Image Enlarge Shrink Animation In JS - javascript

Ok so I'm putting in an image that onclick resizes, (goes larger and then onclick returns to origional size)
I've done this using JS but I cant seem to implicate an animation in the tween between sizes, i want it to visibly get bigger rather so it expands to the size rather than just flicks between the two instances.
Heres the coding:
<script type="text/javascript">
<!--
var flag = true;
function resize() {
if(flag) {
document.getElementById("img1").style.width = "50px";
} else {
document.getElementById("img1").style.width = "280px";
}
(flag)?flag=false:flag=true;
}
//-->
</script>
<body onload="resize();">
<img id="img1" src="../images/attachicona.png" border="0" onClick="resize();" />

You can use CSS3 transitions to make the same effect. No need of javascript or jquery -
css3 animation/transition/transform: How to make image grow?
Or you can use jquery animations -
http://forum.jquery.com/topic/image-resize-animation

if using jquery
var flag = true;
$('#img1').click(function(e){
if(flag)
$(e.target).animate({width:'50px'}, 150, function(){
//do stuff after animation
});
else
$(e.target).animate({width:'280px'}, 150, function(){
//do stuff after animation
});
flag=!flag;
});

Related

Fade In / Fade Out background images without white background

I want to create a website with background images that change over time with a fade in/fade out effect, but I don't want to use the existing jQuery fade in/fade out effect because with when one image faded out, a white background appeared before other image faded in. I found a plugin named Maximage that suits my request but it uses img tags while I want to work with background-image CSS (I have a good reason for doing this). Does anyone know how to do this?
Here's my HTML code:
<div id="wrapper">
//My contain here
</div>
Here's my JavaScript code so far:
//Auto change Background Image over time
$(window).load(function() {
var images = ['img/top/bg-1.jpg','img/top/bg-2.jpg','img/top/bg-3.jpg'];
var i = 0;
function changeBackground() {
$('#wrapper').fadeOut(500, function(){
$('#wrapper').css('background-image', function () {
if (i >= images.length) {
i = 0;
}
return 'url(' + images[i++] + ')';
});
$('#wrapper').fadeIn(500);
})
}
changeBackground();
setInterval(changeBackground, 3000);
});
Example: http://www.aaronvanderzwan.com/maximage/examples/basic.html
AHH ! Finally ! I found a nice technique ! I'm using a double wrapper.
The problem in your code is a bit logical. You can't fadeOut and fadeIn at the same time a single wrapper.
So the idea is to create two wrapper and to switch between them back and forth. We have one wrapper called: "wrapper_top" that encapsulate the second wrapper called: "wrapper_bottom". And the magic was to put beside the second wrapper: your content.
Thus having the structure ready which is the following:
<div id='wrapper_top'>
<div id='content'>YOUR CONTENT</div>
<div id='wrapper_bottom'></div>
</div>
Then a bit of JS+CSS and voilĂ  ! It will be dynamic with any amount of images !!!
Here is the implementation: http://jsbin.com/wisofeqetu/1/
<html>
<head>
<script src="http://code.jquery.com/jquery-1.10.2.min.js" type="text/javascript"></script>
<script type="text/javascript">
$(window).load(function() {
var i =0;
var images = ['image2.png','image3.png','image1.png'];
var image = $('#slideit');
//Initial Background image setup
image.css('background-image', 'url(image1.png)');
//Change image at regular intervals
setInterval(function(){
image.fadeOut(1000, function () {
image.css('background-image', 'url(' + images [i++] +')');
image.fadeIn(1000);
});
if(i == images.length)
i = 0;
}, 5000);
});
</script>
</head>
<body>
<div id="slideit" style="width:700px;height:391px;">
</div>
</body>
</html>
If it doesn't have to be background-image, you can place all the images in your #wrapper, in <img>, it will work like a charm:
<div id="wrapper">
<img src="firstImage" class="imageClass"></img>
<img src="secoundImage" class="imageClass"></img>
<img src="thirdImage" class="imageClass"></img>
</div>
then some style. Every image has to be in same spot, so add position relative to #wrapper, and position absolute to .imageClass:
#wrapper{
position: relative;
}
.imageClass{
position: absolute;
top: 0;
left: 0;
display: none;
}
display: none; will hide every image.
Now some JQuery. To appear first image when window load write this:
$(window).load(function() {
$('.imageClass').eq(0).show();
});
by the .eq() "command" you can specify which one element with class '.imageClass' you want to use exactly. Starts with 0. After that just do something like that:
function changeBackground() {
var current = 0;
//tells which image is currently shown
if(current<$('.imageClass').length){
//loop that will show first image again after it will show the last one
$('.imageClass').eq(current).fadeOut(500);
current++;
$('.imageClass').eq(current).fadeIn(500);
} else {
$('.imageClass').eq(current).fadeOut(500);
current=0;
$('.imageClass').eq(current).fadeIn(500);
}
}
changeBackground();
setInterval(changeBackground, 3000);
});
That should work, hope you will like it.
You may also use jQuery plugin backstretch.

