Making JS buttons that toggle their image on click - javascript

I am doing something like this-
http://www.w3schools.com/html5/tryit.asp?filename=tryhtml5_video_js_prop
but I want to replace the buttons with images that toggle to another image when clicked. In other words, the Play button will change to a Pause button.
There are many tutorials that show how to do this with only one button but as soon as I add more buttons, the new ones don't work.
Any help appreciated!
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
<title>Untitled Document</title>
</head>
<body>
<script type="text/javascript">
function changeIt()
{
var theImg = document.getElementsByTagName('img')[0].src;
var x = theImg.split("/");
var t = x.length-1;
var y = x[t];
if(y=='btnPlay.gif')
{
document.images.PlayOrPause.src='btnPause.gif'
}
if(y=='btnPause.gif')
{
document.images.PlayOrPause.src='btnPlay.gif'
}
}
</script>
<img src='btnPause.gif' name='PlayOrPause' border='0' />

Try this using input type image
HTML
<input type="image" src="play.png" class="play" onclick="toggle(this);"/>
CSS
.play, .pause {width:100px;height:100px;}
​
JS
function toggle(el){
if(el.className!="pause")
{
el.src='pause.png';
el.className="pause";
}
else if(el.className=="pause")
{
el.src='play.png';
el.className="play";
}
return false;
} ​
A fiddle is here.
​

swap : function(id) {
var e = document.getElementById(id);
e.className = (e.className == 'image1')
? 'image2'
: 'image1';
}
You can just make a function that checks the current class and switches it. This is the simplest example in which the 2 classes have different background images. The rest of the logic you could handle in a different function that manages the player's 'state' of playing, paused, etc.

Related

Drawing .svg with javascript module "RDKIT-JS"

first of all I'm relatively new to javascript. So I'm sorry if my question is dumb. I would like to draw a molecule on my webiste by using this tool https://github.com/rdkit/rdkit-js. I also found an example here https://iwatobipen.wordpress.com/2021/12/29/create-desktop-chemoinformatics-application-with-js-chemoinformatics-rdkit-js/comment-page-1/. This example works in my case but when i try to invoke a function to draw a molecule as a .svg without using the example code, I fail. I get this error-message in my browser:
Uncaught ReferenceError: RDKit is not defined
at drawmol (results:21:15)
at results:33:5
In the following code example you can see the first case where it works and the second case were it doesn't. In both cases i use the same function.:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<script src="https://unpkg.com/#rdkit/rdkit/dist/RDKit_minimal.js"></script>
<title>Document</title>
<script>
window
.initRDKitModule()
.then(function (RDKit) {
console.log("RDKit version: " + RDKit.version());
window.RDKit = RDKit;
})
.catch(() => {
});
</script>
<script> var drawmol = function() {
var mol = RDKit.get_mol("C1=CC=C(C=C1)O"); // the string here is a string representation of chemical molecules, it could also be something like "CO" or "CCCCC", shouldnt be important
var svg = mol.get_svg();
document.getElementById("drawer").innerHTML = svg;
};
</script>
</head>
<body>
<button type='button' onclick='drawmol()'> <!-- this works -->
draw
</button><br>
<script>
// drawmol() //this doesnt work
</script>
<div id='drawer'></div>
</body>
</body>
</html>
Later i would like to use the module to dynamically make those images. I use django as the framework. In this case i tried to present a minimal example without the django stuff.
Thanks in advance for your effort!
You are calling drawmol() before RDKit is ready.
To fix this, place it after RDKit is loaded:
window
.initRDKitModule()
.then(function (RDKit) {
console.log("RDKit version: " + RDKit.version());
window.RDKit = RDKit;
//Now RDKit is loaded you can safely call drawmol()
drawmol();
})
.catch(() => {
});

