Are using Parameters necessary? - javascript

For example:
function test(x) {
alert("This is a " + x);
}
test("test");
I honestly do not see the point in it (it's probably because I don't have much knowledge on this subject), but if you could explain a bit, that would be magnificent!

There are four patterns of invocation in JavaScript: the method
invocation pattern, the function invocation pattern, the constructor invocation pattern, and the apply
invocation pattern. The patterns differ in how the bonus parameter this is initialized.
The invocation operator is a pair of parentheses that follow any expression that produces a function value. The
parentheses can contain zero or more expressions, separated by commas. Each expression produces one
argument value. Each of the argument values will be assigned to the function's parameter names. There is no
runtime error when the number of arguments and the number of parameters do not match. If there are too
many argument values, the extra argument values will be ignored. If there are too few argument values, the
undefined value will be substituted for the missing values. There is no type checking on the argument
values: any type of value can be passed to any parameter.
"JavaScript: The Good Parts by Douglas Crockford. Copyright 2008 Yahoo! Inc.,
978-0-596-51774-8."

Javascript doesn't support function overloading, but everytime a function is called the arguments variable is set with an array of all the parameters that are passed, even if they're not named in the function declaration. For example:
function prod() {
var res = 1;
for (var i = 0; i < arguments.length; i++)
res *= arguments[i];
return res;
}
var p = prod(5, 3, 7); // => 105
Note: arguments actually isn't an Array object, i.e. it doesn't have the same prototype. But it can easily converted to an array:
var args = Array.prototype.slice.call(arguments, 0);

Parameters allow substition: instead of writing the same code over and over, we re-use it, with our own values. In your example, the method doesn't do much, so there's little advantage.
But with only a minor tweak, it might make more sense:
function test(x) {
var y = x * 2
if (y === NaN) {
alert("That was no number!");
} else {
alert("Multiplied by 2, " + x + " is " + y);
}
}
We wouldn't want to write that every time we wanted to run that code, substituting our values:
var y = "test" * 2
if (y === NaN) {
alert("That was no number!");
} else {
alert("Multiplied by 2, test is " + y);
}
var y = 5 * 2
if (y === NaN) {
alert("That was no number!");
} else {
alert("Multiplied by 5, test is " + y);
}
Note: The value might come from a form, a database, a web service, etc.
In our example it's hardcoded, but in real life, this is less likely.
Instead we create the test method, generic code that handles the cases we care about.
Then we can write:
test("test");
test(5);
If what we needed to do changes, we change a single test method, rather than finding all the places in the code we used the same logic. This makes program maintenance and testing easier.

This will work without prameter check over here
Demo
Note : if you are using that parameter in your function then it's better to pass it in the function call otherwise it remains "undefined"...
Final conculsion
function test(a)
{
alert(a);
}
test(1); // outputs 1
test(); // outputs undefined
when you dont pass the value for argument thatn it Set to undefined. You don't get an exception. It can be a convenient method to make your function more versatile in certain situations. Undefined evaluates to false, so you can check whether or not a value was passed in

Related

Second parameter of e (event interface) in onChange = (type) => (e) => How is this being passes from the OnChange (is it by default) [duplicate]

