Let's I have next object
var o = { "foo" : {"bar" : "omg"} };
I can get value of key foo using
o["foo"] // return {"bar" : "omg"}
and I can get value of key bar inside foo using
o["foo"]["bar"] // return "omg"
Can I get value of key bar inside foo using brackets [] single time.
Somethong like
o["foo.bar"] // not working(
or
o["foo/bar"] // not working(
It is fairly common to create a getter function to do something like this. From the comment:
I have object o and string 'foo.bar', and i want get "omg".
var getProp = function (theObject, propString) {
var current = theObject;
var split = propString.split('.');
for (var i = 0; i < split.length; i++) {
if (current.hasOwnProperty(split[i])) {
current = current[split[i]];
}
}
return current;
};
http://jsfiddle.net/MXu2M/
Note: this is a thrown together example, you'd want to bullet proof and buff it up before dropping it on your site.
No, you must use o["foo"]["bar"] because it's an object inside another object. If you want to access it with "foo.bar", it means you must create the first object like this:
var o = {"foo.bar": "omg"}
o["foo.bar"] or o["foo/bar"] are not valid for your example. You could use this notation that is cleaner:
var bar = o.foo.bar // bar will contain 'omg'
there is a way, but I'm not sure this is what you asked for:
eval("o.foo.bar");
it is dangerous though, and doesn't use [] , but if what you want is to use a string for accessing any object it works
Unfortunately, you can only use o["foo"]["bar"] or o.foo.bar
Related
I've got a feeling this might not be possible, but I would like to determine the original variable name of a variable which has been passed to a function in javascript. I don't know how to explain it any better than that, so see if this example makes sense.
function getVariableName(unknownVariable){
return unknownVariable.originalName;
}
getVariableName(foo); //returns string "foo";
getVariableName(bar); //returns string "bar";
This is for a jquery plugin i'm working on, and i would like to be able to display the name of the variable which is passed to a "debug" function.
You're right, this is very much impossible in any sane way, since only the value gets passed into the function.
This is now somehow possible thanks to ES6:
function getVariableName(unknownVariableInAHash){
return Object.keys(unknownVariableInAHash)[0]
}
const foo = 42
const bar = 'baz'
console.log(getVariableName({foo})) //returns string "foo"
console.log(getVariableName({bar})) //returns string "bar"
The only (small) catch is that you have to wrap your unknown variable between {}, which is no big deal.
As you want debugging (show name of var and value of var),
I've been looking for it too, and just want to share my finding.
It is not by retrieving the name of the var from the var but the other way around : retrieve the value of the var from the name (as string) of the var.
It is possible to do it without eval, and with very simple code, at the condition you pass your var into the function with quotes around it, and you declare the variable globally :
foo = 'bar';
debug('foo');
function debug(Variable) {
var Value = this[Variable]; // in that occurrence, it is equivalent to
// this['foo'] which is the syntax to call the global variable foo
console.log(Variable + " is " + Value); // print "foo is bar"
}
Well, all the global variables are properties of global object (this or window), aren't they?
So when I wanted to find out the name of my variables, I made following function:
var getName = function(variable) {
for (var prop in window) {
if (variable === window[prop]) {
return prop;
}
}
}
var helloWorld = "Hello World!";
console.log(getName(helloWorld)); // "helloWorld"
Sometimes doesn't work, for example, if 2 strings are created without new operator and have the same value.
Global w/string method
Here is a technique that you can use to keep the name and the value of the variable.
// Set up a global variable called g
var g = {};
// All other variables should be defined as properties of this global object
g.foo = 'hello';
g.bar = 'world';
// Setup function
function doStuff(str) {
if (str in g) {
var name = str;
var value = g[str];
// Do stuff with the variable name and the variable value here
// For this example, simply print to console
console.log(name, value);
} else {
console.error('Oh snap! That variable does not exist!');
}
}
// Call the function
doStuff('foo'); // log: foo hello
doStuff('bar'); // log: bar world
doStuff('fakeVariable'); // error: Oh snap! That variable does not exist!
