Can I sandbox 3rd party JavaScript to protect the global namespace? - javascript

At work I have to deal with a lot of (sometimes awful) JavaScript that vendors expect us to drop into our websites. Some of them add arbitrary, un-namespaced, names to the global scope. I've been toying with different ideas about sandboxing these programs so they don't have direct access to the global scope, but I haven't been able to think of anything that might actually work. (I thought of evalling the fetched code, but I'm convinced that's a bad idea.)
What solutions are there to keep the global scope clean while still using arbitrary 3rd party JavaScript?
Edit: #kirilloid's comment tells me I haven't been clear about how this code is delivered. I'm not usually given code to put into our website. Most of the time, I'm just given a URL and asked to create a script tag that points to it.

Your options are pretty limited. If the code is presented to you in the form of a <script> tag you can't modify, you can stop trying now.
If you can modify the script, you can wrap the code in a closure; this will stop any variables they declare with var being published in the global scope (but you'll still get problems with implicit globals).
(function () {
var aGlobalVariableThatUsedToCauseACollision = 4; // no longer collides!
anotherGlobalVariableThatUsedToCauseACollision = 4; // Mmmmm.
}());
Probably an infeasible option; you could use "use strict" which prevents them using implicit globals, but if the code is as awful as it seems, this won't help you.
An additional change (and prehaps the best) you could make could be to wrap your own code in a closure, and keep local copies of the important window properties (undefined) etc in there; this way you prevent other scripts affecting yours (this is what libraries such as jQuery do).
(function (jQuery, $, undefined) {
alert(undefined == 4); // false!
}(jQuery, $));
undefined = 4;

Related

Best practices for creating a "debug mode" variable for my app?

I was about to comment out blocks of code that just printed/console.logged debugging info, and I thought, why don't I create a global scope "debug" variable, and instead of commenting this code out, put an if (DEBUG == 1) {} around it?
The reason I ask is because I'm working with javascript at the moment, and my code is spread across a few .js files. If I create a DEBUG variable in app.js, I'll need to export it from app.js and require it in other files; is this consistent with best practices? Is there a better way to do what I'm thinking of?
There are many ways to do this. Most logging libraries will have levels that allow you to only output or see messages whose levels are above some minimum. Alternatively, if you're just using console.log or console.debug and content to keep those in lieu of more robust log streams, you can change the behavior of these by using your own logging library; for example, if you have a debug.js file that exports your debug() function, import/require it once in each other file and just call debug() instead of console.debug() (or you can actually reassign console.debug = debug but that will have potential side effects in any dependencies or dependent code).
In debug.js, your function can simply check an environment variable (in node.js or similar) or global variable (in the browser) or even a hard-coded flag, and immediately return (doing nothing) if you're in production or not in the mood to print debug messages.
Take a look at bunyan's log levels as an example of how a popular logging library handles this: https://www.npmjs.com/package/bunyan#levels
If you are programming the browser and you want a quick and dirty global variable, you can do window.myVar = 'whatever'.

eval and Obfuscation of JavaScript

I wish to keep certain JavaScript functions on the server and then send them via JSON as when required.
I will then eval() these functions and use them accordingly.
Now my problem is, If I minify the source file using Clojure or some other Obfuscation library then will the eval'ed function have any chance to conflict with my Obfuscated JS file?
For Reference :
src.js <- Has the eval() call on an JSON property
response.func = "function someAsyncFunc() { //that does nothing as of now ; }";
var zixuy = eval(response.func); //Notice the name of the variable, its a result of Obfuscation
Now, once the function is eval'ed, are there any chances that there won't be any weird things that might happen within that function IF there are any variables within it that depend on the Parent's scope.
If Yes, then is there a workaround/solution for the same?
UPDATE:
I was finally able to drill this basic sense into him after all.

