how to change a javascript result from selectbox to textarea? - javascript

What I need to do I take the result from this code..
function genNumbers(listbox) {
var i, rannum;
for(i = 0; i < 1; i++) {
rannum = Math.random()*100000000;
rannum = Math.round(rannum);
if(listbox.options[i] == null) {
listbox.options[i] = new Option( rannum + "#domain.com", rannum + "#domain.com", 0, 0 );
} else {
listbox.options[i].value = rannum;
listbox.options[i].text = rannum + "#domain.com";
}
}
}
<form>
<select name="ranlist" size= "2" style="width:180px"></select><br><br>
<input type="button" value="Generate Random Email" onclick="genNumbers(this.form.ranlist)";>
And make the result appear in a text area. What I am using this for is to generate a random email address for people that dont have an email account when we sign up people in joomla. It all works except I need the result to show in a text area/textbox so i can copy paste it out and into the email field if needed.
Any helps would be great!
Cheers
Jimmy

Just set its value property:
textarea.value = 'foo';

Related

Repeating a div based on user input (JavaScript solution preferred)

Looking for the simplest implementation of the following problem:
I have a user input number field like:
<input type="number" id="numInput" name="numInput" value="1" onchange="myFunc()">
<div id="demo">*** TEST ***</div>
I want to replicate the #demo div based on the #numInput value entered by the user, e.g. if the user enters '5', there would be five #demo divs displayed on the page. At the moment, I'm using the following function:
function myFunc() {
var newArray = [];
var numInput = document.getElementById('numInput').value;
var x = document.getElementById('demo').innerHTML;
for(var i=0; i<numInput; i++) {
newArray.push(x);
}
document.getElementById('demo').innerHTML = newArray;
}
but this is adding to the existing array rather than outputting the exact number of divs based on user input. Please advise. Thanks.
There should not be multiple same id values.
function myFunc() {
let numInput = document.getElementById("numInput");
while (numInput.nextSibling) {
numInput.nextSibling.remove();
}
let numInputval = document.getElementById('numInput').value;
for(var i=numInputval; i>0; i--) {
var newDiv = document.createElement('div');
newDiv.setAttribute('id', 'demo' + i);
newDiv.innerHTML = '*** TEST ***';
numInput.parentNode.insertBefore(newDiv, numInput.nextSibling);
}
}
<input type="number" id="numInput" name="numInput" onchange="myFunc()">
+Edit
You can also manipulate <form> with javascript.
function myFunc() {
let numInput = document.getElementById("numInput");
while (numInput.nextSibling) {
numInput.nextSibling.remove();
}
let numInputval = document.getElementById('numInput').value;
for(var i=numInputval; i>0; i--) {
var newInput = document.createElement('input');
newInput.setAttribute('id', 'demoInput' + i);
newInput.setAttribute('type', 'text');
newInput.setAttribute('name', 'demoInputName' + i);
newInput.setAttribute('onchange', 'myFormChangeListener(this)');
numInput.parentNode.insertBefore(newInput, numInput.nextSibling);
numInput.parentNode.insertBefore(document.createElement('br'), numInput.nextSibling);
}
}
function myFormChangeListener(element) {
console.log(element);
console.log(element.value);
myForm.action = 'http://the.url/';
myForm.method = 'post';
console.log(myForm);
//myForm.submit;
}
<form id="myForm">
<input type="number" id="numInput" name="numInput" onchange="myFunc()">
</form>

I was practicing a way to loop numbers to create a times table but the loop only runs one time

I am practicing creating a function that loops whatever number I put into the input into a times table. I used a for loop to achieve this but I ran into an issue. My for loop only runs one time and it only get my input * 10 for some reason. Can someone please help. Thank you.
function myFunction() {
var inputNumber = document.querySelector(".input-field").value;
inputNumber = parseInt(inputNumber);
if (isNaN(inputNumber) || inputNumber == "" || inputNumber == null) {
document.querySelector(".output h1").innerHTML = "Please enter a number!";
} else {
for (i = 1; i <= 10; i++) {
let product = inputNumber * i;
document.querySelector(".output").innerHTML = "<br>" + inputNumber + " * " + i + " = " + product + "<br>";
}
}
}
Looks like you update the HTML on every iteration. However, I think you want to expand the innerHTML to include all elements?
I would look into creating html elements in javascripts and adding them in html like this (draft, untested):
const element = document.createElement("div")
for (let i = 1; i < 10; i++) {
let product = inputNumer * i;
element.appendChild(document.createTextNode(`${inputNumer} ${product}`);
}
Please study this. It is using recommended event listener and a map
const arr = [...Array(11).keys()].slice(1); // numbers from 1 to 10
const h1 = document.querySelector("#output h1"),
result = document.getElementById("result"),
inputField = document.getElementById("inputField");
inputField.addEventListener("input", function() {
const inputNumber = +this.value;
console.log(inputNumber)
h1.classList.toggle("hide", inputNumber); // keep hide if ok number
result.innerHTML = inputNumber ? arr.map(i => `${inputNumber} * ${i} = ${inputNumber*i}`).join(`<br/>`) : "";
});
.hide {
display: none;
}
<input type="number" id="inputField" class=".input-field" />
<hr/>
<div id="output">
<h1 class="error hide">Please enter a number!</h1>
<div id="result">
</div>
</div>

