im using the ace editor and im unable to modify it to autoexpand when the user input is longer than the current size:
here is how i have it currently (it has a handler for shift+enter), and it does not work.
Typist.prototype.heightUpdateFunction = function() {
var newHeight =
ac.getSession().getScreenLength()
* ac.renderer.lineHeight
+ ac.renderer.scrollBar.getWidth();
$(settings.id).height(newHeight.toString() + "px");
ac.resize();
};
Typist.prototype.createinput = function(settings,handler) {
var that = this;
var $typepad = $("<div/>" ,{
id : settings.id,
}).css({position:'relative', height: '40px'}) ;
$(that.place).append($typepad);
var ac = ace.edit(settings.id);
ac.commands.addCommand({
name : 'catchKeys',
bindKey : { win : 'Shift-Enter', mac : 'Shift-Enter' },
exec : function (ac) {
if (typeof handler === "function") {
handler(ac);
}
},
readOnly : false
});
that.heightUpdateFunction();
ac.getSession().on('change', that.heightUpdateFunction);
return true;
};
how would i get it to work? this current code does not.
How would i access the object that called the height update? (or the "id" of the div containing the ace editor, since i have several, each with an id reachable by
a.inpid
given
a = new Typist()
my attempt comes from reading this similar kind of problem i dont want to go that way because i will have several ace editors on the page, and i need to know the id of the one to apply the height adjustment to.
turns out i missed something simple
Typist.prototype.heightUpdateFunction = function() {
var newHeight =
ac.getSession().getScreenLength()
* ac.renderer.lineHeight
+ ac.renderer.scrollBar.getWidth();
$("#"+settings.id).height(newHeight.toString() + "px"); // i forgot $() needs '#'
ac.resize();
};
my bad. This omission kept me awake for hours.
EDIT:
see comment in the code to find my correction
Related
var range = this.quill.getSelection();
var value = prompt('please copy paste the image url here.');
if(value){
this.quill.insertEmbed(range.index, 'image', value, Quill.sources.USER);
}
I solved the problem of adding images by linking in the quill editor with the api code above. But I couldn't find how to add alt and title properties with the help of api. I can edit it later with the following javascript code, but I need to edit it at the image insertion stage.
if (e.target.tagName=='IMG') {
console.log(e.target.tagName)
var el = e.target;
el.setAttribute("title", "asdasdasd");
}
})
Also, when I add a or tag to the editor, it is surrounded by a p tag and cannot be edited. It puts everything in the p tag and doesn't allow tags like br. How can I solve these problems?
Sorry for the bad english.
There seems to be no easy and elegant way to do it. The API does not allow it (or I have not seen it) and the source code does not seem to be documented.
I propose this code while waiting for a better solution.
It is based on a solution to observe dynamically created elements. I have added the caption of the title and alt attribute.
To get the code to work, you will need to explain the following to your users:
They must write the title and alt in this format wherever they want to insert the image:
%title% A title %alt% An alternative text
Then, they must select that same:
%title% A title %alt% An alternative text
With that text selected they must click the image button and open the image.
Notice, at the moment, you cannot escape "%alt%", so you cannot use the "%alt%" expression within the value of an attribute.
Example:
%title% The title is before %alt% %alt% the %alt% attribute
This causes an unwanted alt attribute.
Paste this code after creating an editor.
BTW, it is only valid for the first editor that exists.
var FER_alt;
var FER_title;
function FER_callback(records) {
records.forEach(function (record) {
var list = record.addedNodes;
var i = list.length - 1;
for ( ; i > -1; i-- ) {
if (list[i].nodeName === 'IMG') {
if(FER_title.length > 0){
list[i].setAttribute('title',FER_title)
}
if(FER_title.length > 0){
list[i].setAttribute('alt',FER_alt)
}
}
}
});
}
var FER_observer = new MutationObserver(FER_callback);
var FER_targetNode = document.querySelector('.ql-editor')
FER_observer.observe(FER_targetNode, {
childList: true,
subtree: true
});
function FER_getTitleAlt(){
var selection = quill.getSelection();
var texto =quill.getText(selection.index,selection.length);
var titleE = texto.search("%alt%")
FER_title = texto.substr(7,titleE-7);
var titleI = titleE + 5
FER_alt = texto.substring(titleI)
}
var FER_imageboton = document.querySelector(".ql-image")
FER_imageboton.addEventListener("click",FER_getTitleAlt)
Instead of insertEmbed you can use getContents and setContents.
