>
I am breaking my head over this. The code is the same, the top (not working) is what I wrote - the bottom is from a book. What am I missing?
You need to give your style a unit.
Change this line:
document.getElementById("rockImage").style.height = (document.body.clientHeight - 100) * 0.5;
To this:
document.getElementById("rockImage").style.height = ((document.body.clientHeight - 100) * 0.5) + 'px';
Thiss will tell the browser that you are setting the height in px, instead of percent, pt, em, etc.
jsFiddle / Full Screen Result
The problem is with the DOCTYPE
<!DOCTYPE html>
This put your document into standard mode. Add this css:
html
{
height: 100%
}
body
{
height: 100%
}
Adding "px" to the end of the statement will solve the problem because in standard mode you need to state the unit explicitly.
Alternatively you can delete <!DOCTYPE html>
Related
I have a situation where I have to make something that looks like a code editor and to acheive this I have to use HTML, CSS and Js without any libraries.
I have achieved pretty much everything except the line numbers and I am not sure how to do it.
So far I have achieved this:
and this is what actually is my target:
supposing that I have this html structure:
<html>
<head>
</head>
<body>
<div class="lines"></div>
<div class="code"></div>
</body>
</html>
how do I populate lines based on the height of content in code using CSS or JavaScript?
Here's something: (written fast, feel free to adjust CSS etc)
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="initial-scale=1, maximum-scale=1, user-scalable=no, width=device-width">
<style>
#code {
line-height: 15px;
}
.holder {
display: flex
}
</style>
</head>
<body>
<div class="holder">
<div>
<pre id="lines">
</pre>
</div>
<div>
<pre id="code">
.aaa {
bbb
}
.ccc {
ddd
}
</pre>
</div>
</div>
</body>
<script>
const codeHeight = document.getElementById('code').offsetHeight;
const lines = Math.ceil(codeHeight / 15);
let html = '';
for (i = 1; i < lines; i++) {
html += i + '<br>'
}
document.getElementById('lines').innerHTML = html;
</script>
</html>
Here's the JS fiddle: https://jsfiddle.net/4aowc26f/
Number 15 in calculation is due to 15px line height. Feel free to introduce variable for this one.
you should make every line as a div
<div><span>{line}</span> <span>some code</span> </div>
I started designing my own site and followed a YouTube video tutorial on how to code Motion Parallax scrolling on Dreamweaver using JavaScript and CSS so I followed the video and did everything it told me to but my code is still not working?
https://www.youtube.com/watch?v=cF3oyFXjRWk
I feel like my JavaScript code is not linked or something because some of the syntax or variables that are highlighted in a specific color on the video are not highlighted for me. What could my problem be?
I put the JavaScript within the head tag as well... this is the .js code
<script type="text/javascript">
var ypos, image;
function parallex () {
ypos = window.pageYOffset;
image = document.getElementById('background');
image.style.top = ypos * .4 + 'px';
}
window.addEventListener('scroll', parallex);
</script>
This is all my code with the css as well....
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>Bootstrap 101 Template</title>
<link href="../Tezel's Website/css/bootstrap.min.css" rel="stylesheet">
<style type="text/css">
*{
margin: 0px;
padding: 0px;
}
#image{
position: relative;
z-index: -1
}
#content{
height: 750px;
width: 100%;
margin-top: -10px;
background-color:#4dbbac;
position: relative;
z-index: 1;
}
</style>
<script type="text/javascript">
var ypos, image;
function parallex () {
ypos = window.pageYOffset;
image = document.getElementById('background');
image.style.top = ypos * .4 + 'px';
}
window.addEventListener('scroll', parallex);
</script>
</head>
<body>
<img id = "background" src = "sky1.jpg" width = "100%" />
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.3/jquery.min.js"></script>
<script src="../Tezel's Website/js/bootstrap.min.js"></script>
<div class = "main">
<div id = "container">
<div class = "header">
<div id = "content">
</div>
</div>
</div>
</div>
</body>
</html>
This is not looking quite charming:
<script src="../Tezel's Website/js/bootstrap.min.js"></script>
Check if all resources are loaded. Right click and check element or inspect element in your browser. Make sure all resources are found and loaded.
First off, please don't yell at me for asking this question. I know there is already a million topics on this, and sadly I have read through them all and I STILL can't figure out what I am doing wrong.
I created just a simple site to try understand how this works so that I can implement it on a more complex site.
I am just using one of the many scripts I have found and tried. All of them didn't have any effect.
