Matching sub-array in array. Scheme in scheme - javascript

Ok, consider this:
I have a big array containing arrays, -1, a and b.
The -1 means the field is empty:
var board = [
[-1,-1, a],
[-1,-1, b],
[ b,-1, a]
]
Now i want to check smaller arrays agains this:
var solutions = [
[
[1, 1, 1]
],
[
[1],
[1],
[1]
],
[
[1],
[0,1],
[0,0,1]
],
[
[0,0,1],
[0,1],
[1]
]
]
To see if one existing value from board match the pattern in solutions.
Does a match any of pattern?
Does b match any of the pattern?
Can any of you see a better way than making a crazy nested loop:
var q,w,e,r,t,y;
q=w=e=r=t=y=0;
for( ; q < 3; q++ ) {
for( ; w < 3; w++ ) {
for( ; e < SOLUTIONS.length; e++ ) {
.... and so on...
}
}
}
In this example I have used tic-tac-toe.
But i could be anything.

What you can do is to compile the patterns for speed. The same way as same languages allow regular expressions to be compiled for speed.
function compile(pattern) {
var code = "matcher = function(a) { return "
var first = null
for (var n = 0; n < pattern.length; n++) {
for (var m = 0; m < pattern[n].length; m++) {
if (pattern[n][m] == 0) continue
var nm = "["+n+"]["+m+"]"
if (first == null) {
code += "a" + nm + " != -1";
first = " && a" + nm + " == "
}
code += first + "a" + nm
}
}
code += "; }";
eval(code);
return matcher
}
So what is this doing?
For example
compile([[1],[0,1],[0,0,1]]).toString()
will create the following function
"function (a) { return a[0][0] != -1 && a[0][0] == a[0][0] && a[0][0] == a[1][1] && a[0][0] == a[2][2]; }"
So how do you use it?
To match positions on your board use it as follows
var patterns = solutions.collect(function(each) { return compile(each); })
var matches = patterns.any(function(each) { return each(board); })
NB, the very last snipped above assumes you're using one of the many popular higher-order programming libraries, as for example lodash, to provide collect and any functions on the array prototype, if not use plain old for loops instead.

Very interesting question. +1 :) Here is my take on this.
Check my fiddle http://jsfiddle.net/BuddhiP/J9bLC/ for full solution. I'll try to explain the main points in here.
I start with a board like this. I've used 0 instead of -1 because its easier.
var a = 'a', b = 'b';
var board = [
[a, 0, a],
[b, b, b],
[a, 0, a]
];
My Strategy is simple.
Check if any of the rows has the same player (a or b), if so we have a winner.
Else, Check if any of the columns has the same player
Else, Check if diagonals has a player
Those are the three winning cases.
First I created a function which can take set of rows (Ex: [a,0,b]), and check if entire row contains the same value, and if that value is not zero (or -1 in your case).
checkForWinner = function () {
lines = Array.prototype.slice.call(arguments);
// Find compact all rows to unique values.
var x = _.map(lines, function (l) {
return _.uniq(l);
});
// Find the rows where all threee fields contained the same value.
var y = _.filter(x, function (cl) {
return (cl.length == 1 && cl[0] !== 0);
});
var w = (y.length > 0) ? y[0] : null;
return w;
};
Here I take unique values in a row, and if I can find only one unique value which is not ZERO, the he is the winner.
If there is no winner in the rows, I then check for columns. In order to reuse my code, I use _.zip() method to transform columns into rows and then use the same function above to check if we have a winner.
var board2 = _.zip.apply(this, board);
winner = checkForWinner.apply(this, board2);
If I still don't find a winner, time to check the diagonals. I've written this function to extract two diagonals from the board as two rows, and use the same checkForWinner function to see if diagonals are dominated by any of the players.
extractDiagonals = function (b) {
var d1 = _.map(b, function (line, index) {
return line[index];
});
var d2 = _.map(b, function (line, index) {
return line[line.length - index - 1];
});
return [d1, d2];
};
Finally this is where I actually check the board for a winner:
// Check rows
winner = checkForWinner.apply(this, board);
if (!winner) {
var board2 = _.zip.apply(this, board);
// Check columns, now in rows
winner = checkForWinner.apply(this, board2);
if (!winner) {
var diags = extractDiagonals(board);
// Check for the diagonals now in two rows.
winner = checkForWinner.apply(this, diags);
}
}
If any of you wonder why I use apply() method instead of directly calling the function, reason is apply() allows you to pass an array elements as a list of arguments to a function.
I believe this should work for 4x4 or higher matrics as well, although I did not test them.
I had very little time to test the solution, so please let me know if you find any errors.

No, you only do need three nested loops: One to loop over your patterns, and two to loop your two-dimensional playing field:
function checkPatterns(patterns, player, field) {
pattern: for (var p=0; p<patterns.length; p++) {
for (var i=0; i<patterns[p].length; i++)
for (var j=0; j<patterns[p][i].length; j++)
if (patterns[p][i][j] && player !== field[i][j])
continue pattern;
// else we've matched all
return p;
}
// else none was found
return -1;
}
function getSolution(player)
return SOLUTIONS[checkPatterns(SOLUTIONS, player, currentBOARD)] || null;
}
OK, you might need a fourth loop for the players (players.any(getSolution)), but that doesn't make it any crazier and might be inlined for only two players as well.
However, it might be easier than formulating "pattern arrays" to construct algorithms for the patterns themselves:
function hasWon(player, field) {
vert: for (var i=0; i<field.length; i++) {
for (var j=0; j<field[i].length; j++)
if (field[i][j] !== player)
continue vert;
return "vertical";
}
hor: for (var j=0; j<field[0].length; j++) {
for (var i=0; i<field.length; i++)
if (field[i][j] !== player)
continue hor;
return "horizontal";
}
for (var i=0, l=true, r=true, l=field.length; i<l; i++) {
l == l && field[i][i] === player;
r == r && field[l-i-1][l-i-1] === player;
}
if (l || r)
return "diagonal";
return null;
}