Is eval in Javascript considered safe if not using variable code? [duplicate]

I'm writing some JavaScript code to parse user-entered functions (for spreadsheet-like functionality). Having parsed the formula I could convert it into JavaScript and run eval() on it to yield the result.
However, I've always shied away from using eval() if I can avoid it because it's evil (and, rightly or wrongly, I've always thought it is even more evil in JavaScript, because the code to be evaluated might be changed by the user).
So, when it is OK to use it?
I'd like to take a moment to address the premise of your question - that eval() is "evil". The word "evil", as used by programming language people, usually means "dangerous", or more precisely "able to cause lots of harm with a simple-looking command". So, when is it OK to use something dangerous? When you know what the danger is, and when you're taking the appropriate precautions.
To the point, let's look at the dangers in the use of eval(). There are probably many small hidden dangers just like everything else, but the two big risks - the reason why eval() is considered evil - are performance and code injection.
Performance - eval() runs the interpreter/compiler. If your code is compiled, then this is a big hit, because you need to call a possibly-heavy compiler in the middle of run-time. However, JavaScript is still mostly an interpreted language, which means that calling eval() is not a big performance hit in the general case (but see my specific remarks below).
Code injection - eval() potentially runs a string of code under elevated privileges. For example, a program running as administrator/root would never want to eval() user input, because that input could potentially be "rm -rf /etc/important-file" or worse. Again, JavaScript in a browser doesn't have that problem, because the program is running in the user's own account anyway. Server-side JavaScript could have that problem.
On to your specific case. From what I understand, you're generating the strings yourself, so assuming you're careful not to allow a string like "rm -rf something-important" to be generated, there's no code injection risk (but please remember, it's very very hard to ensure this in the general case). Also, if you're running in the browser then code injection is a pretty minor risk, I believe.
As for performance, you'll have to weight that against ease of coding. It is my opinion that if you're parsing the formula, you might as well compute the result during the parse rather than run another parser (the one inside eval()). But it may be easier to code using eval(), and the performance hit will probably be unnoticeable. It looks like eval() in this case is no more evil than any other function that could possibly save you some time.
eval() isn't evil. Or, if it is, it's evil in the same way that reflection, file/network I/O, threading, and IPC are "evil" in other languages.
If, for your purpose, eval() is faster than manual interpretation, or makes your code simpler, or more clear... then you should use it. If neither, then you shouldn't. Simple as that.
When you trust the source.
In case of JSON, it is more or less hard to tamper with the source, because it comes from a web server you control. As long as the JSON itself contains no data a user has uploaded, there is no major drawback to use eval.
In all other cases I would go great lengths to ensure user supplied data conforms to my rules before feeding it to eval().
Let's get real folks:
Every major browser now has a built-in console which your would-be hacker can use with abundance to invoke any function with any value - why would they bother to use an eval statement - even if they could?
If it takes 0.2 seconds to compile 2000 lines of JavaScript, what is my performance degradation if I eval four lines of JSON?
Even Crockford's explanation for 'eval is evil' is weak.
eval is Evil, The eval function is the most misused feature of
JavaScript. Avoid it
As Crockford himself might say "This kind of statement tends to generate irrational neurosis. Don't buy it."
Understanding eval and knowing when it might be useful is way more important. For example, eval is a sensible tool for evaluating server responses that were generated by your software.
BTW: Prototype.js calls eval directly five times (including in evalJSON() and evalResponse()). jQuery uses it in parseJSON (via Function constructor).
I tend to follow Crockford's advice for eval(), and avoid it altogether. Even ways that appear to require it do not. For example, the setTimeout() allows you to pass a function rather than eval.
setTimeout(function() {
alert('hi');
}, 1000);
Even if it's a trusted source, I don't use it, because the code returned by JSON might be garbled, which could at best do something wonky, at worst, expose something bad.
Bottom Line
If you created or sanitized the code you eval, it is never evil.
Slightly More Detailed
eval is evil if running on the server using input submitted by a client that was not created by the developer or that was not sanitized by the developer.
eval is not evil if running on the client, even if using unsanitized input crafted by the client.
Obviously you should always sanitize the input, as to have some control over what your code consumes.
Reasoning
The client can run any arbitrary code they want to, even if the developer did not code it; This is true not only for what is evaled, but the call to eval itself.
Eval is complementary to compilation which is used in templating the code. By templating I mean that you write a simplified template generator that generates useful template code which increases development speed.
I have written a framework, where developers don't use EVAL, but they use our framework and in turn that framework has to use EVAL to generate templates.
Performance of EVAL can be increased by using the following method; instead of executing the script, you must return a function.
var a = eval("3 + 5");
It should be organized as
var f = eval("(function(a,b) { return a + b; })");
var a = f(3,5);
Caching f will certainly improve the speed.
Also Chrome allows debugging of such functions very easily.
Regarding security, using eval or not will hardly make any difference,
First of all, the browser invokes the entire script in a sandbox.
Any code that is evil in EVAL, is evil in the browser itself. The attacker or anyone can easily inject a script node in DOM and do anything if he/she can eval anything. Not using EVAL will not make any difference.
It is mostly poor server-side security that is harmful. Poor cookies validation or poor ACL implementation on the server causes most attacks.
A recent Java vulnerability, etc. was there in Java's native code. JavaScript was and is designed to run in a sandbox, whereas applets were designed to run outside a sandbox with certificates, etc. that lead to vulnerabilities and many other things.
Writing code for imitating a browser is not difficult. All you have to do is make a HTTP request to the server with your favourite user agent string. All testing tools mock browsers anyway; if an attacker want to harm you, EVAL is their last resort. They have many other ways to deal with your server-side security.
The browser DOM does not have access to files and not a user name. In fact nothing on the machine that eval can give access to.
