I'm working through the example at http://dojotoolkit.org/documentation/tutorials/1.7/hello_dojo/demo/module.html and I've created a directory structure as follows
w:/djt2/index.html
w:/djt2/js/mymodule.js (exact copy of http://dojotoolkit.org/documentation/tutorials/1.7/hello_dojo/demo/myModule.js)
I then set the Tinyweb web-server to serve localhost from w:/djt2
I've changed index.html a tiny bit, to adjust for putting mymodule.js inside the js subdirectory (I've removed comments too below):
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Tutorial: Hello Dojo!</title>
<script>
var dojoConfig = {
async: true,
packages: [{
name: "djt2",
location: '/js' /* Location #1 */
}]
};
</script>
<script src="//ajax.googleapis.com/ajax/libs/dojo/1.7.2/dojo/dojo.js"></script>
</head>
<body>
<h1 id="greeting">Hello</h1>
<script>
require(["djt2/mymodule"], function(myModule){ /* Location #2 */
myModule.setText("greeting", "Hello Dojo!");
setTimeout(function(){
myModule.restoreText("greeting");
}, 3000);
});
</script>
</body>
</html>
This works, but I'm not entirely sure I understand why... In particular, at Location #1, the original had location.pathname.replace(/\/[^/]+$/, '') which evaluates to the empty string and makes the loader look for mymodule.js at the CDN location (I also tried to set location to "/", but that made it search at http://mymodule.js/).
At Location #2 it is a little mystical that the prefix should be djt2/...
If someone could explain it, or direct me to the documentation (I'm a bit overwhelmed with learning a new framework :-).
Add an extra djt2 directory in your structure
w:/djt2/js/djt2/mymodule.js
Set the baseUrl in the configuration.
var dojoConfig = {
async: true,
baseUrl: '/js'
packages: [{
name: "djt2",
location: 'djt2'
}]
};
Setting the baseUrl will tell dojo where to look for custom modules. The location that is part of the package is relative to the baseUrl.
I always think of modules/packages as namesapces. To extend your example with an additional package, it would look like the following:
w:/djt2/js/another/anotherModule.js
var dojoConfig = {
async: true,
baseUrl: '/js'
packages: [{
name: "djt2",
location: 'djt2'
}, {
name: "another",
location: 'another'
}]
};
Related
I'm trying to get the MiradorImageTools plugin to work with mirador image viewer.
I'm using a very basic html page to test:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Mirador-Test</title>
</head>
<body>
<h1>Title</h1>
<div>
<p>blah</p>
<div id="my-mirador" />
<script src="https://unpkg.com/mirador#latest/dist/mirador.min.js"></script>
<script src="https://unpkg.com/mirador-image-tools#0.10.0/umd/mirador-image-tools.min.js"></script>
<script type="text/javascript">
const config = {
"id": "my-mirador",
"manifests": {
"https://iiif.lib.harvard.edu/manifests/drs:48309543": {
"provider": "Harvard University"
}
},
"windows": [
{
"imageToolsEnabled": "true",
"manifestId": "https://iiif.lib.harvard.edu/manifests/drs:48309543",
}
]
};
// var mirador = Mirador.viewer(config);
var mirador = Mirador.viewer(config, [MiradorImageTools]); // <-- Error!
</script>
</div>
</body>
</html>
This gives me the following error:
Uncaught ReferenceError: MiradorImageTools is not defined
<anonymous> ./test3.html:36
test3.html:36:45
If I leave the plugin out, replacing the problematic line with the commented-out line above it, the whole thing works and I get mirador showing as it should.
So clearly I'm referencing the plugin wrong. But what would be the right way to do it?
To use MiradorImageTools, and any other Mirador plugin (as of v3.0.0), you will need to import the packages and create a build of the project using a tool like Webpack or parcel.
An example of this type of setup can be seen here: https://github.com/projectmirador/mirador-integration that includes examples using both Webpack and parcel.
./src/index.js
import Mirador from 'mirador/dist/es/src/index';
import { miradorImageToolsPlugin } from 'mirador-image-tools';
const config = {
id: 'demo',
windows: [{
imageToolsEnabled: true,
imageToolsOpen: true,
manifestId: 'https://purl.stanford.edu/sn904cj3429/iiif/manifest',
}],
theme: {
palette: {
primary: {
main: '#1967d2',
},
},
},
};
Mirador.viewer(config, [
...miradorImageToolsPlugin,
]);
See the README there for more information about how to build for the specific tools.
I'd like to embed the following script into my component in nuxtjs app. But since nuxt has no solution for this. I'd like to ask the vue community to see if there was a better way of embedding external 3rd party js scripts?