You can have your board to be a string:
var board =
"-1,-1,a,
-1,-1,b,
b,-1,a"
and your solutions can be an array of strings (similar to the board)
var solutions = [
"1,1,1,
0,0,0,
0,0,0"
,
"1,0,0,
0,1,0,
0,0,1"
]
then for comparison, replace the -1 and b with 0s and a with 1s
then simply compare the strings
this is much faster than having 10 different loop inside another loop

You will always need loops to go trough it all. You can just make it easier to read and more flexible. The code below will work for any number of rows/cols larger then 1 and with a simple adjustment also for more then 2 players.
var board1 = [
[-1,-1, 'a'],
[-1,-1, 'b'],
['b',-1, 'a']
];
var board2 = [
['a','a', 'a'],
[-1,-1, 'b'],
['b',-1, 'a']
];
var board3 = [
[-1,'b', 'a'],
[-1,'b', 'b'],
['b','b', 'a']
];
var board4 = [
['a',-1, 'a'],
[-1,'a', 'b'],
['b',-1, 'a']
];
var solutions = [
[
[1, 1, 1]
],
[
[1],
[1],
[1]
],
[
[1],
[0,1],
[0,0,1]
],
[
[0,0,1],
[0,1],
[1]
]
];
function checkForWinner(playfield) {
var sl = solutions.length; //solutions
var bl = playfield.length; //board length
var bw = playfield[0].length; //board width
while(sl--) {
//foreach solution
var l = solutions[sl].length;
if (l==1) {
//horizontal
//loop trough board length to find a match
var tl = bl;
while(tl--) {
var pat = playfield[tl].join('')
var r = checkRow(pat)
if (r!==false)
return r;
}
} else {
//vertical or diagonal
var l1 = solutions[sl][0].length;
var l2 = solutions[sl][1].length;
if (l1==l2) {
//vertical
var tw = bw;
while (tw--) {
//loop for each column
var pat = "";
var tl = l;
while(tl--) {
//loop for vertical
pat += playfield[tl][tw];
}
var r = checkRow(pat)
if (r!==false)
return r;
}
} else {
//diagonal
var pat = "";
while(l--) {
//loop for vertical
var tw = solutions[sl][l].length;
while (tw--) {
//loop for horizontal
if (solutions[sl][l][tw]!=0)
pat += playfield[l][tw];
}
}
var r = checkRow(pat)
if (r!==false)
return r;
}
}
}
return 'no winner';
}
function checkRow(pat) {
if (!(pat.indexOf('a')>=0 || pat.indexOf('-1')>=0)) {
//only b on row. player B won
return 'B';
}
if (!(pat.indexOf('b')>=0 || pat.indexOf('-1')>=0)) {
//only a on row. player A won
return 'A';
}
return false;
}
console.log(checkForWinner(board1));
console.log(checkForWinner(board2));
console.log(checkForWinner(board3));
console.log(checkForWinner(board4));

Related

How to get all possible combination of jagged arrays? [duplicate]