I've seen references to curried functions in several articles and blogs but I can't find a good explanation (or at least one that makes sense!)
Currying is when you break down a function that takes multiple arguments into a series of functions that each take only one argument. Here's an example in JavaScript:
function add (a, b) {
return a + b;
}
add(3, 4); // returns 7
This is a function that takes two arguments, a and b, and returns their sum. We will now curry this function:
function add (a) {
return function (b) {
return a + b;
}
}
This is a function that takes one argument, a, and returns a function that takes another argument, b, and that function returns their sum.
add(3)(4); // returns 7
var add3 = add(3); // returns a function
add3(4); // returns 7
The first statement returns 7, like the add(3, 4) statement.
The second statement defines a new function called add3 that will
add 3 to its argument. (This is what some may call a closure.)
The third statement uses the add3 operation to add 3 to 4, again
producing 7 as a result.
In an algebra of functions, dealing with functions that take multiple arguments (or equivalent one argument that's an N-tuple) is somewhat inelegant -- but, as Moses Schönfinkel (and, independently, Haskell Curry) proved, it's not needed: all you need are functions that take one argument.
So how do you deal with something you'd naturally express as, say, f(x,y)? Well, you take that as equivalent to f(x)(y) -- f(x), call it g, is a function, and you apply that function to y. In other words, you only have functions that take one argument -- but some of those functions return other functions (which ALSO take one argument;-).
As usual, wikipedia has a nice summary entry about this, with many useful pointers (probably including ones regarding your favorite languages;-) as well as slightly more rigorous mathematical treatment.
Here's a concrete example:
Suppose you have a function that calculates the gravitational force acting on an object. If you don't know the formula, you can find it here. This function takes in the three necessary parameters as arguments.
Now, being on the earth, you only want to calculate forces for objects on this planet. In a functional language, you could pass in the mass of the earth to the function and then partially evaluate it. What you'd get back is another function that takes only two arguments and calculates the gravitational force of objects on earth. This is called currying.
It can be a way to use functions to make other functions.
In javascript:
let add = function(x){
return function(y){
return x + y
};
};
Would allow us to call it like so:
let addTen = add(10);
When this runs the 10 is passed in as x;
let add = function(10){
return function(y){
return 10 + y
};
};
which means we are returned this function:
function(y) { return 10 + y };
So when you call
addTen();
you are really calling:
function(y) { return 10 + y };
So if you do this:
addTen(4)
it's the same as:
function(4) { return 10 + 4} // 14
So our addTen() always adds ten to whatever we pass in. We can make similar functions in the same way:
let addTwo = add(2) // addTwo(); will add two to whatever you pass in
let addSeventy = add(70) // ... and so on...
Now the obvious follow up question is why on earth would you ever want to do that? It turns what was an eager operation x + y into one that can be stepped through lazily, meaning we can do at least two things
1. cache expensive operations
2. achieve abstractions in the functional paradigm.
Imagine our curried function looked like this:
let doTheHardStuff = function(x) {
let z = doSomethingComputationallyExpensive(x)
return function (y){
z + y
}
}
We could call this function once, then pass around the result to be used in lots of places, meaning we only do the computationally expensive stuff once:
let finishTheJob = doTheHardStuff(10)
finishTheJob(20)
finishTheJob(30)
We can get abstractions in a similar way.
Currying is a transformation that can be applied to functions to allow them to take one less argument than previously.
For example, in F# you can define a function thus:-
let f x y z = x + y + z
Here function f takes parameters x, y and z and sums them together so:-
f 1 2 3
Returns 6.
From our definition we can can therefore define the curry function for f:-
let curry f = fun x -> f x
Where 'fun x -> f x' is a lambda function equivilent to x => f(x) in C#. This function inputs the function you wish to curry and returns a function which takes a single argument and returns the specified function with the first argument set to the input argument.
Using our previous example we can obtain a curry of f thus:-
let curryf = curry f
We can then do the following:-
let f1 = curryf 1
Which provides us with a function f1 which is equivilent to f1 y z = 1 + y + z. This means we can do the following:-
f1 2 3
Which returns 6.
This process is often confused with 'partial function application' which can be defined thus:-
let papply f x = f x
Though we can extend it to more than one parameter, i.e.:-
let papply2 f x y = f x y
let papply3 f x y z = f x y z
etc.
A partial application will take the function and parameter(s) and return a function that requires one or more less parameters, and as the previous two examples show is implemented directly in the standard F# function definition so we could achieve the previous result thus:-
let f1 = f 1
f1 2 3
Which will return a result of 6.
In conclusion:-
The difference between currying and partial function application is that:-
Currying takes a function and provides a new function accepting a single argument, and returning the specified function with its first argument set to that argument. This allows us to represent functions with multiple parameters as a series of single argument functions. Example:-
let f x y z = x + y + z
let curryf = curry f
let f1 = curryf 1
let f2 = curryf 2
f1 2 3
6
f2 1 3
6
Partial function application is more direct - it takes a function and one or more arguments and returns a function with the first n arguments set to the n arguments specified. Example:-
let f x y z = x + y + z
let f1 = f 1
let f2 = f 2
f1 2 3
6
f2 1 3
6
A curried function is a function of several arguments rewritten such that it accepts the first argument and returns a function that accepts the second argument and so on. This allows functions of several arguments to have some of their initial arguments partially applied.
Currying means to convert a function of N arity into N functions of arity 1. The arity of the function is the number of arguments it requires.
Here is the formal definition:
curry(f) :: (a,b,c) -> f(a) -> f(b)-> f(c)
Here is a real world example that makes sense:
You go to ATM to get some money. You swipe your card, enter pin number and make your selection and then press enter to submit the "amount" alongside the request.
here is the normal function for withdrawing money.
const withdraw=(cardInfo,pinNumber,request){
// process it
return request.amount
}
In this implementation function expects us entering all arguments at once. We were going to swipe the card, enter the pin and make the request, then function would run. If any of those steps had issue, you would find out after you enter all the arguments. With curried function, we would create higher arity, pure and simple functions. Pure functions will help us easily debug our code.
this is Atm with curried function:
const withdraw=(cardInfo)=>(pinNumber)=>(request)=>request.amount
ATM, takes the card as input and returns a function that expects pinNumber and this function returns a function that accepts the request object and after the successful process, you get the amount that you requested. Each step, if you had an error, you will easily predict what went wrong. Let's say you enter the card and got error, you know that it is either related to the card or machine but not the pin number. Or if you entered the pin and if it does not get accepted you know that you entered the pin number wrong. You will easily debug the error.
Also, each function here is reusable, so you can use the same functions in different parts of your project.
Currying is translating a function from callable as f(a, b, c) into callable as f(a)(b)(c).
Otherwise currying is when you break down a function that takes multiple arguments into a series of functions that take part of the arguments.
Literally, currying is a transformation of functions: from one way of calling into another. In JavaScript, we usually make a wrapper to keep the original function.
Currying doesn’t call a function. It just transforms it.
Let’s make curry function that performs currying for two-argument functions. In other words, curry(f) for two-argument f(a, b) translates it into f(a)(b)
function curry(f) { // curry(f) does the currying transform
return function(a) {
return function(b) {
return f(a, b);
};
};
}
// usage
function sum(a, b) {
return a + b;
}
let carriedSum = curry(sum);
alert( carriedSum(1)(2) ); // 3
As you can see, the implementation is a series of wrappers.
The result of curry(func) is a wrapper function(a).
When it is called like sum(1), the argument is saved in the Lexical Environment, and a new wrapper is returned function(b).
Then sum(1)(2) finally calls function(b) providing 2, and it passes the call to the original multi-argument sum.
Here's a toy example in Python:
>>> from functools import partial as curry
>>> # Original function taking three parameters:
>>> def display_quote(who, subject, quote):
print who, 'said regarding', subject + ':'
print '"' + quote + '"'
>>> display_quote("hoohoo", "functional languages",
"I like Erlang, not sure yet about Haskell.")
hoohoo said regarding functional languages:
"I like Erlang, not sure yet about Haskell."
>>> # Let's curry the function to get another that always quotes Alex...
>>> am_quote = curry(display_quote, "Alex Martelli")
>>> am_quote("currying", "As usual, wikipedia has a nice summary...")
Alex Martelli said regarding currying:
"As usual, wikipedia has a nice summary..."
(Just using concatenation via + to avoid distraction for non-Python programmers.)
Editing to add:
See http://docs.python.org/library/functools.html?highlight=partial#functools.partial,
which also shows the partial object vs. function distinction in the way Python implements this.
Here is the example of generic and the shortest version for function currying with n no. of params.
const add = a => b => b ? add(a + b) : a;
const add = a => b => b ? add(a + b) : a;
console.log(add(1)(2)(3)(4)());
Currying is one of the higher-order functions of Java Script.
Currying is a function of many arguments which is rewritten such that it takes the first argument and return a function which in turns uses the remaining arguments and returns the value.
Confused?
Let see an example,
function add(a,b)
{
return a+b;
}
add(5,6);
This is similar to the following currying function,
function add(a)
{
return function(b){
return a+b;
}
}
var curryAdd = add(5);
curryAdd(6);
So what does this code means?
Now read the definition again,
Currying is a function of many arguments which is rewritten such that it takes first argument and return a function which in turns uses the remaining arguments and returns the value.
Still, Confused?
Let me explain in deep!
When you call this function,
var curryAdd = add(5);
It will return you a function like this,
curryAdd=function(y){return 5+y;}
So, this is called higher-order functions. Meaning, Invoking one function in turns returns another function is an exact definition for higher-order function. This is the greatest advantage for the legend, Java Script.
So come back to the currying,
This line will pass the second argument to the curryAdd function.
curryAdd(6);
which in turns results,
curryAdd=function(6){return 5+6;}
// Which results in 11
Hope you understand the usage of currying here.
So, Coming to the advantages,
Why Currying?
It makes use of code reusability.
Less code, Less Error.
You may ask how it is less code?
I can prove it with ECMA script 6 new feature arrow functions.
Yes! ECMA 6, provide us with the wonderful feature called arrow functions,
function add(a)
{
return function(b){
return a+b;
}
}
With the help of the arrow function, we can write the above function as follows,
x=>y=>x+y
Cool right?
So, Less Code and Fewer bugs!!
With the help of these higher-order function one can easily develop a bug-free code.
I challenge you!
Hope, you understood what is currying. Please feel free to comment over here if you need any clarifications.
Thanks, Have a nice day!
If you understand partial you're halfway there. The idea of partial is to preapply arguments to a function and give back a new function that wants only the remaining arguments. When this new function is called it includes the preloaded arguments along with whatever arguments were supplied to it.
