Using FTGL with Emscripten - javascript

I am trying to build a project(logstalgia) with emscripten, but the project requires the ftgl dev libraries (libftgl-dev). I have been searching around for the correct way to link this library so I can run shell> emconfigure logstalgia/configure, but I can't figure out how to compile and link this library into the project.
I have read the emscripten documentation, but unfortunately it has been years since I have used gcc or written a makefile.
Emscripten says "Other libraries not included with emscripten, like boost, you would need to compile yourself and link with your program, just as if they were a module in your project." Unfortunately I do not have enough previous knowledge to know what this wants me to do. I understand the concept but have no idea how to go about executing this. Any help would be appreciated.

You will need to build FTGL with Emscripten first, then link your application with the library your built.
But as other mentioned, first you need to check if FTGL supports OpenGL ES 2.0 since WebGL 1.0 is the same as targeting GLES2.
If not, you can always try the experimental WebGL 2.0 support, which is the same as targeting Open GL ES 3.0.

Related

Guide for extending the Javascript language on VsCode for a 3rd party API

So I've started using VsCode over Atom recently and love it, the issue is I develop for software that uses its own JS API with no proper integration into anything.
I've started trying to implement my own autocomplete/intellisense structure using their pdf into VsCode to speed up my workflow, currently I'm simply using a JS file that is full of empty functions and objects with a bunch of JSDoc comments to help VsCode Intellisense identify what's what, that seems to be working fine so far but it means importing this "useless" file into every project I work on.
I looked into extending the JS language using a language server but that seems way too complex for what I need (plus it looks like I'd be building the entire Javascript language from scratch).
Does anyone have any recommendations ect?
Kind regards.
Edit
Sorry I also would like the ability for it to pass linting as right now it gets a bit funky with it.
You likely do not need an extension for that your example use case.
VS Code's intellisense for libraries is powered by .d.ts typing declaration files. The declaration files for the library you are using can either be written in your current workspace as you are currently doing, or—preferably—shipped with the library itself. Many npm modules ship their with typing definitions files, while other libraries have typing definition files provided by the community through DefinitelyTyped.
You alternatively bundle d.ts types file into as a separate npm package that you include in any project that needs them

Reflect.js, What is it?

Github repo says:
Implementation of Mozilla's Parser API in JavaScript. There are few examples on github and mozilla's reference link. I have seen this library being used in one of Angular 2 seed project as well.
But what is the use of this library? Can someone explain in easy words to elaborate purpose/advantage of this library.
Thanks
It is literally just a javascript shell, much like node you can use it to write JS interactively in the shell or run JS files with it.
SpiderMonkey is Mozilla's JavaScript engine written in C/C++.
Parser, is a JS API version of that, you can use it to write tools that manipulate JS files, like a linter or compiler.
Reflect is a super old version of that which, as far as I know, is not a viable option given the other tools we have today. Note that the repo was last updated in 2012, and the JS is only ES3 compliant.

Is there a built and minified AureliaJS?

I don't want to get into the why / why nots of Node, jspm, Gulp etc. (they have my full buy-in) but to cut a long (boring) story short, I absolutely cannot use those lovely tools at the location i am currently at.
I want to use Aurelia. I just want to drop the built minified javascript library into my web application and start using it.
Where is such a package?
Many thanks,
R.
We don't have an official one yet, but we are looking into it. There may be something unofficial floating around. Aurelia does require a module loader. Even though you can't use node-related tools, can we assume that you can use either system.js or require.js as a loader? (preferably system.js)
Not possible for this time because aureliajs is only starting period and not complete for development.

How do you attach JSdoc in Eclipse so that I can have autocomplete for a personal library

I have a JavaScript library that I am working on currently. I have structured it into lots of files and I use the module approach to define each 'module'.
var ns = generateNamespace("me.mycompany.mypackage.MyFile");
(function (ns, undefined) {
// some module
}(ns));
The modules are dynamically named using a namespacing function meaning that autocomplete is almost impossible as things stand (unless Eclipse can run my code and figure out the namespaces, Visual Studio can!).
Therefore I intend to generate JSdoc for my project in the hope that if I include this into Eclipse (somehow) Eclipse can use this to give me content assist.
Firstly I do not know if this is possible... however I think that it is as I can see that it is maybe how this works? However I tried to follow this along and struggled to get something working, by this I mean it didn't work. The interesting info from the link:
"JSDT libraries are collections of JavaScript source files that have prototyped object/class definitions and JSDoc. The inference engine then models these libraries... making them available to every JavaScript file in the project... Bindings for nonstandard and future runtimes are similarly easy to create... add the... library to their project and gain content completion and hover help"
I know how to write JSdoc annotations and I know how to generate JSdoc using one of the various tools.
What I need therefore is instructions on how to include JSdoc (as a library maybe) in Eclipse so that it will give auto complete for the stuff in the JSdoc.
Previous answer:
You can also run jsdoc_toolkit from within eclipse by setting up Run -
> External Tools -> Open External Tools Dialog...
Location
C:\Program Files\Java\jre1.5.0_12\bin\java.exe
Working Directory
C:\DirectoryToWhereJsDocToolkitIsLocated\jsdoc_toolkit
Arguments
-jar app/js.jar app/run.js -r=4 -t=templates/htm "-d=C:
\PathToWhereDocIsSaved" "C:\PathToWebsiteToDocument"
For more about the arguments check the jsdoc_toolkit documentation.
Have fun
Simon
Taken from this Google Groups thread.
Updated Answer:
Eclipse JavaScript Editor: content assist for js files, autocompletion
Disclaimer, I'm the author of tern.java.
I suggest you that you install tern.java. It provides a JSDoc support. Once you have selected this support, you can benefit
with completion :
and soon with validation:
This support is not perfect but it starts working.
I am not using it by myself, so I'm not sure if it works, but there exists a grunt-plugin for jsdoc3. Grunt is supported by Eclipse. So maybe it helps.
Grunt-PlugIn in npm