This question already has answers here:
Cartesian product of multiple arrays in JavaScript
(35 answers)
Closed 1 year ago.
I'm having trouble coming up with code to generate combinations from n number of arrays with m number of elements in them, in JavaScript. I've seen similar questions about this for other languages, but the answers incorporate syntactic or library magic that I'm unsure how to translate.
Consider this data:
[[0,1], [0,1,2,3], [0,1,2]]
3 arrays, with a different number of elements in them. What I want to do is get all combinations by combining an item from each array.
For example:
0,0,0 // item 0 from array 0, item 0 from array 1, item 0 from array 2
0,0,1
0,0,2
0,1,0
0,1,1
0,1,2
0,2,0
0,2,1
0,2,2
And so on.
If the number of arrays were fixed, it would be easy to make a hard coded implementation. But the number of arrays may vary:
[[0,1], [0,1]]
[[0,1,3,4], [0,1], [0], [0,1]]
Any help would be much appreciated.
Here is a quite simple and short one using a recursive helper function:
function cartesian(...args) {
var r = [], max = args.length-1;
function helper(arr, i) {
for (var j=0, l=args[i].length; j<l; j++) {
var a = arr.slice(0); // clone arr
a.push(args[i][j]);
if (i==max)
r.push(a);
else
helper(a, i+1);
}
}
helper([], 0);
return r;
}
Usage:
cartesian([0,1], [0,1,2,3], [0,1,2]);
To make the function take an array of arrays, just change the signature to function cartesian(args) instead of using rest parameter syntax.
I suggest a simple recursive generator function:
// JS
function* cartesianIterator(head, ...tail) {
const remainder = tail.length ? cartesianIterator(...tail) : [[]];
for (let r of remainder) for (let h of head) yield [h, ...r];
}
// get values:
const cartesian = items => [...cartesianIterator(items)];
console.log(cartesian(input));
// TS
function* cartesianIterator<T>(items: T[][]): Generator<T[]> {
const remainder = items.length > 1 ? cartesianIterator(items.slice(1)) : [[]];
for (let r of remainder) for (let h of items.at(0)!) yield [h, ...r];
}
// get values:
const cartesian = <T>(items: T[][]) => [...cartesianIterator(items)];
console.log(cartesian(input));
You could take an iterative approach by building sub arrays.
var parts = [[0, 1], [0, 1, 2, 3], [0, 1, 2]],
result = parts.reduce((a, b) => a.reduce((r, v) => r.concat(b.map(w => [].concat(v, w))), []));
console.log(result.map(a => a.join(', ')));
.as-console-wrapper { max-height: 100% !important; top: 0; }
After doing a little research I discovered a previous related question:
Finding All Combinations of JavaScript array values
I've adapted some of the code from there so that it returns an array of arrays containing all of the permutations:
function(arraysToCombine) {
var divisors = [];
for (var i = arraysToCombine.length - 1; i >= 0; i--) {
divisors[i] = divisors[i + 1] ? divisors[i + 1] * arraysToCombine[i + 1].length : 1;
}
function getPermutation(n, arraysToCombine) {
var result = [],
curArray;
for (var i = 0; i < arraysToCombine.length; i++) {
curArray = arraysToCombine[i];
result.push(curArray[Math.floor(n / divisors[i]) % curArray.length]);
}
return result;
}
var numPerms = arraysToCombine[0].length;
for(var i = 1; i < arraysToCombine.length; i++) {
numPerms *= arraysToCombine[i].length;
}
var combinations = [];
for(var i = 0; i < numPerms; i++) {
combinations.push(getPermutation(i, arraysToCombine));
}
return combinations;
}
I've put a working copy at http://jsfiddle.net/7EakX/ that takes the array you gave earlier ([[0,1], [0,1,2,3], [0,1,2]]) and outputs the result to the browser console.
const charSet = [["A", "B"],["C", "D", "E"],["F", "G", "H", "I"]];
console.log(charSet.reduce((a,b)=>a.flatMap(x=>b.map(y=>x+y)),['']))
Just for fun, here's a more functional variant of the solution in my first answer:
function cartesian() {
var r = [], args = Array.from(arguments);
args.reduceRight(function(cont, factor, i) {
return function(arr) {
for (var j=0, l=factor.length; j<l; j++) {
var a = arr.slice(); // clone arr
a[i] = factor[j];
cont(a);
}
};
}, Array.prototype.push.bind(r))(new Array(args.length));
return r;
}
Alternative, for full speed we can dynamically compile our own loops:
function cartesian() {
return (cartesian.cache[arguments.length] || cartesian.compile(arguments.length)).apply(null, arguments);
}
cartesian.cache = [];
cartesian.compile = function compile(n) {
var args = [],
indent = "",
up = "",
down = "";
for (var i=0; i<n; i++) {
var arr = "$"+String.fromCharCode(97+i),
ind = String.fromCharCode(105+i);
args.push(arr);
up += indent+"for (var "+ind+"=0, l"+arr+"="+arr+".length; "+ind+"<l"+arr+"; "+ind+"++) {\n";
down = indent+"}\n"+down;
indent += " ";
up += indent+"arr["+i+"] = "+arr+"["+ind+"];\n";
}
var body = "var res=[],\n arr=[];\n"+up+indent+"res.push(arr.slice());\n"+down+"return res;";
return cartesian.cache[n] = new Function(args, body);
}
var f = function(arr){
if(typeof arr !== 'object'){
return false;
}
arr = arr.filter(function(elem){ return (elem !== null); }); // remove empty elements - make sure length is correct
var len = arr.length;
var nextPerm = function(){ // increase the counter(s)
var i = 0;
while(i < len)
{
arr[i].counter++;
if(arr[i].counter >= arr[i].length){
arr[i].counter = 0;
i++;
}else{
return false;
}
}
return true;
};
var getPerm = function(){ // get the current permutation
var perm_arr = [];
for(var i = 0; i < len; i++)
{
perm_arr.push(arr[i][arr[i].counter]);
}
return perm_arr;
};
var new_arr = [];
for(var i = 0; i < len; i++) // set up a counter property inside the arrays
{
arr[i].counter = 0;
}
while(true)
{
new_arr.push(getPerm()); // add current permutation to the new array
if(nextPerm() === true){ // get next permutation, if returns true, we got them all
break;
}
}
return new_arr;
};
Here's another way of doing it. I treat the indices of all of the arrays like a number whose digits are all different bases (like time and dates), using the length of the array as the radix.
So, using your first set of data, the first digit is base 2, the second is base 4, and the third is base 3. The counter starts 000, then goes 001, 002, then 010. The digits correspond to indices in the arrays, and since order is preserved, this is no problem.
I have a fiddle with it working here: http://jsfiddle.net/Rykus0/DS9Ea/1/
and here is the code:
// Arbitrary base x number class
var BaseX = function(initRadix){
this.radix = initRadix ? initRadix : 1;
this.value = 0;
this.increment = function(){
return( (this.value = (this.value + 1) % this.radix) === 0);
}
}
function combinations(input){
var output = [], // Array containing the resulting combinations
counters = [], // Array of counters corresponding to our input arrays
remainder = false, // Did adding one cause the previous digit to rollover?
temp; // Holds one combination to be pushed into the output array
// Initialize the counters
for( var i = input.length-1; i >= 0; i-- ){
counters.unshift(new BaseX(input[i].length));
}
// Get all possible combinations
// Loop through until the first counter rolls over
while( !remainder ){
temp = []; // Reset the temporary value collection array
remainder = true; // Always increment the last array counter
// Process each of the arrays
for( i = input.length-1; i >= 0; i-- ){
temp.unshift(input[i][counters[i].value]); // Add this array's value to the result
// If the counter to the right rolled over, increment this one.
if( remainder ){
remainder = counters[i].increment();
}
}
output.push(temp); // Collect the results.
}
return output;
}
// Input is an array of arrays
console.log(combinations([[0,1], [0,1,2,3], [0,1,2]]));
You can use a recursive function to get all combinations
const charSet = [["A", "B"],["C", "D", "E"],["F", "G", "H", "I"]];
let loopOver = (arr, str = '', final = []) => {
if (arr.length > 1) {
arr[0].forEach(v => loopOver(arr.slice(1), str + v, final))
} else {
arr[0].forEach(v => final.push(str + v))
}
return final
}
console.log(loopOver(charSet))
This code can still be shorten using ternary but i prefer the first version for readability 😊
const charSet = [["A", "B"],["C", "D", "E"],["F", "G", "H", "I"]];
let loopOver = (arr, str = '') => arr[0].map(v => arr.length > 1 ? loopOver(arr.slice(1), str + v) : str + v).flat()
console.log(loopOver(charSet))
Another implementation with ES6 recursive style
Array.prototype.cartesian = function(a,...as){
return a ? this.reduce((p,c) => (p.push(...a.cartesian(...as).map(e => as.length ? [c,...e] : [c,e])),p),[])
: this;
};
console.log(JSON.stringify([0,1].cartesian([0,1,2,3], [[0],[1],[2]])));