JQuery partly triggered

I'm a beginner with JQuery and I was trying to create a button that dynamically changes the colors defined in the CSS depending on what color it is right now (just switch between blue / red) and also change the text on the button.
The .draggable() part executes just fine and so does the first and last console.log, so everything but the part within the click event handler works ... but why?
Relevant html code:
<!DOCTYPE html>
<html>
<head>
<title>Meine Website</title>
<meta charset="utf-8">
<script
src="http://ajax.googleapis.com/ajax/libs/jquery/1.7.1/jquery.min.js"
type="text/javascript">
</script>
<script
src="http://ajax.googleapis.com/ajax/libs/jqueryui/1.8.16/jquery-ui.min.js"
type="text/javascript">
</script>
<script src="home_jquery.js"></script>
<script src="home_javascript.js"></script>
<link rel="stylesheet" type="text/css" href="home_style_blau.css">
</head>
<body>
<input type="button" id="farbwechsel_button" value="Rot" />
/* rest of html (taschenrechner_box, etc.) */
</body>
Here's the jQuery part:
var blau = true;
$(document).ready(function () {
$('#taschenrechner_box').draggable();
console.log("test1");
$('#farbwechsel_button').click(function() {
console.log("test2");
if (blau == true) {
console.log("blau = " + blau);
$('body').css({"background-color": "8b0000"});
$('#farbwechsel_button').value = "Blau";
blau = false;
}
else {
console.log("blau = " + blau);
$('body').css({"background-color": "lightsteelblue"});
$('#farbwechsel_button').value = "Rot";
blau = true;
}
console.log("test3");
})
console.log("test4");
});
In your HTML you have:
<input type="button" id="farbwechsel_button" value="Rot" />
But in your JS you refer to
$('#farbwechel_button').click(function() {
Note the forgotten s in your JS. So the JS should be:
$('#farbwechsel_button').click(function() {
Edit: you've forgotten the s in al your referrals to the button. Don't forget to add it everywhere. You've also forgotten a ; just before the last console.log() function.
Edit 2: Here's a Fiddle with a working example. It's pretty much self explanatory. In this case you preferably should make use of classes which you toggle on pressing the button.

