Is it possible to add or remove slides in runtime using FlexSlider?
The new version of FlexSlider 2 already supports this methods.
slider.addSlide(obj, pos) accepts two parameters, a string/jQuery object and an index.
slider.removeSlide(obj) accepts one parameter, either an object to be removed, or an index.
This is just what I saw after looking at this thread.
The slider and the carousel object can be instantiated and added to like this:
$('#slider').data('flexslider').addSlide("");
$('#carousel').data('flexslider').addSlide("");
The click on the carousel to scroll to the particular image doesn't work, but the scroll buttons on both work.
The actual implementation of FlexSlider doesn't support it.
If you modify the actual implementation to return the slider object, with this object you can stop the slider, remove the slide you want and then recreate the slider.
After trying lots of different ideas, I got this solution to add or remove a new image or video in Flexslider dynamically and its working fine.
JQuery code:
$("#add2").change(function(event)
{
var fuData = document.getElementById('add2');
var files = event.target.files;
for(var i = 0; i< files.length; i++)
{
var file = files[i];
var filename = file.name;
var Extension =
filename.substring(filename.lastIndexOf('.') + 1).toLowerCase();
if(Extension == 'png' || Extension == 'jpg' || Extension == 'jpeg' || Extension == 'svg'){
var reader = new FileReader();
reader.onload = function(e)
{
var img = document.createElement("IMG");
img.src = e.target.result;
div = "<li><img src="+img.src+" /></li>";
$('.flexslider').data('flexslider').addSlide($(div));
}
}
else if (Extension == 'mp4')
{
var reader = new FileReader();
reader.onload = function(event){
var video = document.createElement("video");
video.src = event.target.result;
div = " <li><video src="+video.src+" width='100%' height='500' controls></video></li>";
$('.flexslider').data('flexslider').addSlide($(div));
}
}
else
{
alert(filename+' '+'is not in supported format');
$("#add2").val('');
}
reader.readAsDataURL(file);
}
});
function remove()
{
var slider = $('.flexslider').data('flexslider');
slider.removeSlide(slider.currentSlide);
}
HTML code:
<input type="file" id= "add2" multiple>
<button id="remove" onclick="remove()" value="Remove">Remove</button>
as per the code, with browse file, you can select multiple images and videos to add in Flexslider and with remove button, you can remove a current slide.I also added some validation so only image or video will be add in a slider. It will give an alert if you select any other extension. I created this code as per my requirement, you can customize it accordingly to your requirements.
Related
I am building a small web-tool where editors can write content by using buttons to add paragraphs and images. I store the elements with an id ((number of element) starting at 0 and incremented for every new element) and load with a button in order to a div "preview" where the content is supposed to be displayed as in the web page later on.
My issue is that, for a reason I don't understand, the image is always displayed below all the paragraphs instead of being in order. Presumably there is an easy fix, but I am very new to HTML, CSS and JS and couldn't find the solution online.
Sorry if this is a stupid mistake or the solution was already posted somewhere.
Javascript handling the preview rendering:
// Preview current document status
document.getElementById("previewButton").addEventListener("click", function() {
// Clear
document.getElementById("preview").innerHTML = "";
// Add all elements properly
var section = document.getElementById("preview");
var id = "preview";
for (var counter = 0; counter < element_counter; counter++) {
var type = document.getElementById(counter).nodeName;
// If text element
if (type === "TEXTAREA") {
var paragraph = document.createElement("p");
var text = document.getElementById(counter).value;
paragraph.setAttribute("id", id + counter);
paragraph.setAttribute("class", "flow-text");
paragraph.append(text);
section.appendChild(paragraph);
}
// If image element
if (type === "INPUT") {
var file = document.getElementById(counter).files[0];
var reader = new FileReader();
reader.onload = function(e) {
var image = document.createElement("img");
image.setAttribute("id", id + counter);
image.setAttribute("src", e.target.result);
image.setAttribute("class", "materialboxed responsive-img");
section.appendChild(image);
}
reader.readAsDataURL(file);
}
}
});
This might work. I can't test though without your code. However basically the principle at work is to isolate some of the vars so they represent distinct instantiations. And then immediately add the image element to the DOM. The reader.onload is expected to run asynchronously still.
enter code here if (type === "INPUT") {
(function() {
var file = document.getElementById(counter).files[0];
var reader = new FileReader();
var image = document.createElement("img");
image.setAttribute("id", id + counter);
image.setAttribute("class", "materialboxed responsive-img");
section.appendChild(image);
reader.onload = function(e) {
image.setAttribute("src", e.target.result);
}
reader.readAsDataURL(file);
}());
}
My basic task is select image and display it,without saving it in database.
For this
1.I have made a select tag in html,through which I can upload the image.
2.I have made a blank image tag in which at there is no image source,alternate is upload image.
3.select tag has onchange javascript event handler which calls javascript function changeimage.