If your server-side security is solid enough for anyone to attack from anywhere, you should not worry about EVAL. As I mentioned, if EVAL would not exist, attackers have many tools to hack into your server irrespective of your browser's EVAL capability.
Eval is only good for generating some templates to do complex string processing based on something that is not used in advance. For example, I will prefer
"FirstName + ' ' + LastName"
As opposed to
"LastName + ' ' + FirstName"
As my display name, which can come from a database and which is not hardcoded.
When debugging in Chrome (v28.0.1500.72), I found that variables are not bound to closures if they are not used in a nested function that produces the closure. I guess, that's an optimization of the JavaScript engine.
BUT: when eval() is used inside a function that causes a closure, ALL the variables of outer functions are bound to the closure, even if they are not used at all. If someone has the time to test if memory leaks can be produced by that, please leave me a comment below.
Here's my test code:
(function () {
var eval = function (arg) {
};
function evalTest() {
var used = "used";
var unused = "not used";
(function () {
used.toString(); // Variable "unused" is visible in debugger
eval("1");
})();
}
evalTest();
})();
(function () {
var eval = function (arg) {
};
function evalTest() {
var used = "used";
var unused = "not used";
(function () {
used.toString(); // Variable "unused" is NOT visible in debugger
var noval = eval;
noval("1");
})();
}
evalTest();
})();
(function () {
var noval = function (arg) {
};
function evalTest() {
var used = "used";
var unused = "not used";
(function () {
used.toString(); // Variable "unused" is NOT visible in debugger
noval("1");
})();
}
evalTest();
})();
What I like to point out here is, that eval() must not necessarily refer to the native eval() function. It all depends on the name of the function. So when calling the native eval() with an alias name (say var noval = eval; and then in an inner function noval(expression);) then the evaluation of expression may fail when it refers to variables that should be part of the closure, but is actually not.
I saw people advocate to not use eval, because is evil, but I saw the same people use Function and setTimeout dynamically, so they use eval under the hoods :D
BTW, if your sandbox is not sure enough (for example, if you're working on a site that allow code injection) eval is the last of your problems. The basic rule of security is that all input is evil, but in case of JavaScript even JavaScript itself could be evil, because in JavaScript you can overwrite any function and you just can't be sure you're using the real one, so, if a malicious code start before you, you can't trust any JavaScript built-in function :D
Now the epilogue to this post is:
If you REALLY need it (80% of the time eval is NOT needed) and you're sure of what you' re doing, just use eval (or better Function ;) ), closures and OOP cover the 80/90% of the case where eval can be replaced using another kind of logic, the rest is dynamically generated code (for example, if you're writing an interpreter) and as you already said evaluating JSON (here you can use the Crockford safe evaluation ;) )
The only instance when you should be using eval() is when you need to run dynamic JS on the fly. I'm talking about JS that you download asynchronously from the server...
...And 9 times of 10 you could easily avoid doing that by refactoring.
On the server side eval is useful when dealing with external scripts such as sql or influxdb or mongo. Where custom validation at runtime can be made without re-deploying your services.
For example an achievement service with following metadata
{
"568ff113-abcd-f123-84c5-871fe2007cf0": {
"msg_enum": "quest/registration",
"timely": "all_times",
"scope": [
"quest/daily-active"
],
"query": "`SELECT COUNT(point) AS valid from \"${userId}/dump/quest/daily-active\" LIMIT 1`",
"validator": "valid > 0",
"reward_external": "ewallet",
"reward_external_payload": "`{\"token\": \"${token}\", \"userId\": \"${userId}\", \"amountIn\": 1, \"conversionType\": \"quest/registration:silver\", \"exchangeProvider\":\"provider/achievement\",\"exchangeType\":\"payment/quest/registration\"}`"
},
"efdfb506-1234-abcd-9d4a-7d624c564332": {
"msg_enum": "quest/daily-active",
"timely": "daily",
"scope": [
"quest/daily-active"
],
"query": "`SELECT COUNT(point) AS valid from \"${userId}/dump/quest/daily-active\" WHERE time >= '${today}' ${ENV.DAILY_OFFSET} LIMIT 1`",
"validator": "valid > 0",
"reward_external": "ewallet",
"reward_external_payload": "`{\"token\": \"${token}\", \"userId\": \"${userId}\", \"amountIn\": 1, \"conversionType\": \"quest/daily-active:silver\", \"exchangeProvider\":\"provider/achievement\",\"exchangeType\":\"payment/quest/daily-active\"}`"
}
}
Which then allow,
Direct injection of object/values thru literal string in a json, useful for templating texts
Can be use as a comparator, say we make rules how to validate quest or events in CMS
Con of this:
Can be errors in the code and break up things in the service, if not fully tested.
If a hacker can write script on your system, then you are pretty much screwed.
One way to validate your script is keep the hash of your scripts somewhere safe, so you can check them before running.
Eval isn't evil, just misused.
If you created the code going into it or can trust it, it's alright.
People keep talking about how user input doesn't matter with eval. Well sort of~
If there is user input that goes to the server, then comes back to the client, and that code is being used in eval without being sanitized. Congrats, you've opened pandora's box for user data to be sent to whoever.
Depending on where the eval is, many websites use SPAs, and eval could make it easier for the user to access application internals that otherwise wouldn't have been easy. Now they can make a bogus browser extension that can tape into that eval and steal data again.
Just gotta figure what's the point of you using the eval. Generating code isn't really ideal when you could simply make methods to do that sort of thing, use objects, or the like.
Now a nice example of using eval.
Your server is reading the swagger file that you have created. Many of the URL params are created in the format {myParam}. So you'd like to read the URLs and then convert them to template strings without having to do complex replacements because you have many endpoints. So you may do something like this.
Note this is a very simple example.
const params = { id: 5 };
const route = '/api/user/{id}';
route.replace(/{/g, '${params.');
// use eval(route); to do something
eval is rarely the right choice. While there may be numerous instances where you can accomplish what you need to accomplish by concatenating a script together and running it on the fly, you typically have much more powerful and maintainable techniques at your disposal: associative-array notation (obj["prop"] is the same as obj.prop), closures, object-oriented techniques, functional techniques - use them instead.
As far as client script goes, I think the issue of security is a moot point. Everything loaded into the browser is subject to manipulation and should be treated as such. There is zero risk in using an eval() statement when there are much easier ways to execute JavaScript code and/or manipulate objects in the DOM, such as the URL bar in your browser.
javascript:alert("hello");
If someone wants to manipulate their DOM, I say swing away. Security to prevent any type of attack should always be the responsibility of the server application, period.
