Write text in random location - javascript

I am fairly new to javascript and I am trying to create an interface where multiple users input a string of text into a form, and after submitting, the text appears randomly on the page along with the previous users input. Is there a way to do this with javascript? I am mostly having issues with finding a way to write text to a specific location on the screen.

The idea is that you create a new element each time, and set the following CSS on it so as to be able to position it manually:
position: absolute;
left: _px;
top: _px;
where _ can be generated through Math.random(). This function returns a decimal value between 0 and 1, so stretch and round it appropriately to get random integer pixel coordinates on the screen: http://jsfiddle.net/6eTcD/2/.
​document.querySelector("form").addEventListener("submit", function(e) {
e.preventDefault();
var fullWidth = window.innerWidth;
var fullHeight = window.innerHeight;
var text = this.querySelector("input[type='text']").value;
var elem = document.createElement("div");
elem.textContent = text;
elem.style.position = "absolute";
elem.style.left = Math.round(Math.random() * fullWidth) + "px";
elem.style.top = Math.round(Math.random() * fullHeight) + "px";
document.body.appendChild(elem);
});

You can try a div with absoloute positioning like this:
in your html code:
my text
In you CSS
#mydiv {
position:absolute;
top:0;
right:0;
width:200px;
}
You can position your div with jquery
$('div.example').css('top', 100);
References:
Div Style
jQuery change style

Related

How to change size of button depending on div width

What I am trying to do is to my button size is 35% of my div width. I add dynamically elements to my div, and in JavaScript I add attributes. So here is my div in .js file:
var div2= document.createElement('div');
div2.className = "div2" ;
div2.id = "div2";
div2.style.color= ButtonColor;
div2.style.height = ButtonHeight;
div2.style.width = ButtonWidth;
div2.style.backgroundColor = BackgroundColor;
then I create elements and add on this way:
div2.appendChild(h2) + "\n";
div2.appendChild(linebreak);
div2.appendChild(pic) + "\n";
div2.appendChild(linebreak);
var parentDiv = document.getElementById("surveybot-button");
var sp2 = document.getElementById("surveybot-link");
parentDiv.insertBefore(div2,sp2);
div2.appendChild(linebreak);
div2.appendChild(sp2);
Then I do next in my index.php
<div id="surveybot-button">
<a id="surveybot-link" class="button-1" href="https://gosurveybot.com/liberty-moving-video-chat-estimate/">SCHEDULE VIRTUAL ESTIMATE USIGN SURVEYBOT</a><br>
</div>
<script id="buttons-script" src="button.js" button-variant="<img src='img/button-icons-2.png'>" button-color="green" button-width="600px" button-height="355px" background-color="#11ff11">
</script>
<script>
var divWidth = document.getElementById("div2").offsetWidth + "px";
var divHeight = document.getElementById("div2").offsetHeight + 'px';
alert(divWidth);
alert(divHeight);
document.getElementsByClassName("button-1").style.width = divWidth / 3.2 + "%";
//document.getElementsByClassName("button-1").style.width = divWidth - 100px;
So here is what I tried:
document.getElementsByClassName("button-1").style.width = divWidth / 3.2 + "%";<br>
document.getElementsByClassName("button-1").style.width = divWidth * 0.3;
And css on the end:
a.button-1 {
width: 300px;
height: 100px;
background: url(img/button-button-1.png) top center no-repeat;
background-size: 100% auto;
text-indent: -999999px;
color: transparent;
float: left;
cursor: pointer;
position: absolute;
}
So can someone tell me what I am doing wrong. So to repeat my goal is if div is 100 px button should be 35px(35% of div width) and picture90px(90% of div width).
All advice and solutions are welcome.
Thanks in advance.
i have read your code but i have not implemented it.apparently i can see 2 mistakes you are making.
1: var divWidth = document.getElementById("div2").offsetWidth + "px"; returns a string , lets say 100px and you can't divide a string with numeric value so
100px/3.2 returns undefined result.
2:document.getElementsByClassName("button-1").style doesn't work because document.getElementsByClassName returns to you an array of all the elements with specified class name. if you want to add the style onto these elements you have to loop through the array returned by this function.
You can alternatively use document.getElementById() instead and add the style to specific element.
for your first problem you could use the following approach
var divWidth = document.getElementById("div2").offsetWidth;
var btnWidth = divWidth * 0.35;
//alert(btnWidth);
document.getElementById("btn").style.width = btnWidth+"px";
Hope it helps.
I find out other solution so now I am using Element.getBoundingClientRect(); So if someone have same problem it can be fixed on this way.
Element.getBoundingClientRect() gives to you bot,height, left, right, top and width of certain element. So example = xxx.Element.getBoundingClientRect().width;