Alibaba interview: print a sentence with min spaces

I saw this interview question and gave a go. I got stuck. The interview question is:
Given a string
var s = "ilikealibaba";
and a dictionary
var d = ["i", "like", "ali", "liba", "baba", "alibaba"];
try to give the s with min space
The output may be
i like alibaba (2 spaces)
i like ali baba (3 spaces)
but pick no.1
I have some code, but got stuck in the printing.
If you have better way to do this question, let me know.
function isStartSub(part, s) {
var condi = s.startsWith(part);
return condi;
}
function getRestStr(part, s) {
var len = part.length;
var len1 = s.length;
var out = s.substring(len, len1);
return out;
}
function recPrint(arr) {
if(arr.length == 0) {
return '';
} else {
var str = arr.pop();
return str + recPrint(arr);
}
}
// NOTE: have trouble to print
// Or if you have better ways to do this interview question, please let me know
function myPrint(arr) {
return recPrint(arr);
}
function getMinArr(arr) {
var min = Number.MAX_SAFE_INTEGER;
var index = 0;
for(var i=0; i<arr.length; i++) {
var sub = arr[i];
if(sub.length < min) {
min = sub.length;
index = i;
} else {
}
}
return arr[index];
}
function rec(s, d, buf) {
// Base
if(s.length == 0) {
return;
} else {
}
for(var i=0; i<d.length; i++) {
var subBuf = [];
// baba
var part = d[i];
var condi = isStartSub(part, s);
if(condi) {
// rest string
var restStr = getRestStr(part, s);
rec(restStr, d, subBuf);
subBuf.unshift(part);
buf.unshift(subBuf);
} else {
}
} // end loop
}
function myfunc(s, d) {
var buf = [];
rec(s, d, buf);
console.log('-- test --');
console.dir(buf, {depth:null});
return myPrint(buf);
}
// Output will be
// 1. i like alibaba (with 2 spaces)
// 2. i like ali baba (with 3 spaces)
// we pick no.1, as it needs less spaces
var s = "ilikealibaba";
var d = ["i", "like", "ali", "liba", "baba", "alibaba"];
var out = myfunc(s, d);
console.log(out);
Basically, my output is, not sure how to print it....
[ [ 'i', [ 'like', [ 'alibaba' ], [ 'ali', [ 'baba' ] ] ] ] ]
This problem is best suited for a dynamic programming approach. The subproblem is, "what is the best way to create a prefix of s". Then, for a given prefix of s, we consider all words that match the end of the prefix, and choose the best one using the results from the earlier prefixes.
Here is an implementation:
var s = "ilikealibaba";
var arr = ["i", "like", "ali", "liba", "baba", "alibaba"];
var dp = []; // dp[i] is the optimal solution for s.substring(0, i)
dp.push("");
for (var i = 1; i <= s.length; i++) {
var best = null; // the best way so far for s.substring(0, i)
for (var j = 0; j < arr.length; j++) {
var word = arr[j];
// consider all words that appear at the end of the prefix
if (!s.substring(0, i).endsWith(word))
continue;
if (word.length == i) {
best = word; // using single word is optimal
break;
}
var prev = dp[i - word.length];
if (prev === null)
continue; // s.substring(i - word.length) can't be made at all
if (best === null || prev.length + word.length + 1 < best.length)
best = prev + " " + word;
}
dp.push(best);
}
console.log(dp[s.length]);
pkpnd's answer is along the right track. But word dictionaries tend to be quite large sets, and iterating over the entire dictionary at every character of the string is going to be inefficient. (Also, saving the entire sequence for each dp cell may consume a large amount of space.) Rather, we can frame the question, as we iterate over the string, as: given all the previous indexes of the string that had dictionary matches extending back (either to the start or to another match), which one is both a dictionary match when we include the current character, and has a smaller length in total. Generally:
f(i) = min(
f(j) + length(i - j) + (1 if j is after the start of the string)
)
for all j < i, where string[j] ended a dictionary match
and string[j+1..i] is in the dictionary
Since we only add another j when there is a match and a new match can only extend back to a previous match or to the start of the string, our data structure could be an array of tuples, (best index this match extends back to, total length up to here). We add another tuple if the current character can extend a dictionary match back to another record we already have. We can also optimize by exiting early from the backwards search once the matched substring would be greater than the longest word in the dictionary, and building the substring to compare against the dictionary as we iterate backwards.
JavaScript code:
function f(str, dict){
let m = [[-1, -1, -1]];
for (let i=0; i<str.length; i++){
let best = [null, null, Infinity];
let substr = '';
let _i = i;
for (let j=m.length-1; j>=0; j--){
let [idx, _j, _total] = m[j];
substr = str.substr(idx + 1, _i - idx) + substr;
_i = idx;
if (dict.has(substr)){
let total = _total + 1 + i - idx;
if (total < best[2])
best = [i, j, total];
}
}
if (best[0] !== null)
m.push(best);
}
return m;
}
var s = "ilikealibaba";
var d = new Set(["i", "like", "ali", "liba", "baba", "alibaba"]);
console.log(JSON.stringify(f(s,d)));
We can track back our result:
[[-1,-1,-1],[0,0,1],[4,1,6],[7,2,10],[11,2,14]]
[11, 2, 14] means a total length of 14,
where the previous index in m is 2 and the right index
of the substr is 11
=> follow it back to m[2] = [4, 1, 6]
this substr ended at index 4 (which means the
first was "alibaba"), and followed m[1]