This is effectively creating a dictionary that maps variable names to their value. This probably won't work for your existing code without refactoring every variable. But using this style, you can achieve a solution for this type of problem.
ES6 object method
In ES6/ES2015, you are able to initialize an object with name and value which can almost achieve what you are trying to do.
function getVariableName(unknownVariable) {
return Object.keys(unknownVariable)[0];
}
var foo = 'hello';
var output = getVariableName({ foo }); // Note the curly brackets
console.log(output);
This works because you created a new object with key foo and value the same as the variable foo, in this case hello. Then our helper method gets the first key as a string.
Credit goes to this tweet.
Converting a set of unique variable into one JSON object for which I wrote this function
function makeJSON(){ //Pass the variable names as string parameters [not by reference]
ret={};
for(i=0; i<arguments.length; i++){
eval("ret."+arguments[i]+"="+arguments[i]);
}
return ret;
}
Example:
a=b=c=3;
console.log(makeJSON('a','b','c'));
Perhaps this is the reason for this query
I think you can use
getVariableName({foo});
Use a 2D reference array with .filter()
Note: I now feel that #Offermo's answer above is the best one to use. Leaving up my answer for reference, though I mostly wouldn't recommend using it.
Here is what I came up with independently, which requires explicit declaration of variable names and only works with unique values. (But will work if those two conditions are met.)
// Initialize some variables
let var1 = "stick"
let var2 = "goo"
let var3 = "hello"
let var4 = "asdf"
// Create a 2D array of variable names
const varNames = [
[var1, "var1"],
[var2, "var2"],
[var3, "var3"]
]
// Return either name of variable or `undefined` if no match
const getName = v => varNames.filter(name => name[0] === v).length
? varNames.filter(name => name[0] === v)[0][1]
: undefined
// Use `getName` with OP's original function
function getVariableName(unknownVariable){
return getName(unknownVariable)
}
This is my take for logging the name of an input and its value at the same time:
function logVariableAndName(unknownVariable) {
const variableName = Object.keys(unknownVariable)[0];
const value = unknownVariable[variableName];
console.log(variableName);
console.log(value);
}
Then you can use it like logVariableAndName({ someVariable })
I ran into this potential scenario that I posed to a few of my employees as a test question. I can think of a couple ways to solve this problem, but neither of them are very pretty. I was wondering what solutions might be best for this as well as any optimization tips. Here's the question:
Given some arbitrary string "mystr" in dot notation (e.g. mystr = "node1.node2.node3.node4") at any length, write a function called "expand" that will create each of these items as a new node layer in a js object. For the example above, it should output the following, given that my object name is "blah":
blah: { node1: { node2: { node3: { node4: {}}}}}
From the function call:
mystr = "node1.node2.node3.node4";
blah = {};
expand(blah,mystr);
Alternately, if easier, the function could be created to set a variable as a returned value:
mystr = "node1.node2.node3.node4";
blah = expand(mystr);
Extra credit: have an optional function parameter that will set the value of the last node. So, if I called my function "expand" and called it like so: expand(blah, mystr, "value"), the output should give the same as before but with node4 = "value" instead of {}.
In ES6 you can do it like this:
const expand = (str, defaultVal = {}) => {
return str.split('.').reduceRight((acc, currentVal) => {
return {
[currentVal]: acc
}
}, defaultVal)
}
const blah = expand('a.b.c.d', 'last value')
console.log(blah)
Here's a method that popped up in my mind. It splits the string on the dot notation, and then loops through the nodes to create objects inside of objects, using a 'shifting reference' (not sure if that's the right term though).
The object output within the function contains the full object being built throughout the function, but ref keeps a reference that shifts to deeper and deeper within output, as new sub-objects are created in the for-loop.