getBoundingClientRect coordinates vs SVG

I am trying to show relations between items by connecting them via svg lines. When my panel container and the svg element both are at position (0,0) everything works as expected. But if both of them move to another position on the document the coordinate systems seem to get out of sync.
I solved the problem by defining
svg{
min-width:100%;
min-height:100%;
z-index: 2;
top:0;
left:0;
position:fixed;
}
but that feels super hacky.
How can I get my getBoundingClientRect coordinates (absolute coordinates) in sync with the SVG-coordinates (relative to parent position)?
my JS Code:
var panel1 = angular.element(document.querySelector("#panel1"))[0].getBoundingClientRect();
var panel2 = angular.element(document.querySelector("#panel6"))[0].getBoundingClientRect();
element.find("svg").append(SVGTemplatesService.line(
panel1.right,
panel1.top + (panel1.height / 2),
panel2.left,
panel2.top + (panel2.height / 2)));
and the actual drawing happens here:
function SVGTemplatesService(){
var line = function(x1,y1,x2,y2,color){
color = color || '#333';
var newLine = document.createElementNS('http://www.w3.org/2000/svg','line');
newLine.setAttribute('x1',x1);
newLine.setAttribute('y1',y1);
newLine.setAttribute('x2',x2);
newLine.setAttribute('y2',y2);
newLine.setAttribute('style','stroke-width: 5px; stroke: ' + color);
return newLine;
};
return {
line: line
}
}

How to limit entered text by pixel width, not character count

Given a fixed pixel width (text needs to fit on an 80px button; assume no padding), how can I limit the text a user enters into a text field to that limit (80px). If it helps, I know the font (Arial) and the font size (12pt).
The limit should be enforced real time (user should be able to delete and add text without submission).
For example, the text field should let the user enter 4 "W's" or 9 "I's" as long as it comes in under the 80px.
You can use canvas to measure pixel-perfect widths. Just create a wrapper object to do the measuring (so you don't need to recreate the canvas each time):
function Measure(font) {
this.canvas = document.createElement("canvas");
this.ctx = this.canvas.getContext("2d");
this.ctx.font = font;
// method to call to measure width in pixels
this.getWidth = function(txt) {
return this.ctx.measureText(txt).width
};
}
// set up a global instance
var m = new Measure("12pt sans-serif");
// get funky
document.querySelector("input").onkeyup = function() {
var w = Math.ceil(m.getWidth(this.value)); // round up in case of float
document.querySelector("span").innerHTML = w;
};
<input style="font:12pt sans-serif"> <span>0</span>
may be you need some thing like text.width()
var test = document.getElementById("Test");
test.style.fontSize = fontSize;
var height = (test.clientHeight + 1) + "px";
var width = (test.clientWidth + 1) + "px";
I think that code will help you:
#id {
width: ;
height: ;
text-overflow: ellipsis;
overflow: hidden;
white-space: nowrap;
}
Just throwing out an idea here but, why not use a Monospace font? Since monospace font characters are all a fixed width, given a font size, some experimentation, and a little math later, you could use character count to limit the input to 80px.