Refresh page when container div is resized

This is a simple and pretty straightforward question:
If media query breakpoints are set at 750px and 970px, using jquery, is it possible to refresh the page after the width of .container div changes on browser resize and how?
You probably want to use a media query instead but, you can listen to a resize event if you really want to do this:
addEventListener('resize', function() {
location.reload();
});
If you want to only reload if a breakpoint is past, you can keep track of the last innerWidth and only reload if a certain value is crossed. Or instead of using innerWidth, use a width of a div. For example:
var last = document.getElementById('mydiv').clientWidth;
addEventListener('resize', function() {
var current = document.getElementById('mydiv').clientWidth;
if (current != last) location.reload();
last = current;
});
<script
src="https://ajax.googleapis.com/ajax/libs/jquery/3.3.1/jquery.min.js">
</script>
<div id="mydiv">
<h1>Page Resize demo</h1>
</div>
<script>
$(window).resize(function ()
{
if ($(window).width() < 700)
{
$("#mydiv").css("background", "red");
}
else
{
$("#mydiv").css("background", "orange");
}
});
</script>

Avoid loading images in mobiles

I want to avoid loading an image on the website when the screen width is lesser than 1146px. I've tried to add the below CSS rule:
#media only screen and (max-width: 1146px) {
#img_cabecera2 {display: none;}
}
And of course, the image is not shown, but it is loaded. I want to load an image only if the screen width s more than 1146px.How could achieve it?
I don't mind if the solution uses CSS, Javascript, jQuery or PHP code.
Edit:
I've achieved it in this way:
template.html:
<div id="img_cabecera2">
<img src="data:image/gif;base64,R0lGODlhAQABAAD/ACwAAAAAAQABAAACADs%3D" width="0" height="0" alt="">
</div>
script.js:
$(function(){
/* Set img_cabecera2 size */
function set_src() {
var window_width = $(window).width();
if (window_width < 1147) {
$("#img_cabecera2").css({"display":"none"});
} else {
$("#img_cabecera2 img").attr('width', 300).attr('src', "/public/img/carrete.png").attr('alt', "logo").attr('height','auto');
$("#img_cabecera2").css({"top":"15px","left": "44%","display":"block"});
}
}
set_src();
$(window).resize(function() {
set_src();
});
/* ************************* */
...
I use this:
<!-- This image is a blank, 2*2 image -->
<img src="/images/transparant.png"
data-bigsrc="/images/big.jpg"
data-smallsrc="/images/small.jpg" />
With this as javascript
function getProperImageSource(){
var attr2use = $('body').outerWidth()>480 ? 'data-bigsrc' : 'data-smallsrc';
$('img[data-smallsrc], img[data-bigsrc]').each(function(i){
this.src = this.getAttribute(attr2use);
});
}
$(document).ready({
getProperImageSource(); // load images on init
$(window).on('resize', function(){
getProperImageSource();// again on resize
});
});
Might be handy to know: An image on display: none still loads, you just don't see it.
Also, removing images with (javascript-)functions can be slow aswell, because it can still trigger the downloading of the image, but because you removed the <img/> tag It wont be displayed, kinda a waste of time and resource :)
Add the css display:none; to the image and add this jQuery code:
function set_src() {
var window_width = $(window).width();
if (window_width < 1147) {
$("#img_cabecera2").hide();
} else {
$("#img_cabecera2").attr('src', BIG).show(); // Change to your image link
}
}
$(document).ready(function(){
set_src();
$(window).resize(function() {
set_src();
});
});
To avoid the image to be preloaded unnecessarily, while not just having an default empty src="" (omiting an image source is invalid, as I understand it), I found this post where one of the best solutions was to use this only 26 bytes big default source:
src="data:image/gif;base64,R0lGODlhAQABAAD/ACwAAAAAAQABAAACADs%3D"
As has been mentioned, at the moment there is no way of doing this in pure CSS. i have made use of the picturefill script in the past and have found it quite reliable.