=> [0, 0, 1], means this substr ended at index 1
so the previous one was "like"
And there you have it: "i like alibaba"
As you're asked to find a shortest answer probably Breadth-First Search would be a possible solution. Or you could look into A* Search.
Here is working example with A* (cause it's less bring to do than BFS :)), basically just copied from Wikipedia article. All the "turning string into a graph" magick happens in the getNeighbors function
https://jsfiddle.net/yLeps4v5/4/
var str = 'ilikealibaba'
var dictionary = ['i', 'like', 'ali', 'baba', 'alibaba']
var START = -1
var FINISH = str.length - 1
// Returns all the positions in the string that we can "jump" to from position i
function getNeighbors(i) {
const matchingWords = dictionary.filter(word => str.slice(i + 1, i + 1 + word.length) == word)
return matchingWords.map(word => i + word.length)
}
function aStar(start, goal) {
// The set of nodes already evaluated
const closedSet = {};
// The set of currently discovered nodes that are not evaluated yet.
// Initially, only the start node is known.
const openSet = [start];
// For each node, which node it can most efficiently be reached from.
// If a node can be reached from many nodes, cameFrom will eventually contain the
// most efficient previous step.
var cameFrom = {};
// For each node, the cost of getting from the start node to that node.
const gScore = dictionary.reduce((acc, word) => { acc[word] = Infinity; return acc }, {})
// The cost of going from start to start is zero.
gScore[start] = 0
while (openSet.length > 0) {
var current = openSet.shift()
if (current == goal) {
return reconstruct_path(cameFrom, current)
}
closedSet[current] = true;
getNeighbors(current).forEach(neighbor => {
if (closedSet[neighbor]) {
return // Ignore the neighbor which is already evaluated.
}
if (openSet.indexOf(neighbor) == -1) { // Discover a new node
openSet.push(neighbor)
}
// The distance from start to a neighbor
var tentative_gScore = gScore[current] + 1
if (tentative_gScore >= gScore[neighbor]) {
return // This is not a better path.
}
// This path is the best until now. Record it!
cameFrom[neighbor] = current
gScore[neighbor] = tentative_gScore
})
}
throw new Error('path not found')
}
function reconstruct_path(cameFrom, current) {
var answer = [];
while (cameFrom[current] || cameFrom[current] == 0) {
answer.push(str.slice(cameFrom[current] + 1, current + 1))
current = cameFrom[current];
}
return answer.reverse()
}
console.log(aStar(START, FINISH));
You could collect all possible combinations of the string by checking the starting string and render then the result.
If more than one result has the minimum length, all results are taken.
It might not work for extrema with string who just contains the same base string, like 'abcabc' and 'abc'. In this case I suggest to use the shortest string and update any part result by iterating for finding longer strings and replace if possible.
function getWords(string, array = []) {
words
.filter(w => string.startsWith(w))
.forEach(s => {
var rest = string.slice(s.length),
temp = array.concat(s);
if (rest) {
getWords(rest, temp);
} else {
result.push(temp);
}
});
}
var string = "ilikealibaba",
words = ["i", "like", "ali", "liba", "baba", "alibaba"],
result = [];
getWords(string);
console.log('all possible combinations:', result);
console.log('result:', result.reduce((r, a) => {
if (!r || r[0].length > a.length) {
return [a];
}
if (r[0].length === a.length) {
r.push(a);
}
return r;
}, undefined))
Use trie data structure
Construct a trie data structure based on the dictionary data
Search the sentence for all possible slices and build a solution tree
Deep traverse the solution tree and sort the final combinations
const sentence = 'ilikealibaba';
const words = ['i', 'like', 'ali', 'liba', 'baba', 'alibaba',];
class TrieNode {
constructor() { }
set(a) {
this[a] = this[a] || new TrieNode();
return this[a];
}
search(word, marks, depth = 1) {
word = Array.isArray(word) ? word : word.split('');
const a = word.shift();
if (this[a]) {
if (this[a]._) {
marks.push(depth);
}
this[a].search(word, marks, depth + 1);
} else {
return 0;
}
}
}
TrieNode.createTree = words => {
const root = new TrieNode();
words.forEach(word => {
let currentNode = root;
for (let i = 0; i < word.length; i++) {
currentNode = currentNode.set(word[i]);
}
currentNode.set('_');
});
return root;
};
const t = TrieNode.createTree(words);
function searchSentence(sentence) {
const marks = [];
t.search(sentence, marks);
const ret = {};
marks.map(mark => {
ret[mark] = searchSentence(sentence.slice(mark));
});
return ret;
}
const solutionTree = searchSentence(sentence);
function deepTraverse(tree, sentence, targetLen = sentence.length) {
const stack = [];
const sum = () => stack.reduce((acc, mark) => acc + mark, 0);
const ret = [];
(function traverse(tree) {
const keys = Object.keys(tree);
keys.forEach(key => {
stack.push(+key);
if (sum() === targetLen) {
const result = [];
let tempStr = sentence;
stack.forEach(mark => {
result.push(tempStr.slice(0, mark));
tempStr = tempStr.slice(mark);
});
ret.push(result);
}
if(tree[key]) {
traverse(tree[key]);
}
stack.pop();
});
})(tree);
return ret;
}
const solutions = deepTraverse(solutionTree, sentence);
solutions.sort((s1, s2) => s1.length - s2.length).forEach((s, i) => {
console.log(`${i + 1}. ${s.join(' ')} (${s.length - 1} spaces)`);
});
console.log('pick no.1');

