JQuery create a random 16 digit number possible? - javascript

As the title says ... is it possible to create a random 16 digit number with jquery?

Just use:
Math.floor(Math.random()*1E16)
EDIT :
Note that there is about a 1/10 chance of a lower number of digits. If Math.random() generates something like 0.0942104924071337 then 0.0942104924071337 * 1E16 is 0942104924071337 which evaluates to 942104924071337; a 15 digit number.
The only way to 100% guarantee that the number is 16 digits in length is to have it be formed as a string. Using this method I would recommend #rjmunro's answer:
number = (Math.random()+' ').substring(2,10)+(Math.random()+' ').substring(2,10);

Not with jQuery, no, but you can do it with plain javascript.
If you want exactly 16 digits (possibly including leading 0s), I would start with Math.random(), convert to a string, pick 8 digits, and concatenate 2 runs together.
number = (Math.random() + '').substring(2,10)
+ (Math.random() + '').substring(2,10);

No, use JAVASCRIPT!
jQuery is not some magic genie.

This is a task which is much better suited for raw javascript. For example
var str = '';
var i;
for (i = 0; i < 16; i++) {
var number = Math.floor(Math.random() * 10) % 10;
str += number;
}

I just tried with #rjmunro 's answer.
Unfortunately, it does generate string less than 16digits,
but very rare, approxly once in 10 million times.
Here is my testing code, runs in nodejs:
'use strict';
var fs = require('fs');
var totalTimes = 100000000;
var times = totalTimes;
var fileName;
var writeStream;
while (times > 0) {
var key = (Math.random() + ' ').substring(2,10) + (Math.random() + ' ').substring(2,10);
times --;
if (key.length !== 16) {
var msg = 'a flaw key gened: ' + key + '\n';
// create a log file at first time
if (!fileName) {
fileName = 'log/flaw_key_' + new Date() + '.txt';
}
writeStream = fs.createWriteStream(fileName);
writeStream.write(msg);
writeStream.end();
}
if (times === 0) {
console.log(totalTimes + ' times key gened');
}
}
Also #Dimitri Mikadze 's answer generate less length string as well, so I eventually adopt a way with some concept of his solution:
function getRandomInt(min, max) {
return Math.floor(Math.random() * (max - min + 1)) + min;
}
/**
* Gen random digits string in specific length
* #param {Int} length of string
*
* #return {String}
*
*/
function genString(length) {
var times = length;
var key = '';
while (times > 0) {
times --;
key += getRandomInt(0, 9);
}
return key;
}
genString(16); // a 16 digits string

u can use this function to generate random digits, just pass minimum and maximum parameters
function randomInt(min, max) {
return Math.floor(Math.random() * (max - min + 1) + min);
}
random 16 digit, usage
randomInt(0, 9999999999999999);

I know this question is old but this simple function will guarantee a 16 (or however many you want) character string every time without the 10% failure rate of other solutions. Can change it to a number if you need to.
function generate() {
let string = ""
while (string.length < 16) {
let number = Math.floor(Math.random() * 10).toString()
string += number
}
return string
}

I think this way is more beautiful:
const generateFixedLengthNumberInString = length =>
[...Array(length).keys()].reduce(
previousValue =>
previousValue + String(Math.floor(Math.random() * 10) % 10),
);
console.log(generateFixedLengthNumberInString(16))
// prints "0587139224228340"

Related

How to generate a unique no between1 and 10 but not equal to the current no or current value?

I want to generate a random number between 1 and 10 but it should not be equal to the current no or current value?
I looked at this below answer but having difficulty in making it as module since current no has to be retrieved from different file. I pretty much want something like this, but not exactly (if yo get what I mean).
Simple - just use a function which takes the current number, and generate a random number from 1-10 and, if it's equal to the current number, recalculate and re-check:
function newRandomNumber(currentNumber) {
var random = Math.floor(Math.random() * 10) + 1;
while (random == currentNumber) {
random = Math.floor(Math.random() * 10) + 1;
}
return random;
}
I have the below solution:
let previousValue = Math.floor(Math.random() * 10) + 1
for(let i = 0; i < 20 ; ++i) {
previousValue = (previousValue + Math.floor(Math.random() * 9)) % 10 + 1
console.log(new Date(), previousValue)
}
As you can see you create a previousValue to initiate the process. To generate another value between 1 and 10 but different than the previous one the solution is to generate a value between 0 and 9 and add it to the previous value. Using modulo operator you end up with a result in the correct range and different from the previous one.

