Please help me correct my script: http://jsfiddle.net/b36cM/
if(direction == -1){
wrapperElements.children(':last').after($('#carousel > ul').children().slice(0, options.rotateBy).clone());
shiftAction();
wrapperElements.children().slice(0, options.rotateBy).remove();
}
else{
// wrapperElements.children(':first').after($('#carousel > ul').children().slice(carouselLength - options.rotateBy, carouselLength).clone());
// shiftAction();
// wrapperElements.children().slice(carouselLength - options.rotateBy, carouselLength).remove();
}
}
function shiftAction(){
console.log(offset);
wrapperElements.animate({
'left': offset
}, options.speed, function(){
running = false;
});
}
}
When clicked on #prev the animation shifts two elements to the left. I would like to scroll only one item, smoothly.
Pay attention that shiftAction() and remove() run asynchronous so animation not finished when element removed and that make you animation to jump on first element you can check it with
setTimeout(function() {
wrapperElements.children().slice(0, options.rotateBy).remove();
},5000);
but its not resolve the hole problem with animation
Related
I am trying to change css styles as a user scrolls down and set them back to how they were when the user scrolls back to the top.
$(window).on( 'scroll', function(){
if ($(window).scrollTop() > 0) {
$('#mainMenu').animate({marginTop: '15px'},300);
$('#phoneNumber').animate({opacity: '0'},300);
$('#mainNav').addClass("mainNavScroll");
} else {
$('#mainMenu').animate({marginTop: '70px'},300);
$('#phoneNumber').animate({opacity: '1'},300);
$('#mainNav').removeClass("mainNavScroll");
}
});
It does the top part of the code (the first "if" section) fine but when I scroll back up to the top, I have problems with the "else" code. It does the last line right away (removes .mainNavScroll from #mainNav) and then waits about a minute to do the rest of the code (animations for #mainMenu and #phoneNumber).
I think this is what you want:
var top = true;
$(window).on( 'scroll', function(){
if ($(window).scrollTop() > 0) {
if (top) {
top = false;
$('#mainMenu').stop().animate({marginTop: '15px'},300);
$('#phoneNumber').stop().animate({opacity: '0'},300);
$('#mainNav').stop().addClass("mainNavScroll");
}
} else if (!top) {
top = true;
$('#mainMenu').animate({marginTop: '70px'},300);
$('#phoneNumber').animate({opacity: '1'},300);
$('#mainNav').removeClass("mainNavScroll");
}
});
The .stop()'s will stop any animation that is currently running before running the next. This will prevent queues where animations wait for each other.
The top var is to prevent the non-top animations from being triggered thousands of times while scrolling.
If you want the class added/removed after the animations are complete, you can use a callback like this:
$('#mainMenu').animate({marginTop: '70px'},300, function() {
$('#mainNav').removeClass("mainNavScroll");
});
This may be a little too specific, but I have a jquery slider that I am using <p> classes instead of images to cycle through customer quotes. Basically the problem I am running into right now is when it is static and non moving (JS code is commeneted out) they are aligned how I want them to be. As soon as the JS is un commented, they stretch out of view and you just see a white box?
Any ideas?
How I want each panel to look like:
jsfiddle
So I sort of made this my Friday project. I've changed a whole lot of your code, and added a vertical-align to the quotes and authors.
Here's the fiddle http://jsfiddle.net/qLca2fz4/49/
I added a whole lot of variables to the top of the script so you could less typing throughout.
$(document).ready(function () {
//rotation speed and timer
var speed = 5000;
var run = setInterval(rotate, speed);
var slides = $('.slide');
var container = $('#slides ul');
var elm = container.find(':first-child').prop("tagName");
var item_width = container.width();
var previous = 'prev'; //id of previous button
var next = 'next'; //id of next button
Since you used a % based width I'm setting the pixel widths of the elements in case the screen is reszed
slides.width(item_width); //set the slides to the correct pixel width
container.parent().width(item_width);
container.width(slides.length * item_width); //set the slides container to the correct total width
As you had, I'm rearranging the slides in the event the back button is pressed
container.find(elm + ':first').before(container.find(elm + ':last'));
resetSlides();
I combined the prev and next click events into a single function. It checks for the ID of the element targeted in the click event, then runs the proper previous or next functions. If you reset the setInterval after the click event your browser has trouble stopping it on hover.