From a pragmatic standpoint, there's no benefit to using an eval() in a situation where things can be done otherwise. However, there are specific cases where an eval SHOULD be used. When so, it can definitely be done without any risk of blowing up the page.
<html>
<body>
<textarea id="output"></textarea><br/>
<input type="text" id="input" />
<button id="button" onclick="execute()">eval</button>
<script type="text/javascript">
var execute = function(){
var inputEl = document.getElementById('input');
var toEval = inputEl.value;
var outputEl = document.getElementById('output');
var output = "";
try {
output = eval(toEval);
}
catch(err){
for(var key in err){
output += key + ": " + err[key] + "\r\n";
}
}
outputEl.value = output;
}
</script>
<body>
</html>
Since no one has mentioned it yet, let me add that eval is super useful for Webassembly-Javascript interop. While it's certainly ideal to have pre-made scripts included in your page that your WASM code can invoke directly, sometimes it's not practicable and you need to pass in dynamic Javascript from a Webassembly language like C# to really accomplish what you need to do.
It's also safe in this scenario because you have complete control over what gets passed in. Well, I should say, it's no less safe than composing SQL statements using C#, which is to say it needs to be done carefully (properly escaping strings, etc.) whenever user-supplied data is used to generate the script. But with that caveat it has a clear place in interop situations and is far from "evil".
It's okay to use it if you have complete control over the code that's passed to the eval function.
Code generation. I recently wrote a library called Hyperbars which bridges the gap between virtual-dom and handlebars. It does this by parsing a handlebars template and converting it to hyperscript. The hyperscript is generated as a string first and before returning it, eval() it to turn it into executable code. I have found eval() in this particular situation the exact opposite of evil.
Basically from
<div>
{{#each names}}
<span>{{this}}</span>
{{/each}}
</div>
To this
(function (state) {
var Runtime = Hyperbars.Runtime;
var context = state;
return h('div', {}, [Runtime.each(context['names'], context, function (context, parent, options) {
return [h('span', {}, [options['#index'], context])]
})])
}.bind({}))
The performance of eval() isn't an issue in a situation like this too because you only need to interpret the generated string once and then reuse the executable output many times over.
You can see how the code generation was achieved if you're curious here.
There is no reason not to use eval() as long as you can be sure that the source of the code comes from you or the actual user. Even though he can manipulate what gets sent into the eval() function, that's not a security problem, because he is able to manipulate the source code of the web site and could therefore change the JavaScript code itself.
So... when to not use eval()? Eval() should only not be used when there is a chance that a third party could change it. Like intercepting the connection between the client and your server (but if that is a problem use HTTPS). You shouldn't eval() for parsing code that is written by others like in a forum.
If it's really needed eval is not evil. But 99.9% of the uses of eval that I stumble across are not needed (not including setTimeout stuff).
For me the evil is not a performance or even a security issue (well, indirectly it's both). All such unnecessary uses of eval add to a maintenance hell. Refactoring tools are thrown off. Searching for code is hard. Unanticipated effects of those evals are legion.
My example of using eval: import.
How it's usually done.
var components = require('components');
var Button = components.Button;
var ComboBox = components.ComboBox;
var CheckBox = components.CheckBox;
...
// That quickly gets very boring
But with the help of eval and a little helper function it gets a much better look:
var components = require('components');
eval(importable('components', 'Button', 'ComboBox', 'CheckBox', ...));
importable might look like (this version doesn't support importing concrete members).
function importable(path) {
var name;
var pkg = eval(path);
var result = '\n';
for (name in pkg) {
result += 'if (name !== undefined) throw "import error: name already exists";\n'.replace(/name/g, name);
}
for (name in pkg) {
result += 'var name = path.name;\n'.replace(/name/g, name).replace('path', path);
}
return result;
}
I think any cases of eval being justified would be rare. You're more likely to use it thinking that it's justified than you are to use it when it's actually justified.
The security issues are the most well known. But also be aware that JavaScript uses JIT compilation and this works very poorly with eval. Eval is somewhat like a blackbox to the compiler, and JavaScript needs to be able to predict code ahead of time (to some extent) in order to safely and correctly apply performance optimisations and scoping. In some cases, the performance impact can even affect other code outside eval.
If you want to know more:
https://github.com/getify/You-Dont-Know-JS/blob/master/scope%20%26%20closures/ch2.md#eval
Only during testing, if possible. Also note that eval() is much slower than other specialized JSON etc. evaluators.
My belief is that eval is a very powerful function for client-side web applications and safe... As safe as JavaScript, which are not. :-) The security issues are essentially a server-side problem because, now, with tool like Firebug, you can attack any JavaScript application.
When is JavaScript's eval() not evil?
I'm always trying to discourage from using eval. Almost always, a more clean and maintainable solution is available. Eval is not needed even for JSON parsing. Eval adds to maintenance hell. Not without reason, it is frowned upon by masters like Douglas Crockford.
But I found one example where it should be used:
When you need to pass the expression.
For example, I have a function that constructs a general google.maps.ImageMapType object for me, but I need to tell it the recipe, how should it construct the tile URL from the zoom and coord parameters:
my_func({
name: "OSM",
tileURLexpr: '"http://tile.openstreetmap.org/"+b+"/"+a.x+"/"+a.y+".png"',
...
});
function my_func(opts)
{
return new google.maps.ImageMapType({
getTileUrl: function (coord, zoom) {
var b = zoom;
var a = coord;
return eval(opts.tileURLexpr);
},
....
});
}
Eval is useful for code generation when you don't have macros.
For (a stupid) example, if you're writing a Brainfuck compiler, you'll probably want to construct a function that performs the sequence of instructions as a string, and eval it to return a function.
While there may be numerous instances where you can accomplish what you need to accomplish by concatenating a script together and running it on the fly, you typically have much more powerful and maintainable techniques at your disposal. eval is rarely the right choice.: associative-array notation (obj["prop"] is the same as obj.prop), closures, object-oriented techniques, functional techniques - use them instead.
When you parse a JSON structure with a parse function (for example, jQuery.parseJSON), it expects a perfect structure of the JSON file (each property name is in double quotes). However, JavaScript is more flexible. Therefore, you can use eval() to avoid it.