Generating Two Numbers With a Specific Sum

I'm trying to generate two numbers with a specific sum. Here is my proposed method:
Edited: http://jsfiddle.net/KDmwn/274/
$(document).ready(function () {
function GenerateRandomNumber() {
var min = -13, max = 13;
var random = Math.floor(Math.random() * (max - min + 1)) + min;
return random;
}
var x = GenerateRandomNumber();
function GenerateRandomNumber2() {
var min2 = -13, max2 = 13;
var random2 = Math.floor(Math.random() * (max2 - min2 + 1)) + min2;
if ((random2 + x) == 0){
return random2};
}
var xx = GenerateRandomNumber2();
There's something wrong with the if ((random2 + x) = 0) line, as the code runs perfectly fine when it's removed. How can I modify this line so that the sum of the two numbers is 0? It would be most helpful if someone could modify the Jsfiddle that I've included. Thanks!
This is invalid:
if ((random2 + x) = 0){
You cannot assign something to an expression.
You probably meant to use the comparison operator (==), like this:
if ((random2 + x) == 0){
Are you trying to make it only output a second number that, when added to the first, equals 0? Because it actually already does that - but only if it gets it on the first try (try hitting refresh at least 30 times.) You need to tell it to keep re-choosing (looping) the second random number while the sum isn't 0:
function GenerateRandomNumber2() {
var min2 = -13,
max2 = 13;
var random2;
while ((random2 + x) !== 0) {
random2 = Math.floor(Math.random() * (max2 - min2 + 1)) + min2;
}
return random2;
}
http://jsfiddle.net/vL77hjp0/
To take this one step further, if I'm reading this right (if not ignore this) it looks like you might want to eventually choose a random sum and have it determine the required second number to be added. To do this, we would replace the 0 in our "while" loop with 'sum'. And 'sum' would have to be defined as a random number with a "max=x+13" and "min=x-13" (otherwise the random number may be too high/low for random2 to ever reach, causing the browser to crash.) [Or just remove the limits from random2.]
http://jsfiddle.net/fkuo54hc/
First, your GenerateRandomNumbers2 function returns undefined value other than in your if statement. So you need to return a value. I updated your fiddle and refactor some of your code.

generate random number using specific digits in javascript

In my program I want to generate 5 digit random number such the that contain only digits ( 1 to 7).
var randnum = Math.floor(Math.random() * (11111 - 77777 + 1)) + 11111;
Using above code I got number between 11111 and 77777. But how to generate the number that does not contain 0,8,9 ? Is there any default method to generate this kind of numbers?
You can generate each digit at a time, concatenate them then parseInt to get your result:
var str = '';
for (var i=0; i<5; i++) {
str += Math.floor(Math.random()*7) + 1;
}
var randnum = parseInt(str);
Demo
Explanation
Math.random() returns [0,1)
Math.random() * 7 returns [0,7)
Math.floor(...) returns 0,1,2,3,4,5,6
...+1 returns 1,2,3,4,5,6,7
For example,
digits = [1,2,3,4,5,6,7]
len = 5
num = 0
while(len--)
num = num * 10 + digits[Math.floor(Math.random() * digits.length)]
console.log(num)
This way you can easily select which digits to use.

