Is it possible to create line between elements in CSS3? - javascript

I'm using jQuery Draggable in the application I create and I'm wondering if it would be possible to somehow create a line between dialog box and element on website? I want it to follow draggable box as you drag it.
I'm looking for CSS/HTML way and not jQuery/JS way. If there is no way to create it using pure CSS3/HTML5 then I'll start with JS approach - just wanted to know :)

Basically: no, there isn't a way to achieve this using CSS only.
But, if this is observed as a CSS riddle (I recommend you don't use the following solution in any real-world application whatsoever), you might be able to achieve something similar. Again, this is going to be completely abusive of both HTML and CSS.
You basically create a lot of divs, each stands for a 'pixel'. You change the divs' background-color on :hover, and maintain the background-color after :hover state is gone using a (yet another abusive) transition trick (pseudo-infinite delay).
Here's a demo: little link. Try hovering on the top parts to see the 'breadcrumbs' that get drawn as you move your mouse.
I, again, exaggerate this is completely abusive and shouldn't be used in any actual application.
This can be expanded to create a tiny painting program using CSS. I've made a little dabblet to illustrate: another little link (try drawing by clicking and moving your mouse!)
The bottom line: Use JavaScript -- it's the only resort in this case (you can't control a canvas without JavaScript).

Related

Clicking area of image to change that area's color

How does one implement functionality similar to the one shown in this gif in a website?
Specifically, the part where the user clicks on a (non-rectangular) area of the image and that area then changes colour.
A long, long time ago when the internet was still young, there was something called image maps. Is that still the preferred approach? I heard about svg, does that provide this type of functionality? What about canvas?
I don't know about image maps to get them in this shape of hit areas.
But I recommend using canvas for these type of applications.
You have multiple options for doing that, being image maps one of them. However, I wouldn't do it with it, nowadays, there are better solutions.
You can either use canvas, as suggested before, for example using a canvas library like http://fabricjs.com/ or, maybe a bit easier, using SVG elements.
The benefit of SVG is that they render as normal DOM elements in a website, so you can debug then in the inspector, attach normal click events to them, style them using CSS, etc.
multiple options for this.
SVGs + CSS
CANVAS animations
FLASH( wouldn't recommend this option.,Pretty outdated)
Plain html css (But this wont be customisable in future for different shapes, a lot of time consuming when compared to other ways and confusing unless written with good documentation.)
html+css way: you can always make most of the geometrical shapes with css and html. But, curves we have svgs to go for and use css/svg transitions for visuals

JS Good way to make marking effect with line

There is an effect of pointing to a special element of image with line.
See example of crocodile at http://snapsvg.io/.
When the image appears at first there is no any pointing with lines:
Then after scrolling appears lines with hints:
I know there is https://github.com/julianlloyd/scrollReveal.js and a lot of other js libraries for effect of appearing.
The question is how to make this lines, place them at the exact point on top of usual image (not SVG) and animate lines on scrolling?
Would be great to know the name of this approach/effect (what to google) and see reviews on good/bad experience, or js libraries.
Update: want to see resolved issue with image resizing and exact pointing,
In most cases, see example at http://www.sitmed.com.br/produto?id=2, image has fixed isze and is not scalable, this will not work for big or small screens.
I think it is possible to write scaling library in javascript, using svg/canvas or even plain div.
Otherewise points will jump on image scaling.
To make these lines and place them at exact position:
The easiest is to use canvas or svg. Here are a few links to do that.
Drawing lines on html page
Drawing arrows on an HTML page to visualize semantic links between textual spans
Placing the lines is easy if you're using canvas. If you are using images for lines, you can place these lines with respect to the big crocodile. Not a big deal.
Animate lines on scrolling
A good place to start with knowing about animations is to learn any animation framework. I would suggest Greensock Animation Platform(GSAP). It is open source and also well supported. They have good tutorials and docs for beginners. You can animate in a very abstract manner using GSAP. Rapheal.js is also good for animating svg images.
As for as scrolling is concerned, you can find many plugins including the one which is mentioned in the question.
Just use a parallax scrolling type js library such as Skrollr. It's very easy to just make the lines a div with a background color, and then as you scroll the page the div grows in length.
The effect you are describing makes me think you are looking for something like flow or organization chart "connectors" which anchor arrows in a chart to glue points on each element. In more general graphics terminology these are likely just known as "line anchor points" or something similar.
JointJS is a great charting/drawing library for HTML5 and SVG that could make what you are doing fairly easy to do, but a simpler "CSS only" might be all you need. If you are you really looking to animate the image then the more sophisticated javascript library approach might be worthwhile. JointJS uses Raphael and Backbone.js so you get a lot of power tools in the box.
You can use this library for drawing SVG lines, its quite configurable and well documented. You basically need to specify your "From" and "To" elements and a line will connect them for you.
Then you can play with the line's stroke-dasharray and stroke-dashoffset properties on scroll to achieve effect of the line being drawn.
More of SVG animation here
I have used this approach and its quite cool looking, hope this helps
I think the best way to implement this depends greatly on what animation you're going for. To reproduce something similar as in your example, you could just stack different images (one for the crocodile and one for each component). Then as you scroll, you could change the z-index of the crocodile and use css animation to "wobble" the size of the element you just revealed. Put all of the images in one div together, to make sure they scale together and align nicely and you're done.
But for something else the work might be completely different of surprisingly similar, I really don't think there's one solution that fits all needs, except if you want to use the canvas as already suggested, but that depends on the complexity of the graphics you want to reveal.

which is best practice or more efficient?