Finally, the last value is applied to the last given name.
function expand(str, value)
{
var items = mystr.split(".") // split on dot notation
var output = {} // prepare an empty object, to fill later
var ref = output // keep a reference of the new object
// loop through all nodes, except the last one
for(var i = 0; i < items.length - 1; i ++)
{
ref[items[i]] = {} // create a new element inside the reference
ref = ref[items[i]] // shift the reference to the newly created object
}
ref[items[items.length - 1]] = value // apply the final value
return output // return the full object
}
The object is then returned, so this notation can be used:
mystr = "node1.node2.node3.node4";
blah = expand(mystr, "lastvalue");
var obj = {a:{b:{c:"a"}}};
const path = "a.b.c".split(".");
while(path.length > 1){
obj = obj[path.shift()];
}
obj[path.shift()] = "a";
I've got a feeling this might not be possible, but I would like to determine the original variable name of a variable which has been passed to a function in javascript. I don't know how to explain it any better than that, so see if this example makes sense.
function getVariableName(unknownVariable){
return unknownVariable.originalName;
}
getVariableName(foo); //returns string "foo";
getVariableName(bar); //returns string "bar";
This is for a jquery plugin i'm working on, and i would like to be able to display the name of the variable which is passed to a "debug" function.
You're right, this is very much impossible in any sane way, since only the value gets passed into the function.
This is now somehow possible thanks to ES6:
function getVariableName(unknownVariableInAHash){
return Object.keys(unknownVariableInAHash)[0]
}
const foo = 42
const bar = 'baz'
console.log(getVariableName({foo})) //returns string "foo"
console.log(getVariableName({bar})) //returns string "bar"
The only (small) catch is that you have to wrap your unknown variable between {}, which is no big deal.
As you want debugging (show name of var and value of var),
I've been looking for it too, and just want to share my finding.
It is not by retrieving the name of the var from the var but the other way around : retrieve the value of the var from the name (as string) of the var.
It is possible to do it without eval, and with very simple code, at the condition you pass your var into the function with quotes around it, and you declare the variable globally :
foo = 'bar';
debug('foo');
function debug(Variable) {
var Value = this[Variable]; // in that occurrence, it is equivalent to
// this['foo'] which is the syntax to call the global variable foo
console.log(Variable + " is " + Value); // print "foo is bar"
}
Well, all the global variables are properties of global object (this or window), aren't they?
So when I wanted to find out the name of my variables, I made following function:
var getName = function(variable) {
for (var prop in window) {
if (variable === window[prop]) {
return prop;
}
}
}
var helloWorld = "Hello World!";
console.log(getName(helloWorld)); // "helloWorld"
Sometimes doesn't work, for example, if 2 strings are created without new operator and have the same value.
Global w/string method
Here is a technique that you can use to keep the name and the value of the variable.
// Set up a global variable called g
var g = {};
// All other variables should be defined as properties of this global object
g.foo = 'hello';
g.bar = 'world';
// Setup function
function doStuff(str) {
if (str in g) {
var name = str;
var value = g[str];
// Do stuff with the variable name and the variable value here
// For this example, simply print to console
console.log(name, value);
} else {
console.error('Oh snap! That variable does not exist!');
}
}
// Call the function
doStuff('foo'); // log: foo hello
doStuff('bar'); // log: bar world
doStuff('fakeVariable'); // error: Oh snap! That variable does not exist!
This is effectively creating a dictionary that maps variable names to their value. This probably won't work for your existing code without refactoring every variable. But using this style, you can achieve a solution for this type of problem.
ES6 object method
In ES6/ES2015, you are able to initialize an object with name and value which can almost achieve what you are trying to do.
function getVariableName(unknownVariable) {
return Object.keys(unknownVariable)[0];
}
var foo = 'hello';
var output = getVariableName({ foo }); // Note the curly brackets
console.log(output);
This works because you created a new object with key foo and value the same as the variable foo, in this case hello. Then our helper method gets the first key as a string.
Credit goes to this tweet.
Converting a set of unique variable into one JSON object for which I wrote this function
function makeJSON(){ //Pass the variable names as string parameters [not by reference]
ret={};
for(i=0; i<arguments.length; i++){
eval("ret."+arguments[i]+"="+arguments[i]);
}
return ret;
}
Example:
a=b=c=3;
console.log(makeJSON('a','b','c'));
Perhaps this is the reason for this query
I think you can use
getVariableName({foo});
Use a 2D reference array with .filter()
Note: I now feel that #Offermo's answer above is the best one to use. Leaving up my answer for reference, though I mostly wouldn't recommend using it.
