Authoritative JavaScript validation to a standard - javascript

I am trying to validate the JavaScript on my website. The scripts do not throw any errors and run fine on Chrome and Firefox (latest stable version). However, the animated parts absolutely do not work on IE (9)[*1][*solved]. I have used jQuery and jQueryUI for the animation and had hoped that it would be cross browser compatible.
Usually I would not have cared abut IE users, but liked the idea of folks at anybrowser.org and thought of sticking to a standard instead of using the lowest common denominator and leave the graceful degradation to the browsers / JS engines. My page is HTML5 compliant according to the w3c validator and I wanted to do the same with JavaScript, but could not find an acceptable way to do it.
Why JSLint did not work -
It will not take the page and check it like w3c validator.
So there is no way to check jQuery referenced script. (There are a few SO posts on this).
I did find an ECMA-264 test page that would check the browser, but not my JavaScript.
The question after all the preamble is: How do I validate the Javascript on my webpage? Is there an authoritative validator for JavaScript?
*1 Added: The minification has nothing to do with the script not working on IE9. Even the unminified version does not work.
*Solved: The problem with the specific page was solved by this comment.
This started as "What is Javascript?" got closed here and migrated to Programmers. Thanks to YannisRizos for helping me to split the original question to something that was acceptable between Programmers and SO.

A test suite. No really.
If you want to ensure your javascript runs perfectly in every target environment, then you write a test suite for your code and make sure it passes in all your target environments.
A test suite helps find where your code breaks when run on different platforms. And therefore helps you fix it.
But assuming you want something that is less work, http://www.jshint.com/ is your best bet.
Or http://www.jslint.com/ if you like getting yelled at.
But honestly, no validator will ever be able to ensure that your code runs without error and exactly how you expect everywhere. Simply because your code follows best practices correctly, that doesn't mean it will work in an old version of IE.
Standards evolve, but an old browser that never updates get stuck with whatever standard was out at the time that the browser maker may or may not have even implemented successfully or accurately.
Testing, automated or manual, is the only way to ensure things work universally.

Related

How to deal with IE when writing Javascript

This is kind of a two-part question.
Why does IE require so much special treatment when handling Javascript? And are there any tricks, resources, and/or systems you have picked up for making your js IE-compatible, besides Firebug lite?
Using standardised libraries like J-query so you don't have to jump through all the hoops yourself works on the javascript side!
Also Yahoo User Interface (YUI) is good for making websites look extremely similar over different browsers. Their Grids library works really well.
Could you please elaborate little what you're referring to?
JavaScript in it's core is have mainly been the same the last 10 years. If you're worried about older IE versions (IE6-7) you can remain calm. IE6 was released with JavaScript 1.5 support so all JS code should run fine. Mozilla has a very good JS ref document at their MDC site. At the bottom of each page there's usually a list of what version of each browser that supports that specific function.
However the difference between browser usually lies in the DOM implementation or event handling. Where properties may have different names, at the top of my head these properties mainly are related to element/scroll positions.
To find the correct property to use, check in the developer tool (Firebug in IE, Developer Tools in Webkit or Developer Toolbar in IE) for that browser to find what you are looking for. If you're unsure set at JavaScript breakpoint in your code using the debugger;keyword or send something to the console using console.log(). In IE Developer Toolbar is available from IE8+ (I think).
Most of these problems are already resolved in the major JavaScript frameworks like jQuery, MonoTools and so on.
The two main "special treatment" things that come to mind are:
Events. Including assignment of event handlers, the way the event object is made available to the handler function, and some of the properties of the event object. See this page for more info: http://www.quirksmode.org/js/introevents.html
Ajax. Use of XMLHttpRequest versus ActiveXObject("Microsoft.XMLHTTP").
Most everything else should be fine.
You can write yourself some (relatively) simple helper functions to get around these issues, or use a library like jQuery that normalises the differences for you. If you do write it yourself, be sure to test for feature support rather than try to test for which browser - see this (long) article for an explanation: http://jibbering.com/faq/notes/detect-browser/ (I'm sure there are shorter explanations around but I can't be bothered finding one.)
If you using jquery in your page then you can check for ie with this code
if ($.browser.msie && $.browser.version == '6.0') {
//do IE specific code
}
This code will only run when the user browser will be IE 6.0 or you leave this condition