<script>
function changeimage()
{
document.form_name.imagetag.src=document.form_name.filetag.value;
}
</script>
In above Code
form_name : Is the name of my form
<form name = "form_name">
imagetag : Is the name of my Img tag
<Img src=" " name = "imagetag">
filetag : Is the name of my
<input type="file" name = "filetag" onchange="changeimage()">
I have save file using php extension.And when I try to print the value of filetag it shows "C:\fakepath\image.png",display this address for all image.
I have save my php file in www location.
I am using window 7,wamp server and chrome latest version.
You may want to checkout this solution (where my code derives from). It involves a little bit of jQuery but if you truly must write it out in pure JS, here you go.
Note: I modified your tags to conform to the JS below. Also try to stay away from writing any inline scripts. Always good to keep your HTML and JS loosely coupled.
var fileTag = document.getElementById("filetag"),
preview = document.getElementById("preview");
fileTag.addEventListener("change", function() {
changeImage(this);
});
function changeImage(input) {
var reader;
if (input.files && input.files[0]) {
reader = new FileReader();
reader.onload = function(e) {
preview.setAttribute('src', e.target.result);
}
reader.readAsDataURL(input.files[0]);
}
}
<input type="file" id="filetag">
<img src="" id="preview">
You can also use the Image() constructor. It creates a new HTML Image Element.
Example -
document.getElementById("filetag").addEventListener("change", function(e) {
let newImg = new Image(width, height);
// Equivalent to above -> let newImg = document.createElement("img");
newImg.src = e.target.files[0];
newImg.src = URL.createObjectURL(e.target.files[0]);
output.appendChild(newImg);
});
Reference - https://developer.mozilla.org/en-US/docs/Web/API/HTMLImageElement/Image
You need one input tag to upload file and a image tag to render on the site.
The HTML and Javascript should look like
const renderFile = () => {
const render = document.querySelector('img')
const file = document.querySelector('input[type=file]').files[0]
const reader = new FileReader();
reader.addEventListener('load' , ()=> {
render.src = reader.result;
}, false)
if(file){
reader.readAsDataURL(file);
}
}
<input type = 'file' onchange = 'renderFile()' >
<br>
<br>
<img src = "" alt='rendered image' id='rendered-image' >
Simply on every upload the web page will show the image uploaded
You can Style the height and width of the image according to the need
I've been trying to figure out how I can have the HTML5 FileReader API
display the same image more than once on duplicate id's.
An example of the implantation is here:
http://jsfiddle.net/2xES5/37/
A div gets created by click, and within each DIV created lies a call (id="list") to display images. Then when someone adds their images each newly created div contains the images.
But the problem is that the Filereader isn't recognizing multiple instances of the same div id.
It's only showing the images in one DIV where as I'd want the images repeated for each div.
Hopefully someone can send me towards the right path.
Thanks
Basic FileAPI: http://jsfiddle.net/2xES5/35/
if (window.File && window.FileReader && window.FileList && window.Blob) {
// Great success! All the File APIs are supported.
} else {
alert('Sorry The HTML5 FileReader API is not fully supported in this browser.');
}
function handleFileSelect(evt) {
var files = evt.target.files; // FileList object
// Loop through the FileList and render image files as thumbnails.
for (var i = 0, f; f = files[i]; i++) {
// Only process image files.
if (!f.type.match('image.*')) {
continue;
}
var reader = new FileReader();
// Closure to capture the file information.
reader.onload = (function(theFile) {
return function(e) {
// Render thumbnail.
var span = document.createElement('span');
span.setAttribute('class', 'spin');
span.innerHTML = ['<img class="thumb" src="', e.target.result,
'" title="', escape(theFile.name), '"/>'].join('');
document.getElementById('list').insertBefore(span, null);
};
})(f);
// Read in the image file as a data URL.
reader.readAsDataURL(f);
}
}
document.getElementById('files').addEventListener('change', handleFileSelect, false);
//</script>
The best solution:
Don't use duplicate IDs
Per the HTML spec, ID is meant to be unique in the document.
You'll notice that the API refers to:
document.getElementById -- note the singular element.
You'd be better off using either a CSS class name and selecting from it, or using a data- attribute, and selecting from that.
If you insist upon using a duplicate ID anyways:
document.querySelectorAll("#list"); -- This will deal with the invalid code of multiple IDs.
Update per comments
Both the document.getElementsByClassName and document.querySelectorAll return a node list -- an array-like structure that must be looped through.
From your usage, it seems like you come from a jQuery background, which hides all of that from by turning everything into an array and applying jQuery methods to that array. Straight JavaScript doesn't work like that.
When trying to figure out why things don't work in JavaScript, it is always a good idea to look at the value have. That will tell you a LOT.
var nodeList = document.querySelectorAll("#list");
console.log(nodeList);
console.log(nodeList.toString());
for (var i = 0; i < nodeList.length; i++) {
var node = listList[i];
var span = document.createElement("span");
span.appendChild(document.createTextNode("A span!");
node.insertBefore(span, null)
}
This did the Trick.
Thanks!
