Related
How can I set the value of this?
<input type="file" />
You cannot set it to a client side disk file system path, due to security reasons.
Imagine:
<form name="foo" method="post" enctype="multipart/form-data">
<input type="file" value="c:/passwords.txt">
</form>
<script>document.foo.submit();</script>
You don't want the websites you visit to be able to do this, do you? =)
You can only set it to a publicly accessible web resource as seen in this answer, but this is clearly not the same as a client side disk file system path and it's therefore useless in that context.
You can't.
The only way to set the value of a file input is by the user to select a file.
This is done for security reasons. Otherwise you would be able to create a JavaScript that automatically uploads a specific file from the client's computer.
Not an answer to your question (which others have answered), but if you want to have some edit functionality of an uploaded file field, what you probably want to do is:
show the current value of this field by just printing the filename or URL, a clickable link to download it, or if it's an image: just show it, possibly as thumbnail
the <input> tag to upload a new file
a checkbox that, when checked, deletes the currently uploaded file. note that there's no way to upload an 'empty' file, so you need something like this to clear out the field's value
You can't. And it's a security measure. Imagine if someone writes JS that sets file input value to some sensitive data file?
I have write full example for load URL to input file, and preview
you can check here
1
https://vulieumang.github.io/vuhocjs/file2input-input2file/
in short you can use this function
function loadURLToInputFiled(url){
getImgURL(url, (imgBlob)=>{
// Load img blob to input
// WIP: UTF8 character error
let fileName = 'hasFilename.jpg'
let file = new File([imgBlob], fileName,{type:"image/jpeg", lastModified:new Date().getTime()}, 'utf-8');
let container = new DataTransfer();
container.items.add(file);
document.querySelector('#file_input').files = container.files;
})
}
// xmlHTTP return blob respond
function getImgURL(url, callback){
var xhr = new XMLHttpRequest();
xhr.onload = function() {
callback(xhr.response);
};
xhr.open('GET', url);
xhr.responseType = 'blob';
xhr.send();
}
As everyone else here has stated: You cannot upload just any file automatically with JavaScript.
HOWEVER! If you have access to the information you want to send in your code (i.e., not C:\passwords.txt), then you can upload it as a blob-type, and then treat it as a file.
What the server will end up seeing will be indistinguishable from someone actually setting the value of <input type="file" />. The trick, ultimately, is to begin a new XMLHttpRequest() with the server...
function uploadFile (data) {
// define data and connections
var blob = new Blob([JSON.stringify(data)]);
var url = URL.createObjectURL(blob);
var xhr = new XMLHttpRequest();
xhr.open('POST', 'myForm.php', true);
// define new form
var formData = new FormData();
formData.append('someUploadIdentifier', blob, 'someFileName.json');
// action after uploading happens
xhr.onload = function(e) {
console.log("File uploading completed!");
};
// do the uploading
console.log("File uploading started!");
xhr.send(formData);
}
// This data/text below is local to the JS script, so we are allowed to send it!
uploadFile({'hello!':'how are you?'});
So, what could you possibly use this for? I use it for uploading HTML5 canvas elements as jpg's. This saves the user the trouble of having to open a file input element, only to select the local, cached image that they just resized, modified, etc.. But it should work for any file type.
You need to create a DataTransfer and set the .files property of the input.
const dataTransfer = new DataTransfer();
dataTransfer.items.add(myFile);//your file(s) reference(s)
document.getElementById('input_field').files = dataTransfer.files;
the subject is very old but I think someone can need this answer!
<input type="file" />
<script>
// Get a reference to our file input
const fileInput = document.querySelector('input[type="file"]');
// Create a new File object
const myFile = new File(['Hello World!'], 'myFile.txt', {
type: 'text/plain',
lastModified: new Date(),
});
// Now let's create a DataTransfer to get a FileList
const dataTransfer = new DataTransfer();
dataTransfer.items.add(myFile);
fileInput.files = dataTransfer.files;
</script>
Define in html:
<input type="hidden" name="image" id="image"/>
In JS:
ajax.jsonRpc("/consulta/dni", 'call', {'document_number': document_number})
.then(function (data) {
if (data.error){
...;
}
else {
$('#image').val(data.image);
}
})
After:
<input type="hidden" name="image" id="image" value="/9j/4AAQSkZJRgABAgAAAQABAAD/2wBDAAgGBgcGBQgHBwcJCQgKDBQNDAsLDBkSEw8U..."/>
<button type="submit">Submit</button>
Actually we can do it.
we can set the file value default by using webbrowser control in c# using FormToMultipartPostData Library.We have to download and include this Library in our project. Webbrowser enables the user to navigate Web pages inside form.