let delta = {
ops: [
{
attributes: {
alt: yourAltValue
},
insert: {
image: yourSrcValue
}
}]
};
let existingDelta = this.quill.getContents();
let combinedDelta = existingDelta.concat(delta);
this.quill.setContents(combinedDelta);
Extends Image blot and override the create method
const Image = Quill.import('formats/image');
class ImageBlot extends Image {
static create(value) {
const node = super.create(value);
if (typeof value === 'string') {
node.setAttribute('src', this.sanitize(value));
node.setAttribute('alt', this.sanitize(value).split('/').reverse()[0]);
}
return node;
}
}
Quill.register(ImageBlot);
In this example, we set alt attribute with image's basename
I want to display dynamic information (score) in the window tab of a javascript games running in a browser (chrome) : my goal is to run several instances of the game in different tabs, running in parallel, and to be able to see the current scores in the tab titles. I tried :
document.title = score
... but it works only in the selected tab, the other one are not refreshed until selected (although the games are running well in background).
==> is there a way to force the update of the tab titles... even if not selected ?
I found couple of same questions on the http://stackoverflow.com but they did not work for me.
You can find your solution here: http://www.raymondcamden.com/2010/10/19/Using-JavaScript-to-update-the-browser-window-title-when-the-user-is-away
So, basically that kind of code will work:
var focused = true;
var baseTitle = "";
var chatsMissed = 0;
//I'm the fake function that represents some process. We randomly determine if a new chat happened
function fakeStuff() {
if(Math.random() > 0.5) {
if(!focused) {
chatsMissed++;
window.document.title = baseTitle + " ("+chatsMissed+")";
}
}
}
$(document).ready(function() {
//store the base title
baseTitle = window.document.title;
//When the window is focused...
$(window).focus(function() {
focused = true;
// window.document.title = baseTitle;
//chrome bug: http://heyman.info/2010/oct/7/google-chrome-bug-when-setting-document-title/
setTimeout(function() {
document.title = baseTitle;
}, 100);
chatsMissed = 0;
});
//When the window is blurred...
$(window).blur(function() {
focused = false;
});
//setup a process
window.setInterval('fakeStuff()',2000);
})
Unfortunately JSfiddle do not support title changing. But I tested, and it works.
This is the script present in the html web-page.
jQuery(function($) {
new Shopify.OptionSelectors('productSelect', {
product: {
"id":626976579,
"title":"changedMacbook Air",
"handle":"macbook-air",
"description":"\u003cp\u003elightweight \u003c\/p\u003e\n\u003cp\u003eawesome performance\u003c\/p\u003e\n\u003cp\u003ewow display\u003c\/p\u003e\nHello World626976579[\"78000.00\"] [\"78000.00\"]\\n[\"78000.00\"] [\"78000.00\"]\u003cbr\u003e[\"78000.00\"]\u003cbr\u003e626976579\u003cbr\u003e626976579\u003cbr\u003e626976579",
"published_at":"2015-05-25T02:39:00-04:00",
"created_at":"2015-05-25T02:40:44-04:00",
"vendor":"Test_Store",
"type":"Computers",
"tags":[],
"price":7800000,
"price_min":7800000,
"price_max":7800000,
"available":true,
"price_varies":false,
"compare_at_price":null,
"compare_at_price_min":0,
"compare_at_price_max":0,
"compare_at_price_varies":false,
"variants":[{"id":1754837635,"title":"Default Title","options":["Default Title"],"option1":"Default Title","option2":null,"option3":null,"price":7800000,"weight":800,"compare_at_price":null,"inventory_quantity":-29,"inventory_management":null,"inventory_policy":"deny","available":true,"sku":"20","requires_shipping":true,"taxable":true,"barcode":"","featured_image":null}],"images":["\/\/cdn.shopify.com\/s\/files\/1\/0876\/1234\/products\/overview_wireless_hero_enhanced.png?v=1432536113"],"featured_image":"\/\/cdn.shopify.com\/s\/files\/1\/0876\/1234\/products\/overview_wireless_hero_enhanced.png?v=1432536113","options":["Title"],"content":"\u003cp\u003elightweight \u003c\/p\u003e\n\u003cp\u003eawesome performance\u003c\/p\u003e\n\u003cp\u003ewow display\u003c\/p\u003e\nHello World626976579[\"78000.00\"] [\"78000.00\"]\\n[\"78000.00\"] [\"78000.00\"]\u003cbr\u003e[\"78000.00\"]\u003cbr\u003e626976579\u003cbr\u003e626976579\u003cbr\u003e626976579"},
onVariantSelected: selectCallback,
enableHistoryState: true
});
How the value of "title" field be accessed, which here it is "changedMacbook Air" via my own JavaScript?