The sum cannot show although i click on the button

What I want is, after the user enters the number of subjects, the system will show the number of input box according to the number of subjects entered, then when the user clicks on the button, it should show the sum. I tried many ways, but I failed to show the sum, anyone knows what is the mistake I made?
Below is my code:
function select() {
var x = parseInt(document.getElementById('1').value);
if (document.getElementById('1').value == "") {
alert("Please fill up number of subject");
} else if (isNaN(x) == true) {
alert("Please fill up number of subject with number");
} else {
var subject = parseInt(document.getElementById('1').value);
var sum = 0;
for (var num = 1; num <= subject; num++) {
document.write("Enter the mark for subject " + num + " : ");
var value = parseFloat(document.write("<input/><br>"));
sum += value;
}
var calc = document.write("<button>Next</button><br>");
calc.onclick = function() {
next()
};
function next() {
document.write("Total marks: " + sum + "%");
}
}
}
<html>
<body>
Enter the number of subject: <input type="text" onkeypress="return/[0-9]/i.test(event.key)" id="1" value=""><br>
<button onclick="select()">Check</button><br>
</body>
</html>
That's how I have rewritten a big part of your code. I have place inline comments to explain what I do.
function select() {
var x = parseInt(document.getElementById('1').value, 10);
// Getting the div that wraps the initial form.
var formWrapper = document.querySelector('.formWrapper');
// Getting the div, that is going to display the new fields and the results.
var results = document.querySelector('.results');
// I have switch your statement from x == '' to '' === x as it
// consists a good practice
if ( '' === x ) {
alert("Please fill up number of subject");
// I have remove the isNaN(x) == true, because the isNan will
// be either true or false.
} else if ( isNaN(x) ) {
alert("Please fill up number of subject with number");
} else {
// Using parseInt(x, 10) to set the base.
var subject = parseInt(x, 10);
// In this array, I store the auto-generated fields.
var fieldsList = [];
// Removing the first div from the DOM
formWrapper.parentElement.removeChild(formWrapper);
for ( var num = 1; num <= subject; num++ ) {
// I am creating a new field
var newField = document.createElement('input');
// I push the field into the array I made for the fields.
fieldsList.push(newField);
// I append the field in the HTML
results.appendChild(newField);
// I create a <br> tag
var br = document.createElement('br');
// And I append the tag in the DOM
results.appendChild(br);
}
// I create the button that is going to handle the Next functionality
var nextButton = document.createElement('button');
// I set the button text
nextButton.innerText = 'Next';
// I add an Event Listener for the click event.
nextButton.addEventListener(
'click',
function() {
// I reset the sum to 0
var sum = 0;
// I itterate the fields auto-generated and saved in the array
fieldsList.forEach(
function(field) {
// I get the value
sum += parseInt(field.value, 10);
}
);
// I create the field that is going to display the output
let resultText = document.createElement('div');
// I set the text based on the sum
resultText.innerText = "Total marks: " + sum + "%";
// I append the text message to the DOM
results.appendChild(resultText);
}
);
// I append the button to the DOM
results.appendChild(nextButton);
}
}
<html>
<body>
<div class="formWrapper">
Enter the number of subject: <input type="text" onkeypress="return/[0-9]/i.test(event.key)" id="1" value=""><br>
<button onclick="select()">Check</button><br>
</div>
<div class="results"></div>
</body>
</html>