Truncate (not round off) decimal numbers in javascript

I am trying to truncate decimal numbers to decimal places. Something like this:
5.467 -> 5.46
985.943 -> 985.94
toFixed(2) does just about the right thing but it rounds off the value. I don't need the value rounded off. Hope this is possible in javascript.
Dogbert's answer is good, but if your code might have to deal with negative numbers, Math.floor by itself may give unexpected results.
E.g. Math.floor(4.3) = 4, but Math.floor(-4.3) = -5
Use a helper function like this one instead to get consistent results:
truncateDecimals = function (number) {
return Math[number < 0 ? 'ceil' : 'floor'](number);
};
// Applied to Dogbert's answer:
var a = 5.467;
var truncated = truncateDecimals(a * 100) / 100; // = 5.46
Here's a more convenient version of this function:
truncateDecimals = function (number, digits) {
var multiplier = Math.pow(10, digits),
adjustedNum = number * multiplier,
truncatedNum = Math[adjustedNum < 0 ? 'ceil' : 'floor'](adjustedNum);
return truncatedNum / multiplier;
};
// Usage:
var a = 5.467;
var truncated = truncateDecimals(a, 2); // = 5.46
// Negative digits:
var b = 4235.24;
var truncated = truncateDecimals(b, -2); // = 4200
If that isn't desired behaviour, insert a call to Math.abs on the first line:
var multiplier = Math.pow(10, Math.abs(digits)),
EDIT: shendz correctly points out that using this solution with a = 17.56 will incorrectly produce 17.55. For more about why this happens, read What Every Computer Scientist Should Know About Floating-Point Arithmetic. Unfortunately, writing a solution that eliminates all sources of floating-point error is pretty tricky with javascript. In another language you'd use integers or maybe a Decimal type, but with javascript...
This solution should be 100% accurate, but it will also be slower:
function truncateDecimals (num, digits) {
var numS = num.toString(),
decPos = numS.indexOf('.'),
substrLength = decPos == -1 ? numS.length : 1 + decPos + digits,
trimmedResult = numS.substr(0, substrLength),
finalResult = isNaN(trimmedResult) ? 0 : trimmedResult;
return parseFloat(finalResult);
}
For those who need speed but also want to avoid floating-point errors, try something like BigDecimal.js. You can find other javascript BigDecimal libraries in this SO question: "Is there a good Javascript BigDecimal library?" and here's a good blog post about math libraries for Javascript
upd:
So, after all it turned out, rounding bugs will always haunt you, no matter how hard you try to compensate them. Hence the problem should be attacked by representing numbers exactly in decimal notation.
Number.prototype.toFixedDown = function(digits) {
var re = new RegExp("(\\d+\\.\\d{" + digits + "})(\\d)"),
m = this.toString().match(re);
return m ? parseFloat(m[1]) : this.valueOf();
};
[ 5.467.toFixedDown(2),
985.943.toFixedDown(2),
17.56.toFixedDown(2),
(0).toFixedDown(1),
1.11.toFixedDown(1) + 22];
// [5.46, 985.94, 17.56, 0, 23.1]
Old error-prone solution based on compilation of others':
Number.prototype.toFixedDown = function(digits) {
var n = this - Math.pow(10, -digits)/2;
n += n / Math.pow(2, 53); // added 1360765523: 17.56.toFixedDown(2) === "17.56"
return n.toFixed(digits);
}
var a = 5.467;
var truncated = Math.floor(a * 100) / 100; // = 5.46
You can fix the rounding by subtracting 0.5 for toFixed, e.g.
(f - 0.005).toFixed(2)
Nice one-line solution:
function truncate (num, places) {
return Math.trunc(num * Math.pow(10, places)) / Math.pow(10, places);
}
Then call it with:
truncate(3.5636232, 2); // returns 3.56
truncate(5.4332312, 3); // returns 5.433
