javascript bind an event handler to horizontal scroll - javascript

Is there a way in javascript to bind an event handler to a horizontal scroll as opposed to the generic scroll event which is fired when the user scrolls horizontally and vertically? I want to trigger an event only when the user scrolls horizontally.
I searched around for an answer to this question, but couldn't seem to find anything.
Thanks!
P.S. My apologies if I'm using some terminology incorrectly. I'm fairly new to javascript.
UPDATE
Thanks so much for all your answers! In summary, it looks like you are all saying that this isn't supported in javascript, but I that I can accomplish the functionality with something like this (using jQuery) (jsFiddle):
var oldScrollTop = $(window).scrollTop();
$(window).bind('scroll', function () {
if (oldScrollTop == $(window).scrollTop())
//scrolled horizontally
else {
//scrolled vertically
oldScrollTop = $(window).scrollTop();
}
});​
That's all I needed to know. Thanks again!

Answering from my phone, so unable to provide code at the moment.
What you'll need to do is subscribe to the scroll event. There isn't a specific one for vertical/horizontal.
Next, you'll need to get some measurements about the current display area. You'll need to measure the window.clientHeight and window.clientWidth.
Next, get window.top and window.left. This will tell you where position of the viewport is, ie if it's greater than 0 then scroll bars have been used.
It's pretty simple math from here to get what you need. If no one else has provided a code example in the next few hours I'll try to do so.
Edit:
A bit further information.
You must capture the scroll event. You also need to store the initial window.top and window.left properties somewhere. Whenever the scroll event happens, do a simple check to see if the current top/left values differ from the stores value.
At this point, if either are different you can trigger your own custom events to indicate vertical or horizontal scrolling. If you are using jQuery, this is very easy. If you are writing js without library assistance, it's easy too but a little more involved.
Do some searches for event dispatching in js.
You can then write any other code you want to subscribe to your custom events without needing to tie them together with method calls.

I wrote a jQuery plugin for you that lets you attach functions to the scrollh event.
See it in action at jsfiddle.net.
/* Enable "scrollh" event jQuery plugin */
(function ($) {
$.fn.enableHScroll = function() {
function handler(el) {
var lastPos = el
.on('scroll', function() {
var newPos = $(this).scrollLeft();
if (newPos !== lastPos) {
$(this).trigger('scrollh', newPos - lastPos);
lastPos = newPos;
}
})
.scrollLeft();
}
return this.each(function() {
var el = $(this);
if (!el.data('hScrollEnabled')) {
el.data('hScrollEnabled', true);
handler(el);
}
});
}
}(jQuery));
It's this easy to use:
$('#container')
.enableHScroll()
.on('scrollh', function(obj, offset) {
$('#info').val(offset);
});
Please note that scroll events come very fast. Even if you click in the scrollbar to jump to a new position, many scroll events are generated. You may want to adjust this code to wait a short time and accumulate all the changes in position during that time before firing the hscroll event.

You can use the same scroll event, but within your handler use the scrollLeft function to see if the scrollbar moved horizontally from the last time the event was fired. If the scrollbar did not move then just return from your handler. Otherwise update your variable to the new position and take action.

You can check if the the x value of the page changes and ignore your y value.
If the x value changes: There is your horizontal scroll.

With page-load, store the initial scrollbar positions for both in two variables (presumably both will be 0). Next, whenever a scroll event occurs, find the scrollleft and scrolltop properties. If the scrollleft property's value is different and scrolltop's value is same as compared to their earlier values, that's a horizontal scroll. Then set the values of the variables to the new scroll values.

No, there is no special event for scroll horizontal (it is for global scroll), but you can try to check the position of content by property .scrollLeft and if it's different from the previous value it means that the user scrolled content horizontally.

