I would like to override one method
onMouseUp:function(evt){
if(evt.target===this.domNode||!this._highlighted_option){
return;
}else{
if(evt.target==this.previousButton){
this.onPage(-1);
}else{
if(evt.target==this.nextButton){
this.onPage(1);
}else{
var tgt=evt.target;
while(!tgt.item){
tgt=tgt.parentNode;
}
in my JavaScript file.
How can I do that?
Literally, overwrite it using the same object and same method name.
var object = {
'method': function() {
// original script
}
};
// your script
object.method = function() {
// your script, original gets overwritten
};
EDIT
After a quick google and clicking the first result, I found a very simular thread which is probably more accurate for your... "problem": Dojo: how to use own onMove event (overwrite)
Related
I need a way to read the name of a jQuery UI widget. I have subclassed the dialog widget into two subclasses, myDialog1 and myDialog2. I have created a destroyDialog function to destroy whichever dialog is active. There should be a way to determine the name of the widget instance.
What I want to do is something like this:
var destroyDialog = function() {
activeDialog[activeDialog.widgetName]("destroy");
}
But I don't see a way to get the widget name. For now I'm using ugly nested try-catch statements.
var destroyDialog = function() {
try {
activeDialog.dialog("destroy");
}
catch (e) {
try {
activeDialog.myDialog1("destroy");
}
catch (e) {
activeDialog.myDialog2("destroy");
}
}
}
You can get the widget name (and use it) by using
activeDialog.data("widgetName");
... as tdmartin refers to. So therefore:
activeDialog[activeDialog.data("widgetName")]("destroy");
But to get around this problem personally, I have written a plugin that will allow you to call a widget method without knowing what type the widget is. This will allow you to do:
activeDialog.callWidgetMethod('destroy');
It relies on you using jQuery UI 1.11+. If you are using <1.11, you can take out the "Skip this widget if it does not have the method" check, but the downside of that is that you will get an error if you attempt to call a method that a widget does not have.
Plugin code:
jQuery.fn.callWidgetMethod = function () {
var args = arguments;
var result = null;
if(!this || !this.length)
return this;
this.each(function (i,o) {
var compClass = $(this).data("widgetName");
var func = $(this)[compClass];
// Skip this element if it does not appear to be an initialised jQuery widget
if(!compClass || !func)
return true;
// Skip this widget if it does not have the method (the name of which will be in args[0])
// This relies on the 'instance' method provided in jQuery UI 1.11
if(args.length>1 && !$(this)[compClass]("instance")[args[0]])
return true;
result = func.apply($(this),args);
});
if(this.length>1)
return this;
else
return result;
};
If you standardize your namespace you could use a regex to match the name of the variable where your widget instance is stored (the name of the widget), returned by the $().data() method.
for (i in $(<your element>).data() ) {
if (i.match(/dialog/)) {
$(<your element>).data(i).destroy();
}
}
The problem is simple. I have a massive javascript application. And there are lot of times in the app where I use code which looks something like this -
$('#treat').html(new_data);
....
....
$('#cool').html(some_html_data);
....
....
$('#not_cool').html(ajax_data);
So what I want to do is, everytime this html() function is called I want to execute a set of functions.
function do_these_things_every_time_data_is_loaded_into_a_div()
{
$('select').customSelect();
$('input').changeStyle();
etc.
}
How do I do this? Thank you.
You can use the custom event handlers for that:
$('#treat').html(new_data);
// Trigger the custom event after html change
$('#treat').trigger('custom');
// Custom event handler
$('#treat').on('custom', function( event) {
// do_these_things_every_time_data_is_loaded_into_a_div
alert('Html had changed!');
});
UPDATE
Based on answer over here and with some modifications you can do this:
// create a reference to the old `.html()` function
$.fn.htmlOriginal = $.fn.html;
// redefine the `.html()` function to accept a callback
$.fn.html = function (html, callback) {
// run the old `.html()` function with the first parameter
this.htmlOriginal(html);
// run the callback (if it is defined)
if (typeof callback == "function") {
callback();
}
}
$("#treat").html(new_data, function () {
do_these_things_every_time_data_is_loaded_into_a_div();
});
$("#cool").html(new_data, function () {
do_these_things_every_time_data_is_loaded_into_a_div();
});
Easily maintainable and less code as per your requirements.
You can overwrite the jQuery.fn.html() method, as described in Override jQuery functions
For example, use this:
var oHtml = jQuery.fn.html;
jQuery.fn.html = function(value) {
if(typeof value !== "undefined")
{
jQuery('select').customSelect();
jQuery('input').changeStyle();
}
// Now go back to jQuery's original html()
return oHtml.apply(this, value);
};
When html() is called it usually make the DOM object changes, so you can look for DOM change event handler, it is called whenever your HTML of main page change. I found
Is there a JavaScript/jQuery DOM change listener?
if this help your cause.
You can replace the html function with your own function and then call the function html:
$.fn.html = (function(oldHtml) {
var _oldHtml = oldHtml;
return function(param) {
// your code
alert(param);
return _oldHtml.apply(this, [param]);
};
})($.fn.html);
I have a little script for you. Insert that into your javascript:
//#Author Karl-André Gagnon
$.hook = function(){
$.each(arguments, function(){
var fn = this
if(!$.fn['hooked'+fn]){
$.fn['hooked'+fn] = $.fn[fn];
$.fn[fn] = function(){
var r = $.fn['hooked'+fn].apply(this, arguments);
$(this).trigger(fn, arguments);
return r
}
}
})
}
This allow you to "hook" jQuery function and trigger an event when you call it.