CSS max() function alternative

I would like to set the min-height of a HTML element to the maximum of two values, but unfortunately css doesn't support max().
Here's my css code:
#content{ min-height:calc( 100% - 100px); }
The other value is constant number (400px). I think I have to use JS, but I cant figure out how to do that.
Here is my JS code:
function layout(){
var y = document.getElementById("content");
y.style.minHeight = Math.max(parseInt(y.style.minHeight), 400).toString + "px";
}
window.onload = layout;
window.onresize = layout;
alert(parseInt(y.style.minHeight)) gives me naN.
What am I doing wrong?
Regards
I can't determine a direct way to get the calculated result of the min-height style.
But the following function assigns it to the height of the element, from which we can get it as the element's new offsetHeight.
The function then restores the original height of the element:
function layout() {
var y = document.getElementById('content'),
h = y.offsetHeight;
y.style.height = getComputedStyle(y).getPropertyValue('min-height');
y.style.minHeight = Math.max(y.offsetHeight, 400) + 'px';
y.style.height = h + 'px';
} //layout
Working Fiddle

Calculate text width with JavaScript

I'd like to use JavaScript to calculate the width of a string. Is this possible without having to use a monospace typeface?
If it's not built-in, my only idea is to create a table of widths for each character, but this is pretty unreasonable especially supporting Unicode and different type sizes (and all browsers for that matter).
In HTML 5, you can just use the Canvas.measureText method (further explanation here).
Try this fiddle:
/**
* Uses canvas.measureText to compute and return the width of the given text of given font in pixels.
*
* #param {String} text The text to be rendered.
* #param {String} font The css font descriptor that text is to be rendered with (e.g. "bold 14px verdana").
*
* #see https://stackoverflow.com/questions/118241/calculate-text-width-with-javascript/21015393#21015393
*/
function getTextWidth(text, font) {
// re-use canvas object for better performance
const canvas = getTextWidth.canvas || (getTextWidth.canvas = document.createElement("canvas"));
const context = canvas.getContext("2d");
context.font = font;
const metrics = context.measureText(text);
return metrics.width;
}
function getCssStyle(element, prop) {
return window.getComputedStyle(element, null).getPropertyValue(prop);
}
function getCanvasFont(el = document.body) {
const fontWeight = getCssStyle(el, 'font-weight') || 'normal';
const fontSize = getCssStyle(el, 'font-size') || '16px';
const fontFamily = getCssStyle(el, 'font-family') || 'Times New Roman';
return `${fontWeight} ${fontSize} ${fontFamily}`;
}
console.log(getTextWidth("hello there!", "bold 12pt arial")); // close to 86
If you want to use the font-size of some specific element myEl, you can make use of the getCanvasFont utility function:
const fontSize = getTextWidth(text, getCanvasFont(myEl));
// do something with fontSize here...
Explanation: The getCanvasFontSize function takes some element's (by default: the body's) font and converts it into a format compatible with the Context.font property. Of course any element must first be added to the DOM before usage, else it gives you bogus values.
More Notes
There are several advantages to this approach, including:
More concise and safer than the other (DOM-based) methods because it does not change global state, such as your DOM.
Further customization is possible by modifying more canvas text properties, such as textAlign and textBaseline.
NOTE: When you add the text to your DOM, remember to also take account of padding, margin and border.
NOTE 2: On some browsers, this method yields sub-pixel accuracy (result is a floating point number), on others it does not (result is only an int). You might want to run Math.floor (or Math.ceil) on the result, to avoid inconsistencies. Since the DOM-based method is never sub-pixel accurate, this method has even higher precision than the other methods here.