Cross-browser JS

I am working on a project to convert a web site that is fully functional in Internet Explorer 8 and lower, but does not work well in Firefox or Safari.
A lot of what will need to be changed is going to be javascript-related (aka methods that exist in IE but not in other browsers).
What I want to know is whether anyone is aware of a fairly comprehensive list of common things that have to be changed to work accross all browsers.
I am starting with quirksmode.org but I don't think it will have quite everything I'm looking for. If anyone knows of a list please let me know.
Your best option here is to go with a Javascript toolkit/library like jQuery, MooTools or Prototype. Such a decision will save you a monstrous amount of work, and all three are constantly being updated which gives you a large degree of safety against future compatibility issues. Especially for DOM manipulation or AJAX, a library is the way to go.
If you absolutely mustn't use one, quirksmode is a good start. I've never found any single source that is comprehensive enough to keep me from running back to Google for each problem area.
Quite honestly, if you don't have lots of experience doing cross-browser development, I suspect the best way to fix your app is to set up a good test environment on each target browser and starting finding where it breaks. You're eventually going to have to test it on each target browser anyway, so you might as well start there. Once you find out what code is failing you for a particular bug, you can do more targeted searches for how to work around that issue in a cross browser way.
You will, over time, build up a good internal knowledge base of what is safe to use in a cross browser way and what is not. Even experienced developers still run into new issues on every project that are only found with testing. One advantage of experience though is that you start to learn when to suspect that something might or might not have cross browser issues and either avoid it (find a safer way) or explicitly test it in several browsers before you use it.
I find that http://jsfiddle.net is awesome for creating very efficient self-contained test cases to either proactively try something in other browsers or to troubleshoot something that's been giving you a problem.
As others have said, one huge advantage of the various browser libraries like jQuery or others is that they have solved a lot of these compatibility issues for you and, in general, if they document a function in the library and don't explicitly warn you about cross-browser issues, then they've already done their homework to make it safe for you.
You may also find out that using a javascript framework such as jQuery, ExtJs, Prototype, Mootols, ... would be very beneficial in writing cross browser javascript.
a web site that is fully functional in Internet Explorer 8 and lower,
but does not work well in Firefox or Safari
I would strongly recommend to develop with a browser that meets the standards (e.g. CSS3).
The process should rather be: to develop with FireFox or Chrome - and fix all IE versions later on.
Well, this is my daily bread... and ordinary it's IE b*tch which makes me loose time...

