Flowplayer progrss bar go fullwidth - javascript

I am using flowplayer with Javascript plugins for my mp3 file based site. Now everything is working except the progress bar and buffering. The buffer div is only have a width of 451px as my track div as got a custom width (I have given in CSS) of 903px. When I click on the play button the progress div will go full width that is 451px. There is no problem with the playback. When I supply a duration say as 402 or something, then the progress bar and playhead starts moving from the start point as desired. So I think this may be an issue with calculating the duration of the mp3 file. Please let me know how this can be fixed.
My code is like this
<div id="audio" style="display:block;height: 0px;visibility: hidden"></div>
<div id="footer" class="footer"></div>
window.onload = function(){
$f("audio", "swf/flowplayer-3.2.7.swf", {
// don't start automatically
clip: {
autoPlay: false,
autoBuffering: true,
duration:430,
baseUrl: 'http://localhost/gaanaOnline/gaanaonline',
onFinish: function() {
setTimeout('player_next()',100);
}
},
onLoad: function() {
load_clips();
},
// disable default controls
plugins: {
audio: {
url: 'swf/flowplayer.audio-3.2.2.swf'
},
controls: null
}
// install HTML controls inside element whose id is "hulu"
}).controls("footer", {
// CSS class name for the playhead
playHeadClass: 'playhead',
// CSS class name for the track
trackClass: 'track',
// CSS class name for the playhead when in a playing state
playClass: 'play',
// CSS class name for the playhead when in a paused state
pauseClass: 'pause',
// CSS class name for the buffer bar
bufferClass: 'buffer',
// CSS class name for the progress bar
progressClass: 'progress',
// CSS class name for the time display
timeClass: 'time',
// CSS class name for mute button
muteClass: 'mute',
// CSS class name for the unmute button
unmuteClass: 'unmute',
// a default duration for the time display in seconds
duration: 0
});
};
If it is an issue with the duration of mp3 file, please advice me how to calculate it in JS and supply to the player.
EDIT: I have added the screenshot below:

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