According to this jsperf (thanks to the contributors in comments), the Canvas method and the DOM-based method are about equally fast, if caching is added to the DOM-based method and you are not using Firefox. In Firefox, for some reason, this Canvas method is much much faster than the DOM-based method (as of September 2014).
Performance
This fiddle compares this Canvas method to a variation of Bob Monteverde's DOM-based method, so you can analyze and compare accuracy of the results.
Create a DIV styled with the following styles. In your JavaScript, set the font size and attributes that you are trying to measure, put your string in the DIV, then read the current width and height of the DIV. It will stretch to fit the contents and the size will be within a few pixels of the string rendered size.
var fontSize = 12;
var test = document.getElementById("Test");
test.style.fontSize = fontSize;
var height = (test.clientHeight + 1) + "px";
var width = (test.clientWidth + 1) + "px"
console.log(height, width);
#Test
{
position: absolute;
visibility: hidden;
height: auto;
width: auto;
white-space: nowrap; /* Thanks to Herb Caudill comment */
}
<div id="Test">
abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ
</div>
Here's one I whipped together without example. It looks like we are all on the same page.
String.prototype.width = function(font) {
var f = font || '12px arial',
o = $('<div></div>')
.text(this)
.css({'position': 'absolute', 'float': 'left', 'white-space': 'nowrap', 'visibility': 'hidden', 'font': f})
.appendTo($('body')),
w = o.width();
o.remove();
return w;
}
Using it is simple: "a string".width()
**Added white-space: nowrap so strings with width larger than the window width can be calculated.
I like your "only idea" of just doing a static character width map! It actually works well for my purposes. Sometimes, for performance reasons or because you don't have easy access to a DOM, you may just want a quick hacky standalone calculator calibrated to a single font. So here's one calibrated to Helvetica; pass a string and a font size:
const widths = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0.2796875,0.2765625,0.3546875,0.5546875,0.5546875,0.8890625,0.665625,0.190625,0.3328125,0.3328125,0.3890625,0.5828125,0.2765625,0.3328125,0.2765625,0.3015625,0.5546875,0.5546875,0.5546875,0.5546875,0.5546875,0.5546875,0.5546875,0.5546875,0.5546875,0.5546875,0.2765625,0.2765625,0.584375,0.5828125,0.584375,0.5546875,1.0140625,0.665625,0.665625,0.721875,0.721875,0.665625,0.609375,0.7765625,0.721875,0.2765625,0.5,0.665625,0.5546875,0.8328125,0.721875,0.7765625,0.665625,0.7765625,0.721875,0.665625,0.609375,0.721875,0.665625,0.94375,0.665625,0.665625,0.609375,0.2765625,0.3546875,0.2765625,0.4765625,0.5546875,0.3328125,0.5546875,0.5546875,0.5,0.5546875,0.5546875,0.2765625,0.5546875,0.5546875,0.221875,0.240625,0.5,0.221875,0.8328125,0.5546875,0.5546875,0.5546875,0.5546875,0.3328125,0.5,0.2765625,0.5546875,0.5,0.721875,0.5,0.5,0.5,0.3546875,0.259375,0.353125,0.5890625]
const avg = 0.5279276315789471
function measureText(str, fontSize) {
return Array.from(str).reduce(
(acc, cur) => acc + (widths[cur.charCodeAt(0)] ?? avg), 0
) * fontSize
}
That giant ugly array is ASCII character widths indexed by character code. So this just supports ASCII (otherwise it assumes an average character width). Fortunately, width basically scales linearly with font size, so it works pretty well at any font size. It's noticeably lacking any awareness of kerning or ligatures or whatever.
To "calibrate" I just rendered every character up to charCode 126 (the mighty tilde) on an svg and got the bounding box and saved it to this array; more code and explanation and demo here.
This works for me...
// Handy JavaScript to measure the size taken to render the supplied text;
// you can supply additional style information too if you have it.
function measureText(pText, pFontSize, pStyle) {
var lDiv = document.createElement('div');
document.body.appendChild(lDiv);
if (pStyle != null) {
lDiv.style = pStyle;
}
lDiv.style.fontSize = "" + pFontSize + "px";
lDiv.style.position = "absolute";
lDiv.style.left = -1000;
lDiv.style.top = -1000;
lDiv.textContent = pText;
var lResult = {