Javascript for command line utilities

Given a need to write command line utilities to do common tasks like uploading files to a remote FTP site, downloading data from a remote MySQL database etc.
Is it practical to use JavaScript for this sort of thing? I know there are JavaScript interpreters that can be run from the command line, but are there libraries for things like FTP and database access the way there are for e.g. Java? If so, what's the best place to look for them? (Google searches with JavaScript in the keywords always seem to return many pages of browser specific things.)
And is there a way to package a JavaScript program up as a standalone executable on Windows?
Update: I've decided Python is a better tool for this kind of job, but the answers to the original question are still good ones.
Standalone executable?
By the way you ask the question, I'm not sure if you are aware, but the Windows Script Host - included in Windows - allows you to run .js files from the command-line. Your javascript will not be an executable, it will remain a script, a text file. The script runs within cscript.exe, which is provided by WSH. There's no compilation required. Maybe you knew all that.
I use Javascript this way for various utilities on Windows.
I think your instinct is right on the availability of libraries. You are sort of on your own to find all those things. Although, once you find them, it's not hard to package Javascript libraries as COM components and allow re-use from anywhere. See here for an example of packaging the Google Diff/Patch/Match Javascript library in COM.
Addendum: Once a bit of code is available within COM, it can be consumed by any Javascript running on the machine. Some examples of COM objects available to Javascript scripts running in WSH:
MSXML2.XMLHTTP object - used in AJAX, but can be used for any HTTP communication. There also an object for the XSLT engine so you can do transforms from script.
Excel.Application - allows you to open up Excel spreadsheets and automate them from Javascript.
Communicator.UIAutomation - automate MS Communicator (send IM's via script)
COM objects for Google Earth.
SlowAES - an all-Javascript implementation of AES encryption.
You can use Rhino to compile Javascript into Java byte code, and get access to all Java libraries.
Or you could use JScript.net, and get access to the .net libraries. .net includes a jsc.exe that produces exe-files.
Both of these requires the respective framework to be installed to be able to run.
Node.js is by far the best environment for running non-browser JS. I've used Rhino and SpiderMonkey, and there's a pretty huge difference in everything from the basics like how errors are handled to the size of the community using the tool. Node is pitched for "server-side" JS - building server apps in JS. It's great for this. But it works equally well for building command line tools.
The NPM package manager (bundled with Node) provides a nice global directory for finding and installing packages. It works much better than other language equivalents like PECL / Pear / CPAN / etc. Several high quality tools like JSHint, The Jade templating language, and the CoffeeScript compiler are all already available through NPM/Node:
npm install -g jshint, coffee-script, jade
jshint my_code.js
jade < my.jade > my.html
For args parsing, there are packages like commander.js. I currently use a heavily extended version of Commander in my underscore-cli command-line tool.
For messing with JSON or for doing command-line JS work (similar to "perl -pe"), check out underscore-cli - It's a really powerful tool for processing JSON data, processing underscore templates, and running JS expressions from the command-line. I use it for 1001 different things that would otherwise be really annoying to accomplish.
Rhino is bundled with JDK 1.6, jrunscript.exe in the bin directory will allow you to run any Javascript you want. Since it runs under Java you get access to any Java libraries that you may have.
We use it from the command line extensively. It's very good at that.
One way is to write these utilities as AIR applications - They can be written in JavaScript and need not have a UI. They have access to the command line, and there are existing ActionScript 3 libraries that can handle FTP etc. These ActionScript APIs can be called from JS, in AIR applications. AIR applications also have access to a sqlite database.
jslibs is a good standalone JavaScript runtime that support many 3rd party open source libraries like zlib, SQLite, NSPR, libiconv, libTomCrypt, OpenGL, ...

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