Transfer pop up HTML content inside JS file

I have this working pop up HTML code:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head profile="http://gmpg.org/xfn/11">
<title>PopUp</title>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
<link rel="stylesheet" type="text/css" media="all" href="style.css" />
<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.8.2/jquery.min.js"></script>
<script type="text/javascript" src="js/jquery.popup.min.js"></script>
<script type="text/javascript">
jQuery(function () {
jQuery().popup();
});
</script>
</head>
<body>
Show popup
<div id="popup-box">
This is the pop up content. The quick brown fox jumps over the lazy dog.
</div>
</body>
</html>
The actual pop up content is inside the:
<div id="popup-box">
</div>
Is it possible to transfer the pop up HTML content (..) to my JS file? Actually inside the jQuery function click event? Example:
jQuery( document ).ready( function($) {
$('#triggerforpopup').live('click',(function() {
//launch the pop code to HTML
}));
});
So after the click event, the JS will simply pop it out, but it's originating inside the JS file not an HTML hidden on an existing content.
The reason is that I'm writing a Wordpress plugin and it would be convenient to have all this information in a JS file. I don't want putting additional HTML code in the existing template content which is hidden by default.
Thanks for helping.
UPDATE: I have created a fiddle for this one here: http://jsfiddle.net/codex_meridian/56ZpD/3/
(function (a) {
a.fn.popup = function (b) {
var c, d = [self.pageXOffset || document.documentElement.scrollLeft || document.body.scrollLeft, self.pageYOffset || document.documentElement.scrollTop || document.body.scrollTop];
a("body").append(c = a('<div id="popup-overlay"></div>')), _init = function () {
_add_overlay(), _add_buttons(), a("#popup-box #popup-content").css("max-height", a(window).height() - 400), a(window).on("resize", function () {
a("#popup-box #popup-content").css("max-height", a(window).height() - 400)
})
}, _add_overlay = function () {
c.css({
opacity: .85,
position: "absolute",
top: 0,
left: 0,
width: "100%",
"z-index": 99999,
display: "none",
height: a(document).height()
})
}, _show_overlay = function () {
c.is(":visible") || c.fadeIn("fast")
}, _hide_overlay = function () {
c.is(":visible") && c.hide()
}, _add_buttons = function () {
a("a[rel=popup-close]").click(function () {
return _hide_box(), !1
}), a("a[rel=popup-open]").click(function () {
return _show_box(), !1
})
}, _show_box = function () {
if (!a("#popup-box").is(":visible")) {
_show_overlay(), a("#popup-box").fadeIn("fast");
var b = a("html");
b.data("scroll-position", d), b.data("previous-overflow", b.css("overflow")), b.css("overflow", "hidden"), window.scrollTo(d[0], d[1])
}
}, _hide_box = function () {
if (a("#popup-box").is(":visible")) {
var b = a("html"),
c = b.data("scroll-position");
b.css("overflow", b.data("previous-overflow")), window.scrollTo(c[0], c[1]), _hide_overlay(), a("#popup-box").hide()
}
}, _init()
}
})(jQuery)
You can write your content directly in your JS as a string and then use the innerHTML property of elements to set their value. You can do this in pure JS as follows.
var popup = document.getElementById("popup-box");
var html = "This is the pop up content. The quick brown fox jumps over the lazy dog.";
popup.innerHTML = html;
And you can do this in jQuery as follows:
$('#triggerforpopup').on('click', function() {
$("#popup-box").html(html); // Where html is a variable containing your text.
});
Note: You can write in HTML tags and the like in your html string and they will be rendered as you would expect on the page. You are not limited to plaintext.
Note: live has been deprecated in jQuery as of jQuery 1.7. It has been replaced with on. See http://api.jquery.com/live/ and http://api.jquery.com/on/.
If you want to include everything in the JavaScript as mentioned in the comments, you can do this:
var popup = document.createElement("div");
popup.id = "popup-box";
popup.innerHTML = "your html here";
document.getElementById("parent element id").appendChild(popup);
What this does is create a new div element, set its id and then append it as the child element of the parent of your choice. You could just do a plain insert of the HTML string into another element, but by creating an element here you have a bit more flexibility regarding its placement.
use
var popupHtml = $('<div>This is the pop up content. The quick brown fox jumps over the lazy dog.</div>');
popupHtml.popup();
I found lots of issues in the popup plugin you have used. Fixed them to make it working. Have a look http://jsbin.com/oyamiy/6/watch

JavaScript hide and show toggle, hide DIV

For the following example, how would I start the page off by hiding the 'divToToggle' DIV as it is currently showing on default? I do not want to use 'display:none;' outside of the script for accessibility reasons. How do you hide the 'divToToggle' within the script on startup?
Thanks.
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>JavaScript hide and show toggle</title>
<script type="text/javascript" src="http://code.jquery.com/jquery-1.8.2.min.js"></script>
</head>
<body>
<script>
function toggleAndChangeText() {
$('#divToToggle').toggle();
if ($('#divToToggle').css('display') == 'none') {
$('#aTag').html('[+] Show text');
}
else {
$('#aTag').html('[-] Hide text');
}
}
</script>
<br>
<a id="aTag" href="javascript:toggleAndChangeText();">[-] Hide text</A>
<div id="divToToggle">Content that will be shown or hidden.</div>
</body>
</html>
Just use the hide function inside a document.ready function
$(function(){
$('#divToToggle').hide();
});
Just use jQuery, since you're already using it (and this way doesn't prevent non-JS users from seeing the element):
function toggleAndChangeText() {
$('#divToToggle').toggle();
if ($('#divToToggle').css('display') == 'none') {
$('#aTag').html('[+] Show text');
}
else {
$('#aTag').html('[-] Hide text');
}
}
$('#divToToggle').hide();
// the rest of your script(s)...
Also, a minor update to your toggle function:
function toggleAndChangeText() {
// because you're accessing this element more than once,
// it should be cached to save future DOM look-ups
var divToToggle = $('#divToToggle');
divToToggle.toggle();
// You're not changing the HTML, just the text, so use the
// appropriate method (though it's a *minor* change)
$('#aTag').text(function() {
// if the element is visible change the text to
// '...hide...'; if not, change the text to '...show...'
return divToToggle.is(':visible') ? '[-] Hide text' : '[+] Show Text';
});
}
References:
hide().
is().
text().
:visible selector.

