This question is more of an advice research, I do hope that it will be helpful for others and it won't closed, as I'm not quite sure where to ask for advice on this matter.
I've been developing for mobile for the past 6 months and I had the occasion to deal with all kinds of situations and bugs on various devices.
The most troubling was the scrolling issue, when it comes to scrolling in multiple areas of the website. On three projects that I have been working on I've been building a navigation that behaves the same way that the native iOS Facebook app has, or the Google website on mobile, etc. And for each one I came up with different solutions.
But a few days ago I have just released a new JavaScript library, drawerjs, that can be used to generate such navigation (so called off canvas concept). The difference between the other libs and this one is that is library agnostic, and it acts on touch behavior (the same way that the Facebook app behaves) not just open / close on click.
One of the things that I have left to implement is a solution for scrolling inside the menu and the navigation without affecting one another (most of the time when you scroll in such way, the content tends to scroll together with you menu or after you have reached the end of the menu scrolling).
I have two solutions in mind:
One approach would be to use the same principle I'm using for dragging the content and showing the navigation, on touchmove I prevent the default scrolling on document / content and I start translating the contents with the same amount you scroll. And with the same resistant behavior as a touch slider would have (when you exceed the boundaries and let go, the contents would translate back so it doesn't exceed the boundary anymore, or on swipe with the same behavior).
A second approach would be using the native overflow-scrolling that iOS has and would offer the same feel as described in the first approach. The downside of this would be that only iOS devices would have the nice resistant feature, but it would be, supposedly, less of a hassle the the first approach.
So I'm not quite sure which approach I should take, or if there any better solutions for that. I'm also trying to keep in mind that some users would like to hide the url bar, so scrolling on the body / html would have to be kept (on the y axis).
You could do touchmove . But as far as I understand, you want something like this?
http://jsfiddle.net/2DwyH/
using
var menu = $('#menu')
menu.on('mousewheel', function(e, d) {
if((this.scrollTop === (menu[0].scrollHeight - menu.height()) && d < 0) || (this.scrollTop === 0 && d > 0)) {
e.preventDefault();
}
});
Using this plugin from Brandon Aaron - github : https://github.com/brandonaaron/jquery-mousewheel
And it should work with Android: What DOM events are available to WebKit on Android?
Some more info here: Prevent scrolling of parent element?
Also without using the plugin above , using only jQuery you could do this like it says on the link above - answer from Troy Alford
$('.Scrollable').on('DOMMouseScroll mousewheel', function(ev) {
var $this = $(this),
scrollTop = this.scrollTop,
scrollHeight = this.scrollHeight,
height = $this.height(),
delta = (ev.type == 'DOMMouseScroll' ?
ev.originalEvent.detail * -40 :
ev.originalEvent.wheelDelta),
up = delta > 0;
var prevent = function() {
ev.stopPropagation();
ev.preventDefault();
ev.returnValue = false;
return false;
}
if (!up && -delta > scrollHeight - height - scrollTop) {
// Scrolling down, but this will take us past the bottom.
$this.scrollTop(scrollHeight);
return prevent();
} else if (up && delta > scrollTop) {
// Scrolling up, but this will take us past the top.
$this.scrollTop(0);
return prevent();
}
});
The JS Fiddle he mentions: http://jsfiddle.net/TroyAlford/4wrxq/1/
Why not just provide a fixed height to your widget (min and max will also do). Then define like these -
height: x px;
overflow-y: auto;
This way till the focus is inside the widget, it'll only overflow the widget, once outside the page will scroll without affecting widget content at all.
Related
first of all I want to say that it's not about content jumping!
I have a navbar and a sidebar which both have absolute position. after user scrolls 100 pixels I change both of them to fixed. but an odd action happens (not always!). wrappers of navbar and sidebar flush for a second. I tested it with different browsers and it does not depend on browser. I tried to reproduce the situation in this fiddle:
https://jsfiddle.net/addxmkgj/
(resize the screen as large as possible it happens in large screens)
-- Edit --
https://codepen.io/anon/pen/dJKBPe
codepen link added too.
Causes
Scrolling can generate scroll events quickly and handlers may need to either throttle scroll events to some extent (e.g. perform code action after scrolling has stopped) or be fairly lightweight functions that can execute quickly.