Thanks in advance.
I don't know if it will work but try
var myProduct = new Shopify.OptionSelectors('productSelect', {
....
})
then try
console.log(myProduct)
or you can try this:
$(document).ready(function(e){
console.log(document.title);
})
I think you might have to pass it through the callback.
$('#productSelect').on('change', function(e) {
var t = e.target || e.srcElement,
title = t.title.value;
selectCallback(title);
break;
}
}
});
//If you want to trigger it right away for some reason, just use this...
$("#productSelect").change();
Look for the code for option_selection.js in your products template or somewhere in your Snippets, Assets, or Templates. See this fiddle for an example of what the code looks like. option_selection.js
You might also want to check this link, it's setting up an onchange event on the product variants. I'm not sure what your ultimate goal is but I see you are working with product options and variants so it might be helpful.
You can modify option_selection.js if you need to, but more than likely you will just need some jquery in the document.ready.
Here is an example from option_selection.js that builds the names of each selector. Though you probably don't need to modify this, see link above.
Shopify.OptionSelectors.prototype.buildSelectors = function() {
for (var t = 0; t < this.product.optionNames().length; t++) {
var e = new Shopify.SingleOptionSelector(this, t, this.product.optionNames()[t], this.product.optionValues(t));
e.element.disabled = !1, this.selectors.push(e)
}
var o = this.selectorDivClass,
i = this.product.optionNames(),
r = Shopify.map(this.selectors, function(t) {
var e = document.createElement("div");
if (e.setAttribute("class", o), i.length > 1) {
var r = document.createElement("label");
r.htmlFor = t.element.id, r.innerHTML = t.name, e.appendChild(r)
}
return e.appendChild(t.element), e
});
return r
},
What I'm trying to do is create a dynamic wall of images.
What I'm doing is this:
Call an API to get some response. Create an array of objects based on response
Based on the array, make HTML elements for each object where there's an img in it too.
When all of these HTML elements are created, attach it to the DOM, and call a final function.
This is what I have so far (truncated to get the point across):
EDIT: code has changed a bit. scroll to bottom of question for link to current code.
// based on one post, construct the html and return it
function getOneHtml(post, w) {
console.log("getting one html");
var outerDiv = $("<div>", {class: "brick"});
outerDiv.width(w);
var img = $("<img />");
img.attr("src", post.img_src);
img.on('load', function() {
console.log("img loaded");
var ratio = this.width / w;
h = this.height / ratio;
$(this).css({'height': h});
// ...
// ...
// create the element
// an alternative I'm using for now is directly append
// the created HTML onto the page, but that results
// in a kinda messy interface.
return outerDiv[0].outerHTML;
});
}
// queries an api and then calls callback after everything is done
function requestData(subreddit, callback) {
// array of objects with link to image, post title, link to reddit
posts = [];
var w = $(window).innerWidth() / 3,
html = ''; // holds all of the inner HTML for all elements
$.get("url here", function(data) {
var arr = data.data.children;
arr.forEach(function(res_post) {
console.log("looping in requestData");
// prepare a post object
// ...