Find all sentence permutations with synonymous words? [duplicate]

This question already has answers here:
Cartesian product of multiple arrays in JavaScript
(35 answers)
Closed 1 year ago.
I'm having trouble coming up with code to generate combinations from n number of arrays with m number of elements in them, in JavaScript. I've seen similar questions about this for other languages, but the answers incorporate syntactic or library magic that I'm unsure how to translate.
Consider this data:
[[0,1], [0,1,2,3], [0,1,2]]
3 arrays, with a different number of elements in them. What I want to do is get all combinations by combining an item from each array.
For example:
0,0,0 // item 0 from array 0, item 0 from array 1, item 0 from array 2
0,0,1
0,0,2
0,1,0
0,1,1
0,1,2
0,2,0
0,2,1
0,2,2
And so on.
If the number of arrays were fixed, it would be easy to make a hard coded implementation. But the number of arrays may vary:
[[0,1], [0,1]]
[[0,1,3,4], [0,1], [0], [0,1]]
Any help would be much appreciated.
Here is a quite simple and short one using a recursive helper function:
function cartesian(...args) {
var r = [], max = args.length-1;
function helper(arr, i) {
for (var j=0, l=args[i].length; j<l; j++) {
var a = arr.slice(0); // clone arr
a.push(args[i][j]);
if (i==max)
r.push(a);
else
helper(a, i+1);
}
}
helper([], 0);
return r;
}
Usage:
cartesian([0,1], [0,1,2,3], [0,1,2]);
To make the function take an array of arrays, just change the signature to function cartesian(args) instead of using rest parameter syntax.
I suggest a simple recursive generator function:
// JS
function* cartesianIterator(head, ...tail) {
const remainder = tail.length ? cartesianIterator(...tail) : [[]];
for (let r of remainder) for (let h of head) yield [h, ...r];
}
// get values:
const cartesian = items => [...cartesianIterator(items)];
console.log(cartesian(input));
// TS
function* cartesianIterator<T>(items: T[][]): Generator<T[]> {
const remainder = items.length > 1 ? cartesianIterator(items.slice(1)) : [[]];
for (let r of remainder) for (let h of items.at(0)!) yield [h, ...r];
}
// get values:
const cartesian = <T>(items: T[][]) => [...cartesianIterator(items)];
console.log(cartesian(input));
You could take an iterative approach by building sub arrays.
var parts = [[0, 1], [0, 1, 2, 3], [0, 1, 2]],
result = parts.reduce((a, b) => a.reduce((r, v) => r.concat(b.map(w => [].concat(v, w))), []));
console.log(result.map(a => a.join(', ')));
.as-console-wrapper { max-height: 100% !important; top: 0; }
After doing a little research I discovered a previous related question:
Finding All Combinations of JavaScript array values
I've adapted some of the code from there so that it returns an array of arrays containing all of the permutations:
function(arraysToCombine) {
var divisors = [];
for (var i = arraysToCombine.length - 1; i >= 0; i--) {
divisors[i] = divisors[i + 1] ? divisors[i + 1] * arraysToCombine[i + 1].length : 1;
}
function getPermutation(n, arraysToCombine) {
var result = [],
curArray;
for (var i = 0; i < arraysToCombine.length; i++) {
curArray = arraysToCombine[i];
result.push(curArray[Math.floor(n / divisors[i]) % curArray.length]);
}
return result;
}
var numPerms = arraysToCombine[0].length;
for(var i = 1; i < arraysToCombine.length; i++) {
numPerms *= arraysToCombine[i].length;
}
var combinations = [];
for(var i = 0; i < numPerms; i++) {
combinations.push(getPermutation(i, arraysToCombine));
}
return combinations;
}
I've put a working copy at http://jsfiddle.net/7EakX/ that takes the array you gave earlier ([[0,1], [0,1,2,3], [0,1,2]]) and outputs the result to the browser console.
const charSet = [["A", "B"],["C", "D", "E"],["F", "G", "H", "I"]];
console.log(charSet.reduce((a,b)=>a.flatMap(x=>b.map(y=>x+y)),['']))
Just for fun, here's a more functional variant of the solution in my first answer:
function cartesian() {
var r = [], args = Array.from(arguments);
args.reduceRight(function(cont, factor, i) {
return function(arr) {
for (var j=0, l=factor.length; j<l; j++) {
var a = arr.slice(); // clone arr
a[i] = factor[j];
cont(a);
}
};
}, Array.prototype.push.bind(r))(new Array(args.length));
return r;
}
Alternative, for full speed we can dynamically compile our own loops:
function cartesian() {