//if user clicked on prev button
$('#buttons a').click(function (e) {
//slide the item
if (container.is(':animated')) {
return false;
}
if (e.target.id == previous) {
container.stop().animate({
'left': 0
}, 1500, function () {
container.find(elm + ':first').before(container.find(elm + ':last'));
resetSlides();
});
}
if (e.target.id == next) {
container.stop().animate({
'left': item_width * -2
}, 1500, function () {
container.find(elm + ':last').after(container.find(elm + ':first'));
resetSlides();
});
}
//cancel the link behavior
return false;
});
I've found mouseenter and mouseleave to be a little more reliable than hover.
//if mouse hover, pause the auto rotation, otherwise rotate it
container.parent().mouseenter(function () {
clearInterval(run);
}).mouseleave(function () {
run = setInterval(rotate, speed);
});
I broke this in to its own function because it gets called in a number of different places.
function resetSlides() {
//and adjust the container so current is in the frame
container.css({
'left': -1 * item_width
});
}
});
//a simple function to click next link
//a timer will call this function, and the rotation will begin :)
And here's your rotation timer.
function rotate() {
$('#next').click();
}
It took me a little bit, but I think I figured out a few things.
http://jsfiddle.net/qLca2fz4/28/
First off, your console was throwing a few errors: first, that rotate wasn't defined and that an arrow gif didn't exist. Arrow gif was probably something you have stored locally, but I changed the 'rotate' error by changing the strings in the code here to your actual variables.
So, from:
run = setInterval('rotate()', speed);
We get:
run = setInterval(rotate, speed);
(No () based on the examples here: http://www.w3schools.com/jsref/met_win_setinterval.asp)
But I think a more important question is why your text wasn't showing up at all. It's because of the logic found here:
$('#slides ul').css({'left' : left_value});
You even say that this is setting the default placement for the code. But it isn't..."left_vaule" is the amount that you've calculated to push left during a slide. So if you inspect the element, you can see how the whole UL is basically shifted one slide's worth too far left, unable to be seen. So we get rid of 'left_value', and replace it with 0.
$('#slides ul').css({'left' : 0});
Now, there's nothing really handling how the pictures slide in, so that part's still rough, but this should be enough to start on.
Let me know if I misunderstood anything, or if you have any questions.
So, a few things:
1) I believe you are trying to get all of the lis to be side-by-side, not arranged up and down. There are a few ways to do this. I'd just make the ul have a width of 300%, and then make the lis each take up a third of that:
#slides ul {
....
width: 300%;
}
#slides li {
width: calc(100% / 3);
height:250px;
float:left;
}
2) You got this right, but JSFiddle automatically wraps all your JS inside a $(document).ready() handler, and your function, rotate needs to be outside, in the normal DOM. Just change that JSFiddle setting from 'onload' to 'no wrap - in head'
3) Grabbing the CSS value of an element doesn't always work, especially when you're dealing with animating elements. You already know the width of the li elements with your item_width variable. I'd just use that and change your code:
var left_indent = parseInt($('#slides ul').css('left')) - item_width;
$('#slides ul').animate({'left' : left_indent}, 1500, function () {
to:
$('#slides ul').stop().animate({'left' : -item_width * 2}, 1500, function () {
4) Throw in the .stop() as seen in the above line. This prevents your animations from overlapping. An alternative, and perhaps cleaner way to do this, would be to simply return false at the beginning of your 'next' and 'prev' functions if #slides ul is being animated, like so:
if ($('#slides ul').is(':animated')) return false;
And I think that's everything. Here's the JSFiddle. Cheers!