jQuery Click event works only once (none of the previous Stack Overflow answers helped)

What I'm trying to do is that when the page loads I'm resetting an image to my desired small size.
If the user clicks on the image later it should enlarge with an animation, I'm done up to this part.
When the user again clicks on that image it should be resized to the size that I assigned after loading the page, I have tried toggle event, but that's not working, toggle just makes my images disappear from the page. So I created an alternate to toggle event by using if and else condition and a flag variable called "small" but the problem is that click event is working only once i.e: If the image is in the small size and I click on it, the image gets enlarged but when I click on it again the click event is fired but it doesn't work, I wish if there is any way that I could make it work with toggle event, otherwise I would like to do it by using if and else condition in click event.
Here's the HTML:
<html>
<head>
<title></title>
<script src="jquery-1.10.1.min.js"></script>
<script src="index.js"></script>
</head>
<body>
<img src="wordpress.jpg" class="small-Img" id="test"> <br>
<img src="store.jpg" class="small-Img">
</body>
</html>
Here's the script:
$(document).ready(function() {
var small;
$('.small-Img').on('load',function(){
$(".small-Img").attr('width','200');
small=Number(1);
});
$('.small-Img').on('click',function () {
alert("event fired");
if(small==1){
var obj=$(this);
var originalWidth=obj[0].naturalWidth;
var originalHeight=obj[0].naturalHeight;
$(this).animate({ height: originalHeight, width: originalWidth }, 1000, function() { });
small=Number(0);
}
if(small==0){
$(".small-Img").attr('width','200');
small=Number(1);
}
});
});
Your code
$(".small-Img").attr('width','200');
sets a width attribute on the image, similar to <img src="url" width="200"> which probably doesn't result in a size change. Try
$('.small-Img').css('width','200px');
or animate the shrinking
$('.small-Img').animate({ width: '200px' }, 1000);
You may also get better results making small an attribute of your image rather than a property of the window object
jsfiddle
It sounds like the problem isn't that the event isn't fired multiple times, but that it doesn't enter your if statement. Try making small a boolean variable instead of a number, that way you can avoid all the == vs === messyness
EDIT:
Also, you probably want an else if so that it doesn't shrink once it enlarges on each click.
DEMO
for setting or getting css value we use .css() not .attr()
== only checks the value
=== checks the value and the datatype
$(document).ready(function () {
var small;
$('.small-Img').on('load', function () {
$(".small-Img").css('width', '200'); //changed attr to css
small = 1;
});
$('.small-Img').on('click', function () {
if (small === 1) { //changed == to ===
var obj = $(this);
var originalWidth = obj[0].naturalWidth;
var originalHeight = obj[0].naturalHeight;
$(this).animate({
height: originalHeight,
width: originalWidth
}, 1000, function () {});
small = 0;
}
if (small === 0) { //changed == to ===
$(".small-Img").css('width', '200'); //changed attr to css
small = 1;
}
});
});
How about first making "small" a data-attribute on the image itself? Not a big deal, but a little more convenient (IMHO). The next thing is, when you want to check the second click, you might consider doing an else if rather than just an if. Not sure if it makes a difference, but it is a clear logical differentiation, you can have one or the other -- not both. Third, if you animate the width back down, you might also animate the height, calculated by your small height divided by your original height times the original width. Seems to work, see it here: http://jsfiddle.net/snowMonkey/7nCMF/1/
$('.small-Img').css('width','200px').data("small", 1);
$('.small-Img').on('click',function () {
var that=this;
this.smallWidth = "200px";
this.smallHeight = (200/$(this)[0].naturalWidth) * $(this)[0].naturalHeight+"px";
if($(this).data("small")===1 ){
var obj=$(that);
var originalWidth=obj[0].naturalWidth;
var originalHeight=obj[0].naturalHeight;
$(that).animate({
height: originalHeight,
width: originalWidth
}, 1000, function() { });
$(that).data("small",0);
} else if($(this).data("small")===0){
$(that).animate({
width: that.smallWidth,
height: that.smallHeight
}, 1000, function(){}).data("small", 1);
}
});
Best of luck!