<div class="list"></div>
<div class="list"></div>
<div class="list"></div>
<div class="list"></div>
<div class="list"></div>
<script>
window.preview = function (input) {
if (input.files && input.files[0]) {
$(input.files).each(function () {
var reader = new FileReader();
reader.readAsDataURL(this);
reader.onload = function (e) {
$(".list").append("<img class='thumb' src='" + e.target.result + "'>");
}
});
}
}
http://jsfiddle.net/qF7Ff/1/
I am trying to use jquery to take a picture from my comp via a form.
- So I want the entire URL out of the form in an array
It works + / - in Dreamweaver, but not in the explorer browsers not even chrome
The end goal is a calendar with picture / app for people with disabilities, but as long as I get to go through the phone gap
var foto= new Array();
var i=-1;
//foto=["toets.png"];
$('#fotouit').append("FOTO UIT");
$('#knop01').click(function(){
$('input:file[name=foto]').each(function(){
//alert($(this).val());
foto.push($(this).val());
foto.forEach( function(){
i++;
$('#fotouit').append(foto[i]);
$('#fotouit').append('<img src=" '+ foto[i] + ' " width="100" height="100" />');
});
});
})
I don't think it is possible to get the URL of the picture in you computer's local filesystem, but you can use Javascript's FileReader API to read the contents of the uploaded file (in your case, the picture). The read contents can be used in the src of the img element as you did in your example code.
This is an in depth explanation of what you're trying to accomplish: https://developer.mozilla.org/en-US/docs/Using_files_from_web_applications
Example:
function handleFiles(files) {
for (var i = 0; i < files.length; i++) {
var file = files[i];
var imageType = /image.*/;
if (!file.type.match(imageType)) {
continue;
}
var img = document.createElement("img");
img.classList.add("obj");
img.file = file;
preview.appendChild(img); // Assuming that "preview" is a the div output where the content will be displayed.
var reader = new FileReader();
reader.onload = (function(aImg) { return function(e) { aImg.src = e.target.result; }; })(img);
reader.readAsDataURL(file);
}
}
Note:
You can use the multiple attribute on a file input to allow selecting many files with one input
You can use the file inputs change event to immediately capture the files rather than providing a second button to click
I want to display the image using the upload form and submit button.
But the problem though, I can't make the image appear.
Here's what I did.
function myFunction() {
var x = document.getElementById("myFile").value;
document.getElementById('myImg').src = document.getElementById("myFile").name;
<form>Select a file to upload:
<input type="file" id="myFile" name=filename>
</form>
<button type="button" onclick="myFunction()">Upload This</button>
<img id="myImg" src="">
I just don't know what seems to be the problem with this.
Thank you for helping me out.
The browser does NOT allow javascript full access to the .value property of an input tag with type="file". This is for security reasons so no local path information is made available to javascript.
Thus, you can't set a .src value on an image tag based on a file input value that the end-user specified.
If you don't want to upload the image to server side, you have a possibility to do it only in the client side.
add a div to your html (dom):
<div id='bottom'>
<div id='drag-image' class='holder-file-uploader bottom-asset'> Drag here an image</div>
</div>
add this javascript:
<script>
var holder = document.getElementById('drag-image');
holder.ondragover = function () { return false; };
holder.ondragend = function () { return false; };
holder.ondrop = function (event) {
event.preventDefault && event.preventDefault();
//do something with:
var files = event.dataTransfer.files;
console.log(files);
bottomFileAdd(files, 0);
return false;
};
//Recursive function to add files in the bottom div
//this code was adapted from another code, i didn't test it
var bottomFileAdd = function (files, i) {
if(!i) i=0;
if (!files || files.length>=i) return;
var file = files.item(i);
var img = document.createElement('img');
var bottom = document.getElementById('bottom'); //this string should not be static
bottom.appendChild(img);
var reader = new FileReader();
reader.onload = function (event) {
console.log(event.target);
img.src = event.target.result;
bottomFileAdd(files, i+1);
};
reader.readAsDataURL(file);
}
</script>
note: It may not work in older browsers.
I hope it helps.
You tried to set the src attribute of the <img> tag to a local file path. However, the web browser doesn't expose the local file URL (file://...) in the value property of the <input> tag. The browser implementation may vary; Chrome, for example, gives you a fake path.
You can load the image by the FileReader API into a data URI and show it by setting the src attribute of the <img> tag:
function myFunction() {
var myFile = document.getElementById("myFile");
if (myFile.files && myFile.files.length) {
if (typeof FileReader !== "undefined") {
var fileReader = new FileReader();
fileReader.onload = function(event) {
document.getElementById("myImg").src = event.target.result;
};
fileReader.readAsDataURL(myFile.files[0]);
} else {
alert("Your browser doesn't support the FileReader API.")
}
} else {
alert("No file was selected.")
}
}
You need a fairly modern web browser for this to work:
Browser Firefox Chrome IE Opera Safari
Version 3.6 7 10 12.02 6.0.2
You can have a look at a working sample page. The final implementation of such image preview should set the <img> element to a fixed size, but your markup with my function is enough as a simple demonstration.