truncate(25.463214, 4); // returns 25.4632
Consider taking advantage of the double tilde: ~~.
Take in the number. Multiply by significant digits after the decimal so that you can truncate to zero places with ~~. Divide that multiplier back out. Profit.
function truncator(numToTruncate, intDecimalPlaces) {
var numPower = Math.pow(10, intDecimalPlaces); // "numPowerConverter" might be better
return ~~(numToTruncate * numPower)/numPower;
}
I'm trying to resist wrapping the ~~ call in parens; order of operations should make that work correctly, I believe.
alert(truncator(5.1231231, 1)); // is 5.1
alert(truncator(-5.73, 1)); // is -5.7
alert(truncator(-5.73, 0)); // is -5
JSFiddle link.
EDIT: Looking back over, I've unintentionally also handled cases to round off left of the decimal as well.
alert(truncator(4343.123, -2)); // gives 4300.
The logic's a little wacky looking for that usage, and may benefit from a quick refactor. But it still works. Better lucky than good.
I thought I'd throw in an answer using | since it is simple and works well.
truncate = function(number, places) {
var shift = Math.pow(10, places);
return ((number * shift) | 0) / shift;
};
Truncate using bitwise operators:
~~0.5 === 0
~~(-0.5) === 0
~~14.32794823 === 14
~~(-439.93) === -439
#Dogbert's answer can be improved with Math.trunc, which truncates instead of rounding.
There is a difference between rounding and truncating. Truncating is
clearly the behaviour this question is seeking. If I call
truncate(-3.14) and receive -4 back, I would definitely call that
undesirable. – #NickKnowlson
var a = 5.467;
var truncated = Math.trunc(a * 100) / 100; // = 5.46
var a = -5.467;
var truncated = Math.trunc(a * 100) / 100; // = -5.46
I wrote an answer using a shorter method. Here is what I came up with
function truncate(value, precision) {
var step = Math.pow(10, precision || 0);
var temp = Math.trunc(step * value);
return temp / step;
}
The method can be used like so
truncate(132456.25456789, 5)); // Output: 132456.25456
truncate(132456.25456789, 3)); // Output: 132456.254
truncate(132456.25456789, 1)); // Output: 132456.2
truncate(132456.25456789)); // Output: 132456
Or, if you want a shorter syntax, here you go
function truncate(v, p) {
var s = Math.pow(10, p || 0);
return Math.trunc(s * v) / s;
}
I think this function could be a simple solution:
function trunc(decimal,n=2){
let x = decimal + ''; // string
return x.lastIndexOf('.')>=0?parseFloat(x.substr(0,x.lastIndexOf('.')+(n+1))):decimal; // You can use indexOf() instead of lastIndexOf()
}
console.log(trunc(-241.31234,2));
console.log(trunc(241.312,5));
console.log(trunc(-241.233));
console.log(trunc(241.2,0));
console.log(trunc(241));
Number.prototype.trim = function(decimals) {
var s = this.toString();
var d = s.split(".");
d[1] = d[1].substring(0, decimals);
return parseFloat(d.join("."));
}
console.log((5.676).trim(2)); //logs 5.67
I'm a bit confused as to why there are so many different answers to such a fundamentally simple question; there are only two approaches which I saw which seemed to be worth looking at. I did a quick benchmark to see the speed difference using https://jsbench.me/.
This is the solution which is currently (9/26/2020) flagged as the answer:
function truncate(n, digits) {
var re = new RegExp("(\\d+\\.\\d{" + digits + "})(\\d)"),
m = n.toString().match(re);
return m ? parseFloat(m[1]) : n.valueOf();
};
[ truncate(5.467,2),
truncate(985.943,2),
truncate(17.56,2),
truncate(0, 1),
truncate(1.11, 1) + 22];