// ...
html += getOneHtml(post, w); // get the HTML for this post
});
// this should happen after everything else is done
console.log("calling callback");
callback(html);
});
}
// complete the DOM
function makeWall(html) {
console.log("making wall");
// do stuff
}
Now the trace of the program in console is this:
looping in requestData
getting one html
looping in requestData
getting one html
... // bunch of times
calling callback
making wall
(20) img loaded
So now the problem is that the HTML isn't prepared until each image is loaded, and so it doesn't actually get attached to the DOM.
How can I make sure that things happen in order in which I want them to? I tried refactoring code into more of an async style but that didn't work (not my strongest point).
I also tried looking at $.Deferred but I don't understand it, and how to integrate it into my code.
Any help is appreciated.
EDIT:
I think it might help to see what I'm doing: http://karan.github.io/griddit/
When you load, I want the images to load first, and then fade in. Currently, they show up, then hide and then fade in. Here's the source: https://github.com/karan/griddit/blob/gh-pages/js/main.js.
Also, if you scroll down one or two pages, then scroll back up, some images show up behind others.
You can use .done(), as explained in the jQuery API documentation on .done() specifically explains how to use .done() with $.get().
It's as simple as:
$.get( "test.php" ).done(function() {
alert( "$.get succeeded" );
});
Concretely...
As the API documentation link provided above indicates, you can daisy chain .done() calls together.
$.get(url,handler).done(function(){console.log('calling callback')},callback);
Note, Not certain about functionality of included plugins, i.e.g., #grid layout,
css, etc. image width, height and #grid layout not addressed, save for existing pieces re-composed in attempt at flow clarity.
Piece below solely to fulfill // Do something when all dynamically created images have loaded requirement. See console at jsfiddle
Note also, piece at jsfiddle format issue. In order to test piece, drew in 2 plugins from links at original post. Tried jsfiddle's TidyUp feature, which inserted linebreaks.
Piece may need some re-formatting; though current jsfiddle does provide callback functionality, as per original post. Again, see console. Thanks for sharing.
updated
$(function() {
// the name of the last added post
var last_added = '';
// to control the flow of loading during scroll var scrollLoad = true;
var q = 'cats';
var callbacks = $.Callbacks();
// callback,
// Do something when all dynamically created images have loaded
var callback = function (cb) {
return console.log( cb||$.now() )
};
callbacks.add(callback);
function getOneHtml(post, w, count){
var img = $("<img>", {
"src" : post.img_src,
"width" : w
});
img.on('load', function(e) {
var ratio = e.target.width / w;
h = e.target.height / ratio;
$(e.target).css('height',h)
});
var link = $("<a>", {
"href" : post.permalink,
"target" : "_blank",
"html" : img
});
var outerDiv = $("<div>", {
"class" : "brick",
"style" : "width:" + w
});
$.when($(outerDiv).appendTo("#grid"),
$(link),
count)
.then(function(div, _link, _count) {
// `image` `fadeIn`; adjustable
$(_link).appendTo($(div)).hide(0).fadeIn(2000);
return _count
})
.always(function(_count){
callbacks.fireWith(window, [_count + " images appended to grid at " + $.now()])
});
};
function requestData(subreddit,callback) {
//array of objects with link to image, post title,link to reddit
posts=[];
var w = $(window).innerWidth() / 3;
html = '';
$.ajax({
type : 'get',
url : "http://api.reddit.com/r/" + subreddit + "/hot.json?&after=" + last_added,
beforeSend : function () {
$("#searchterm").addClass("loadinggif");
},
complete : function () {
$("#searchterm").removeClass("loadinggif");
},
success : function (data) {
var arr = data.data.children;
var count = null;
arr.forEach(function(res_post) {
if(!res_post.data.is_self&&(/\.(gif|jpg|jpeg|tiff|png)$/i).test(res_post.data.url)) {
// `images` count
++count;
var post = {
'title' : res_post.data.title,
'img_src': res_post.data.url,
'name' : res_post.data.name,
'permalink': 'http://reddit.com' + res_post.data.permalink
};
getOneHtml(post, w, count);
}
last_added = res_post.data.name;
});
scrollLoad = true;
// callback,
// Do something when all dynamically created images have loaded
// see `console`; adjustable
callbacks.fireWith( window, [$(".brick img").size() + " appended to grid, callback at " + $.now()]);
}});
}
// function makeWall() {}
})
jsfiddle http://jsfiddle.net/guest271314/ggsY9/
What I'm trying to achieve:
Based on URL (ie., foo.com/item1), the div element "logoswap" receives a different class.