Where should I be embedding this type of scipt? And what sort of external configurations do I need to add to enable this to work?
I tried adding directly into my template but it doesn't seem to be working.
<script type="text/javascript" src="//downloads.mailchimp.com/js/signup-forms/popup/embed.js" data-dojo-config="usePlainJson: true, isDebug: false"></script><script type="text/javascript">require(["mojo/signup-forms/Loader"], function(L) { L.start({"baseUrl":"mc.us17.list-manage.com","uuid":"XXXXXX","lid":"XXXXXX"}) })</script>
Thanks!
Open up your nuxt.config.js file, and search for the head object. You can add your third party scripts there like this:
// nuxt.config.js
module.exports = {
head: {
title: 'My title',
// etc.
script: [
{ src: "//downloads.mailchimp.com/js/signup-forms/popup/embed.js" },
// You can add multiple third-party scripts here
]
},
// Other stuff
}
Docs: How to use external resources?
I haven't tested it, but I think, since the other part is just javascript, you can add into your page you wan't to show it or a layout file (if you want to show it on multiple pages), like this:
// layout/default.vue
<template>
<!-- Your template -->
</template>
<script>
require(["mojo/signup-forms/Loader"], function(L) { L.start({"baseUrl":"mc.us17.list-manage.com","uuid":"XXXXXX","lid":"XXXXXX"}) });
export default {
// etc...
}
</script>
Although the require part might mess things up...
Let me know if this works!
Insert the MailChimp code inside the <head>
head() {
return {
script: [
{
type: "text/javascript", // mailchimp universal script
src:
"//downloads.mailchimp.com/js/signup-forms/popup/unique-methods/embed.js",
"data-dojo-config": "usePlainJson: true, isDebug: false"
},
{
type: "text/javascript", // mailchimp script for specific popup form
innerHTML: this.getMailchimp
}
],
__dangerouslyDisableSanitizers: ["script"]
};
},
computed: {
getMailchimp() {
if (process.client) {
return JSON.stringify(
window.dojoRequire(["mojo/signup-forms/Loader"], function(L) {
L.start({
baseUrl: "your base url",
uuid: "your uuid",
lid: "your lid",
uniqueMethods: true
});
})
);
}
}
}
all. I am trying to implement the fuse.js.io search function from, well, fuse.js.io. I have already linked the fuse.js to my HTML as well as a search.js with the variables:
var list = [ {
title: "The Adventures Of Huckleberry Finn",
author: {
firstName: "Mark Twain",
}
},];
The script, from Fuse, that is in my HTML is as followed:
<script type="text/javascript"
var options = {
shouldSort: true,
threshold: 0.6,
location: 0,
distance: 100,
maxPatternLength: 32,
minMatchCharLength: 1,
keys: [
"title",
"author.firstName"
]
};
var fuse = new Fuse(list, options); // "list" is the item array
var result = fuse.search("");
</script>
Question:
How do I link the search.js that contains:
var list = [ {
title: "The Adventures Of Huckleberry Finn",
author: {
firstName: "Mark Twain",
}
},];
to my HTML as an actual search feature that returns keys. Also, there are no console errors I just don't know how to turn the scripts into a real feature.
Simply import it into your html like so
<script src='path/to/script'></script>
or you can require it in your current script tags like so
<script>
require('path/to/file')
... your code here ...
</script>
Update:
To include external scripts in your html you need to do so inside the tag like so
<html>
<head>
<link rel='stylesheet' ... ... ... // and so on
<script src='https://cdnjs.cloudflare.com/ajax/libs/fuse.js/3.0.4/fuse.min.js'></script>
<script src='path/to/your/own/js/file'></script>
<head>
<body>
... your html goes here.
You can also include <script> tags
in your html. The Load order is important so remember to
load your libraries (fuse.js) in the <head> so you have access
to it in the body
<script>
// javascript goes here
let something = 'this is fine for including js in your html'
// OR if you want to create a separate file you can include it like so
require('path/to/file')
</script>
</body>
</html>
I am trying to access a simple javascript variable / object I defined in an external file. My question is how to load it by dojo. Here is my plunker code that didn't work:
index.html
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Tutorial: Hello Dojo!</title>
</head>
<body>
<!-- load Dojo -->
<script src="//ajax.googleapis.com/ajax/libs/dojo/1.10.4/dojo/dojo.js"
data-dojo-config="async: true"></script>
<script type="text/javascript">
require({
packages: [
{
name: 'myApp',
location: window.location.href.replace(/\/$/, "")
}]},
["dojo/dom", "myApp/config", "dojo/domReady!"], function(dom, config) {
console.log(config.keys);
});
</script>
</body>
</html>
config.js
var keys = {
"key_1": {
"your_name": "jimmy",
"your_msg": "hello world"
},
"key_2": {
"your_name": "billy",
"your_msg": "foo equals bar"
}
};
As you can see I tried to load the config.js file as config, and tried to access it as config in my code. I am getting undefined in the console.