In Clojure + is a function but to make things starkly clear:
(defn add [a b] (+ a b))
You may be aware that the inc function simply adds 1 to whatever number it's passed.
(inc 7) # => 8
Let's build it ourselves using partial:
(def inc (partial add 1))
Here we return another function that has 1 loaded into the first argument of add. As add takes two arguments the new inc function wants only the b argument -- not 2 arguments as before since 1 has already been partially applied. Thus partial is a tool from which to create new functions with default values presupplied. That is why in a functional language functions often order arguments from general to specific. This makes it easier to reuse such functions from which to construct other functions.
Now imagine if the language were smart enough to understand introspectively that add wanted two arguments. When we passed it one argument, rather than balking, what if the function partially applied the argument we passed it on our behalf understanding that we probably meant to provide the other argument later? We could then define inc without explicitly using partial.
(def inc (add 1)) #partial is implied
This is the way some languages behave. It is exceptionally useful when one wishes to compose functions into larger transformations. This would lead one to transducers.
Curry can simplify your code. This is one of the main reasons to use this. Currying is a process of converting a function that accepts n arguments into n functions that accept only one argument.
The principle is to pass the arguments of the passed function, using the closure (closure) property, to store them in another function and treat it as a return value, and these functions form a chain, and the final arguments are passed in to complete the operation.
The benefit of this is that it can simplify the processing of parameters by dealing with one parameter at a time, which can also improve the flexibility and readability of the program. This also makes the program more manageable. Also dividing the code into smaller pieces would make it reuse-friendly.
For example:
function curryMinus(x)
{
return function(y)
{
return x - y;
}
}
var minus5 = curryMinus(1);
minus5(3);
minus5(5);
I can also do...
var minus7 = curryMinus(7);
minus7(3);
minus7(5);
This is very great for making complex code neat and handling of unsynchronized methods etc.
I found this article, and the article it references, useful, to better understand currying:
http://blogs.msdn.com/wesdyer/archive/2007/01/29/currying-and-partial-function-application.aspx
As the others mentioned, it is just a way to have a one parameter function.
This is useful in that you don't have to assume how many parameters will be passed in, so you don't need a 2 parameter, 3 parameter and 4 parameter functions.
As all other answers currying helps to create partially applied functions. Javascript does not provide native support for automatic currying. So the examples provided above may not help in practical coding. There is some excellent example in livescript (Which essentially compiles to js)
http://livescript.net/
times = (x, y) --> x * y
times 2, 3 #=> 6 (normal use works as expected)
double = times 2
double 5 #=> 10
In above example when you have given less no of arguments livescript generates new curried function for you (double)
A curried function is applied to multiple argument lists, instead of just
one.
Here is a regular, non-curried function, which adds two Int
parameters, x and y:
scala> def plainOldSum(x: Int, y: Int) = x + y
plainOldSum: (x: Int,y: Int)Int
scala> plainOldSum(1, 2)
res4: Int = 3
Here is similar function that’s curried. Instead
of one list of two Int parameters, you apply this function to two lists of one
Int parameter each:
scala> def curriedSum(x: Int)(y: Int) = x + y
curriedSum: (x: Int)(y: Int)Intscala> second(2)
res6: Int = 3
scala> curriedSum(1)(2)
res5: Int = 3
What’s happening here is that when you invoke curriedSum, you actually get two traditional function invocations back to back. The first function
invocation takes a single Int parameter named x , and returns a function
value for the second function. This second function takes the Int parameter
y.
Here’s a function named first that does in spirit what the first traditional
function invocation of curriedSum would do:
scala> def first(x: Int) = (y: Int) => x + y
first: (x: Int)(Int) => Int
Applying 1 to the first function—in other words, invoking the first function
and passing in 1 —yields the second function:
scala> val second = first(1)
second: (Int) => Int = <function1>
Applying 2 to the second function yields the result:
scala> second(2)
res6: Int = 3
An example of currying would be when having functions you only know one of the parameters at the moment:
For example:
func aFunction(str: String) {
let callback = callback(str) // signature now is `NSData -> ()`
performAsyncRequest(callback)
}
func callback(str: String, data: NSData) {
// Callback code
}
func performAsyncRequest(callback: NSData -> ()) {
// Async code that will call callback with NSData as parameter
}
Here, since you don't know the second parameter for callback when sending it to performAsyncRequest(_:) you would have to create another lambda / closure to send that one to the function.
Most of the examples in this thread are contrived (adding numbers). These are useful for illustrating the concept, but don't motivate when you might actually use currying in an app.
Here's a practical example from React, the JavaScript user interface library. Currying here illustrates the closure property.
As is typical in most user interface libraries, when the user clicks a button, a function is called to handle the event. The handler typically modifies the application's state and triggers the interface to re-render.
Lists of items are common user interface components. Each item might have an identifier associated with it (usually related to a database record). When the user clicks a button to, for example, "like" an item in the list, the handler needs to know which button was clicked.
Currying is one approach for achieving the binding between id and handler. In the code below, makeClickHandler is a function that accepts an id and returns a handler function that has the id in its scope.
The inner function's workings aren't important for this discussion. But if you're curious, it searches through the array of items to find an item by id and increments its "likes", triggering another render by setting the state. State is immutable in React so it takes a bit more work to modify the one value than you might expect.
You can think of invoking the curried function as "stripping" off the outer function to expose an inner function ready to be called. That new inner function is the actual handler passed to React's onClick. The outer function is a closure for the loop body to specify the id that will be in scope of a particular inner handler function.
const List = () => {
const [items, setItems] = React.useState([
{name: "foo", likes: 0},
{name: "bar", likes: 0},
{name: "baz", likes: 0},
].map(e => ({...e, id: crypto.randomUUID()})));
// .----------. outer func inner func
// | currying | | |
// `----------` V V
const makeClickHandler = (id) => (event) => {
setItems(prev => {
const i = prev.findIndex(e => e.id === id);
const cpy = {...prev[i]};
cpy.likes++;
return [
...prev.slice(0, i),
cpy,
...prev.slice(i + 1)
];
});
};
return (
<ul>
{items.map(({name, likes, id}) =>
<li key={id}>
<button
onClick={
/* strip off first function layer to get a click
handler bound to `id` and pass it to onClick */
makeClickHandler(id)
}
>
{name} ({likes} likes)
</button>
</li>
)}
</ul>
);
};
ReactDOM.createRoot(document.querySelector("#app"))
.render(<List />);
button {
font-family: monospace;
font-size: 2em;
}
<script crossorigin src="https://unpkg.com/react#18/umd/react.development.js"></script>
<script crossorigin src="https://unpkg.com/react-dom#18/umd/react-dom.development.js"></script>
<div id="app"></div>
Here you can find a simple explanation of currying implementation in C#. In the comments, I have tried to show how currying can be useful:
public static class FuncExtensions {
public static Func<T1, Func<T2, TResult>> Curry<T1, T2, TResult>(this Func<T1, T2, TResult> func)
{
return x1 => x2 => func(x1, x2);
}
}
//Usage
var add = new Func<int, int, int>((x, y) => x + y).Curry();
var func = add(1);
//Obtaining the next parameter here, calling later the func with next parameter.
//Or you can prepare some base calculations at the previous step and then
//use the result of those calculations when calling the func multiple times
//with different input parameters.
int result = func(1);
"Currying" is the process of taking the function of multiple arguments and converting it into a series of functions that each take a single argument and return a function of a single argument, or in the case of the final function, return the actual result.
The other answers have said what currying is: passing fewer arguments to a curried function than it expects is not an error, but instead returns a function that expects the rest of the arguments and returns the same result as if you had passed them all in at once.
I’ll try to motivate why it’s useful. It’s one of those tools that you never realized you needed until you do. Currying is above all a way to make your programs more expressive - you can combine operations together with less code.
For example, if you have a curried function add, you can write the equivalent of JS x => k + x (or Python lambda x: k + x or Ruby { |x| k + x } or Lisp (lambda (x) (+ k x)) or …) as just add(k). In Haskelll you can even use the operator: (k +) or (+ k) (The two forms let you curry either way for non-commutative operators: (/ 9) is a function that divides a number by 9, which is probably the more common use case, but you also have (9 /) for a function that divides 9 by its argument.) Besides being shorter, the curried version contains no made-up parameter name like the x found in all the other versions. It’s not needed. You’re defining a function that adds some constant k to a number, and you don’t need to give that number a name just to talk about the function. Or even to define it. This is an example of what’s called “point-free style”. You can combine operations together given nothing but the operations themselves. You don’t have to declare anonymous functions that do nothing but apply some operation to their argument, because *that’s what the operations already are.
This becomes very handy with higher-order functions when they’re defined in a currying-friendly way. For instance, a curried map(fn, list) let’s you define a mapper with just map(fn) that can be applied it to any list later. But currying a map defined instead as map(list, fn) just lets you define a function that will apply some other function to a constant list, which is probably less generally useful.
Currying reduces the need for things like pipes and threading. In Clojure, you might define a temperature conversion function using the threading macro ->: (defn f2c (deg) (-> deg (- 32) (* 5) (/ 9)). That’s cool, it reads nicely left to right (“subtract 32, multiply by 5 and divide by 9.”) and you only have to mention the parameter twice instead of once for every suboperation… but it only works because -> is a macro that transforms the whole form syntactically before anything is evaluated. It turns into a regular nested expression behind the scenes: (/ (* (- deg 32) 5) 9). If the math ops were curried, you wouldn’t need a macro to combine them so nicely, as in Haskell let f2c = (subtract 32) & (* 5) & (/ 9). (Although it would admittedly be more idiomatic to use function composition, which reads right to left: (/ 9) . (* 5) . (subtract 32).)
Again, it’s hard to find good demo examples; currying is most useful in complex cases where it really helps the readability of the solution, but those take so much explanation just to get you to understand the problem that the overall lesson about currying can get lost in the noise.
There is an example of "Currying in ReasonML".
let run = () => {
Js.log("Curryed function: ");
let sum = (x, y) => x + y;
Printf.printf("sum(2, 3) : %d\n", sum(2, 3));
let per2 = sum(2);
Printf.printf("per2(3) : %d\n", per2(3));
};
Below is one of currying example in JavaScript, here the multiply return the function which is used to multiply x by two.
const multiply = (presetConstant) => {
return (x) => {
return presetConstant * x;
};
};
const multiplyByTwo = multiply(2);
// now multiplyByTwo is like below function & due to closure property in JavaScript it will always be able to access 'presetConstant' value
// const multiplyByTwo = (x) => {
// return presetConstant * x;
// };
console.log(`multiplyByTwo(8) : ${multiplyByTwo(8)}`);
Output
multiplyByTwo(8) : 16