Once the web page loaded , the script inside the webBrowser1_DocumentCompleted will be executed.
So,
private void webBrowser1_DocumentCompleted(object sender, WebBrowserDocumentCompletedEventArgs e)
{
FormToMultipartPostData postData =
new FormToMultipartPostData(webBrowser1, form);
postData.SetFile("fileField", #"C:\windows\win.ini");
postData.Submit();
}
Refer the below link for downloading and complete reference.
https://www.codeproject.com/Articles/28917/Setting-a-file-to-upload-inside-the-WebBrowser-com
How can I set the value of this?
<input type="file" />
You cannot set it to a client side disk file system path, due to security reasons.
Imagine:
<form name="foo" method="post" enctype="multipart/form-data">
<input type="file" value="c:/passwords.txt">
</form>
<script>document.foo.submit();</script>
You don't want the websites you visit to be able to do this, do you? =)
You can only set it to a publicly accessible web resource as seen in this answer, but this is clearly not the same as a client side disk file system path and it's therefore useless in that context.
You can't.
The only way to set the value of a file input is by the user to select a file.
This is done for security reasons. Otherwise you would be able to create a JavaScript that automatically uploads a specific file from the client's computer.
Not an answer to your question (which others have answered), but if you want to have some edit functionality of an uploaded file field, what you probably want to do is:
show the current value of this field by just printing the filename or URL, a clickable link to download it, or if it's an image: just show it, possibly as thumbnail
the <input> tag to upload a new file
a checkbox that, when checked, deletes the currently uploaded file. note that there's no way to upload an 'empty' file, so you need something like this to clear out the field's value
You can't. And it's a security measure. Imagine if someone writes JS that sets file input value to some sensitive data file?
I have write full example for load URL to input file, and preview
you can check here
1
https://vulieumang.github.io/vuhocjs/file2input-input2file/
in short you can use this function
function loadURLToInputFiled(url){
getImgURL(url, (imgBlob)=>{
// Load img blob to input
// WIP: UTF8 character error
let fileName = 'hasFilename.jpg'
let file = new File([imgBlob], fileName,{type:"image/jpeg", lastModified:new Date().getTime()}, 'utf-8');
let container = new DataTransfer();
container.items.add(file);
document.querySelector('#file_input').files = container.files;
})
}
// xmlHTTP return blob respond
function getImgURL(url, callback){
var xhr = new XMLHttpRequest();
xhr.onload = function() {
callback(xhr.response);
};
xhr.open('GET', url);
xhr.responseType = 'blob';
xhr.send();
}
As everyone else here has stated: You cannot upload just any file automatically with JavaScript.
HOWEVER! If you have access to the information you want to send in your code (i.e., not C:\passwords.txt), then you can upload it as a blob-type, and then treat it as a file.
What the server will end up seeing will be indistinguishable from someone actually setting the value of <input type="file" />. The trick, ultimately, is to begin a new XMLHttpRequest() with the server...
function uploadFile (data) {
// define data and connections
var blob = new Blob([JSON.stringify(data)]);
var url = URL.createObjectURL(blob);
var xhr = new XMLHttpRequest();
xhr.open('POST', 'myForm.php', true);
// define new form
var formData = new FormData();
formData.append('someUploadIdentifier', blob, 'someFileName.json');
// action after uploading happens
xhr.onload = function(e) {
console.log("File uploading completed!");
};
// do the uploading
console.log("File uploading started!");
xhr.send(formData);
}
// This data/text below is local to the JS script, so we are allowed to send it!
uploadFile({'hello!':'how are you?'});
So, what could you possibly use this for? I use it for uploading HTML5 canvas elements as jpg's. This saves the user the trouble of having to open a file input element, only to select the local, cached image that they just resized, modified, etc.. But it should work for any file type.
the subject is very old but I think someone can need this answer!