Related

Get element position relative to screen. (Or alternative solution)

I am aware this had been asked before, but no answer actually did the trick as far as I tested them.
Basically what I need is to change some element styles as soon as it "hits" the top border of the screen while scrolling down. This element is a 'Back to Top' button that will be sitting in a section and start following the user when they scroll pass said section.
I am not asking about CSS properties, I am asking about some JS property or method that allow me to know this. IE:
$('#back').distanceFromTopOfTheScreen() // This value will decrease as I scroll down
I know there are other soultions, but the client has asked for this behavior.
Any idea?
You can :
distance = $('#eleId')[0].getBoundingClientRect().top;
For more about getBoundingClientRect() look at the MDN Documentation
Note: This value change when you're scrolling, it gives you the distance between the top border of the element and the top of the Page
Sometimes JQuery make's everything more confusing than Native Javascript, even forgothing the very basics functions:
window.onscroll = function() { fixPosition()};
function fixPosition() {
var Yplus = 4; //number of lines in every scroll
document.getElementById('element').style.top = document.body.scrollTop + Yplus ;
}
This will allows you to move an "element" static on the window following the scroll.

Get vertical scroll position of next/previous waypoint

I'm using the Waypoints plugin to create some fancy navigation on scroll. So that I can force the user to scroll to the next/previous Waypoint, I'm attempting to collect the vertical scroll position of the current, active and next Waypoint:
$('.waypoint').waypoint(function(direction) {
var
currentWpId = this.element.id,
currentWpPos = $('#'+currentWpId).scrollTop(),
nextWpPost = $('#'+currentWpId).next().scrollTop(),
prevWpPost = $('#'+currentWpId).prev().scrollTop();
console.log( currentWpPos );
console.log( nextWpPost );
console.log( prevWpPost );
});
Unfortunately jQuery's scrollTop() function returns 0 for all elements. After doing some reading I believe this is a result of the elements having height: 100%; which I cannot remove due to some other CSS requirements. (Although I'm not certain this is the root cause of the issue.) Is there a way around this?
After looking for some alternative solutions, I thought to myself the Waypoints
plugin must know the values I'm trying to acquire to trigger a waypoint event! When looking at the this element, that indeed seems to be the case:
So, as an alternative, is there a way to acquire any array/object of all the Waypoint objects so I can grab these triggerPoint values?
scrollTop returns the scroll value of a scrollable element. For example, $(window).scrollTop() returns how much a user has scrolled on the page. I believe you have this confused with the element's position in the document, which you can get by calling .offset(). Offset will return a an object with top and left coordinates. In the end, you're looking for $(elem).offset().top.

IScroll4, how to call functions when the div is scrolling?

I want to call some actions, when the user is scrolling in iScroll4. Also depending on the position and speed on the scrolling.
Where and how to hook in best to achive this?
With addListener I had no luck, because it reacts on on-time events, eg. Touchmove, touchstart. What i need is to know when the div is scrolling..
Any ideas?
There are lot of callback functions iScroll. You can use those for your purposes.
A small explanation about those.
scroller = new iScroll('ID', {
onRefresh : function(){
/* iScroll provided feature to refresh the scroller. This will help to refresh the scroller container when you dynamically add contents. */
},
onBeforeScrollStart : function(e){
/* this is nothing but just when your mousedown event (This will be triggered each and every mousedown event). This is very useful when your parent container have scroller and your child container also have scroller. Assume this is your child scroller. What you can do is just get your parent scroller object (parentScroller) and disable it "parentScroller.disable()" */
},
onScrollStart : function(){
/* now you start to move your mouse while holding mouse left button */
},
onBeforeScrollMove : function(){
/* this where your scroller is start to move actually */
},
onScrollMove : function(){
/* now your scroller is moving. If you need to do something, when your scroller is moving you can do those here */
},
onBeforeScrollEnd : function(){
/* your scroller movement is about to stop */
},
onScrollEnd : function(){
/* your scorller movement stoped. Will say you have disable your parent scroller. Now this is the good place to enable your parent scroller "parentScroller.enable()"*/
},
onDestroy : function(){
/* you destroy your scroller. iScroll is provide a feature to remove the attached sctoller. */
}
});
I just gave you a small explanation about the some of callback functions. But there are some more exists such as onTouchEnd, onZoomStart, onZoom, onZoomEnd. You can experiment those if you need.
I hope this might help you to sort out issue.
Latest Update to get the position and speed of the scroller.
scroller = new iScroll('ID', {
onScrollMove : function(e){
/* this function return an object in which it has almost all the required stuffs. */
}
});
For your reference console.log(e) and analyze the value e has. It return lot of x & y positions. From those you can get the scroller position directly. But to get the speed of the scroller you have to use physics ;). It returns timestamp, scroller position. I think you might to able to get the speed using these values. I am sorry at the moment I could not analyze these values to exactly say how you can get the speed. But I think you can calculate speed using the values available.
The scroll event is available on iScroll probe edition only (iscroll-probe.js). The probe behavior can be altered through the probeType option.
you can include "iscroll-probe.js" in your html and :
var myScroll = new IScroll('#container', { probeType: 3, mouseWheel: true });
myScroll.on('scroll',function(){
var top = parseInt(-this.y);// scrolltop value
//do something with top
})