Is it not possible to set arguments that have not been provided, using arguments property

I was testing things. And discovered that i could not set arguments if i have not provided it.
Using arguments[1] etc.
Example:
function abc (a,b) {
arguments[1] = 'new value';
console.log(b);
}
abc('a');
It won't work.
I know i could set value like if (b=='undefined') b='default'; but why i can't like this. In other words this behavior is unexpected, isn't it?
On the other hand, if you do provide argument it will get changed!
calling function like this will output new value
abc('a','b');
is there a solution, if you wanted to set value using arguments[2] and pass argument when calling function.
after more testing it seems: b doesnt get connected with arguments[1] if not called.
My understanding is argument is dynamic whose length is set by number of arguments / parameters provided to the function.
In first case, you have provided only one parameter so size of argument is 1 and hence argument[1] should be out of bound, while in second case, you have argument of length 2 so you can change either parameter value by using its index.
After posting a terribly wrong answer, I took a look at the ECMA Spec and here is in code, what JavaScript does when the arguments object will be created:
function abc () {
var names = ["a", "b"]; //as normally provided in the function declaration: function (a, b)
var a, b;
var args = {};
var mappedNames = [];
args.length = arguments.length;
var index = args.length - 1;
//this is the crucial part. This loop adds properties to the arguments object
//and creates getter and setter functions to bind the arguments properties to the local variables
//BUT: the loop only runs for the arguments that are actually passed.
while (index >= 0) {
var val = arguments[index];
if (index < names.length) {
var name = names[index];
if (mappedNames.indexOf(name) === -1) {
mappedNames.push(name);
var g = MakeArgGetter(name);
var p = MakeArgSetter(name);
Object.defineProperty(args, index.toString(), {get : g, set : p, configurable : true});
}
}
args[index.toString()] = val;
index--;
}
function MakeArgGetter(name) {
return function zz(){
return eval(name);
};
}
function MakeArgSetter(name) {
return function tt(value) {
eval(name + " = value;");
};
}
console.log(args[0]); //ab
args[0] = "hello";
args[1] = "hello";
console.log(a); //hello
console.log(b); //undefined
}
abc('ab');
Note, that there is some more going on in the Spec and I simplyfied it here and there, but this is essentially what is happening.
What are you trying to achieve by this?
If you want to have "dynamic arguments" like abc('a) and abc('a', 'b') are both valid, but the first will set the missing argument to a default value, you either have to check for the arguments length and/or for all arguments values.
Suppose the following: abc('a', null) is given, what then? - depends on logic, can be good but can also be bad.
Given this, checking the argument vector isn't smarter but more cryptic and having something like if (b=='undefined') b='default' much straighter and better to understand.
TL;DR: Not possible per ECMA spec since arguments is binded to only formal parameters that match the provided arguments. Its recommended to only reference arguments and not alter it.
Examples: http://jsfiddle.net/MattLo/73WfA/2/
About Arguments
The non-strict arguments object is a bidirectional and mapped object to FormalParameterList, which is a list generated based on the number of provided arguments that map to defined parameters in the target function defintion/expression.
When control enters an execution context for function code, an arguments object is created unless (as specified in 10.5) the identifier arguments occurs as an Identifier in the function’s FormalParameterList or occurs as the Identifier of a VariableDeclaration or FunctionDeclaration contained in the function code. ECMA 5.1 spec (as of 03/26/2014)
arguments to variables / variables to arguments
Argument-to-variable mappings exist only internally when the method is invoked. Mappings are immutable and are created when a target function is invoked, per instance. The update bindings between the two is also disabled when the use strict flag is available within the scope of the function. arguments becomes strictly a reference and no longer a way to update parameters.
For non-strict mode functions the array index (defined in 15.4) named data properties of an arguments object whose numeric name values are less than the number of formal parameters of the corresponding function object initially share their values with the corresponding argument bindings in the function’s execution context. This means that changing the property changes the corresponding value of the argument binding and vice-versa. This correspondence is broken if such a property is deleted and then redefined or if the property is changed into an accessor property. For strict mode functions, the values of the arguments object‘s properties are simply a copy of the arguments passed to the function and there is no dynamic linkage between the property values and the formal parameter values. ECMA 5.1 spec (as of 03/26/2014)
What about length?
arguments.length can be an indicator initially to determine how many formal parameters were met but it's unsafe since arguments can be changed without length ever updating automatically. length doesn't update because it's not a real array and therefore doesn't adhere to the Array spec.