In addition scroll event handling is not synchronized with page update: if the mouse wheel initiates downward scrolling, scrolling can continue after the wheel is released (and similarly with touch event scrolling). The browser can scroll below a top position of 100px before scroll event handling has had a chance to catch up and change the positioning.
The result is the header jumps down from being partially off-screen to occupy a fixed position at top of screen. The faster the scroll action (or the busier the browser is) the more likely it is that jumping will be noticeable.
A secondary effect in desktop browsing is that when the side bar panel scrolls upwards past top of screen and moves down again, a visible patch of white screen "flashes" momentarily below the side bar before fixed positioning takes effect.
Experimental Remedies
Flashing of the side bar can be reduced but not necessarily fully eliminated, by increasing the height of the container. Changing the height to 150% with visible overflow met with some success:
.side-bar {
position: absolute;
height: 150%;
... /* more declarations */
This may or may not conflict with application requirements.
Some mitigation of navbar jumping can be achieved by using requestAnimationFrame call backs to monitor scrollTop values and change positioning as necessary. This does not use scroll event handling as such:
$(document).ready(function() {
$(window).resize(function() {
if( $(window).width() > 850) {
$('.navbar').css('display', 'block');
} else {
$('.navbar').css('display', 'none');
}
});
scrollTo(0, 0);
var num = 100;
var bAbsolute = true;
function checkScroll() {
var newTop = $(window).scrollTop();
if( bAbsolute && newTop >= num) {
$('.navbar').css('position', 'fixed');
$('.navbar').css('top', '0');
$('.side-bar').css('position', 'fixed');
$('.side-bar').css('top', '0');
bAbsolute = false;
}
if( !bAbsolute && newTop < num) {
$('.navbar').css('position', 'absolute');
$('.side-bar').css('position', 'absolute');
$('.navbar').css('top', '100px');
$('.side-bar').css('top', '100px');
bAbsolute = true;
}
requestAnimationFrame( checkScroll);
}
requestAnimationFrame( checkScroll)
});
This code showed an improvement in jump reduction but was not perfect. It is not particularly a JQuery solution and calls requestAnimationFrame directly.
One option, of course, is to do nothing given browser timing constraints.
Update
This MDN guide for Scroll linked effects explains the root cause problem better than I was able to:
most browsers now support some sort of asynchronous scrolling .... the visual scroll position is updated in the compositor thread and is visible to the user before the scroll event is updated in the DOM and fired on the main thread ... This can cause the effect to be laggy, janky, or jittery — in short, something we want to avoid.
So the absolutely positioned elements can scroll off screen (to some extent) before scroll handlers are notified of a new scroll position.
The solution going forward is to use sticky positioning (see the scroll effects guide above or the CSS position guide. However position:sticky swaps between relative and fixed position so the HTML would need redesigning to accommodate this.
Sticky positioning is also leading edge technology at January 2018, and not yet recommended for production use on MDN. A web search for "JQuery support sticky position" revealed a choice of JQuery plugin support.
Recommendation
Potentially the best-case compromise may be to redesign the HTML to use sticky positioning and include a JQuery plugin that uses native support when available or a polyfill when not - site visitors with supporting browsers will get the best experience, those with older browsers will get functional support.
I'm using the standard way of detecting the scroll position to enable a button when the user scrolls to bottom. it works fine on 100% zoom until you zoom out.
http://jsfiddle.net/ruslans/94qmk4t6/ (try zooming out to 90%/75%)
function ViewModel() {
this.scrolledToBottom = ko.observable(false);
this.onScroll = function (data, event) {
var el = event.target,
$el = $(el),
scrollPosition = $el.scrollTop() + $el.innerHeight();
if ($el.scrollTop() === 0) return;
this.scrolledToBottom(scrollPosition >= (el.scrollHeight));
};
}
is there a neat workaround i could use?
Here's a link to an answer talking about checking viewport and the DOM. There are a few links to follow if you need some more specific answers.
Concerning your question and how you're attacking the problem, you're checking for on scroll events. I think your solution should solve your issue for smaller texts as well as scrollable ones. Your issue may manifest in other ways, such as higher resolution screens (4k's are becoming popular) not having scroll bars because of larger windows.