window scroll method flickers in IE

This may come as a huge surprise to some people but I am having an issue with the IE browser when I am using the $(window).scroll method.
My goal:
I would like to have the menu located on the left retain it's position until the scroll reaches > y value. It will then fix itself to the top of the page until the scroll returns to a < y value.
My error:
Everything seems just fine in Chrome and Firefox but when I go to Internet Explorer it would seem the browser is moving #scroller every time the scroll value changes, this is causing a moving/flickering event.
If someone could point me to a resource or give me a workaround for this I would be very grateful!
Here is a fiddle:
http://jsfiddle.net/CampbeII/nLK7j/
Here is a link to the site in dev:
http://squ4reone.com/domains/ottawakaraoke/Squ4reone/responsive/index.php
My script:
$(window).scroll(function () {
var navigation = $(window).scrollTop();
if (navigation > 400) {
$('#scroller').css('top',navigation - 220);
} else {
$('#scroller').css('top',183);
$('#scroller').css('position','relative');
}
});
You might want to take a look at the jQuery Waypoints plugin, it lets you do sticky elements like this and a lot more.
If you want to stick with your current method, like the other answers have indicated you should toggle fixed positioning instead of updating the .top attribute in every scroll event. However, I would also introduce a flag to track whether or not it is currently stuck, this way you are only updating the position and top attributes when it actually make the transition instead of every scroll event. Interacting with the DOM is computationally expensive, this will take a lot of load off of the layout engine and should make things even smoother.
http://jsfiddle.net/WYNcj/6/
$(function () {
var stuck = false,
stickAt = $('#scroller').offset().top;
$(window).scroll(function () {
var scrollTop = $(window).scrollTop();
if (!stuck && scrollTop > stickAt) {
$('#scroller').css('top', 0);
$('#scroller').css('position','fixed');
stuck = true;
} else if (stuck && scrollTop < stickAt) {
$('#scroller').css('top', stickAt);
$('#scroller').css('position','absolute');
stuck = false;
}
});
});
Update
Switching the #scroller from relative to fixed removes it from the normal flow of the page, this can have unintended consequences for the layout as it re-flows without the missing block. If you change #scroller to use an absolute position it will be removed from the normal flow and will no longer cause these side-effects. I've updated the above example and the linked jsfiddle to reflect the changes to the JS/CSS.
I also changed the way that stickAt is calculated as well, it uses .offset() to find the exact position of the top of #scoller instead of relying on the CSS top value.
Instead of setting the top distance at each scroll event, please consider only switching between a fixed position and an absolute or relative position.All browsers will appreciate and Especially IE.
So you still listen to scroll but you now keep a state flag out of the scroll handler and simply evaluate if it has to switch between display types.
That is so much more optimized and IE likes it.
I can get flickers in Chrome as well if I scroll very quickly. Instead of updating the top position on scroll, instead used the fixed position for your element once the page has scrolled below the threshold. Take a look at the updated fiddle: http://jsfiddle.net/nLK7j/2/