However, this is doing string and regex stuff, which is usually not very efficient, and there is a Math.trunc function which does exactly what the OP wants just with no decimals. Therefore, you can easily use that plus a little extra arithmetic to get the same thing.
Here is another solution I found on this thread, which is the one I would use:
function truncate(n, digits) {
var step = Math.pow(10, digits || 0);
var temp = Math.trunc(step * n);
return temp / step;
}
[ truncate(5.467,2),
truncate(985.943,2),
truncate(17.56,2),
truncate(0, 1),
truncate(1.11, 1) + 22];
The first method is "99.92% slower" than the second, so the second is definitely the one I would recommend using.
Okay, back to finding other ways to avoid work...
I found a problem: considering the next situation: 2.1 or 1.2 or -6.4
What if you want always 3 decimals or two or wharever, so, you have to complete the leading zeros to the right
// 3 decimals numbers
0.5 => 0.500
// 6 decimals
0.1 => 0.10000
// 4 decimales
-2.1 => -2.1000
// truncate to 3 decimals
3.11568 => 3.115
This is the fixed function of Nick Knowlson
function truncateDecimals (num, digits)
{
var numS = num.toString();
var decPos = numS.indexOf('.');
var substrLength = decPos == -1 ? numS.length : 1 + decPos + digits;
var trimmedResult = numS.substr(0, substrLength);
var finalResult = isNaN(trimmedResult) ? 0 : trimmedResult;
// adds leading zeros to the right
if (decPos != -1){
var s = trimmedResult+"";
decPos = s.indexOf('.');
var decLength = s.length - decPos;
while (decLength <= digits){
s = s + "0";
decPos = s.indexOf('.');
decLength = s.length - decPos;
substrLength = decPos == -1 ? s.length : 1 + decPos + digits;
};
finalResult = s;
}
return finalResult;
};
https://jsfiddle.net/huttn155/7/
function toFixed(number, digits) {
var reg_ex = new RegExp("(\\d+\\.\\d{" + digits + "})(\\d)")
var array = number.toString().match(reg_ex);
return array ? parseFloat(array[1]) : number.valueOf()
}
var test = 10.123456789
var __fixed = toFixed(test, 6)
console.log(__fixed)
// => 10.123456
The answer by #kirilloid seems to be the correct answer, however, the main code needs to be updated. His solution doesn't take care of negative numbers (which someone did mention in the comment section but has not been updated in the main code).
Updating that to a complete final tested solution:
Number.prototype.toFixedDown = function(digits) {
var re = new RegExp("([-]*\\d+\\.\\d{" + digits + "})(\\d)"),
m = this.toString().match(re);
return m ? parseFloat(m[1]) : this.valueOf();
};
Sample Usage:
var x = 3.1415629;
Logger.log(x.toFixedDown(2)); //or use whatever you use to log
Fiddle: JS Number Round down
PS: Not enough repo to comment on that solution.
Here my take on the subject:
convert.truncate = function(value, decimals) {
decimals = (decimals === undefined ? 0 : decimals);
return parseFloat((value-(0.5/Math.pow(10, decimals))).toFixed(decimals),10);
};
It's just a slightly more elaborate version of
(f - 0.005).toFixed(2)
Here is simple but working function to truncate number upto 2 decimal places.
function truncateNumber(num) {
var num1 = "";
var num2 = "";
var num1 = num.split('.')[0];
num2 = num.split('.')[1];
var decimalNum = num2.substring(0, 2);
var strNum = num1 +"."+ decimalNum;
var finalNum = parseFloat(strNum);
return finalNum;
}
The resulting type remains a number...
/* Return the truncation of n wrt base */
var trunc = function(n, base) {
n = (n / base) | 0;
return base * n;
};
var t = trunc(5.467, 0.01);
Lodash has a few Math utility methods that can round, floor, and ceil a number to a given decimal precision. This leaves off trailing zeroes.
They take an interesting approach, using the exponent of a number. Apparently this avoids rounding issues.