width: lDiv.clientWidth,
height: lDiv.clientHeight
};
document.body.removeChild(lDiv);
lDiv = null;
return lResult;
}
jQuery:
(function($) {
$.textMetrics = function(el) {
var h = 0, w = 0;
var div = document.createElement('div');
document.body.appendChild(div);
$(div).css({
position: 'absolute',
left: -1000,
top: -1000,
display: 'none'
});
$(div).html($(el).html());
var styles = ['font-size','font-style', 'font-weight', 'font-family','line-height', 'text-transform', 'letter-spacing'];
$(styles).each(function() {
var s = this.toString();
$(div).css(s, $(el).css(s));
});
h = $(div).outerHeight();
w = $(div).outerWidth();
$(div).remove();
var ret = {
height: h,
width: w
};
return ret;
}
})(jQuery);
The ExtJS javascript library has a great class called Ext.util.TextMetrics that "provides precise pixel measurements for blocks of text so that you can determine exactly how high and wide, in pixels, a given block of text will be". You can either use it directly or view its source to code to see how this is done.
http://docs.sencha.com/extjs/6.5.3/modern/Ext.util.TextMetrics.html
I wrote a little tool for that. Perhaps it's useful to somebody. It works without jQuery.
https://github.com/schickling/calculate-size
Usage:
var size = calculateSize("Hello world!", {
font: 'Arial',
fontSize: '12px'
});
console.log(size.width); // 65
console.log(size.height); // 14
Fiddle: http://jsfiddle.net/PEvL8/
<span id="text">Text</span>
<script>
var textWidth = document.getElementById("text").offsetWidth;
</script>
This should work as long as the <span> tag has no other styles applied to it.
offsetWidth will include the width of any borders, horizontal padding, vertical scrollbar width, etc.
You can use the canvas so you don't have to deal so much with css properties:
var canvas = document.createElement("canvas");
var ctx = canvas.getContext("2d");
ctx.font = "20pt Arial"; // This can be set programmaticly from the element's font-style if desired
var textWidth = ctx.measureText($("#myElement").text()).width;
In case anyone else got here looking both for a way to measure the width of a string and a way to know what's the largest font size that will fit in a particular width, here is a function that builds on #Domi's solution with a binary search:
/**
* Find the largest font size (in pixels) that allows the string to fit in the given width.
*
* #param {String} text - The text to be rendered.
* #param {String} font - The css font descriptor that text is to be rendered with (e.g. "bold ?px verdana") -- note the use of ? in place of the font size.
* #param {Number} width - The width in pixels the string must fit in
* #param {Number} minFontPx - The smallest acceptable font size in pixels
* #param {Number} maxFontPx - The largest acceptable font size in pixels
**/
function GetTextSizeForWidth(text, font, width, minFontPx, maxFontPx) {
for (;;) {
var s = font.replace("?", maxFontPx);
var w = GetTextWidth(text, s);
if (w <= width) {
return maxFontPx;
}
var g = (minFontPx + maxFontPx) / 2;
if (Math.round(g) == Math.round(minFontPx) || Math.round(g) == Math.round(maxFontPx)) {
return g;
}
s = font.replace("?", g);
w = GetTextWidth(text, s);
if (w >= width) {
maxFontPx = g;
} else {
minFontPx = g;
}
}
}
You can also do this with createRange, which is more accurate, than the text cloning technique:
function getNodeTextWidth(nodeWithText) {
var textNode = $(nodeWithText).contents().filter(function () {
return this.nodeType == Node.TEXT_NODE;
})[0];
var range = document.createRange();
range.selectNode(textNode);
return range.getBoundingClientRect().width;
}
The code-snips below, "calculate" the width of the span-tag, appends "..." to it if its too long and reduces the text-length, until it fits in its parent (or until it has tried more than a thousand times)
CSS
div.places {
width : 100px;
}
div.places span {
white-space:nowrap;
overflow:hidden;
}
HTML
<div class="places">
<span>This is my house</span>
</div>
<div class="places">
<span>And my house are your house</span>
</div>
<div class="places">
<span>This placename is most certainly too wide to fit</span>
</div>
JavaScript (with jQuery)