Fake scroll bars in browser

I want to provide the user with the experience of scrolling through content, but I would like to load the content dynamically so the content in their viewing area is what they would expect, but there is no data above or below what they are looking at. For performance reasons, I don't want that data loaded. So when they scroll down new data gets loaded into their view, and data previously in their view is discarded. Likewise when scrolling up. The scroll bar should represent their location within the entire content though, so using "infinite scrolling" or "lazy loading" does not look like what I need.
My solution may be that I need to re-architect things. As of now, my project is a hex-viewer that allows you to drop a binary file onto it. I create html elements for every byte. This causes performance issues when you end up with a 1MB file (1,000,000+ DOM elements). One solution would be to not use DOM elements/byte but I think this will make other features harder, so I'd like to just not display as many DOM elements at once.
Make a div, set overflow to scroll or auto. As user scrolls you can change the content of the div.
You could look at yahoo mail (the JavaScript based one) to see how they do it (they add rows with email as you scroll).
You don't necessarily need custom scroll bars.
You could look for some code here for custom scroll bars:
http://www.java2s.com/Code/JavaScript/GUI-Components/Scrolltextwithcustomscollbar.htm
or here:
http://www.dyn-web.com/code/scroll/
I'm looking for an answer to this question as well so I'll share where I'm at with it.
I have a large amount of content I want to display vertically and have the user scroll through it. I can load it all into the DOM and scroll normally but that initial creation phase is horribly slow and scrolling can awfully slow also. Also, I will dynamically add to it as I stream more data in.
So I want the same thing which is to be able to dynamically populate and update a non-scrolling area with content. I want to make it seem as if the user is scrolling through that content and have a model (which has lots of data) that is kept off the DOM until it would be seen.
I figure I'll use a queue concept for managing the visible DOM elements. I'd store queueHeadIndex and queueTailIndex to remember what off-DOM elements are shown in the DOM. When the user scrolls down, I'd work out what whether the head of queue falls off the screen and if it does update queueHeadIndex and remove it's DOM element. Secondly I'd then work out whether I need to update queueTailIndex and add a new element to the DOM. For the elements currently in the DOM I'd need to move them (not sure if they need animation here or not yet).
UPDATE:
I've found this which seems to have some promise http://jsfiddle.net/GdsEa/
My current thinking is that there are two parts to the problem.
Firstly, I think I want to disable scrolling and have some sort of virtual scrolling. I've just started looking at http://www.everyday3d.com/blog/index.php/2014/08/18/smooth-scrolling-with-virtualscroll/ for this. This would capture all the events and enable me to programmatically adjust what's currently visible etc. but the browser wouldn't actually be scrolling anything. This seems to provide mouse wheel driven scrolling.
Secondly, I think I need to display a scroll bar. I've had a look at http://codepen.io/chriscoyier/pen/gzBsA and I'm searching around more for something that looks more native. I just want it to visually display where the scroll is and allow the user to adjust the scroll position by dragging the scroller.
Stackoverflow is insisting I paste code so here is some code from that codepen link above
var elem = document.getElementById('scroll-area'),
track = elem.children[1],
thumb = track.children[0],
height = parseInt(elem.offsetHeight, 10),
cntHeight = parseInt(elem.children[0].offsetHeight, 10),
trcHeight = parseInt(track.offsetHeight, 10),
distance = cntHeight - height,
mean = 50, // For multiplier (go faster or slower)
current = 0;
elem.children[0].style.top = current + "px";
thumb.style.height = Math.round(trcHeight * height / cntHeight) + 'px';
var doScroll = function (e) {
// cross-browser wheel delta
e = window.event || e;
var delta = Math.max(-1, Math.min(1, (e.wheelDelta || -e.detail)));
// (1 = scroll-up, -1 = scroll-down)
if ((delta == -1 && current * mean >= -distance) || (delta == 1 && current * mean < 0)) {
current = current + delta;
}
// Move element up or down by updating the `top` value
elem.children[0].style.top = (current * mean) + 'px';
thumb.style.top = 0 - Math.round(trcHeight * (current * mean) / cntHeight) + 'px';
e.preventDefault();
};
if (elem.addEventListener) {
elem.addEventListener("mousewheel", doScroll, false);
elem.addEventListener("DOMMouseScroll", doScroll, false);
} else {
elem.attachEvent("onmousewheel", doScroll);
}
I imagine I'll have one class that listens to scroll events by either the virtual scroll method or the ui and then updates the ui scroller and the ui of the content I'm managing.
Anyway, I'll update this if I find anything more useful.
I think avoiding using DOM elements/byte is going to be the easier solution for me than creating a fake scrolling experience.
UPDATE: I ultimately solved this as explained here: Javascript "infinite" scrolling for finite content?
You're taking about using some serious javascript, specifically AJAX and JSON type elements. There is no easy answer to your questions. You'd need to do a lot of R&D on the subject.

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