Javascript/JQuery arguments by type

I'm not quite sure if the title is correct because I'm not sure how to describe my question, but basically I'm wondering how jQuery can handle functions that take things like ("Some String", true, function(){}) and ("Some String", function() {}). IE, it seems like it's an overloaded function, I'd expect the function to be something like
function DoSomething(theStr, theBool, theFunc) {
//...
}
but that doesn't explain how it can handle the 2 argument call, at least to me. Anyone able to explain, or is it just a lot of if/else.
jQuery does type checking or arguments internally, shifting parameters (like a callback, typically at the end) forward if there are no arguments in-between. Let's take for example $.get() where the data argument is optional, the signature looks like this:
jQuery.get(url, [data], [callback(data, textStatus, XMLHttpRequest)], [dataType])
And the check looks like:
if ( jQuery.isFunction( data ) ) {
type = type || callback;
callback = data;
data = null;
}
jQuery.isFuncton() is just a repeatedly used shortcut for jQuery.type(obj) === "function" which is really using Object.toString(), but this used to be done with typeof() directly.
You can see the full source from jQuery 1.4.4 here.
How about just opening the file containing the culprit code?
My guess is that it's either doing type-checking on the variables (using typeof or such), or it's using arguments.length to determine how many arguments were passed, and using that to choose from a list of predefined allowed parameters.
JavaScript does not support method overloading through the use of different method signatures.
You can, in fact, pass 0 arguments to methods that list one or more, or pass more arguments than are listed.
All arguments passed to a method can be accessible through the keyword 'arguments' which behaves like an array.
That being said, you can then check for the presence of arguments directly or via the 'arguments' array.
function ABC(arg1, arg2, arg3){
if(typeof(arg2) === 'undefined') { }
if(typeof(arg3) === 'function'){ }
// arguments[0] == arg1, etc
}
ABC(1) ; // arg2 and arg3 are undefined
ABC(1,2,3,4); // arg1, arg2, and arg3 are defined, plus arguments[3] === 4
Knowing the above, you can therefore figure out how many arguments were provided, and use typeof() calls to determine what type.
In JavaScript, the argument list in a function definition doesn't force you to call the function with exactly those arguments:
// Given this definition....
function foo(one, two){
}
// ... all these calls are valid:
foo();
foo(1);
foo(1, 2);
foo(1, 2, 3);
And, of course, JavaScript is loosely typed as well:
foo(1, 2);
foo("Hello", "World");
foo(new Date, {foo: "bar"});
Using these two concepts, the language allows you to overload methods to your will:
function foo(){
var info = "Argument list:\n";
for(var i=0, len=arguments.length; i<len; i++){
info += "- Argument #" + (i+1) + " is a " + typeof(arguments[i]) + "\n";
}
alert(info);
}
foo(1, "1", {}, [], function(){});
Gives:
Argument list:
- Argument #1 is a number
- Argument #2 is a string
- Argument #3 is a object
- Argument #4 is a object
- Argument #5 is a function
+1 for Jani's answer. Just check the type of each parameter, and adjust your logic accordingly.

JavaScript variable number of arguments to function

Is there a way to allow "unlimited" vars for a function in JavaScript?
Example:
load(var1, var2, var3, var4, var5, etc...)
load(var1)
Sure, just use the arguments object.
function foo() {
for (var i = 0; i < arguments.length; i++) {
console.log(arguments[i]);
}
}
In (most) recent browsers, you can accept variable number of arguments with this syntax:
function my_log(...args) {
// args is an Array
console.log(args);
// You can pass this array as parameters to another function
console.log(...args);
}
Here's a small example:
function foo(x, ...args) {
console.log(x, args, ...args, arguments);
}
foo('a', 'b', 'c', z='d')
=>
a
Array(3) [ "b", "c", "d" ]
b c d
Arguments
​ 0: "a"
​1: "b"
​2: "c"
​3: "d"
​length: 4
Documentation and more examples here: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Functions/rest_parameters
Another option is to pass in your arguments in a context object.
function load(context)
{
// do whatever with context.name, context.address, etc
}
and use it like this
load({name:'Ken',address:'secret',unused:true})
This has the advantage that you can add as many named arguments as you want, and the function can use them (or not) as it sees fit.
I agree with Ken's answer as being the most dynamic and I like to take it a step further. If it's a function that you call multiple times with different arguments - I use Ken's design but then add default values:
function load(context) {
var defaults = {
parameter1: defaultValue1,
parameter2: defaultValue2,
...
};
var context = extend(defaults, context);
// do stuff
}
This way, if you have many parameters but don't necessarily need to set them with each call to the function, you can simply specify the non-defaults. For the extend method, you can use jQuery's extend method ($.extend()), craft your own or use the following:
function extend() {
for (var i = 1; i < arguments.length; i++)
for (var key in arguments[i])
if (arguments[i].hasOwnProperty(key))
arguments[0][key] = arguments[i][key];
return arguments[0];
}
This will merge the context object with the defaults and fill in any undefined values in your object with the defaults.
It is preferable to use rest parameter syntax as Ramast pointed out.
function (a, b, ...args) {}
I just want to add some nice property of the ...args argument
It is an array, and not an object like arguments. This allows you to apply functions like map or sort directly.
It does not include all parameters but only the one passed from it on. E.g. function (a, b, ...args) in this case args contains
argument 3 to arguments.length
Yes, just like this :
function load()
{
var var0 = arguments[0];
var var1 = arguments[1];
}
load(1,2);
As mentioned already, you can use the arguments object to retrieve a variable number of function parameters.
If you want to call another function with the same arguments, use apply. You can even add or remove arguments by converting arguments to an array. For example, this function inserts some text before logging to console:
log() {
let args = Array.prototype.slice.call(arguments);
args = ['MyObjectName', this.id_].concat(args);
console.log.apply(console, args);
}
Although I generally agree that the named arguments approach is useful and flexible (unless you care about the order, in which case arguments is easiest), I do have concerns about the cost of the mbeasley approach (using defaults and extends). This is an extreme amount of cost to take for pulling default values. First, the defaults are defined inside the function, so they are repopulated on every call. Second, you can easily read out the named values and set the defaults at the same time using ||. There is no need to create and merge yet another new object to get this information.
function load(context) {
var parameter1 = context.parameter1 || defaultValue1,
parameter2 = context.parameter2 || defaultValue2;
// do stuff
}
This is roughly the same amount of code (maybe slightly more), but should be a fraction of the runtime cost.
While #roufamatic did show use of the arguments keyword and #Ken showed a great example of an object for usage I feel neither truly addressed what is going on in this instance and may confuse future readers or instill a bad practice as not explicitly stating a function/method is intended to take a variable amount of arguments/parameters.
function varyArg () {
return arguments[0] + arguments[1];
}
When another developer is looking through your code is it very easy to assume this function does not take parameters. Especially if that developer is not privy to the arguments keyword. Because of this it is a good idea to follow a style guideline and be consistent. I will be using Google's for all examples.
Let's explicitly state the same function has variable parameters:
function varyArg (var_args) {
return arguments[0] + arguments[1];
}
Object parameter VS var_args
There may be times when an object is needed as it is the only approved and considered best practice method of an data map. Associative arrays are frowned upon and discouraged.
SIDENOTE: The arguments keyword actually returns back an object using numbers as the key. The prototypal inheritance is also the object family. See end of answer for proper array usage in JS
In this case we can explicitly state this also. Note: this naming convention is not provided by Google but is an example of explicit declaration of a param's type. This is important if you are looking to create a more strict typed pattern in your code.
function varyArg (args_obj) {
return args_obj.name+" "+args_obj.weight;
}
varyArg({name: "Brian", weight: 150});
Which one to choose?
This depends on your function's and program's needs. If for instance you are simply looking to return a value base on an iterative process across all arguments passed then most certainly stick with the arguments keyword. If you need definition to your arguments and mapping of the data then the object method is the way to go. Let's look at two examples and then we're done!
Arguments usage
function sumOfAll (var_args) {
return arguments.reduce(function(a, b) {
return a + b;
}, 0);
}
sumOfAll(1,2,3); // returns 6
Object usage
function myObjArgs(args_obj) {
// MAKE SURE ARGUMENT IS AN OBJECT OR ELSE RETURN
if (typeof args_obj !== "object") {
return "Arguments passed must be in object form!";
}
return "Hello "+args_obj.name+" I see you're "+args_obj.age+" years old.";
}
myObjArgs({name: "Brian", age: 31}); // returns 'Hello Brian I see you're 31 years old
Accessing an array instead of an object ("...args" The rest parameter)
As mentioned up top of the answer the arguments keyword actually returns an object. Because of this any method you want to use for an array will have to be called. An example of this:
Array.prototype.map.call(arguments, function (val, idx, arr) {});
To avoid this use the rest parameter:
function varyArgArr (...var_args) {
return var_args.sort();
}
varyArgArr(5,1,3); // returns 1, 3, 5
Use the arguments object when inside the function to have access to all arguments passed in.
Be aware that passing an Object with named properties as Ken suggested adds the cost of allocating and releasing the temporary object to every call. Passing normal arguments by value or reference will generally be the most efficient. For many applications though the performance is not critical but for some it can be.
Use array and then you can use how many parameters you need. For example, calculate the average of the number elements of an array:
function fncAverage(sample) {
var lenghtSample = sample.length;
var elementsSum = 0;
for (var i = 0; i < lenghtSample; i++) {
elementsSum = Number(elementsSum) + Number(sample[i]);
}
average = elementsSum / lenghtSample
return (average);
}
console.log(fncAverage([1, 2, 3, 4, 5, 6, 7, 8, 9, 10])); // results 5.5
let mySample = [10, 20, 30, 40];
console.log(fncAverage(mySample)); // results 25
//try your own arrays of numbers