<input type="file" />
<script>
// Get a reference to our file input
const fileInput = document.querySelector('input[type="file"]');
// Create a new File object
const myFile = new File(['Hello World!'], 'myFile.txt', {
type: 'text/plain',
lastModified: new Date(),
});
// Now let's create a DataTransfer to get a FileList
const dataTransfer = new DataTransfer();
dataTransfer.items.add(myFile);
fileInput.files = dataTransfer.files;
</script>
You need to create a DataTransfer and set the .files property of the input.
const dataTransfer = new DataTransfer();
dataTransfer.items.add(myFile);//your file(s) reference(s)
document.getElementById('input_field').files = dataTransfer.files;
Define in html:
<input type="hidden" name="image" id="image"/>
In JS:
ajax.jsonRpc("/consulta/dni", 'call', {'document_number': document_number})
.then(function (data) {
if (data.error){
...;
}
else {
$('#image').val(data.image);
}
})
After:
<input type="hidden" name="image" id="image" value="/9j/4AAQSkZJRgABAgAAAQABAAD/2wBDAAgGBgcGBQgHBwcJCQgKDBQNDAsLDBkSEw8U..."/>
<button type="submit">Submit</button>
Actually we can do it.
we can set the file value default by using webbrowser control in c# using FormToMultipartPostData Library.We have to download and include this Library in our project. Webbrowser enables the user to navigate Web pages inside form.
Once the web page loaded , the script inside the webBrowser1_DocumentCompleted will be executed.
So,
private void webBrowser1_DocumentCompleted(object sender, WebBrowserDocumentCompletedEventArgs e)
{
FormToMultipartPostData postData =
new FormToMultipartPostData(webBrowser1, form);
postData.SetFile("fileField", #"C:\windows\win.ini");
postData.Submit();
}
Refer the below link for downloading and complete reference.
https://www.codeproject.com/Articles/28917/Setting-a-file-to-upload-inside-the-WebBrowser-com
I am doing a chrome extension capable of getting from a webpage an image, and after I got it, I'm trying to upload it to an intranet server automatically without user iteration.
I am doing this right now.
This is on Content_script.js
...
x = $(frame1).contents().find("#image");
chrome.extension.sendRequest(x[0].src);
...
This is on background.js
chrome.extension.onRequest.addListener(function(links) {
chrome.downloads.download( { url: links ,
conflictAction: "overwrite",
filename: "get_image.jpg" },
function(DescargaId) {
var formData = new FormData();
formData.append("doc", Blob, "~/Downloads/get_image.jpg");
var request = new XMLHttpRequest();
request.open("POST", "http://192.168.0.30/app_get_pictures/upload_img.php");
request.setRequestHeader("Content-Type", "multipart/form-data");
request.send(formData);
} );
This on upload_img.php
...
$uploaddir = $_SERVER['DOCUMENT_ROOT'].'/app_get_pictures/images/';
$uploadfile = $uploaddir . basename($_FILES['doc']['name']);
move_uploaded_file($_FILES['doc']['tmp_name'], $uploadfile);
...
With this, I already download the image successfully to the local machine, but can't upload the image to the server.
It is possible to do this, or even if I can upload the image to the server directly without download it first to the local machine.
Note: I don't have any tag form on a popup page in the extension solution, and I don't have a popup page neither, because as I already said, I don't need any iteration from the user.
Thanks for your help!
Thanks to https://stackoverflow.com/users/934239/xan I resolved this problem using his advise, here is the resulting working code.
...
// With this I can download or get content image into var blob
var xhr = new XMLHttpRequest();
var kima = $(frame1).contents().find("#image");
xhr.open('GET',kima[0].src,true);
xhr.responseType = 'blob';
xhr.onload = function(e) {
if (this.status == 200) {
var blob = new Blob([this.response], {type: 'image/png'});
send_image(blob);
}
};
xhr.send();
....
// After the image is loaded into var blob, it can be send
// to the server side
function send_image(x){
var formData = new FormData();
formData.append("doc", x);
var request = new XMLHttpRequest();
request.open("POST", "http://192.168.0.30/app_get_image/upload_img.php");
request.send(formData);
}
All this code into the content_script of the chrome extension. Also the code of the background using API download isn't needed anymore.
Hope this could works for anybody else.
Thanks again.