(Note: func is Math.round or ceil or floor in the code below)
// Shift with exponential notation to avoid floating-point issues.
var pair = (toString(number) + 'e').split('e'),
value = func(pair[0] + 'e' + (+pair[1] + precision));
pair = (toString(value) + 'e').split('e');
return +(pair[0] + 'e' + (+pair[1] - precision));
Link to the source code
const TO_FIXED_MAX = 100;
function truncate(number, decimalsPrecison) {
// make it a string with precision 1e-100
number = number.toFixed(TO_FIXED_MAX);
// chop off uneccessary digits
const dotIndex = number.indexOf('.');
number = number.substring(0, dotIndex + decimalsPrecison + 1);
// back to a number data type (app specific)
return Number.parseFloat(number);
}
// example
truncate(0.00000001999, 8);
0.00000001
works with:
negative numbers
very small numbers (Number.EPSILON precision)
The one that is mark as the solution is the better solution I been found until today, but has a serious problem with 0 (for example, 0.toFixedDown(2) gives -0.01). So I suggest to use this:
Number.prototype.toFixedDown = function(digits) {
if(this == 0) {
return 0;
}
var n = this - Math.pow(10, -digits)/2;
n += n / Math.pow(2, 53); // added 1360765523: 17.56.toFixedDown(2) === "17.56"
return n.toFixed(digits);
}
Here is what I use:
var t = 1;
for (var i = 0; i < decimalPrecision; i++)
t = t * 10;
var f = parseFloat(value);
return (Math.floor(f * t)) / t;
You can work with strings.
It Checks if '.' exists, and then removes part of string.
truncate (7.88, 1) --> 7.8
truncate (7.889, 2) --> 7.89
truncate (-7.88, 1 ) --> -7.88
function truncate(number, decimals) {
const tmp = number + '';
if (tmp.indexOf('.') > -1) {
return +tmp.substr(0 , tmp.indexOf('.') + decimals+1 );
} else {
return +number
}
}
function trunc(num, dec) {
const pow = 10 ** dec
return Math.trunc(num * pow) / pow
}
// ex.
trunc(4.9634, 1) // 4.9
trunc(4.9634, 2) // 4.96
trunc(-4.9634, 1) // -4.9
You can use toFixed(2) to convert your float to a string with 2 decimal points. Then you can wrap that in floatParse() to convert that string back to a float to make it usable for calculations or db storage.
const truncatedNumber = floatParse(num.toFixed(2))
I am not sure of the potential drawbacks of this answer like increased processing time but I tested edge cases from other comments like .29 which returns .29 (not .28 like other solutions). It also handles negative numbers.
just to point out a simple solution that worked for me
convert it to string and then regex it...
var number = 123.45678;
var number_s = '' + number;
var number_truncated_s = number_s.match(/\d*\.\d{4}/)[0]
var number_truncated = parseFloat(number_truncated_s)
It can be abbreviated to
var number_truncated = parseFloat(('' + 123.4568908).match(/\d*\.\d{4}/)[0])
Here is an ES6 code which does what you want
const truncateTo = (unRouned, nrOfDecimals = 2) => {
const parts = String(unRouned).split(".");
if (parts.length !== 2) {
// without any decimal part
return unRouned;
}
const newDecimals = parts[1].slice(0, nrOfDecimals),
newString = `${parts[0]}.${newDecimals}`;
return Number(newString);
};
// your examples
console.log(truncateTo(5.467)); // ---> 5.46
console.log(truncateTo(985.943)); // ---> 985.94
// other examples
console.log(truncateTo(5)); // ---> 5
console.log(truncateTo(-5)); // ---> -5
console.log(truncateTo(-985.943)); // ---> -985.94
Suppose you want to truncate number x till n digits.
Math.trunc(x * pow(10,n))/pow(10,n);
Number.prototype.truncate = function(places) {
var shift = Math.pow(10, places);
return Math.trunc(this * shift) / shift;
};