What is 'Currying'?

I've seen references to curried functions in several articles and blogs but I can't find a good explanation (or at least one that makes sense!)
Currying is when you break down a function that takes multiple arguments into a series of functions that each take only one argument. Here's an example in JavaScript:
function add (a, b) {
return a + b;
}
add(3, 4); // returns 7
This is a function that takes two arguments, a and b, and returns their sum. We will now curry this function:
function add (a) {
return function (b) {
return a + b;
}
}
This is a function that takes one argument, a, and returns a function that takes another argument, b, and that function returns their sum.
add(3)(4); // returns 7
var add3 = add(3); // returns a function
add3(4); // returns 7
The first statement returns 7, like the add(3, 4) statement.
The second statement defines a new function called add3 that will
add 3 to its argument. (This is what some may call a closure.)
The third statement uses the add3 operation to add 3 to 4, again
producing 7 as a result.
In an algebra of functions, dealing with functions that take multiple arguments (or equivalent one argument that's an N-tuple) is somewhat inelegant -- but, as Moses Schönfinkel (and, independently, Haskell Curry) proved, it's not needed: all you need are functions that take one argument.
So how do you deal with something you'd naturally express as, say, f(x,y)? Well, you take that as equivalent to f(x)(y) -- f(x), call it g, is a function, and you apply that function to y. In other words, you only have functions that take one argument -- but some of those functions return other functions (which ALSO take one argument;-).
As usual, wikipedia has a nice summary entry about this, with many useful pointers (probably including ones regarding your favorite languages;-) as well as slightly more rigorous mathematical treatment.
Here's a concrete example:
Suppose you have a function that calculates the gravitational force acting on an object. If you don't know the formula, you can find it here. This function takes in the three necessary parameters as arguments.
Now, being on the earth, you only want to calculate forces for objects on this planet. In a functional language, you could pass in the mass of the earth to the function and then partially evaluate it. What you'd get back is another function that takes only two arguments and calculates the gravitational force of objects on earth. This is called currying.
It can be a way to use functions to make other functions.
In javascript:
let add = function(x){
return function(y){
return x + y
};
};
Would allow us to call it like so:
let addTen = add(10);
When this runs the 10 is passed in as x;
let add = function(10){
return function(y){
return 10 + y
};
};
which means we are returned this function:
function(y) { return 10 + y };
So when you call
addTen();
you are really calling:
function(y) { return 10 + y };
So if you do this:
addTen(4)
it's the same as:
function(4) { return 10 + 4} // 14
So our addTen() always adds ten to whatever we pass in. We can make similar functions in the same way:
let addTwo = add(2) // addTwo(); will add two to whatever you pass in
let addSeventy = add(70) // ... and so on...
Now the obvious follow up question is why on earth would you ever want to do that? It turns what was an eager operation x + y into one that can be stepped through lazily, meaning we can do at least two things
1. cache expensive operations
2. achieve abstractions in the functional paradigm.
Imagine our curried function looked like this:
let doTheHardStuff = function(x) {
let z = doSomethingComputationallyExpensive(x)
return function (y){
z + y
}
}
We could call this function once, then pass around the result to be used in lots of places, meaning we only do the computationally expensive stuff once:
let finishTheJob = doTheHardStuff(10)
finishTheJob(20)
finishTheJob(30)
We can get abstractions in a similar way.
Currying is a transformation that can be applied to functions to allow them to take one less argument than previously.
For example, in F# you can define a function thus:-
let f x y z = x + y + z
Here function f takes parameters x, y and z and sums them together so:-
f 1 2 3
Returns 6.
From our definition we can can therefore define the curry function for f:-
let curry f = fun x -> f x
Where 'fun x -> f x' is a lambda function equivilent to x => f(x) in C#. This function inputs the function you wish to curry and returns a function which takes a single argument and returns the specified function with the first argument set to the input argument.
Using our previous example we can obtain a curry of f thus:-
let curryf = curry f
We can then do the following:-
let f1 = curryf 1
Which provides us with a function f1 which is equivilent to f1 y z = 1 + y + z. This means we can do the following:-
f1 2 3
Which returns 6.
This process is often confused with 'partial function application' which can be defined thus:-
let papply f x = f x
Though we can extend it to more than one parameter, i.e.:-
let papply2 f x y = f x y
let papply3 f x y z = f x y z
etc.
A partial application will take the function and parameter(s) and return a function that requires one or more less parameters, and as the previous two examples show is implemented directly in the standard F# function definition so we could achieve the previous result thus:-
let f1 = f 1
f1 2 3
Which will return a result of 6.
In conclusion:-
The difference between currying and partial function application is that:-
Currying takes a function and provides a new function accepting a single argument, and returning the specified function with its first argument set to that argument. This allows us to represent functions with multiple parameters as a series of single argument functions. Example:-
let f x y z = x + y + z
let curryf = curry f
let f1 = curryf 1
let f2 = curryf 2
f1 2 3
6
f2 1 3
6
Partial function application is more direct - it takes a function and one or more arguments and returns a function with the first n arguments set to the n arguments specified. Example:-
let f x y z = x + y + z
let f1 = f 1
let f2 = f 2
f1 2 3
6
f2 1 3
6
A curried function is a function of several arguments rewritten such that it accepts the first argument and returns a function that accepts the second argument and so on. This allows functions of several arguments to have some of their initial arguments partially applied.
Currying means to convert a function of N arity into N functions of arity 1. The arity of the function is the number of arguments it requires.
Here is the formal definition:
curry(f) :: (a,b,c) -> f(a) -> f(b)-> f(c)
Here is a real world example that makes sense:
You go to ATM to get some money. You swipe your card, enter pin number and make your selection and then press enter to submit the "amount" alongside the request.
here is the normal function for withdrawing money.
const withdraw=(cardInfo,pinNumber,request){
// process it
return request.amount
}
In this implementation function expects us entering all arguments at once. We were going to swipe the card, enter the pin and make the request, then function would run. If any of those steps had issue, you would find out after you enter all the arguments. With curried function, we would create higher arity, pure and simple functions. Pure functions will help us easily debug our code.
this is Atm with curried function:
const withdraw=(cardInfo)=>(pinNumber)=>(request)=>request.amount
ATM, takes the card as input and returns a function that expects pinNumber and this function returns a function that accepts the request object and after the successful process, you get the amount that you requested. Each step, if you had an error, you will easily predict what went wrong. Let's say you enter the card and got error, you know that it is either related to the card or machine but not the pin number. Or if you entered the pin and if it does not get accepted you know that you entered the pin number wrong. You will easily debug the error.
Also, each function here is reusable, so you can use the same functions in different parts of your project.
Currying is translating a function from callable as f(a, b, c) into callable as f(a)(b)(c).
Otherwise currying is when you break down a function that takes multiple arguments into a series of functions that take part of the arguments.
Literally, currying is a transformation of functions: from one way of calling into another. In JavaScript, we usually make a wrapper to keep the original function.
Currying doesn’t call a function. It just transforms it.