return (cartesian.cache[arguments.length] || cartesian.compile(arguments.length)).apply(null, arguments);
}
cartesian.cache = [];
cartesian.compile = function compile(n) {
var args = [],
indent = "",
up = "",
down = "";
for (var i=0; i<n; i++) {
var arr = "$"+String.fromCharCode(97+i),
ind = String.fromCharCode(105+i);
args.push(arr);
up += indent+"for (var "+ind+"=0, l"+arr+"="+arr+".length; "+ind+"<l"+arr+"; "+ind+"++) {\n";
down = indent+"}\n"+down;
indent += " ";
up += indent+"arr["+i+"] = "+arr+"["+ind+"];\n";
}
var body = "var res=[],\n arr=[];\n"+up+indent+"res.push(arr.slice());\n"+down+"return res;";
return cartesian.cache[n] = new Function(args, body);
}
var f = function(arr){
if(typeof arr !== 'object'){
return false;
}
arr = arr.filter(function(elem){ return (elem !== null); }); // remove empty elements - make sure length is correct
var len = arr.length;
var nextPerm = function(){ // increase the counter(s)
var i = 0;
while(i < len)
{
arr[i].counter++;
if(arr[i].counter >= arr[i].length){
arr[i].counter = 0;
i++;
}else{
return false;
}
}
return true;
};
var getPerm = function(){ // get the current permutation
var perm_arr = [];
for(var i = 0; i < len; i++)
{
perm_arr.push(arr[i][arr[i].counter]);
}
return perm_arr;
};
var new_arr = [];
for(var i = 0; i < len; i++) // set up a counter property inside the arrays
{
arr[i].counter = 0;
}
while(true)
{
new_arr.push(getPerm()); // add current permutation to the new array
if(nextPerm() === true){ // get next permutation, if returns true, we got them all
break;
}
}
return new_arr;
};
Here's another way of doing it. I treat the indices of all of the arrays like a number whose digits are all different bases (like time and dates), using the length of the array as the radix.
So, using your first set of data, the first digit is base 2, the second is base 4, and the third is base 3. The counter starts 000, then goes 001, 002, then 010. The digits correspond to indices in the arrays, and since order is preserved, this is no problem.
I have a fiddle with it working here: http://jsfiddle.net/Rykus0/DS9Ea/1/
and here is the code:
// Arbitrary base x number class
var BaseX = function(initRadix){
this.radix = initRadix ? initRadix : 1;
this.value = 0;
this.increment = function(){
return( (this.value = (this.value + 1) % this.radix) === 0);
}
}
function combinations(input){
var output = [], // Array containing the resulting combinations
counters = [], // Array of counters corresponding to our input arrays
remainder = false, // Did adding one cause the previous digit to rollover?
temp; // Holds one combination to be pushed into the output array
// Initialize the counters
for( var i = input.length-1; i >= 0; i-- ){
counters.unshift(new BaseX(input[i].length));
}
// Get all possible combinations
// Loop through until the first counter rolls over
while( !remainder ){
temp = []; // Reset the temporary value collection array
remainder = true; // Always increment the last array counter
// Process each of the arrays
for( i = input.length-1; i >= 0; i-- ){
temp.unshift(input[i][counters[i].value]); // Add this array's value to the result
// If the counter to the right rolled over, increment this one.
if( remainder ){
remainder = counters[i].increment();
}
}
output.push(temp); // Collect the results.
}
return output;
}
// Input is an array of arrays
console.log(combinations([[0,1], [0,1,2,3], [0,1,2]]));
You can use a recursive function to get all combinations
const charSet = [["A", "B"],["C", "D", "E"],["F", "G", "H", "I"]];
let loopOver = (arr, str = '', final = []) => {
if (arr.length > 1) {
arr[0].forEach(v => loopOver(arr.slice(1), str + v, final))
} else {
arr[0].forEach(v => final.push(str + v))
}
return final
}
console.log(loopOver(charSet))
This code can still be shorten using ternary but i prefer the first version for readability 😊
const charSet = [["A", "B"],["C", "D", "E"],["F", "G", "H", "I"]];
let loopOver = (arr, str = '') => arr[0].map(v => arr.length > 1 ? loopOver(arr.slice(1), str + v) : str + v).flat()
console.log(loopOver(charSet))
Another implementation with ES6 recursive style
Array.prototype.cartesian = function(a,...as){
return a ? this.reduce((p,c) => (p.push(...a.cartesian(...as).map(e => as.length ? [c,...e] : [c,e])),p),[])
: this;
};
console.log(JSON.stringify([0,1].cartesian([0,1,2,3], [[0],[1],[2]])));