The following is the code I put together but it seems completely wrong. I'm not a JS pro by any means, XHTML/CSS is more my speed (some PHP)... I cannot use PHP, even if it is possible in PHP (and I know it is because I have a PHP version of what I need done already, but I can't call the PHP properly.
I'm really just trying to get a different logo to show up based on the directory/url... It doesn't have to be a background element called in by the CSS class necessarily, I just need a different image to load based on the aforementioned url variable...
$(function() {
var url = location.pathname;
if(url.indexOf('item1') > -1) {
document.getElementById("logoswap").className += " class1";
}
elseif(url.indexOf('item2') > -1) {
document.getElementById("logoswap").className += "class2";
}
elseif(url.indexOf('item3') > -1) {
document.getElementById("logoswap").className += "class3";
}
elseif(url.indexOf('item4') > -1) {
document.getElementById("logoswap").className += "class4";
}
elseif(url.indexOf('item5') > -1) {
document.getElementById("logoswap").className += "class5";
}
else {
document.getElementById("logoswap").className += "class1";
}
});
That's what I have... Ugly I'm sure.
That's why I'm here though, I definitely need some help.
Assigning CSS Class By URL Pathname
A jsfiddle has been setup for
this solution.
Here is a case for using numeric expressions if they are available. This does not apply to the above question.
$(function() {
var rgx = /item(\d+)$/,
url = location.pathname,
id = (rgx.test(url)) ? url.match(rgx)[1] : '1';
$("#logoswap").addClass("class" + id);
});
UPDATE:
In light of the new details you may need an array of values, these should be derived from or exactly equal to the class names you intend to use.
$(function(){
// my favorite way to make string arrays.
var matches = "brand1 brand2 brand3".split(" "),
url = location.pathname.match(/\w+$/)[0], // get the last item
id = matches.indexOf(url),
className = matches[(id > -1) ? id : 0];
$("#logoswap").addClass(className);
});
To make this work you will need a few things in place. I will assume that the paths will end in a number as we have outlined here. The default ends with 1. You will need the images to be accessible. You need to define the styles for each possibility.
CSS Setup
#logoswap {
height : 200px;
width : 200px;
}
.class1 {
background-image : url(/path/to/default.jpg);
}
.class2 {
background-image : url(/path/to/second.jpg);
}
.brand1 {
background-image : url(/path/to/brand/1/logo.jpg);
}
...
Without jQuery
if you do not have jQuery in your code you may need to use window.onload.
(function(){
var old = window.onload;
window.onload = function(){
old();
var r = /item(\d+)$/,
url = location.pathname,
id = (r.test(url)) ? url.match(r)[1] : '1';
document.getElementById('logoswap').className += "class" + id;
};
})()
I just want to take a moment here to
encourage anyone who is doing this
type of code to get used to Regular
Expressions and learn them. They are
far and away the most frequently used
cross language part of my development
arsenal.
There's nothing that wrong with what you have. You could tidy it up with something like below.
$(function() {
var url = location.pathname;
var logo = document.getElementById("logoswap");
var i = 6;
logo.className = "class1";
while(i--)
{
if(url.indexOf("item" + i) > -1) {
logo.className = "class" + i;
}
}
});
Hope this helps.
Using just HTML/CSS, you could add (or append via javascript) an id to the body of the page:
<body id="item1">
Then in your CSS, create a selector:
#item1 #logoswap {
// class1 CSS
}