// loops elements classed "places" and checks if their child "span" is too long to fit
$(".places").each(function (index, item) {
var obj = $(item).find("span");
if (obj.length) {
var placename = $(obj).text();
if ($(obj).width() > $(item).width() && placename.trim().length > 0) {
var limit = 0;
do {
limit++;
placename = placename.substring(0, placename.length - 1);
$(obj).text(placename + "...");
} while ($(obj).width() > $(item).width() && limit < 1000)
}
}
});
The better of is to detect whether text will fits right before you display the element. So you can use this function which doesn't requires the element to be on screen.
function textWidth(text, fontProp) {
var tag = document.createElement("div");
tag.style.position = "absolute";
tag.style.left = "-999em";
tag.style.whiteSpace = "nowrap";
tag.style.font = fontProp;
tag.innerHTML = text;
document.body.appendChild(tag);
var result = tag.clientWidth;
document.body.removeChild(tag);
return result;
}
Usage:
if ( textWidth("Text", "bold 13px Verdana") > elementWidth) {
...
}
You can use max-content to measure the pixel width of text.
Here is a utility function that does that. It optionally takes any node as a context to calculate the width in, taking into account any CSS like font-size, letter-spacing, etc.
function measureTextPxWidth(
text,
template = document.createElement("span")
) {
const measurer = template.cloneNode();
measurer.style.setProperty("all", "revert", "important");
measurer.style.setProperty("position", "position", "important");
measurer.style.setProperty("visibility", "hidden", "important");
measurer.style.setProperty("width", "max-content", "important");
measurer.innerText = text;
document.body.appendChild(measurer);
const { width } = measurer.getBoundingClientRect();
document.body.removeChild(measurer);
return width;
}
document.querySelector('.spanTextWidth').innerText =
`${measureTextPxWidth('one two three')}px`
document.querySelector('.h1TextWidth').innerText =
`${measureTextPxWidth('one two three', document.querySelector('h1'))}px`
h1 {
letter-spacing: 3px;
}
<span>one two three</span>
<div class="spanTextWidth"></div>
<h1>one two three</h1>
<div class="h1TextWidth"></div>
If you're okay with installing a package, and you want perhaps a more authoritative or precise answer, you can use opentype.js (surprised no one has mentioned this yet):
import { load } from "opentype.js";
const getWidth = async (text = "Hello World") => {
const font = await load("path/to/some/font");
const { x1, x2 } = font.getPath(text, 0, 0, 12).getBoundingBox();
return x2 - x1;
};
Naturally you'd want to only call load once per font, so you should pull that line out to a higher scope based on your circumstances.
Here's a Code Sandbox comparing this OpenType method to the Canvas and DOM methods:
https://codesandbox.io/s/measure-width-of-text-in-javascript-vctst2
On my machine, for 100 samples each, the typical results are:
OpenType: 5ms
Canvas: 3ms
DOM: 4ms
Another package I found is this one: https://github.com/sffc/word-wrappr
Try this code:
function GetTextRectToPixels(obj)
{
var tmpRect = obj.getBoundingClientRect();
obj.style.width = "auto";
obj.style.height = "auto";
var Ret = obj.getBoundingClientRect();
obj.style.width = (tmpRect.right - tmpRect.left).toString() + "px";
obj.style.height = (tmpRect.bottom - tmpRect.top).toString() + "px";
return Ret;
}
The width and heigth of a text can be obtained with clientWidth and clientHeight
var element = document.getElementById ("mytext");
var width = element.clientWidth;
var height = element.clientHeight;
make sure that style position property is set to absolute
element.style.position = "absolute";
not required to be inside a div, can be inside a p or a span
Building off of Deepak Nadar's answer, I changed the functions parameter's to accept text and font styles. You do not need to reference an element. Also, the fontOptions have defaults, so you to not need to supply all of them.
(function($) {
$.format = function(format) {
return (function(format, args) {
return format.replace(/{(\d+)}/g, function(val, pos) {
return typeof args[pos] !== 'undefined' ? args[pos] : val;