EDIT:
Oh, and you may also want to clearInterval at the beginning of the next and prev functions and then reset it in the animation callback functions:
$('#prev').click(function() {
if ($('#slides ul').is(':animated')) return false;
clearInterval(run);
$('#slides ul').stop().animate({'left' : 0}, 1500,function(){
....
run = setInterval('rotate()', speed);
});
});
I've been trying to fade out a splash when scrolling down, and fading it in when scrolling back to the top of the page. It seems to work ok when scrolling down, but when I go back, it doesn't fades in. I tryed using fadeIn and FadeOut instead of fadeTo but didn't get a proper behavior
The code is actually pretty simple:
var splashTop = $('.splash-container').offset().top;
$(window).scroll(function () {
if ((splashTop - $(window).scrollTop()) < 50) {
$('.splash-container').stop().fadeTo("slow", 0);
} else {
$('.splash-container').stop().fadeTo("fast", 1);
}
});
And here is the jsFiddle example:
jsFiddle
If you just need to check if the scroll is at the top or not then you don't need to check the position of the Splash, Try:
$(window).scroll(function () {
if ($(window).scrollTop() > 0) {
$('.splash-container').stop().fadeTo("slow", 0);
console.log('p')
} else {
$('.splash-container').stop().fadeTo("fast", 1);
console.log(box1Top)
}
});
Check the Demo Fiddle
Edit
Now why your code doesn't work? ... Because you are always getting a value less than 50:
splashTop = 8 always
-
$(window).scrollTop() = more than 0
Then the result is always negative or 8 as max, you can never have a number more than 8 and your else condition is useless.
This is a follow-up post to a previous question: jQuery - scroll down every x seconds, then scroll to the top
I have refined the scrip a little further, but am having a little trouble with the last step.
I have a div that automatically 50px at a time until it reaches the bottom, at which point it scrolls to the top and starts again. I have this working perfectly thanks to the above question and with a little add work.
I need to make all scrolling stop when the div is hovered. I have done part of this already (there is no incremental scrolling down on hover) but I cannot get the full picture. The div will still scroll to the top even when hovered.
Here is my jQuery and a fiddle to go along with it: http://jsfiddle.net/wR5FY/1/
var scrollingUp = 0;
var dontScroll = 0;
window.setInterval(scrollit, 3000);
function scrollit() {
if(scrollingUp == 0 && dontScroll == 0) {
$('#scroller').animate({ scrollTop: $("#scroller").scrollTop() + 50 }, 'slow');
}
}
$('#scroller').bind('scroll', function () {
if (dontScroll == 0) {
if ($(this).scrollTop() + $(this).innerHeight() >= $(this)[0].scrollHeight) {
scrollingUp = 1;
$('#scroller').delay(2000).animate({ scrollTop: 0 }, 1000, function() {
scrollingUp = 0;
});
}
}
});
$('#scroller').bind('mouseenter', function() {
dontScroll = 1;
});
$('#scroller').bind('mouseleave', function() {
dontScroll = 0;
});
In the fiddle, try hovering the scroller div when the yellow square is visible. You will see that it scrolls to the top.
A couple of notes:
You will notice I have used mouseenter and mouseleave rather than hover and mouseout. This was the best way I could find to ensure all child elements within the div didn't have an adverse affect.
A potential problem area is the fact that I have binded to the scroll event for my function that scrolls to the top. I think this might cause some additional problems when a user is manually scrolling through the items, with my jQuery trying to scroll against the user.
I did a little experimenting with killing setInterval, but I didn't find this to be very helpful as the function that triggers isn't the problem area.
My overall goal here is to lock down all automatic scrolling when a user is hovering or manually scrolling through the list. This is 90% there. If they happen to scroll to the bottom, NOTHING should happen until they move the mouse elsewhere - this is the problem.
Keep it easier ;)
The problem was that you first evaluate wheter dontScroll is zero, then start the timer.
When the timer has ended, it doesnt evaluate anymore, whether dontScroll STILL is zero.