Besides the fact that the callback of downloads.download does NOT indicate that the file is already downloaded (only that the download is queued)..
formData.append("doc", Blob, "~/Downloads/get_image.jpg");
What do you think this code does? Documentation, for reference.
The second parameter is supposed to hold the data of the file; the third parameter is just the file name for the purposes of naming anonymous data (e.g. in a Blob)
Instead, you pass the Blob object itself; not an instance of Blob with the data.
In fact, with this architecture, you won't be able to upload the file, since at no point does chrome.downloads API give you access to the file's contents, and you can't just access a file on a disk by filename (which is what I think you thought this code would do).
To actually access the data, you need to request it yourself with XHR (or Fetch API if you want to be "modern"). Then, you get the response object which you can request to be a Blob. Then, you can both upload the blob and invoke chrome.downloads together with createObjectURL to "download" it from your extension's memory.
I am writing a chrome extension. I want to send an image on some webpage to my site.
Using chrome contextMenus, I can get the source url of that image. I want to know how to use that source to download it or to send it somewhere else. ( similar to save-as functionality provided by browser)
Here's what I would to to upload the URL of an image through context menus:
chrome.contextMenus.onClicked.addListener(function (info) {
var data = new FormData();
data.append('url', info.srcUrl);
var xhr = new XMLHttpRequest();
xhr.open('POST', 'http://mywebsite.com', true);
xhr.onload = function(e) { console.log(e); }
xhr.send(data);
});
Hope it helps.
I am currently uploading images pasted from the clipboard with the following code:
// Turns out getAsFile will return a blob, not a file
var blob = event.clipboardData.items[0].getAsFile(),
form = new FormData(),
request = new XMLHttpRequest();
form.append("blob",blob);
request.open(
"POST",
"/upload",
true
);
request.send(form);
Turns out the uploaded form field with receive a name similar to this: Blob157fce71535b4f93ba92ac6053d81e3a
Is there any way to set this or receive this file name client side, without doing any server side communication?
For Chrome, Safari and Firefox, just use this:
form.append("blob", blob, filename);
(see MDN documentation)
Adding this here as it doesn't seem to be here.
Aside from the excellent solution of form.append("blob",blob, filename); you can also turn the blob into a File instance:
var blob = new Blob([JSON.stringify([0,1,2])], {type : 'application/json'});
var fileOfBlob = new File([blob], 'aFileName.json');
form.append("upload", fileOfBlob);
Since you're getting the data pasted to clipboard, there is no reliable way of knowing the origin of the file and its properties (including name).
Your best bet is to come up with a file naming scheme of your own and send along with the blob.
form.append("filename",getFileName());
form.append("blob",blob);
function getFileName() {
// logic to generate file names
}
That name looks derived from an object URL GUID. Do the following to get the object URL that the name was derived from.
var URL = self.URL || self.webkitURL || self;
var object_url = URL.createObjectURL(blob);
URL.revokeObjectURL(object_url);
object_url will be formatted as blob:{origin}{GUID} in Google Chrome and moz-filedata:{GUID} in Firefox. An origin is the protocol+host+non-standard port for the protocol. For example, blob:http://stackoverflow.com/e7bc644d-d174-4d5e-b85d-beeb89c17743 or blob:http://[::1]:123/15111656-e46c-411d-a697-a09d23ec9a99. You probably want to extract the GUID and strip any dashes.
Haven't tested it, but that should alert the blobs data url:
var blob = event.clipboardData.items[0].getAsFile(),
form = new FormData(),
request = new XMLHttpRequest();
var reader = new FileReader();
reader.onload = function(event) {
alert(event.target.result); // <-- data url
};
reader.readAsDataURL(blob);
It really depends on how the server on the other side is configured and with what modules for how it handles a blob post. You can try putting the desired name in the path for your post.
request.open(
"POST",
"/upload/myname.bmp",
true
);
Are you using Google App Engine?
You could use cookies (made with JavaScript) to maintain a relationship between filenames and the name received from the server.
When you are using Google Chrome you can use/abuse the Google Filesystem API for this. Here you can create a file with a specified name and write the content of a blob to it. Then you can return the result to the user.
I have not found a good way for Firefox yet; probably a small piece of Flash like downloadify is required to name a blob.
IE10 has a msSaveBlob() function in the BlobBuilder.
Maybe this is more for downloading a blob, but it is related.