implement listener

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
"http://www.w3.org/TR/html4/strict.dtd">
<html lang="en">
<head>
<meta http-equiv="content-type" content="text/html;
charset=utf-8">
<title>YUI Calendar Control Example</title>
<link rel="stylesheet"
type="text/css"
href="yui/build/calendar/assets/skins/sam/calendar.css">
<script type="text/javascript"
src="yui/build/yahoo-dom-event/
yahoo-dom-event.js"></script>
<script type="text/javascript"
src="yui/build/calendar/calendar-min.js"></script>
<style type="text/css">
input {
margin:0px 10px 0px 10px;
}
</style>
</head>
<body class="yui-skin-sam">
<div>
<label>Please enter your date of birth:</label>
<input type="text" name="dobfield" id="dobfield">
<img id="calico" src="E:\HP_PROJECT\cal.png"
alt="Open the Calendar control">
</div>
<div id="mycal"></div>
<script type="text/javascript">
//create the namespace object for this example
YAHOO.namespace("yuibook.calendar");
//define the lauchCal function which creates the calendar
YAHOO.yuibook.calendar.launchCal = function() {
//create the calendar object, specifying the container
Var myCal = new YAHOO.widget.Calendar("mycal");
//draw the calendar on screen
myCal.render();
}
//define the showCal function which shows the calendar
Var showCal = function() {
//show the calendar
myCal.show();
}
//create calendar on page load
YAHOO.util.Event.onDOMReady(YAHOO.yuibook.calendar.launchCal);
//attach listener for click event on calendar icon
YAHOO.util.Event.addListener("calico", "click", showCal);
//myCal.hide();
</script>
</body>
</html>
I have used the above code. But the problem with the code is that when I click image icon nothing is displayed. I am new to javascript. Please help me how to implement listener.
Please guide me where to do chages in the code.
Thanks
Padmaja
The problem is that myCal is a local variable to the launchCal() function. Giving the myCal variable a globally-accessible namespace will make it available to every scope.
Here's your original code (someone else accidentally put my correct code in your original question =/)
YAHOO.namespace("yuibook.calendar");
//define the lauchCal function which creates the calendar
YAHOO.yuibook.calendar.launchCal = function() {
//create the calendar object, specifying the container
var myCal = new YAHOO.widget.Calendar("mycal");
//draw the calendar on screen
myCal.render();
}
//define the showCal function which shows the calendar
Var showCal = function() {
//show the calendar
myCal.show();
}
//create calendar on page load
YAHOO.util.Event.onDOMReady(YAHOO.yuibook.calendar.launchCal);
//attach listener for click event on calendar icon
YAHOO.util.Event.addListener("calico", "click", showCal);
//myCal.hide();
Now see my changes. Note the use of the global YAHOO namespace.
YAHOO.namespace("yuibook.calendar");
//define the lauchCal function which creates the calendar
YAHOO.yuibook.calendar.launchCal = function() {
//create the calendar object, specifying the container
YAHOO.yuibook.calendar.myCal = new YAHOO.widget.Calendar("mycal");
//draw the calendar on screen
myCal.render();
}
//define the showCal function which shows the calendar
Var showCal = function() {
//show the calendar
YAHOO.yuibook.calendar.myCal.show();
}
//create calendar on page load
YAHOO.util.Event.onDOMReady(YAHOO.yuibook.calendar.launchCal);
//attach listener for click event on calendar icon
YAHOO.util.Event.addListener("calico", "click", showCal);
//myCal.hide();

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