How to authorize facebook app with javascript - javascript

I created this simple code:
FB.getLoginStatus(function(response) {
if (response.status === 'connected') {
alert('connected');// connected
} else if (response.status === 'not_authorized') {
alert('not_authorized');// not_authorized
} else {
alert('not_logged_in');// not_logged_in
login();
}
And here is the login function, but if I use the login() in the not_autorhized section, the window appear and immediately close (automaticaly)
function login() {
FB.login(function(response) {
if (response.authResponse) {
// connected
} else {
// cancelled
}
});
}
But how to authorize the app in javascript?
here is my full code: http://pastebin.com/Qv9ayb9V

Updated based on your updated information, now it is a shot in the dark...
You have probably already authenticated your app? and are logged in to facebook.
Try going to facebook.com and logging out. (or using FB.logout()) THen log back in to your site. You should be required to login in the popup
Facebook provides step by step guide on their site explaining how to do this.
https://developers.facebook.com/docs/howtos/login/getting-started/
Did you define the login function? It is not provided by facebook:
function login() {
FB.login(function(response) {
if (response.authResponse) {
// connected
} else {
// cancelled
}
});
}
FB.login takes an additional param with some config options: one is the scope
{scope: 'email,publish_actions'}
function login() {
FB.login(function(response) {
if (response.authResponse) {
// connected
} else {
// cancelled
}
}, {scope: 'email,publish_actions'});
}

Related

FB.login() does not popup user login dialog?

function shareFB(){console.log('reached share fb fn');
$(".inviteshare .sendingmsg").show();
FB.getLoginStatus(function(response) {
if (response.authResponse) {console.log('logged in');
shareOnFacebook();
console.log(response);
} else {console.log('not logged in');
FB.login(function(response) {
console.log(response);
if (response.authResponse) {
shareOnFacebook();
console.log(response);
} else {
$(".inviteshare .sendingmsg").hide();
alert("User cancelled login or did not fully authorize");
}
},{scope:'publish_stream'});
}
},{scope:'publish_stream'});
}
i this is my code.it does not open login dialog .if i already logged in it works. that means it opens the shareonfacebook function.but if not logged in it does not woek (FB.login()) method. how do fix it?

Issue with Wizcorp phonegap facebook plugin

We are trying to integrate the Wizcorp PhoneGap facebook plugin (https://github.com/Wizcorp/phonegap-facebook-plugin) to support the login process in a new Ionic app.
The login with Facebook seems to work just fine for a new user. The problem is when the users sign off and try to log back in he get the error:
Facebook error: Session was closed and not closed normally
what are we doing wrong here ?
Here's the code that we are using right now:
function fbLogin() {
facebookConnectPlugin.login(['email'], function (response) {
alert("Login Successfull");
alert(JSON.stringify(response));
}, function (error) {
alert("Login ERROR");
alert(JSON.stringify(error));
})
}
function getDetails() {
facebookConnectPlugin.getLoginStatus(function (response) {
if (response.status === 'connected') {
alert("You're connected!");
var userID = response.authResponse.userID;
facebookConnectPlugin.api('/' + response.authResponse.userID + '?fields=id,name,picture.width(400).height(400)', [], function (result) {
alert(JSON.stringify(result));
})
} else if (response.status === 'not_authorized') {
alert("Not Autherized!");
} else {
alert("You're not loggin into Facebook!");
}
});
}
function fbLogout() {
facebookConnectPlugin.logout(function (response) {
alert("Logout success");
alert(JSON.stringify(response));
}, function (error) {
alert("Logout ERROR");
alert(JSON.stringify(error));
})
}
We have checked this link:
https://github.com/Wizcorp/phonegap-facebook-plugin/blob/master/TROUBLESHOOTING.md#no-reply-from-login
however when we try to implement the code below - we get an error
Tyeperror cordova.getActivity is not a function
PackageInfo info = cordova.getActivity().getPackageManager().getPackageInfo("com.goapes.golearn", PackageManager.GET_SIGNATURES);
The above link tells us that we need another Hash Key in our Facebook App Dashboard, so is there another way of obtaining this Hash?
I think you better to try this plugin. Because I developed a app using this plugin and it's in production now. :)
here check this

FB.login response does not include authResponse

I am creating a Mobile application with facebook Login using the offcial phonegap plugin
https://github.com/phonegap/phonegap-facebook-plugin
The problem is when I authenticate the application it return the response without the authentication response.
FB.login(function(response) {
alert(response.authResponse);
alert("login:"+JSON.stringify(response));
if (response.session) {
alert('logged in');
} else {
alert('not logged in');
}
},
{ scope: "email" });
where the response is {"id":"12345677876","first_name":"xxxxx".........
Therefore "response.authResponse" is always undefined.