Showing/hiding <div> using javascript

For example I have a function called showcontainer. When I click on a button activating it, I want a certain div element, in this case <div id="container">, to fade in. And when I click it again, fade out.
How do I achieve this?
Note: I am not accustomed with jQuery.
So you got a bunch of jQuery answers. That's fine, I tend to use jQuery for this kind of stuff too. But doing that in plain JavaScript is not hard, it's just a lot more verbose:
var container = document.getElementById('container');
var btn = document.getElementById('showcontainer');
btn.onclick = function() {
// Fade out
if(container.style.display != 'none') {
var fade = setInterval(function(){
var opacity = parseFloat(container.style.opacity);
opacity = isNaN(opacity) ? 100 : parseInt(opacity * 100, 10);
opacity -= 5;
container.style.opacity = opacity/100;
if(opacity <= 0) {
clearInterval(fade);
container.style.opacity = 0;
container.style.display = 'none';
}
}, 50);
// Fade in
} else {
container.style.display = 'block';
container.style.opacity = 0;
var fade = setInterval(function(){
var opacity = parseFloat(container.style.opacity);
opacity = isNaN(opacity) ? 100 : parseInt(opacity * 100, 10);
opacity += 5;
container.style.opacity = opacity/100;
if(opacity >= 100) {
clearInterval(fade);
container.style.opacity = 1;
}
}, 50);
}
};
Check the working demo.
Provided you're not opposed to using jQuery per se, you can achieve this easily:
<script src="//ajax.googleapis.com/ajax/libs/jquery/1.8.0/jquery.min.js" type="text/javascript"></script>
<script type="text/javascript">
$(document).ready(function() {
$('#showcontainer').click(function() {
$('#container').fadeToggle();
});
});
</script>
...
<div id="container">
...
</div>
...
<input type="button" id="showcontainer" value="Show/hide"/>
...
Note the missing http: in the beginning of the source of jQuery. With this trick the browser will automatically use http: or https: based on whether the original page is secure.
The piece of code after including jQuery assigns the handler to the button.
Best thing you could do is start now and get accustomed to jQuery.
The page http://api.jquery.com/fadeIn/ has all the example code that could be written here. Basically you want to have the call to fadeIn in your showcontainer function.
function showcontainer() {
$('#container').fadeIn();
}
You can have a look at jQuery UI Toggle.
The documentation turns the use of the library very simple, and they have many code examples.
You'd be as well off learning jQuery as it makes it a lot easier to do things!
From the sounds of it, you could have the container div already in the HTML but with a style of "display:none;", and then simply show it in your click event using (jQuery):
$('#container').fadeIn('slow', function() {
//Any additional logic after it's visible can go here
});

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