Let’s make curry function that performs currying for two-argument functions. In other words, curry(f) for two-argument f(a, b) translates it into f(a)(b)
function curry(f) { // curry(f) does the currying transform
return function(a) {
return function(b) {
return f(a, b);
};
};
}
// usage
function sum(a, b) {
return a + b;
}
let carriedSum = curry(sum);
alert( carriedSum(1)(2) ); // 3
As you can see, the implementation is a series of wrappers.
The result of curry(func) is a wrapper function(a).
When it is called like sum(1), the argument is saved in the Lexical Environment, and a new wrapper is returned function(b).
Then sum(1)(2) finally calls function(b) providing 2, and it passes the call to the original multi-argument sum.
Here's a toy example in Python:
>>> from functools import partial as curry
>>> # Original function taking three parameters:
>>> def display_quote(who, subject, quote):
print who, 'said regarding', subject + ':'
print '"' + quote + '"'
>>> display_quote("hoohoo", "functional languages",
"I like Erlang, not sure yet about Haskell.")
hoohoo said regarding functional languages:
"I like Erlang, not sure yet about Haskell."
>>> # Let's curry the function to get another that always quotes Alex...
>>> am_quote = curry(display_quote, "Alex Martelli")
>>> am_quote("currying", "As usual, wikipedia has a nice summary...")
Alex Martelli said regarding currying:
"As usual, wikipedia has a nice summary..."
(Just using concatenation via + to avoid distraction for non-Python programmers.)
Editing to add:
See http://docs.python.org/library/functools.html?highlight=partial#functools.partial,
which also shows the partial object vs. function distinction in the way Python implements this.
Here is the example of generic and the shortest version for function currying with n no. of params.
const add = a => b => b ? add(a + b) : a;
const add = a => b => b ? add(a + b) : a;
console.log(add(1)(2)(3)(4)());
Currying is one of the higher-order functions of Java Script.
Currying is a function of many arguments which is rewritten such that it takes the first argument and return a function which in turns uses the remaining arguments and returns the value.
Confused?
Let see an example,
function add(a,b)
{
return a+b;
}
add(5,6);
This is similar to the following currying function,
function add(a)
{
return function(b){
return a+b;
}
}
var curryAdd = add(5);
curryAdd(6);
So what does this code means?
Now read the definition again,
Currying is a function of many arguments which is rewritten such that it takes first argument and return a function which in turns uses the remaining arguments and returns the value.
Still, Confused?
Let me explain in deep!
When you call this function,
var curryAdd = add(5);
It will return you a function like this,
curryAdd=function(y){return 5+y;}
So, this is called higher-order functions. Meaning, Invoking one function in turns returns another function is an exact definition for higher-order function. This is the greatest advantage for the legend, Java Script.
So come back to the currying,
This line will pass the second argument to the curryAdd function.
curryAdd(6);
which in turns results,
curryAdd=function(6){return 5+6;}
// Which results in 11
Hope you understand the usage of currying here.
So, Coming to the advantages,
Why Currying?
It makes use of code reusability.
Less code, Less Error.
You may ask how it is less code?
I can prove it with ECMA script 6 new feature arrow functions.
Yes! ECMA 6, provide us with the wonderful feature called arrow functions,
function add(a)
{
return function(b){
return a+b;
}
}
With the help of the arrow function, we can write the above function as follows,
x=>y=>x+y
Cool right?
So, Less Code and Fewer bugs!!
With the help of these higher-order function one can easily develop a bug-free code.
I challenge you!
Hope, you understood what is currying. Please feel free to comment over here if you need any clarifications.
Thanks, Have a nice day!
If you understand partial you're halfway there. The idea of partial is to preapply arguments to a function and give back a new function that wants only the remaining arguments. When this new function is called it includes the preloaded arguments along with whatever arguments were supplied to it.
In Clojure + is a function but to make things starkly clear:
(defn add [a b] (+ a b))
You may be aware that the inc function simply adds 1 to whatever number it's passed.
(inc 7) # => 8
Let's build it ourselves using partial:
(def inc (partial add 1))
Here we return another function that has 1 loaded into the first argument of add. As add takes two arguments the new inc function wants only the b argument -- not 2 arguments as before since 1 has already been partially applied. Thus partial is a tool from which to create new functions with default values presupplied. That is why in a functional language functions often order arguments from general to specific. This makes it easier to reuse such functions from which to construct other functions.
Now imagine if the language were smart enough to understand introspectively that add wanted two arguments. When we passed it one argument, rather than balking, what if the function partially applied the argument we passed it on our behalf understanding that we probably meant to provide the other argument later? We could then define inc without explicitly using partial.
(def inc (add 1)) #partial is implied
This is the way some languages behave. It is exceptionally useful when one wishes to compose functions into larger transformations. This would lead one to transducers.
Curry can simplify your code. This is one of the main reasons to use this. Currying is a process of converting a function that accepts n arguments into n functions that accept only one argument.
The principle is to pass the arguments of the passed function, using the closure (closure) property, to store them in another function and treat it as a return value, and these functions form a chain, and the final arguments are passed in to complete the operation.
The benefit of this is that it can simplify the processing of parameters by dealing with one parameter at a time, which can also improve the flexibility and readability of the program. This also makes the program more manageable. Also dividing the code into smaller pieces would make it reuse-friendly.
For example:
function curryMinus(x)
{
return function(y)
{
return x - y;
}
}
var minus5 = curryMinus(1);
minus5(3);
minus5(5);
I can also do...
var minus7 = curryMinus(7);
minus7(3);
minus7(5);
This is very great for making complex code neat and handling of unsynchronized methods etc.
I found this article, and the article it references, useful, to better understand currying:
http://blogs.msdn.com/wesdyer/archive/2007/01/29/currying-and-partial-function-application.aspx
As the others mentioned, it is just a way to have a one parameter function.
This is useful in that you don't have to assume how many parameters will be passed in, so you don't need a 2 parameter, 3 parameter and 4 parameter functions.
As all other answers currying helps to create partially applied functions. Javascript does not provide native support for automatic currying. So the examples provided above may not help in practical coding. There is some excellent example in livescript (Which essentially compiles to js)
http://livescript.net/
times = (x, y) --> x * y
times 2, 3 #=> 6 (normal use works as expected)
double = times 2
double 5 #=> 10
In above example when you have given less no of arguments livescript generates new curried function for you (double)
A curried function is applied to multiple argument lists, instead of just
one.
Here is a regular, non-curried function, which adds two Int
parameters, x and y:
scala> def plainOldSum(x: Int, y: Int) = x + y
plainOldSum: (x: Int,y: Int)Int
scala> plainOldSum(1, 2)
res4: Int = 3
Here is similar function that’s curried. Instead
of one list of two Int parameters, you apply this function to two lists of one
Int parameter each:
scala> def curriedSum(x: Int)(y: Int) = x + y
curriedSum: (x: Int)(y: Int)Intscala> second(2)
res6: Int = 3
scala> curriedSum(1)(2)
res5: Int = 3
What’s happening here is that when you invoke curriedSum, you actually get two traditional function invocations back to back. The first function
invocation takes a single Int parameter named x , and returns a function
value for the second function. This second function takes the Int parameter
y.
Here’s a function named first that does in spirit what the first traditional
function invocation of curriedSum would do:
scala> def first(x: Int) = (y: Int) => x + y
first: (x: Int)(Int) => Int
Applying 1 to the first function—in other words, invoking the first function
and passing in 1 —yields the second function:
scala> val second = first(1)
second: (Int) => Int = <function1>
Applying 2 to the second function yields the result:
scala> second(2)
res6: Int = 3
An example of currying would be when having functions you only know one of the parameters at the moment:
For example:
func aFunction(str: String) {
let callback = callback(str) // signature now is `NSData -> ()`
performAsyncRequest(callback)
}
func callback(str: String, data: NSData) {
// Callback code
}
func performAsyncRequest(callback: NSData -> ()) {
// Async code that will call callback with NSData as parameter
}
Here, since you don't know the second parameter for callback when sending it to performAsyncRequest(_:) you would have to create another lambda / closure to send that one to the function.
Most of the examples in this thread are contrived (adding numbers). These are useful for illustrating the concept, but don't motivate when you might actually use currying in an app.
Here's a practical example from React, the JavaScript user interface library. Currying here illustrates the closure property.
As is typical in most user interface libraries, when the user clicks a button, a function is called to handle the event. The handler typically modifies the application's state and triggers the interface to re-render.
Lists of items are common user interface components. Each item might have an identifier associated with it (usually related to a database record). When the user clicks a button to, for example, "like" an item in the list, the handler needs to know which button was clicked.
Currying is one approach for achieving the binding between id and handler. In the code below, makeClickHandler is a function that accepts an id and returns a handler function that has the id in its scope.
The inner function's workings aren't important for this discussion. But if you're curious, it searches through the array of items to find an item by id and increments its "likes", triggering another render by setting the state. State is immutable in React so it takes a bit more work to modify the one value than you might expect.
You can think of invoking the curried function as "stripping" off the outer function to expose an inner function ready to be called. That new inner function is the actual handler passed to React's onClick. The outer function is a closure for the loop body to specify the id that will be in scope of a particular inner handler function.
const List = () => {
const [items, setItems] = React.useState([
{name: "foo", likes: 0},
{name: "bar", likes: 0},
{name: "baz", likes: 0},
].map(e => ({...e, id: crypto.randomUUID()})));
// .----------. outer func inner func
// | currying | | |
// `----------` V V
const makeClickHandler = (id) => (event) => {
setItems(prev => {
const i = prev.findIndex(e => e.id === id);
const cpy = {...prev[i]};
cpy.likes++;
return [
...prev.slice(0, i),
cpy,
...prev.slice(i + 1)
];
});
};
return (
<ul>
{items.map(({name, likes, id}) =>
<li key={id}>
<button
onClick={
/* strip off first function layer to get a click
handler bound to `id` and pass it to onClick */
makeClickHandler(id)
}
>
{name} ({likes} likes)
</button>
</li>
)}
</ul>
);
};
ReactDOM.createRoot(document.querySelector("#app"))
.render(<List />);
button {
font-family: monospace;
font-size: 2em;
}
<script crossorigin src="https://unpkg.com/react#18/umd/react.development.js"></script>
<script crossorigin src="https://unpkg.com/react-dom#18/umd/react-dom.development.js"></script>
<div id="app"></div>
Here you can find a simple explanation of currying implementation in C#. In the comments, I have tried to show how currying can be useful:
public static class FuncExtensions {
public static Func<T1, Func<T2, TResult>> Curry<T1, T2, TResult>(this Func<T1, T2, TResult> func)
{
return x1 => x2 => func(x1, x2);
}
}
//Usage
var add = new Func<int, int, int>((x, y) => x + y).Curry();
var func = add(1);
//Obtaining the next parameter here, calling later the func with next parameter.
//Or you can prepare some base calculations at the previous step and then
//use the result of those calculations when calling the func multiple times
//with different input parameters.
int result = func(1);
"Currying" is the process of taking the function of multiple arguments and converting it into a series of functions that each take a single argument and return a function of a single argument, or in the case of the final function, return the actual result.
The other answers have said what currying is: passing fewer arguments to a curried function than it expects is not an error, but instead returns a function that expects the rest of the arguments and returns the same result as if you had passed them all in at once.
I’ll try to motivate why it’s useful. It’s one of those tools that you never realized you needed until you do. Currying is above all a way to make your programs more expressive - you can combine operations together with less code.
For example, if you have a curried function add, you can write the equivalent of JS x => k + x (or Python lambda x: k + x or Ruby { |x| k + x } or Lisp (lambda (x) (+ k x)) or …) as just add(k). In Haskelll you can even use the operator: (k +) or (+ k) (The two forms let you curry either way for non-commutative operators: (/ 9) is a function that divides a number by 9, which is probably the more common use case, but you also have (9 /) for a function that divides 9 by its argument.) Besides being shorter, the curried version contains no made-up parameter name like the x found in all the other versions. It’s not needed. You’re defining a function that adds some constant k to a number, and you don’t need to give that number a name just to talk about the function. Or even to define it. This is an example of what’s called “point-free style”. You can combine operations together given nothing but the operations themselves. You don’t have to declare anonymous functions that do nothing but apply some operation to their argument, because *that’s what the operations already are.
This becomes very handy with higher-order functions when they’re defined in a currying-friendly way. For instance, a curried map(fn, list) let’s you define a mapper with just map(fn) that can be applied it to any list later. But currying a map defined instead as map(list, fn) just lets you define a function that will apply some other function to a constant list, which is probably less generally useful.
Currying reduces the need for things like pipes and threading. In Clojure, you might define a temperature conversion function using the threading macro ->: (defn f2c (deg) (-> deg (- 32) (* 5) (/ 9)). That’s cool, it reads nicely left to right (“subtract 32, multiply by 5 and divide by 9.”) and you only have to mention the parameter twice instead of once for every suboperation… but it only works because -> is a macro that transforms the whole form syntactically before anything is evaluated. It turns into a regular nested expression behind the scenes: (/ (* (- deg 32) 5) 9). If the math ops were curried, you wouldn’t need a macro to combine them so nicely, as in Haskell let f2c = (subtract 32) & (* 5) & (/ 9). (Although it would admittedly be more idiomatic to use function composition, which reads right to left: (/ 9) . (* 5) . (subtract 32).)
Again, it’s hard to find good demo examples; currying is most useful in complex cases where it really helps the readability of the solution, but those take so much explanation just to get you to understand the problem that the overall lesson about currying can get lost in the noise.
There is an example of "Currying in ReasonML".
let run = () => {
Js.log("Curryed function: ");
let sum = (x, y) => x + y;
Printf.printf("sum(2, 3) : %d\n", sum(2, 3));
let per2 = sum(2);
Printf.printf("per2(3) : %d\n", per2(3));
};
Below is one of currying example in JavaScript, here the multiply return the function which is used to multiply x by two.
const multiply = (presetConstant) => {
return (x) => {
return presetConstant * x;
};
};
const multiplyByTwo = multiply(2);
// now multiplyByTwo is like below function & due to closure property in JavaScript it will always be able to access 'presetConstant' value
// const multiplyByTwo = (x) => {
// return presetConstant * x;
// };
console.log(`multiplyByTwo(8) : ${multiplyByTwo(8)}`);
Output
multiplyByTwo(8) : 16

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