The HTML File:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html>
<head>
<title> </title>
<meta charset="utf-8">
<link href='http://fonts.googleapis.com/css?family=Source+Code+Pro:300,400' rel='stylesheet' type='text/css'>
<script type="text/javascript" src="scripts/jquery-1.11.1.js"></script>
<script type="text/javascript" src="http://www.queness.com/js/bsa.js"></script>
<link rel="stylesheet" href="styles.css">
<script type="text/javascript">
$(document).ready(function() {
var colordivs = $('#fade div');
$(document).scroll(function(e) {
var scrollPercent = ($(window).scrollTop() / $('#fade').outerHeight()) * 100;
if (scrollPercent > 0) {
if (scrollPercent < 33) {
var opacity = 1 - (scrollPercent / 33);
$(colordivs[0]).css('opacity', opacity);
}
else if (scrollPercent > 66) {
var opacity = 1 - (scrollPercent / 100);
$(colordivs[0]).css('opacity', 0);
$(colordivs[1]).css('opacity', 0);
$(colordivs[2]).css('opacity', opacity);
}
else if (scrollPercent > 33) {
var opacity = 1 - (scrollPercent / 66);
$(colordivs[0]).css('opacity', 0);
$(colordivs[1]).css('opacity', opacity);
}
}
});
});
</script>
</head>
<body>
<div class="container">
<div id="fade">
</div>
</div>
</body>
</html>
The CSS file:
body {
background-color: #ffcc00;
}
.container {
height: 6000px;
width: 100%;
margin: 0 auto;
}
#fade {
background-image: url("skyline.png");
width: 100%;
height: 600px;
position: fixed;
overflow: hidden:
}
So I guess my first question is do I have everything? Am I missing a jquery script or something. and second does it matter where the css file is as along as its linked correctly in the html file? Like I said, I don't completely understand how the changing opacity works if it has anything to do with the css file.
I understand HTML and CSS completely and I understand what is going on in the script just fine, I just can't figure out why they aren't talking with each other and causing a change.
Thanks in advance for any guidance!
Change
var colordivs = $('#fade div');
to
var colordivs = $('#fade');
I've got 3 files
file 1: index.html
<!DOCTYPE html>
<html>
<head>
<LINK href="style.css" rel="stylesheet" type="text/css">
<script type="text/javascript" src="bounce.js"></script>
<title>Bouncing ball</title>
</head>
<body>
<div id='ball'></div>
</body>
</html>
file 2: bounce.js
var ball = document.getElementById("ball");
var nx = 0;
var ny = 0;
setInterval(loop, 1000 / 30);
function loop() {
nx++;
ny++;
ball.style.left = nx;
ball.style.top = ny;
}
file 3: style.css
#ball {
position: absolute;
border-radius: 50px;
width: 50px;
height: 50px;
background: black;
}
i'm load the .css and the .js in the html file.
Now i'm trying to get te div "ball" and i want to do something with it. In this case, i want to let it bounce agains the borders of the browser. But the point is, i'm getting errors.
Uncaught TypeError: Cannot read property 'style' of null
The bonce.js can not get the elment ball. Why not? What am i doing wrong?
You are trying to get the element before it's loaded in the DOM. Do this:
<!DOCTYPE html>
<html>
<head>
<LINK href="style.css" rel="stylesheet" type="text/css">
<title>Bouncing ball</title>
</head>
<body>
<div id='ball'></div>
<script type="text/javascript" src="bounce.js"></script>
</body>
</html>
It's a good practice to include all your JavaScript at the bottom, so it doesn't block the page while downloading. And it will make sure you don't have any errors like this.
That's because your code is executed before the DOM is ready. There is no element with this id at this time.
Put your code inside a onload callback :
window.onload = function(){
var ball = document.getElementById("ball");
var nx = 0;
var ny = 0;
setInterval(loop, 1000 / 30);
function loop() {
nx++;
ny++;
ball.style.left = nx;
ball.style.top = ny;
}
};
Move your script to the end of the page or wrap it in an onload event. You're executing it before the element has loaded.
<!DOCTYPE html>
<html>
<head>
<LINK href="style.css" rel="stylesheet" type="text/css">
<title>Bouncing ball</title>
</head>
<body>
<div id='ball'></div>
<script type="text/javascript" src="bounce.js"></script>
</body>
</html>
Basically I saw this page THIS PAGE and if you scroll up and down you can see the glass of drink becoming full and empty depeing on where your scrollbar is. Any idea how this is done?
It's pretty complex to do stuff like that but not particularly hard.
First, you'll need to manage this using something like jQuery. You got that already so good...
The html below is a working example that assumes the user has an image:
it is 700 x 100. The code is pretty simple. Round the window's scrollTop() value and figure the right frame offset based on the results. No need to fully explain, the code below says it all.
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
<title>Test</title>
<meta name="viewport" content="width=device-width">
<script src="http://code.jquery.com/jquery-latest.min.js" type="text/javascript"></script>
</head>
<style>
#main{position:relative;}
.dummy{height:500px;}
#glass{
height:200px;
width:100px;
background:url(http://www.hep-g.com/glass.jpg) no-repeat;
background-position:0 0;
}
</style>
<script type="text/javascript">
$(document).ready(function(){
var frame = 0;
$(window).scroll(function(){
if($(window).scrollTop() % 100 < 10)
frame = Math.floor($(window).scrollTop() / 100) * 100;
if(frame > 700)
frame = 700;
$('#glass').css('background-position', '-' + frame + 'px 0');
});
});
</script>
<body>
<div id="main">
<section class="dummy">
This is dummy content
</section>
<section id="glass"></section>
<section class="dummy">
This is dummy content
</section>
<section class="dummy">
This is dummy content
</section>
</div>
</body>
</html>
It is actually one image with the background-position changing. The image is completely loaded by the time you see the glass originally.
http://www.smokeybones.com/static/img/tv/beer_sprite_lrg.jpg?e3e4e50f54ea