JavaScript integration testing in Ruby on Rails

I've searched a bit for this and tried to implement a self-made solution but so far haven't found to be confident with it.
What I need is to write integration tests in Ruby on Rails which interact with JavaScript and get programmatic ways to assert some behaviors. I'm using Test::Unit for the controller/models part but I'm struggling to test some jQuery/JavaScript behaviors used by my app. Mainly it consists in ajax calls and interactions in the UI which updates some sets of information.
I haven't found a solution which makes me confident and which integrates nicely with autotest and the whole red-green process, so for now most parts of my client-side code is untested and that's making me nervous (as it should be :P).
So, does anyone have suggestions for best practices on this issue? Unit testing JS is a bit tricky, as Crockford points out, because it dependes heavily on the current state of the UI and etc and as AFAIK even he hasn't found a good way to implement decent testing...
Shortly: I need to implement tests for some UI behavior which depends on Ajax, integrating with autotest or some other CI tool and haven't found a good and elegant way to do it.
Thanks all for the attention,
Best Regards
AFAIK, outside of a combination of Capybara with Selenium Web-Driver there is very few options for automated testing of JS code.
I use cucumber with capybara and selenium web-driver and because selenium-webdriver actually launches firefox or chrome to go through testing a particular page with ajax call, It does take significantly longer to run through a suite of tests.
There are some alternatives but they dont work all the time or for every situations.
For instance: Capybara with envjs
In April 2011 the thoughtbot guys updated their quest for javascript testing.
Akephalos has fallen out of favor for the following reasons:
Bugs: as previously mentioned, there are bugs in htmlunit,
specifically with jQuery’s live. Although all browser implementations
have bugs, it’s more useful if tests experience the same bugs as
actual browsers.
Compatibility: htmlunit doesn’t fully implement the feature set that
modern browsers do. For example, it doesn’t fully handle DOM ranges or
Ajax file uploads.
Rendering: htmlunit doesn’t actually render the page, so tests that
depend on CSS visibility or positioning won’t work.
Performance: when most of your tests use Javascript, test suites with
htmlunit start to crawl. It takes a while to start up a test with
Akephalos, and a large test suite can easily take 10 or 15 minutes.
So they rolled their own solution which is open source - capybara-webkit. It's still fairly new but it looks like the way to go now.
This article recommends Akephalos.
I have used cucumber and capybara with selenium. This was very frustrating because selenium did not seem to be able to see dynamically generated javascript, despite the fact that capybara was supposed to be waiting for it. That was in January 2011. Things may be different now.
Currently, I am using cucumber and capybara with akephalos. So far, it has been very difficult because 1. it is headless, so you can't see progress. Capybara's "save_and_open" call has helped to a degree. 2. jQuery and akephalos don't seem to play that nicely together. For instance, triggering on a radio button with jquery's .change() works fine in chrome, but doesn't in akephalos. Maybe this is intentional because I later heard somewhere that it doesn't work in IE. I fixed the issue by using .click() instead of .change() for the radio button but since the .change function was set up to run on a bunch of questions, I had to code specifically to get it to work for the test.
The bottom line for me is that automated javascript acceptance testing in a rails env is still immature and possibly more work that it is worth.

Is it possible to write a JavaScript library that makes all browsers standards compliant?