JavaScript, Generate a Random Number that is 9 numbers in length

I'm looking for an efficient, elegant way to generate a JavaScript variable that is 9 digits in length:
Example: 323760488
You could generate 9 random digits and concatenate them all together.
Or, you could call random() and multiply the result by 1000000000:
Math.floor(Math.random() * 1000000000);
Since Math.random() generates a random double precision number between 0 and 1, you will have enough digits of precision to still have randomness in your least significant place.
If you want to ensure that your number starts with a nonzero digit, try:
Math.floor(100000000 + Math.random() * 900000000);
Or pad with zeros:
function LeftPadWithZeros(number, length)
{
var str = '' + number;
while (str.length < length) {
str = '0' + str;
}
return str;
}
Or pad using this inline 'trick'.
why don't just extract digits from the Math.random() string representation?
Math.random().toString().slice(2,11);
/*
Math.random() -> 0.12345678901234
.toString() -> "0.12345678901234"
.slice(2,11) -> "123456789"
*/
(requirement is that every javascript implementation Math.random()'s precision is at least 9 decimal places)
Also...
function getRandom(length) {
return Math.floor(Math.pow(10, length-1) + Math.random() * 9 * Math.pow(10, length-1));
}
getRandom(9) => 234664534
Three methods I've found in order of efficiency:
(Test machine running Firefox 7.0 Win XP)
parseInt(Math.random()*1000000000, 10)
1 million iterations: ~626ms. By far the fastest - parseInt is a native function vs calling the Math library again. NOTE: See below.
Math.floor(Math.random()*1000000000)
1 million iterations: ~1005ms. Two function calls.
String(Math.random()).substring(2,11)
1 million iterations: ~2997ms. Three function calls.
And also...
parseInt(Math.random()*1000000000)
1 million iterations: ~362ms.
NOTE: parseInt is usually noted as unsafe to use without radix parameter. See https://developer.mozilla.org/en/JavaScript/Reference/Global_Objects/parseInt or google "JavaScript: The Good Parts". However, it seems the parameter passed to parseInt will never begin with '0' or '0x' since the input is first multiplied by 1000000000. YMMV.
Math.random().toFixed(length).split('.')[1]
Using toFixed alows you to set the length longer than the default (seems to generate 15-16 digits after the decimal. ToFixed will let you get more digits if you need them.
In one line(ish):
var len = 10;
parseInt((Math.random() * 9 + 1) * Math.pow(10,len-1), 10);
Steps:
We generate a random number that fulfil 1 ≤ x < 10.
Then, we multiply by Math.pow(10,len-1) (number with a length len).
Finally, parseInt() to remove decimals.
Thought I would take a stab at your question. When I ran the following code it worked for me.
<script type="text/javascript">
function getRandomInt(min, max) {
return Math.floor(Math.random() * (max - min)) + min;
} //The maximum is exclusive and the minimum is inclusive
$(document).ready(function() {
$("#random-button").on("click", function() {
var randomNumber = getRandomInt(100000000, 999999999);
$("#random-number").html(randomNumber);
});
</script>
Does this already have enough answers?
I guess not. So, this should reliably provide a number with 9 digits, even if Math.random() decides to return something like 0.000235436:
Math.floor((Math.random() + Math.floor(Math.random()*9)+1) * Math.pow(10, 8))
Screen scrape this page:
9 random numbers
function rand(len){var x='';
for(var i=0;i<len;i++){x+=Math.floor(Math.random() * 10);}
return x;
}
rand(9);
If you mean to generate random telephone number, then they usually are forbidden to start with zero.
That is why you should combine few methods:
Math.floor(Math.random()*8+1)+Math.random().toString().slice(2,10);
this will generate random in between 100 000 000 to 999 999 999
With other methods I had a little trouble to get reliable results as leading zeroes was somehow a problem.
I know the answer is old, but I want to share this way to generate integers or float numbers from 0 to n. Note that the position of the point (float case) is random between the boundaries. The number is an string because the limitation of the MAX_SAFE_INTEGER that is now 9007199254740991
Math.hRandom = function(positions, float = false) {
var number = "";
var point = -1;
if (float) point = Math.floor(Math.random() * positions) + 1;
for (let i = 0; i < positions; i++) {
if (i == point) number += ".";
number += Math.floor(Math.random() * 10);
}
return number;
}
//integer random number 9 numbers
console.log(Math.hRandom(9));
//float random number from 0 to 9e1000 with 1000 numbers.
console.log(Math.hRandom(1000, true));
function randomCod(){
let code = "";
let chars = 'abcdefghijlmnopqrstuvxwz';
let numbers = '0123456789';
let specialCaracter = '/{}$%&#*/()!-=?<>';
for(let i = 4; i > 1; i--){
let random = Math.floor(Math.random() * 99999).toString();
code += specialCaracter[random.substring(i, i-1)] + ((parseInt(random.substring(i, i-1)) % 2 == 0) ? (chars[random.substring(i, i-1)].toUpperCase()) : (chars[random.substring(i, i+1)])) + (numbers[random.substring(i, i-1)]);
}
code = (code.indexOf("undefined") > -1 || code.indexOf("NaN") > -1) ? randomCod() : code;
return code;
}
With max exclusive: Math.floor(Math.random() * max);
With max inclusive: Math.round(Math.random() * max);
To generate a number string with length n, thanks to #nvitaterna, I came up with this:
1 + Math.floor(Math.random() * 9) + Math.random().toFixed(n - 1).split('.')[1]
It prevents first digit to be zero.
It can generate string with length ~ 50 each time you call it.
var number = Math.floor(Math.random() * 900000000) + 100000000
var number = Math.floor(Math.random()*899999999 + 100000000)
For a number of 10 characters
Math.floor(Math.random() * 9000000000) + 1000000000
From https://gist.github.com/lpf23/9762508
This answer is intended for people who are looking to generate a 10 digit number (without a country code)

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