Here is what I came up with independently, which requires explicit declaration of variable names and only works with unique values. (But will work if those two conditions are met.)
// Initialize some variables
let var1 = "stick"
let var2 = "goo"
let var3 = "hello"
let var4 = "asdf"
// Create a 2D array of variable names
const varNames = [
[var1, "var1"],
[var2, "var2"],
[var3, "var3"]
]
// Return either name of variable or `undefined` if no match
const getName = v => varNames.filter(name => name[0] === v).length
? varNames.filter(name => name[0] === v)[0][1]
: undefined
// Use `getName` with OP's original function
function getVariableName(unknownVariable){
return getName(unknownVariable)
}
This is my take for logging the name of an input and its value at the same time:
function logVariableAndName(unknownVariable) {
const variableName = Object.keys(unknownVariable)[0];
const value = unknownVariable[variableName];
console.log(variableName);
console.log(value);
}
Then you can use it like logVariableAndName({ someVariable })
My Code :
for( var i in zones) {
var latlons1 = new google.maps.LatLng(zones[i].b.cen_x, zones[i].b.cen_y);
var latlons2 = new google.maps.LatLng(zones[i].b.max_x, zones[i].b.max_y);
var latlons3 = new google.maps.LatLng(zones[i].b.min_x, zones[i].b.min_y);
obj1 = { zones[i].n = {1:latlons1,2:latlons2,3:latlons3} } //here object creation
console.log(obj1);
}
what i am doing wrong? consol log error shows at object create.
When creating an object literal in JavaScript the key and value are separated by a colon (:). Also note that if you want to use dynamic keys then you'll need to use the square bracket notation for setting and accessing those properties. So this:
obj1 = { zones[i].n = {1:latlons1,2:latlons2,3:latlons3} }
should become:
obj1 = {};
obj1[zones[i].n] = {
1: latlons1,
2: latlons2,
3: latlons3
};
If you're confused as to why you have to do it this way it's because the keys aren't evaluated. While you meant that the key should be the value that's referenced by zones[i].n, JavaScript interprets it as the key should be the string literal "zones[i].n", which obviously isn't what you want.
To use an object within an object,
//An object within an object
var NestedObject=new Object();
NestedObject.one={
sad:{
d:"Add"
}
}
I solved this using experimental coding within Codecademy.com;
Thanks for letting me share my answer!
I'm wondering if it is possible to use assigned variables as identifier in a json array. When I tried this, I was getting some unexpected results:
(Code is simplified, parameters are passed in a different way)
var parameter = 'animal';
var value = 'pony';
Util.urlAppendParameters(url, {
parameter: value
});
Util.urlAppendParameters = function(url, parameters) {
for (var x in parameters) {
alert(x);
}
}
Now the alert popup says: 'parameter' instead of 'animal'. I know I could use a different method (creating an array and assigning every parameter on a new line), but I want to keep my code compact.
So my question is: Is it possible to use a variable as an identifier in the json array, and if so, could you please tell me how?
Thanks in advance!
You will need to build your object in two steps, and use the [] property accessor:
var parameter = 'animal';
var value = 'pony';
var obj = {};
obj[parameter] = value;
Util.urlAppendParameters (url, obj);
I don't think JSON Array is the more correct term, I would call it Object literal.
No, you can't use a variable as an identifier within an object literal like that. The parser is expecting a name there so you can't do much else but provide a string. Similarly you couldn't do something like this:
var parameter = 'animal';
var parameter = 'value'; //<- Parser expects a name, nothing more, so original parameter will not be used as name
The only work around if you really really want to use an object literal on a single line is to use eval:
Util.urlAppendParameters (url, eval("({" + parameter + " : value})");
Depending on your needs you could also build your object with a helper function;
Util.createParameters = function(args) {
var O = {};
for (var i = 0; i < arguments.length; i += 2)
O[arguments[i]] = arguments[i + 1];
return O
}
Util.urlAppendParameters (url, Util.createParameters(parameter, value, "p2", "v2"));