Is there a tutorial[s] on embedding a JavaScript app in someone else's site?

I'm referring to the embed snippets (and associated files that get downloaded) for services like Disqus
Of course, the concept of giving someone some mark-up that pulls your JavaScript file down onto their site is simple in itself.
But when I look through the code [that gets pulled in] used by providers such as Disqus I see references to an embedKey, etc. Which seems to hint at some kind of additional security provision (other than simply expecting a web service authentication token).
So are there:
Any tutorials on doing this kind of this 'correctly' and 'securely'?
Are there any major considerations (other than ensuring you have no conflicts with existing script on the user's site) to make?
Edit
For an example of a key in use, see Wufoo's embed code at http://wufoo.com/scripts/embed/form.js
embedKey? sounds like an google maps API key or an adsense unit ID. It determines if that unit of code is valid, someone actually owns it, or points to a set of items in the server (like a chat room id perhaps).
As for conflict in code, you should wrap your code in an IFFE, that way, your variables won't leak to the surrounding code. What's not locally set assumes that you are getting it from outside. Declare your variables properly with var to avoid setting/changing the ones from the outside scope. Also, for name conflicts, local variables will take precedence.
//outsider code
var foo = 'foo';
var bar = 'bar';
//your code
(function(){
var foo = 'baz'; //set a local foo
bar = bam; //outsider bar changed (no var);
alert(foo); //baz
alert(bar); //bam
}());
//some more outsider code
alert(foo); //foo, since you protected your code
alert(bar); //bam, was wrecked by your code