I was practicing some jQuery when I found this tutorial. It does the exact same thing as I was trying with JavaScript but uses pure CSS3. I figure it is best to learn what's right then to have to relearn, so that is why I am asking if there is a benefit of one to another or is it just preference?
The CSS solution may be easier and will probably be more efficient, but it produces a much more basic solution.
For example, with the pure CSS solution, as soon as you move the mouse outside of an item, it loses focus and closes. This can be annoying for users if the menu has many levels or the items are small enough that the mouse may accidentally stray outside.
Using javascript, it is possible to keep menu items open even if the mouse moves outside. It also allows for more customization of options like animations and delays. There are plenty of jQuery plugins that make dropdown menus easy.
Always use CSS when given the opportunity except in cases where you need to use logic/arithmetic.
A similar question was asked here: Responsive design method for collapsing a div

looking for suggestions on how i can highlight areas on an image

i am building a workout website that tracks exercises. Each exercise has a mapping to a certain part of the body (bench press --> Chest)
I am trying to figure out a way to visualize this and i thought of the idea of putting an image of a person "highlighting" the affected muscles. Sort of like This:
(source: aquaviews.net)
Assuming i have found a good picture without any areas highlighted, is there anyway to dynamically "highlight" areas in a picture (the red section) with javascript (client side) or C# (server side) or do i need a seperate picture for every exercise?
You COULD overlay the the base image with SVG or a <canvas> element.
But then you have cross-browser issues, possible alignment problems, and probably a cheesy look.
I'd have an artistically inclined person do the highlights as a separate graphic for each exercise.
But rather than have these as separate images, keep/combine them in a single file -- as a CSS Sprite. Then you get a professional appearance, great cross-browser support and easy, minimal coding.
You can use css to position your links over said muscle group and use a rollover to show the highlighed part...
Edit:
Sorry I guess I should have elaborated. You can absolutely position the elements with CSS and use an image rollover to swap out that section of the image to the highlighted section of that image. You can either do this by putting each muscle group into it's own div and putting an image of the corresponding muscle group into the background image. Then swap it out on rollow over. or you can use z-index and absolutely position the rollover elements where they need to be and change the z-index when needed.
Interestingly enough, I used to be a personal trainer and I did this same thing but did it in flash. That's my recommendation.
However, if you want to do it with JS and CSS, Brock's suggestion of the sprites is likely the way to go.
What you could do, very simply, would be to have an image map that for certain areas called a js function to swap about the background image with the same version of that image with the highlighted sections. Rather than several small images, you have the same image but with one part highlighted.
One question though, will you be doing compound exercises that would require you to have two sections highlighted? For instance, an incline press would highlight part of the chest and part of the delts. This makes the whole proposition more complicated due to the specificity of your roll overs.
i think you seeking a way to do this without requiring separate images, and if so - the answer is No - you are going to need to create separate images for at least the highlighted areas. Short of perhaps using a CANVAS element which has cross-browser issues, I don't believe there is any way to impose a filter to an arbitrary region of an image element.
And even if you Could apply an alpha filter, you would still need the geometry of every shape, so the effort/work is perhaps the same...
Once you have the various images there are sundry ways to approach the problem after that...
This is a simple implementation as i have done this highlighting with a county map. Use an image map. Then find a highlighting script like (mapper.netzgesta.de) mapper.js. All you need to do is have a properly set up image map (image must be suuounded by a div) and a link to this script. The highlighting starts immediately. Please check the license. Ther are several other that scripts that use javascript css and jquery to achieve this same effect. Just research highlight image map in google. Sorry i cant give you a link to my implementation of this as it is on a secure site for work. Good Luck.

Javascript component for window/pane flip effect?

I'm prototyping a thin client UI using extjs and am looking for an effect that will simulate a form/pane flipping over to reveal another form/pane. Its for a details view for an object that has two major sets of properties.
I found a flex component that can do this, and can even simulate four different forms on the faces of a cube.
Just a sexier, more fun way of doing what you can already do with tabs.
This particular effect may not be available on a cross-browser basis quite yet. Doing perspective transforms on a given DOM element is only possible in two ways that I know of:
1) Renderer-specific extensions, like Webkit's -webkit-transform
2) Rendering the DOM element inside of a Canvas element and then doing transforms on that
The problem with #1 is that it's clearly not going to be cross-browser. The problem with #2 is that you'd more or less have to write your own complete markup renderer for canvas to really get everything in an arbitrary DOM element in there.
(OTOH, I wouldn't put it past some ambitious and clever JavaScript ninja to have attempted #2, so though I haven't seen it yet, I wouldn't be totally surprised if someone else can point towards something like it...)
I would stick with the tab solution if you want to get your project done within a reasonable time. This does not exist for ExtJS - the one in Flex does a 3D effect. The only solution close is to just have content in 4 cells of a table that slides into view (according to the direction of the arrow you used), within a DIV, and have the overflow property set to hide, so you can mask out the other cells and show one cell at a time. Then use the animation (fx) functions to slide the content in and out of view, perhaps with some arrows you hover over or click.

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