Group array values that are in the same range of multiples of 10

I have an array, for example:
var arr = [2,4,7,11,25,608,65,109,99,100,504,606,607];
I need to make it so each value that is within range of its multiple of ten below and and multiple of ten above it is grouped together.
For example, 2,4,7 are between 0 and 10 so they must be together.
11 would be alone in its group, like 25,65 etc.
606,607,608 would be together.
The array above should become:
[ [2,4,7],[11],[25],[65],[99],[101],[504],[100,109],[606,607,608] ]
I've been thinking about it for a couple of hours and I wasn't able to come up with anything yet. It's really bad not much worth mentioning but so far I'm playing with Math.round (http://jsfiddle.net/40napnyx/2/)
Edit:
I'd like to add another issue (although I will not pick the correct answer based on this if the actual answers don't include the solution of this new problem).
The array may contain values with letters. Those values should all be in the same group, in alphabetical order (only the first letter is taken to determine the order). This group should be the last value in the resulting array.
So for instance
var arr = [2, 4, 11,'a3', 25, 7, 'j', 'bzy4];
Would be [[2,4,7],[11],[25],['a3','bzy4', 'j']]
Here's a generic function:
function groupBy(ary, keyFunc) {
var r = {};
ary.forEach(function(x) {
var y = keyFunc(x);
r[y] = (r[y] || []).concat(x);
});
return Object.keys(r).map(function(y) {
return r[y];
});
}
// usage:
var arr = [2,4,7,11,25,608,65,99,101,504,606,607];
g = groupBy(arr, function(x) { return Math.floor(x / 10) });
document.write(JSON.stringify(g));
For your bonus question, just apply groupBy twice:
function groupBy(ary, keyFunc) {
var r = {};
ary.forEach(function(x) {
var y = keyFunc(x);
r[y] = (r[y] || []).concat(x);
});
return Object.keys(r).map(function(y) {
return r[y];
});
}
var arr = [2, 4, 11,'a3', 25, 7, 'j', 'bzy4'];
g = groupBy(arr, isNaN);
g = [].concat(
groupBy(g[0], function(x) { return Math.floor(x / 10) }),
[g[1].sort()]
);
document.write(JSON.stringify(g));
This is what I came up with:
var arr = [2,4,7,11,25,65,99,101,504,606,607,608];
arr.sort(function(a, b) {
if(a > b) return 1;
if(a < b) return -1;
else return 0;
});
var grouped_array = [];
for(var i = 0; i < arr.length; i++) {
var group = [];
var curr_group = Math.floor(arr[i]/10);
while(Math.floor(arr[i]/10) == curr_group) {
group.push(arr[i]);
i++;
}
grouped_array.push(group);
}
http://jsfiddle.net/40napnyx/3/

javascript permutation generator with permutation length parameter

I've seen a few generators out there but they all make a squared matrix. For example, you give it a list of three items and it'll assume the output of the length is also three. However, I'd like to specify the items and the length.
Sound like an easy problem can't believe there isn't a library available for it. Would like to avoid writing this myself if there's a tested library out there. Any suggestions would be great.
Example of what i've found
var list = 'abc';
perms = permutations(list);
//you cannot define the length
Example
var list = 'abc';
var length = 3;
perms = permutations(list,length);
console.log(perms);
/* output
a,a,a
a,b,c
a,b,a
a,c,a
c,a,a
...
*/
I would like to be able to change length and should create permutations accordingly
length = 2
a,a
a,b
b,b
b,a
length = 4
a,a,a,a
a,a,a,b
....
You can imagine the length as representing the number of slots. Each slot has N possibilities, given that N is the number of elements in your initial list. So given three values [1,2,3], you will have a total of 3 x 3 x 3 = 27 permutations.
Here's my attempt. Comments included!
var list = [1,2,3];
var getPermutations = function(list, maxLen) {
// Copy initial values as arrays
var perm = list.map(function(val) {
return [val];
});
// Our permutation generator
var generate = function(perm, maxLen, currLen) {
// Reached desired length
if (currLen === maxLen) {
return perm;
}
// For each existing permutation
for (var i = 0, len = perm.length; i < len; i++) {
var currPerm = perm.shift();
// Create new permutation
for (var k = 0; k < list.length; k++) {
perm.push(currPerm.concat(list[k]));
}
}
// Recurse
return generate(perm, maxLen, currLen + 1);
};
// Start with size 1 because of initial values
return generate(perm, maxLen, 1);
};
var res = getPermutations(list, 3);
console.log(res);
console.log(res.length); // 27
fiddle
If you're looking for an answer based on performance, you can use the length of the array as a numerical base, and access the elements in the array based on this base, essentially replacing actual values from the base with the values in your array, and accessing each of the values in order, using a counter:
const getCombos = (arr, len) => {
const base = arr.length
const counter = Array(len).fill(base === 1 ? arr[0] : 0)
if (base === 1) return [counter]
const combos = []
const increment = i => {
if (counter[i] === base - 1) {
counter[i] = 0
increment(i - 1)
} else {
counter[i]++
}
}
for (let i = base ** len; i--;) {
const combo = []
for (let j = 0; j < counter.length; j++) {
combo.push(arr[counter[j]])
}
combos.push(combo)
increment(counter.length - 1)
}
return combos
}
const combos = getCombos([1, 2, 3], 3)
console.log(combos)
For smaller use cases, like the example above, performance shouldn't be an issue, but if you were to increase the size of the given array from 3 to 10, and the length from 3 to 5, you have already moved from 27 (33) combinations to 100,000 (105), you can see the performance difference here:
I wrote a little library that uses generators to give you permutations with custom items and number of elements. https://github.com/acarl005/generatorics
const G = require('generatorics')
for (let perm of G.permutation(['a', 'b', 'c'], 2)) {
console.log(perm);
}
// [ 'a', 'b' ]
// [ 'a', 'c' ]
// [ 'b', 'a' ]
// [ 'b', 'c' ]
// [ 'c', 'a' ]
// [ 'c', 'b' ]

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