});
}(format, [].slice.call(arguments, 1)));
};
$.measureText = function(html, fontOptions) {
fontOptions = $.extend({
fontSize: '1em',
fontStyle: 'normal',
fontWeight: 'normal',
fontFamily: 'arial'
}, fontOptions);
var $el = $('<div>', {
html: html,
css: {
position: 'absolute',
left: -1000,
top: -1000,
display: 'none'
}
}).appendTo('body');
$(fontOptions).each(function(index, option) {
$el.css(option, fontOptions[option]);
});
var h = $el.outerHeight(), w = $el.outerWidth();
$el.remove();
return { height: h, width: w };
};
}(jQuery));
var dimensions = $.measureText("Hello World!", { fontWeight: 'bold', fontFamily: 'arial' });
// Font Dimensions: 94px x 18px
$('body').append('<p>').text($.format('Font Dimensions: {0}px x {1}px', dimensions.width, dimensions.height));
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
The Element.getClientRects() method returns a collection of DOMRect objects that indicate the bounding rectangles for each CSS border box in a client. The returned value is a collection of DOMRect objects, one for each CSS border box associated with the element. Each DOMRect object contains read-only left, top, right and bottom properties describing the border box, in pixels, with the top-left relative to the top-left of the viewport.
Element.getClientRects() by Mozilla Contributors is licensed under CC-BY-SA 2.5.
Summing up all returned rectangle widths yields the total text width in pixels.
document.getElementById('in').addEventListener('input', function (event) {
var span = document.getElementById('text-render')
span.innerText = event.target.value
var rects = span.getClientRects()
var widthSum = 0
for (var i = 0; i < rects.length; i++) {
widthSum += rects[i].right - rects[i].left
}
document.getElementById('width-sum').value = widthSum
})
<p><textarea id='in'></textarea></p>
<p><span id='text-render'></span></p>
<p>Sum of all widths: <output id='width-sum'>0</output>px</p>
Rewritten my answer from scratch (thanks for that minus).
Now function accepts a text and css rules to be applied (and doesn't use jQuery anymore). So it will respect paddings too. Resulting values are being rounded (you can see Math.round there, remove if you want more that precise values)
function getSpan(){
const span = document.createElement('span')
span.style.position = 'fixed';
span.style.visibility = 'hidden';
document.body.appendChild(span);
return span;
}
function textWidth(str, css) {
const span = getSpan();
Object.assign(span.style, css || {});
span.innerText = str;
const w = Math.round(span.getBoundingClientRect().width);
span.remove();
return w;
}
const testStyles = [
{fontSize: '10px'},
{fontSize: '12px'},
{fontSize: '60px'},
{fontSize: '120px'},
{fontSize: '120px', padding: '10px'},
{fontSize: '120px', fontFamily: 'arial'},
{fontSize: '120px', fontFamily: 'tahoma'},
{fontSize: '120px', fontFamily: 'tahoma', padding: '5px'},
];
const ul = document.getElementById('output');
testStyles.forEach(style => {
const li = document.createElement('li');
li.innerText = `${JSON.stringify(style)} > ${textWidth('abc', style)}`;
ul.appendChild(li);
});
<ul id="output"></ul>
For any one out there using React and/or Typescript...
Try this Codepen!
export default function App() {
const spanRef = useRef<HTMLSpanElement>(null);
const [textWidth, setTextWidth] = useState(0);
const getTextWidthInPixels = (ref: HTMLSpanElement) =>
ref.getBoundingClientRect().width;
useEffect(() => {
setTextWidth(getTextWidthInPixels(spanRef.current!));
}, [spanRef]);
return (
<div className="App">
<span
ref={spanRef}
contentEditable
suppressContentEditableWarning
onInput={() => setTextWidth(getTextWidthInPixels(spanRef.current!))}
>
Edit Me!!!
</span>
{`textWidth: ${textWidth}px`}
</div>
);
}
It's a good idea to wrap our text in an inline-positioned element (like a <span>)
useRef is the React way to access a DOM element, the <span> in our case
getBoundingClientRect can get the total width of any DOM element.
contentEditable allows users to change the contents of an element ...which is a little unsafe (React will throw warnings!)
suppressContentEditableWarning will help us prevent these warnings