Add user input to array // Javascript

This is the code I have so far. When the user enters a word into the input box, I want that word to be stored in an array via the Add Word button. Once a number of words have been entered, the user clicks the Process Word button and I want all the words in the array to appear. How would I do this? Also could someone also explain why when nothing is entered into the input box "field is empty" does not appear?
function begin() {
var word = "List of words";
var i = returnword.length
if (userinput.length === 0) {
word = "Field is empty"
}
document.getElementById('message2').innerHTML = word
while (i--) {
document.getElementById('message').innerHTML = returnword[i] + "<br/>" + document.getElementById('message').innerHTML;
}
}
function addword() {
var arrword = [];
returnword = document.getElementById('userinput').value;
arrword.push(returnword);
}
Addword()
Your function contains an array arrword. If you keep it inside your function it will be reset every time you call the function. You need to keep your array of words outside the function
Empty input
The empty input message should be shown when you click on the Add word button. Check the input and display a message if needed
Display word
You can simply use join() to display you array
var arrayOfWord = [];
var inputElement = document.getElementById('userinput');
var errorElement = document.getElementById('error');
var wordsElement = document.getElementById('words');
function addWord() {
errorElement.innerHTML = "";
var word = inputElement.value;
if (word.trim() === "")
errorElement.innerHTML = "Empty input";
else
arrayOfWord.push(word);
inputElement.value = "";
}
function process(){
words.innerHTML = arrayOfWord.join(' - ');
}
#error {
color: tomato;
}
#words {
color: purple;
}
Enter a word <input id="userinput" /><button onclick="addWord()">Add word</button>
<div id="error"></div>
<button onclick="process()">Process</button>
<div id="words"></div>
you can do something a bit clearer with jQuery! :)
if you handle the input with jquery you can write something like:
var arrWord = [] // your array
/* Attaching a click handler on your "Add Word" button that will
execute the function on user click */
$("#addWordButtonID").on("click", function () {
var wordTyped = $('#textInputID').val() // your var that collect userInput
if (wordTyped.length != 0) { // your if statement with length === 0 condition
arrWord.push(wordTyped) // adding word typed to the array
}
})
to add jquery to your html page, just add
<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.8/jquery.min.js"></script>
in your html header
Hopefully you already have the right html. Then you can modify your script like below:
<script>
var arrword = [];
var returnword;
function begin() {
var word = "List of words";
var i = arrword.length;
if (arrword.length === 0) {
word = "Field is empty";
}
document.getElementById('message2').innerHTML = word;
while (i--) {
document.getElementById('message').innerHTML = arrword[i] + "<br/>" + document.getElementById('message').innerHTML;
}
}
function addword() {
returnword = document.getElementById('userinput').value;
arrword.push(returnword);
}
</script>
var arrword = [];
var returnword;
function begin() {
var word = "List of words";
var i = arrword.length;
if (arrword.length === 0) {
word = "Field is empty";
}
document.getElementById('message2').innerHTML = word;
while (i--) {
document.getElementById('message').innerHTML = arrword[i] + "<br/>" + document.getElementById('message').innerHTML;
}
}
function addword() {
returnword = document.getElementById('userinput').value;
arrword.push(returnword);
}
<button id="addWord" onclick="addword()">Add Word</button>
<button id="processWords" onclick="begin()">ProcessWords</button>
<input type="text" id="userinput" value=" " />
<div id="message2">
</div>
<div id="message">
</div>

How to adjust the length of random password?

Good morning,
I have this code (just an example):
function random(min, max) {
return min + parseInt(Math.random() * (max - min + 1));
}
function generatePassword(length, charset) {
var password = "";
while (length--) {
password += charset[random(0, charset.length - 1)];
}
return password;
}
function getNewPassword() {
$('#password').text(generatePassword(12, "AaBbCcDdEeFfGgHhIiJjKkLlMmNnOoPpQqRrSsTtUuVvWwXxYyZz0123456789!?##*&.,;:+-=()[]_"));
}
And would like to add an input field in HTML, where I can set the length of the generated password.
Can you please find with me a solution? :-)
http://jsfiddle.net/RnsTq/
Instead of the 12 in the call to generatePassword use parseInt($('#len').val(), 10), where len would be the id of the input element.
There you have it: http://jsbin.com/odosoy/94/edit
Javascript
$(document).ready(function() {
$("#generate").click(function() {
getNewPassword();
});
function random(min, max) {
return min + parseInt(Math.random() * (max - min + 1), 10);
}
function generatePassword(charset) {
var length = parseInt($("#passlength").val(), 10);
var password = "";
while (length--) {
password += charset[random(0, charset.length - 1)];
}
return password;
}
function getNewPassword() {
var pass = generatePassword("AaBbCcDdEeFfGgHhIiJjKkLlMmNnOoPpQqRrSsTtUuVvWwXxYyZz0123456789!?##*&.,;:+-=()[]_");
$('#password').val(pass);
}
});
HTML
Length: <input id="passlength"/><br>
Password: <input id="password"/><br>
<button class="btn btn-info" id="generate">Generate Password</button>
Update
Just reworked and styled your initial example a bit, nothing really special.
http://jsbin.com/odosoy/97/edit and one in which the password is replaced: http://jsbin.com/odosoy/125/edit
Hope it helps.
look at this:
function gen_random(len){
var charset = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
var tempChar = charset.split('');
for (var i = 0; i < len; ++i) {
password += tempChar[Math.floor(Math.random() * (26+26+10)) + 1];
}
return password;
}
Try to add a new text field and take it's value before you generate your password.
var passwordLength = $('#maxLength').val();
$('#password').val(generatePassword(passwordLength, "AaBbCcDdEeFfGgHhIiJjKkLlMmNnOoPpQqRrSsTtUuVvWwXxYyZz0123456789!?##*&.,;:+-=()[]_"));
You can see a quick & dirty fiddle here: http://jsfiddle.net/nininho/pG5A7/1/
Try something like this:-
Math.random().toString(36).substring(7);
The best way to generate a password in JS is to use a lib such as https://github.com/bermi/password-generator
That will generate you a password with a customizable length that even can be memorable.
There's also several example on the link provided.

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