I did some research and what I need to use looks like the dojo's define function so that config.js looks like this:
define({
keys : {
"key_1": {
"your_name": "jimmy",
"your_msg": "hello world"
},
"key_2": {
"your_name": "billy",
"your_msg": "foo equals bar"
}
}
})
You should define a module for your configuration file.
This can be achieved using the define passing as argument your object.
Basic example:
define({ yourProperty: yourValue});
More information can be found here: https://dojotoolkit.org/documentation/tutorials/1.10/modules/
So I want to use requirejs, kendo ui and knockout JS together.
I read Using Kendo with RequireJS and the Knockout JS article Asynchronous Module Definition (AMD) With RequireJs and then I found the Knockout-Kendo library via Knockout.js and Kendo UI - a Potent Duo and I thought to myself - this is awesome - I'm about to be in a beautiful world of rainbows, MVVM, AMD and HTML5 lusciousness.
But now it seems more like I'm in a dark underground world of pain and suffering. Here's the deal...
I have a simple web site that has a js folder that has the following inside:
jquery-2.0.3.min.js
knockout-2.3.0.js
knockout-kendo.min.js
require.js
kendo-ui/** all the kendo files under here
and an index.html file that I have put in the root containing this:
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<script type="text/javascript" src="js/require.js"></script>
</head>
<body>
<div id="grid" data-bind="kendoGrid: items"> </div>
<script type="text/javascript">
require.config({
baseUrl : 'js',
paths: {
'jquery': 'jquery-2.0.3.min',
'knockout': 'knockout-2.3.0',
'kendo': 'kendo-ui',
'knockout-kendo': 'knockout-kendo.min',
},
shim: {
'jquery': {
exports: 'jQuery'
}
}
});
define('mainViewModel', ['knockout'], function (ko) {
return function mainViewModel(){
this.items = ko.observableArray([
{ id: "1", name: "apple"},
{ id: "2", name: "orange"},
{ id: "3", name: "banana"}
]);
};
});
require(['jquery','knockout','mainViewModel','knockout-kendo'],
function($, ko, mainViewModel) {
ko.applyBindings(new mainViewModel());
});
</script>
</body>
</html>
As far as I can fathom, that should be basically correct but I am getting this exception:
GET http://localhost/ko-kendo/js/kendo-ui.js [HTTP/1.1404 Not Found 1ms]
Error: Script error for: kendo
http://requirejs.org/docs/errors.html#scripterror #http://localhost/ko-kendo/js/require.js:163
Seems that knockout-kendo is trying to load up kendo-ui.js but it, unsurprisingly since it doesn't exist, can't find it.
In an attempt to verify the mappings I knocked up this:
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<script type="text/javascript" src="js/require.js"></script>
</head>
<body>
<div id="grid" data-bind="kendoGrid: items"> </div>
<script type="text/javascript">
require.config({
baseUrl : 'js',
paths: {
'jquery': 'jquery-2.0.3.min',
'knockout': 'knockout-2.3.0',
'kendo': 'kendo-ui',
'knockout-kendo': 'knockout-kendo.min',
},
shim: {
'jquery': {
exports: 'jQuery'
}
}
});
define('mainViewModel', ['knockout'], function (ko) {
return function mainViewModel(){
this.items = ko.observableArray([
{ id: "1", name: "apple"},
{ id: "2", name: "orange"},
{ id: "3", name: "banana"}
]);
};
});
require(['jquery','knockout','mainViewModel','kendo/kendo.grid.min'],
function($, ko, mainViewModel) {
var vm = new mainViewModel();
$(document).ready(function () {
$('#grid').kendoGrid({
dataSource: new mainViewModel().items()
});
});
ko.applyBindings(vm);
});
</script>
</body>
</html>
That worked fabulously (well, it worked) - you can see that the difference between the two is that in the second case I am not using knockout-kendo and therefore, the binding does not apply, which is why I do that kendoGrid thing in the document ready function.
So, does anyone know how on this green and beautiful earth I can get knockout-kendo working with require JS? I feel like there might be something fancy with a shim that would get it going but I can't work it out...
Knockout-Kendo is set to depend on a kendo module. The easiest thing to do is point kendo at the kendo.web file like: kendo: kendo.web.min (in whatever directory kendo.web.min.js is in).