Use scrollWidth on the containing element of the text to get the minimum width of the element including hidden parts due to overflow. More information at https://developer.mozilla.org/en-US/docs/Web/API/Element/scrollWidth
If the element is not in the DOM, add it to some hidden area to do the measurement. For example:
function measureText(text) {
let div = document.createElement("div");
div.innerText = text;
div.style.whiteSpace = 'nowrap';
body.appendChild(div);
let width = div.scrollWidth;
body.removeChild(div);
return width;
}
The style (font-size, weight, etc.) will be inherited by the element and thus accounted in the width. You could also measure the size of more complex content with scrollWidth and scrollHeight.
var textWidth = (function (el) {
el.style.position = 'absolute';
el.style.top = '-1000px';
document.body.appendChild(el);
return function (text) {
el.innerHTML = text;
return el.clientWidth;
};
})(document.createElement('div'));
I guess this is prety similar to Depak entry, but is based on the work of Louis Lazaris published at an article in impressivewebs page
(function($){
$.fn.autofit = function() {
var hiddenDiv = $(document.createElement('div')),
content = null;
hiddenDiv.css('display','none');
$('body').append(hiddenDiv);
$(this).bind('fit keyup keydown blur update focus',function () {
content = $(this).val();
content = content.replace(/\n/g, '<br>');
hiddenDiv.html(content);
$(this).css('width', hiddenDiv.width());
});
return this;
};
})(jQuery);
The fit event is used to execute the function call inmediatly after the function is asociated to the control.
e.g.: $('input').autofit().trigger("fit");
Without jQuery:
String.prototype.width = function (fontSize) {
var el,
f = fontSize + " px arial" || '12px arial';
el = document.createElement('div');
el.style.position = 'absolute';
el.style.float = "left";
el.style.whiteSpace = 'nowrap';
el.style.visibility = 'hidden';
el.style.font = f;
el.innerHTML = this;
el = document.body.appendChild(el);
w = el.offsetWidth;
el.parentNode.removeChild(el);
return w;
}
// Usage
"MyString".width(12);
Fiddle of working example: http://jsfiddle.net/tdpLdqpo/1/
HTML:
<h1 id="test1">
How wide is this text?
</h1>
<div id="result1"></div>
<hr/>
<p id="test2">
How wide is this text?
</p>
<div id="result2"></div>
<hr/>
<p id="test3">
How wide is this text?<br/><br/>
f sdfj f sdlfj lfj lsdk jflsjd fljsd flj sflj sldfj lsdfjlsdjkf sfjoifoewj flsdjfl jofjlgjdlsfjsdofjisdojfsdmfnnfoisjfoi ojfo dsjfo jdsofjsodnfo sjfoj ifjjfoewj fofew jfos fojo foew jofj s f j
</p>
<div id="result3"></div>
JavaScript code:
function getTextWidth(text, font) {
var canvas = getTextWidth.canvas ||
(getTextWidth.canvas = document.createElement("canvas"));
var context = canvas.getContext("2d");
context.font = font;
var metrics = context.measureText(text);
return metrics.width;
};
$("#result1")
.text("answer: " +
getTextWidth(
$("#test1").text(),
$("#test1").css("font")) + " px");
$("#result2")
.text("answer: " +
getTextWidth(
$("#test2").text(),
$("#test2").css("font")) + " px");
$("#result3")
.text("answer: " +
getTextWidth(
$("#test3").text(),
$("#test3").css("font")) + " px");
I'm using text-metrics package. Works really nice, I tried this solution but in some reasons, it counts it wrong.
textMetrics.init(document.querySelector('h1'), { fontSize: '20px' });
textMetrics.init({
fontSize: '14px',
lineHeight: '20px',
fontFamily: 'Helvetica, Arial, sans-serif',
fontWeight: 400,
width: 100,
});
Hey Everyone I know I'm a little late to the party but here we go
window.addEventListener("error",function(e){ alert(e.message); });
var canvas = new OffscreenCanvas(400, 50);
var ctx = canvas.getContext("2d");
ctx.font = "16px Ariel"; //this can be dynamic using getComputedStyle
const chars = ["a","b","c","d","e","f"," "," "];
const charWidths = new Map();
while(chars.length > 0){
var char = chars.shift();
var wide = ctx.measureText(char).width;
charWidths.set(char,wide);
}
and then you can use it with something like:
var pixelWidth = charWidths.get("0");
//fyi css properties like letter-spacing need to be accounted for

Categories

Resources