Facebook app with error

I'm not a Facebook App expert. I grabbed this code from the FB website and I modified it to make it work with my app id (it is the only thing I changed. I added a couple of alerts too). Then I tried to use this code from a local webpage (that is: the page is on my desktop but my laptop is connected to the Internet).
Anytime I run this code I get a browser popup showing this error:
"An error occurred with MyAppName. Please try again later."
Can someone tell me what's going on here? It seems the FB.getLoginStatus never gets called too.
Any help is appreciated.
// initialize the library with the API key
FB.init({ appId: 'myAppID',frictionlessRequests:true });
// fetch the status on load
FB.getLoginStatus(function(response) {
if (response.status === 'connected') {
// the user is logged in and has authenticated your
// app, and response.authResponse supplies
// the user's ID, a valid access token, a signed
// request, and the time the access token
// and signed request each expire
var uid = response.authResponse.userID;
var accessToken = response.authResponse.accessToken;
} else if (response.status === 'not_authorized') {
alert("1. not");
// the user is logged in to Facebook,
// but has not authenticated your app
} else {
alert("2. alert");
// the user isn't logged in to Facebook.
}
});
$('#login').bind('click', function() {
FB.login(handleSessionResponse);
});
$('#logout').bind('click', function() {
FB.logout(handleSessionResponse);
});
$('#disconnect').bind('click', function() {
FB.api({ method: 'Auth.revokeAuthorization' }, function(response) {
clearDisplay();
});
});
// no user, clear display
function clearDisplay() {
$('#user-info').hide('fast');
}
// handle a session response from any of the auth related calls
function handleSessionResponse(response) {
// if we dont have a session, just hide the user info
alert("entered handleSessionResponse");
if (response.authResponse) {
alert('Welcome! Fetching your information.... ');
FB.api('/me', function(response) {
alert('Good to see you, ' + response.name + '.');
});
} else {
alert('User cancelled login or did not fully authorize.');
}
if (!response.session) {
clearDisplay();
return;
}
}
Have you changed the property myAppID to the ID of the Facebook app you are using?
FB.init({ appId: 'myAppID',frictionlessRequests:true });
The myAppID should contain a unique Facebook App ID which you can fetch on the Facebook App page. Maybe you just copied the code without changing this.

how to use facebook response global?

how can i this code to get user id in another functions and use as global variable??
function get_id() {
FB.getLoginStatus(function(response) {
if (response.status === 'connected') {
// the user is logged in and connected to your
// app, and response.authResponse supplies
// the user’s ID, a valid access token, a signed
// request, and the time the access token
// and signed request each expire
uid = response.authResponse.userID;
accessToken = response.authResponse.accessToken;
} else if (response.status === 'not_authorized') {
// the user is logged in to Facebook,
//but not connected to the app
} else {
// the user isn't even logged in to Facebook.
}
});
}
fb_user_id = get_id();
Your best bet would be to set this variable inside the function instead of assignment through calling:
(function(w) {
FB.getLoginStatus(function(response) {
if (response.status === 'connected') {
// the user is logged in and connected to your
// app, and response.authResponse supplies
// the user’s ID, a valid access token, a signed
// request, and the time the access token
// and signed request each expire
w.fb_user_id = response.authResponse.userID;
w.accessToken = response.authResponse.accessToken;
} else if (response.status === 'not_authorized') {
// the user is logged in to Facebook,
//but not connected to the app
} else {
// the user isn't even logged in to Facebook.
}
});
})(window);
Then later on in your page (provided the call is not dependent on this one immediately), you can access your variable anywhere on the page as the global variable fb_user_id (also known as window.fb_user_id.
If you need to run code as soon as the user ID is ready, you will need to use a callback. If you are using jQuery 1.5 you can also use jQuery Deferreds to help with the synchronicity issues:
var getUserId = function () {
return $.Deferred(function(d) {
FB.getLoginStatus(function(response) {
if (response.status === 'connected') {
// the user is logged in and connected to your
// app, and response.authResponse supplies
// the user’s ID, a valid access token, a signed
// request, and the time the access token
// and signed request each expire
var auth = response.authResponse;
d.resolve(auth.userID, auth.accessToken);
} else if (response.status === 'not_authorized') {
// the user is logged in to Facebook,
//but not connected to the app
d.reject();
} else {
// the user isn't even logged in to Facebook.
d.reject();
}
});
}).promise();
};
getUserId()
.done(function(userId, token) {
// userId and token are available in here
})
.fail(function() {
// run some code in here if not authorized
// or something else failed;
});
JavaScript is asynchronous in nature. You will have to call back to another function within the response function.

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