I'm building a website, in an attempt to save space on the mobile version I want to let users swipe horizontally through a few sections that contain multiple div's, like on the Facebook app. However, the content that needs swiping is within a div.
Frameworks like jQuery Mobile and JQTouch don't seem applicable because they're designed to be used as a framework.
I've tried using SwipeView, JQSwipe, as well as the jQuery mobile and jQTouch frameworks.
So, does anyone know of any stand-alone JS or jQ plugin that gives swipe functionality to div's? One's I've found so far either seem not to work or need the content organised in a different way to what I have.
Ideally, the HTML will look something like:
<div class="swipe-wrapper">
<div class="swipe-element">content</div>
<div class="swipe-element">contnet</div>
<div class="swipe-element">content</div>
</div>
Very similar to how many sliders work I'd imagine.
Look at adding 3 events listeners to your DIV to create your own swipe effect.
ontouchstart, ontouchmove, ontouchend
Then call these function for each event above respectively....
var startTime,startPoint,endPoint
function moveStart(e){
startTime = (new Date()).getTime()
startPoint = e.originalEvent.pageX
}
function moving(e){
endPoint = e.originalEvent.pageX
}
function moveEnd(e){
var d = (new Date()).getTime()
var secs = (d-startTime)/100
var delta = startPoint-endPoint
// if swipe takes longer than .2 of second and less than .6 of a second
if(secs> 2 && secs <6){
if(delta>30){ // swipe over at least 30px distance
//animate the div to move right
}else if(delta<-30){
//animate the div to move left
}
}
}
I have a website page and I've added to the body of the page touch events.
More exactly for swipe right and swipe left. Since the event listener is added to the body of the page and I have added event.preventDefault(); i can't scroll the page any more.
How can i scroll the page in the browser ?
P.S. The code is pure javascript / library agnostic.
Edit #1. This site viewed in mobile seems to do it http://swipejs.com/ . It slides the tabs right to left and back as well as scroll the website. I just can't seen in the code how :(
Use iscroll plugin. it's help to you.
see example : http://cubiq.org/dropbox/iscroll4/examples/simple/
Unfortunately there is no easy answer. The best way is to build smart gesture recognizers. Or use something like this (for Safari Mobile):
http://mud.mitplw.com/JSGestureRecognizer/#single-gesture
You will notice that when you are touching a gesture recognizer, there is no scrolling. However, you could make the callback of a recognizer scroll the page.
Wondering why it only says it supports Safari mobile? That's because Safari mobile has its own set of touch events. However, you can use it as a start and try to add support for other platforms.
I have the same problem that swiping without "preventDefault()". Because I want to achieve a pulltorefresh's effect, I can only prevent the pulldown event but not pullup. The code like this:
function touchBindMove(evt){
//evt.preventDefault();
try{
var deviceHeight = window.innerHeight;
var touch = evt.touches[0]; //获取第一个触点
var x = Number(touch.pageX); //页面触点X坐标
var y = Number(touch.pageY); //页面触点Y坐标
//记录触点初始位置
if((y - offsetStart) > 0 && document.body.scrollTop == 0){
evt.preventDefault();
var page = document.getElementsByClassName('tweet-page')[0];
var rate = 0;
end = x;
offsetEnd = y;
rate = (offsetEnd - offsetStart) / (2 * deviceHeight);
//tool.print(rate);
easing.pullMotion(page, rate);
}
}catch(e){
alert(e.message);
}
}
"y - offsetStart" judges whether the event is pulldown and "document.body.scrollTop == 0" judges the scrollbar is in the middle or not.
Maybe it can help you a little bit.
I want to provide the user with the experience of scrolling through content, but I would like to load the content dynamically so the content in their viewing area is what they would expect, but there is no data above or below what they are looking at. For performance reasons, I don't want that data loaded. So when they scroll down new data gets loaded into their view, and data previously in their view is discarded. Likewise when scrolling up. The scroll bar should represent their location within the entire content though, so using "infinite scrolling" or "lazy loading" does not look like what I need.
My solution may be that I need to re-architect things. As of now, my project is a hex-viewer that allows you to drop a binary file onto it. I create html elements for every byte. This causes performance issues when you end up with a 1MB file (1,000,000+ DOM elements). One solution would be to not use DOM elements/byte but I think this will make other features harder, so I'd like to just not display as many DOM elements at once.