Just pulled that into your scrollIt function:
var scrollingUp = 0;
var dontScroll = 0;
window.setInterval(scrollit, 2000);
function scrollit() {
if(dontScroll == 0){
if ($('#scroller').scrollTop() + $('#scroller').innerHeight() >= $('#scroller')[0].scrollHeight) {
scrollingUp = 1;
$('#scroller').animate({ scrollTop: 0 }, 1000, function() {
scrollingUp = 0;
});
} else if(scrollingUp == 0) {
$('#scroller').animate({ scrollTop: $("#scroller").scrollTop() + 50 }, 'slow');
}
}
}
$('#scroller').bind('mouseenter', function() {
dontScroll = 1;
});
$('#scroller').bind('mouseleave', function() {
dontScroll = 0;
});
You can view my custom slider here: http://www.awaismuzaffar.com/examples/index.html
And below is the JQuery code for it:
$(document).ready(function() {
// Slider Function
var slideWidth = $('div.slide').width();
// Set the left position of each div element
$('div.slide').each(function(index){
$(this).css('left', index * slideWidth ); // Multiply each div element by the index(0, 1 etc) so each div is placed inline
});
// Next step is to animate the div elements
var clickCount = 1;
var slideCount = $('div.slide').length;
// Set the previous button to hide when loading with the first slide
if(clickCount == 1){
$('a#previous-button').css('background-color', '#cccccc');
}
$('a#next-button').click(function() {
if(clickCount < slideCount) {
$('div.slide').animate({"left":"-=" + slideWidth}, 'slow');
$('a#previous-button').css('background-color', '#ffffff');
clickCount++;
}
if(clickCount == slideCount) {
$('a#next-button').css('background-color', '#cccccc'); // Hide or grey out button
}
});
$('a#previous-button').click(function() {
if(clickCount > 1){
$('div.slide').animate({"left":"+=" + slideWidth}, 'slow');
$('a#next-button').css('background-color', '#ffffff');
clickCount--;
}
if(clickCount == 1){
$('a#previous-button').css('background-color', '#cccccc'); // Hide or grey out button
}
});
});
I am trying to modify this slider to allow continous scrolling.
I am not sure exactly how to achieve this, I am assuming I need to use append, but I am not sure how to make use of it.
Thanks.
You're doing things a little manually, I'm thinking someone else might've solved the problem. But in any case, in your click next button, you'd need to load in additional content when you hit the end. So if I were you, I'd do something like this:
$('a#next-button').click(function() {
...
if(clickCount == slideCount) {
$('a#next-button').css('background-color', '#cccccc');
$.get(moreContentUrl, objectRepresentingCurrentScrollPosition, loadContent);
spinner.show(); // show some kind of spinner here (you can also hook up a default spinner on all ajax events with a global ajax handler
}
});
function loadContent(response) {
// append your content (your controller should return just the <div class="slide" /> elements, and give them a class="slide newSlide" so you can distinguish them below
// you can also do client side templating here. would be more efficient, then just return the items as objects instead of html
$('#slide-container').append(response.itemsHtml);
// slide all new divs right
$('div.newSlide').animate({"left":"+=" + slideWidth}, 'fast');
$('div.newSlide').removeClass('newSlide');
// update variables and un-grey the next button
$('a#previous-button').css('background-color', '#ffffff');
slideCount += response.itemCount;
// hide the spinner shown when starting the load
spinner.hide();
}
Give it a shot, hope it works. Now, to clean up that code a little bit, I'd suggest using css classes instead of inline background colors, etc.
Here's a solution (somewhat like Shaz's), just less code :):
$(document).ready(function(){
$('#previous-button').click(function(){slidePanel(-1)});
$('#next-button').click(function(){slidePanel(1)});
var n = 0;
var animating = false;
$('#slide-'+n).css('display', 'block');
function slidePanel(delta)
{
if(!animating)
{
animating = true;
var d = (delta > 0 ? $('#slide-'+n).width()*-1 : $('#slide-'+n).width());
$('#slide-'+n).animate({
left: "+="+d
}, 'slow', function() { $(this).css('display', 'none'); animating = false; });
n = (n + delta) % $('div.slide').length;
n = n < 0 ? $('div.slide').length + n : n;
$('#slide-'+n).css('left', $('#slide-container').offset().left +(d*-1));
$('#slide-'+n).css('display', 'block');
$('#slide-'+n).animate({
left: 0
}, 'slow');
}
}
});
Check out the sample here.
(I know there's a way to figure out the "current slide" with a one liner equation, but I think I'm brain dead atm :P)
(Edited to account for repeatedly clicking)
Try something like this: http://fiddle.jshell.net/Shaz/dsBkf/