Javascript Closure compiler -Exporting global variables

My webapp is based on a common script where I define the common functions and a global variable and dynamically loaded scripts that process those. So far, the only way I found to export the global variable is to replace any occurrence by window["myGlobalVar"] but I find it very ugly. Is there a better way to do?
Here is an illustration
// commonscript.js before compilation
function incrementVariable() {window["myGlobalVar"]++;}
window["incrementVariable"] = incrementVariable;
window["myGlobalVar"] = 0;
and in another script
alert(myGlobalVar); // <= alerts 0
incrementVariable();
alert(myGlobalVar); // <= alerts 1
I am looking for a way to use directly myGlobalVar in both files because it would be more elegant. However, I would need to set window["myGlobalVar"] to a pointer and not a copy of the object and I am not sure how to do that on simple types.
Is it possible? Is encapsulating myGlobalVar in an Object the only other way?
Thanks a lot for your lights.
New Answer
Closure-compiler supports an #nocollapse annotation which prevents a property from being collapsed to a global variable. This allows the property to be mutable when exported.
#nocollapse does not block renaming - you still need to export a property to accomplish that.
#nocollapse is currently only supported when compiling from source. It will be included in the next release - that is versions AFTER the v20150315 release.
Old Answer
#expose is now deprecated. The compiler will warn about any usage of #expose
There is a new, but so far undocumented, annoatation: #expose. This single annotation will both export a property and prevent it from being collapsed off a constructor. It sounds like the perfect fit for your situation - but it will require your variable to be a property on an object.
However, use with care. Any properties which have #expose will not be renamed and will not be removed as dead code. This makes it especially problematic for use by javascript library writers.
If you want to have a variable that doesn't get renamed, just create a file called for example props.txt with the following contents:
myGlobalVar:myGlobalVar
Then when compiling your code, add the command line argument: --property_map_input_file props.txt
Your variable will not be renamed and is available to all scripts as long as it's not optimized away. Also, if you don't declare it at all (so you omit var myGlobalVar), it won't get renamed or removed.

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