Make a div, set overflow to scroll or auto. As user scrolls you can change the content of the div.
You could look at yahoo mail (the JavaScript based one) to see how they do it (they add rows with email as you scroll).
You don't necessarily need custom scroll bars.
You could look for some code here for custom scroll bars:
http://www.java2s.com/Code/JavaScript/GUI-Components/Scrolltextwithcustomscollbar.htm
or here:
http://www.dyn-web.com/code/scroll/
I'm looking for an answer to this question as well so I'll share where I'm at with it.
I have a large amount of content I want to display vertically and have the user scroll through it. I can load it all into the DOM and scroll normally but that initial creation phase is horribly slow and scrolling can awfully slow also. Also, I will dynamically add to it as I stream more data in.
So I want the same thing which is to be able to dynamically populate and update a non-scrolling area with content. I want to make it seem as if the user is scrolling through that content and have a model (which has lots of data) that is kept off the DOM until it would be seen.
I figure I'll use a queue concept for managing the visible DOM elements. I'd store queueHeadIndex and queueTailIndex to remember what off-DOM elements are shown in the DOM. When the user scrolls down, I'd work out what whether the head of queue falls off the screen and if it does update queueHeadIndex and remove it's DOM element. Secondly I'd then work out whether I need to update queueTailIndex and add a new element to the DOM. For the elements currently in the DOM I'd need to move them (not sure if they need animation here or not yet).
UPDATE:
I've found this which seems to have some promise http://jsfiddle.net/GdsEa/
My current thinking is that there are two parts to the problem.
Firstly, I think I want to disable scrolling and have some sort of virtual scrolling. I've just started looking at http://www.everyday3d.com/blog/index.php/2014/08/18/smooth-scrolling-with-virtualscroll/ for this. This would capture all the events and enable me to programmatically adjust what's currently visible etc. but the browser wouldn't actually be scrolling anything. This seems to provide mouse wheel driven scrolling.
Secondly, I think I need to display a scroll bar. I've had a look at http://codepen.io/chriscoyier/pen/gzBsA and I'm searching around more for something that looks more native. I just want it to visually display where the scroll is and allow the user to adjust the scroll position by dragging the scroller.
Stackoverflow is insisting I paste code so here is some code from that codepen link above
var elem = document.getElementById('scroll-area'),
track = elem.children[1],
thumb = track.children[0],
height = parseInt(elem.offsetHeight, 10),
cntHeight = parseInt(elem.children[0].offsetHeight, 10),
trcHeight = parseInt(track.offsetHeight, 10),
distance = cntHeight - height,
mean = 50, // For multiplier (go faster or slower)
current = 0;
elem.children[0].style.top = current + "px";
thumb.style.height = Math.round(trcHeight * height / cntHeight) + 'px';
var doScroll = function (e) {
// cross-browser wheel delta
e = window.event || e;
var delta = Math.max(-1, Math.min(1, (e.wheelDelta || -e.detail)));
// (1 = scroll-up, -1 = scroll-down)
if ((delta == -1 && current * mean >= -distance) || (delta == 1 && current * mean < 0)) {
current = current + delta;
}
// Move element up or down by updating the `top` value
elem.children[0].style.top = (current * mean) + 'px';
thumb.style.top = 0 - Math.round(trcHeight * (current * mean) / cntHeight) + 'px';
e.preventDefault();
};
if (elem.addEventListener) {
elem.addEventListener("mousewheel", doScroll, false);
elem.addEventListener("DOMMouseScroll", doScroll, false);
} else {
elem.attachEvent("onmousewheel", doScroll);
}
I imagine I'll have one class that listens to scroll events by either the virtual scroll method or the ui and then updates the ui scroller and the ui of the content I'm managing.
Anyway, I'll update this if I find anything more useful.
I think avoiding using DOM elements/byte is going to be the easier solution for me than creating a fake scrolling experience.
UPDATE: I ultimately solved this as explained here: Javascript "infinite" scrolling for finite content?
You're taking about using some serious javascript, specifically AJAX and JSON type elements. There is no easy answer to your questions. You'd need to do a lot of R&D on the subject.