I'm not a JavaScript wiz, but is it possible to create a single embeddable JavaScript file that makes all browsers standards compliant? Like a collection of all known JavaScript hacks that force each browser to interpret the code properly?
For example, IE6 does not recognize the :hover pseudo-class in CSS for anything except links, but there exists a JavaScript file that finds all references to :hover and applies a hack that forces IE6 to do it right, allowing me to use the hover command as I should.
There is an unbelievable amount of time (and thus money) that every webmaster has to spend on learning all these hacks. Imagine if there was an open source project where all one has to do is add one line to the header embedding the code and then they'd be free to code their site per accepted web standards (XHTML Strict, CSS3).
Plus, this would give an incentive for web browsers to follow the standards or be stuck with a slower browser due to all the JavaScript code being executed.
So, is this possible?
Plus, this would give an incentive for web browsers to follow the standards or be stuck with a slower browser due to all the JavaScript code being executed.
Well... That's kind of the issue. Not every incompatibility can be smoothed out using JS tricks, and others will become too slow to be usable, or retain subtle incompatibilities. A classic example are the many scripts to fake support for translucency in PNG files on IE6: they worked for simple situations, but fell apart or became prohibitively slow for pages that used such images creatively and extensively.
There's no free lunch.
Others have pointed out specific situations where you can use a script to fake features that aren't supported, or a library to abstract away differences. My advice is to approach this problem piecemeal: write your code for a decent browser, restricting yourself as much as possible to the common set of supported functionality for critical features. Then bring in the hacks to patch up the browsers that fail, allowing yourself to drop functionality or degrade gracefully when possible on older / lesser browsers.
Don't expect it to be too easy. If it was that simple, you wouldn't be getting paid for it... ;-)
Check out jQuery it does a good job of standardizing browser javascript
Along those same lines explorercanvas brings support for the HTML5 canvas tag to IE browsers.
You can't get full standards compliance, but you can use a framework that smooths over some of the worst breaches. You can also use something called a reset style sheet.
There's a library for IE to make it act more like a standards-compliant browser: Dean Edwards' IE7.
Like a collection of all known
javascript hacks that force each
browser to interpret the code properly
You have two choices: read browser compatibility tables and learn each exception a browser has and create one yourself, or use avaiable libraries.
If you want a javascript correction abstraction, you can use jQuery.
If you want a css correction abstraction, you can check /IE7/.
I usually don't like to use css corrections made by javascript. It's another complexity to my code, another library that can insert bugs to already bugged browsers. I prefer creating conditional statements to ie6, ie7 and such and create separate stylesheets for each of them. This approach works and doesn't generate a lot of overhead.
EDIT: (I know that we have problems in other browsers, but since IE is the major browser out there and usually we need really strange hacks to make it work, css conditional statements is a good approach IMO).
Actually you can,there are lots of libraries to handle this issue. From the start of the time, javascript compliance issue always was a problem for developers and thanks to innovative ones who developed libraries to get over this problem...
One of them and my favorite is JQuery.
Before JavaScript 1.4 there was no global arguments Array, and it is impossible to implement the arguments array yourself without a highly advanced source filter. This means it is going to be impossible for the language to maintain backwards-compatibility with Netscape 4.0 and Internet Explorer 4.0. So right out I can say that no, you cannot make all browser standards compliant.
Post-netscape, you can implement nearly all of the features in the core of the language in JavaScript itself. For example, I coded all methods of the Array object in 100% JavaScript code.
http://openjsan.org/doc/j/jh/jhuni/StandardLibrary/1.81/index.html
You can see my implementation of Array here if you go to the link and then go down to Array and then "source."
What most of you are probably referring to is implementing the DOM objects yourself, which is much more problematic. Using VML you can implement the Canvas tag across all the modern browsers, however, you will get a buggy/barely-working performance in Internet Explorer because VML is markup which is not a good format for implementing the Canvas tag...
http://code.google.com/p/explorercanvas/
Flash/Silverlight: Using either of these you can implement the Canvas tag and it will work quite well, you can also implement sound. However, if the user doesn't have any browser plugins there is nothing you can do.
http://www.schillmania.com/projects/soundmanager2/
DOM Abstractions: On the issue of the DOM, you can abstract away from the DOM by implementing your own Event object such as in the case of QEvent, or even implementing your own Node object like in the case of YAHOO.util.Element, however, these usually have some subtle changes to the standard API, so people are usually just abstracting away from the standard, and there is hundreds of cases of libraries that abstract away.
http://code.google.com/p/qevent/
This is probably the best answer to your question. It makes browsers as standards-compliant as possible.
http://dean.edwards.name/weblog/2007/03/yet-another/

How to Fix Browser Compatibility

I have developed a html file. It is working fine in IE6 and IE7. When I run the same html file in IE8, the design is not the same and the Javascript is not working properly. It is showing browser's "Compatibility view"?
How do I fix this?
It is difficult to really help you as you are not giving us enough information. Your question is very broad in the sense that getting your website to display the same in all browsers is a lot of work and the reasons why a particular layout is not working in a particular browser are just about infinite.
A few important things to get you started on your journey, though:
Use a DOCTYPE or you'll throw browsers into quirks mode.
Reset your CSS so you can apply the styles you want to elements.
Use a Javascript library - the popular one around these parts is jQuery, and it is the one I personally recommend. However, it doesn't really matter which one you go with as long as you use one. A lot of smart guys have put a lot of hours into taking care of all the incompatibilities between browsers. Trying to do a lot of dynamic stuff on your website with pure Javascript is bordering on masochistic.
Once I started doing these things, making my site work the same across browsers got a whole lot easier.
Give this a read, it details the things that cause IE8 to switch to compatibility mode, and how to fix them.
http://blogs.msdn.com/ie/archive/2009/03/12/site-compatibility-and-ie8.aspx
You must give us some example codes (or even working website) and do something like:
Website validation (html markup, css and javascript)
Test it on another modern browser (opera, firefox, chrome, safari, etc)
Do you adhere to web standard when building web?
Do you rely on CSS hacks?
Did you know that Trident rendering engine on IE6 & IE7 didn't even pass ACID 2 test? which mean have a lot troubles with CSS implementation...
Then we might be can help you

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