Here how you use it, you first bind the function you want to trigger. In your case, it will be .html():
$.hook('html');
Then you add an event listener with .on. It there is no dynamicly added element, you can use direct binding, else, delegated evets work :
$(document).on('html', '#threat, #cool, #not_cool',function(){
alert('B');
})
The function will launch everytime #threat, #cool or #not_cool are calling .html.
The $.hook plugin is not fully texted, some bug may be here but for your HTML, it work.
Example : http://jsfiddle.net/5svVQ/
I'll show you my code first:
function Messages(){
this.postResponseButton = '#postResponseButton';
$(document).ready(this.setEvents);
}
Messages.prototype.setEvents = function(){
$(self.postResponseButton).click(function(){
this.postResponse(); // ERROR HERE
});
}
Messages.prototype.postResponse = function(){
console.log('Post Response');
}
var messages = new Messages();
In the marked line ("ERROR HERE"), it's not recognizing the Messages.postResponse() function when I call it as this.postResponse(). I've also tried self.postResponse() without any success.
I'm sure it's a problem of scope; I'm just not sure how to refer to the actual object. Do I need to set var me = this and use that, or something?
Thanks for your time!
As you have said, the problem is that the context of the click event handler is not the same as the function in which it appears. Either bind (ES5, won't work in old browsers) the function to this:
Messages.prototype.setEvents = function(){
$(self.postResponseButton).click(function(){
this.postResponse();
}.bind(this));
}
Or save a reference to this and use that instead:
Messages.prototype.setEvents = function(){
var that = this;
$(self.postResponseButton).click(function(){
that.postResponse();
});
}
A third alternative would be to use $.proxy, which is effectively an alias for Function.prototype.bind including a fallback for old browsers:
Messages.prototype.setEvents = function(){
$(self.postResponseButton).click($.proxy(function(){
this.postResponse();
}, this));
}
I've a page that is generated dynamically, and that includes certain number (user-dynamically-defined) of advanced scatter plot charts. I intend to create a JavaScript object which defines the scatter plot itself, i.e. which takes some parameters, some data, and some container ID, and which will create the various elements needed to obtain the visualisation: canvas elements, toolbar, etc.. To do so, I started with the following (simplified) class:
(function () {
if (!this.namespace) { this.namespace = {};}
this._instances = { index: 0 };
this.namespace.ScatterPlot = function (containerId, file, options) {
_instances.index ++;
this.id = this.containerId+"-"+_instances.index ;
this.containerId = containerId ;
_instances [this.id] = this;
// ... Do stuffs with file and options ...
// Initialize elements once the DOM is ready
$(this.updateDOM);
}
namespace.ScatterPlot.prototype = {
updateDOM: function() {
$("<canvas>")
.click(clickCallback)
.appendTo("#"+this.containerId);
//(...)
},
clickCallback: function() {
alert("Some click: "+this.id);
}
}
})();
Each object can be created with:
var v1 = new namespace.ScatterPlot("container1", "foo", "foo");
var v2 = new namespace.ScatterPlot("container2", "foo", "foo");
There are two problems here: (1) in updateDOM, 'this' does not make reference to my initial ScatterPlot object, which means that this example will never work, and (2) similarly, the clickCallback will not be able reference the scatterplot with 'this' either.
I'm new to javascript, and I'm still struggeling to understand the logic of OO programming in javascript, so the question is: I'm I taking the wrong direction here ? After some digging, I could roughly achieve what I wanted by passing this to updateDOM:
$(this.updateDOM(this)); // This blows my eyes but does the trick, at least partially
updateDOM: function(that) {
$("<canvas>")
.click(that.clickCallback)
.appendTo("#"+that.containerId);
//(...)
},
clickCallback: function() {
// Not working either... Should pass 'that' to the function too
alert("Some click: "+this.id);
}
But I don't feel this patters to be very elegant... And the problem is not fixed either regarding the click callback.
Thoughts ?
Have a look at MDN's introduction to the this keyword.
The standard ways of dealing with that issue are using a that variable - not as an argument, but in a separate function:
var that = this;
$(function() {
that.updateDOM();
});
// or
$(this.getClickCallback());
...
namespace.ScatterPlot.prototype.getClickCallback = function() {
var that = this;
return function clickCallback(e) {
alert("Some click: "+that.id);
};
};
Alternatively, you can always use .bind() (or $.proxy for older browsers) which do quite what the second example does in a more generic way:
$(this.clickCallback.bind(this));
Is it possible to create an event listener in jQuery that can be bound to any style changes? For example, if I want to "do" something when an element changes dimensions, or any other changes in the style attribute I could do:
$('div').bind('style', function() {
console.log($(this).css('height'));
});
$('div').height(100); // yields '100'
It would be really useful.
Any ideas?
UPDATE
Sorry for answering this myself, but I wrote a neat solution that might fit someone else:
(function() {
var ev = new $.Event('style'),
orig = $.fn.css;
$.fn.css = function() {
$(this).trigger(ev);
return orig.apply(this, arguments);
}
})();
This will temporary override the internal prototype.css method and the redefine it with a trigger at the end. So it works like this:
$('p').bind('style', function(e) {
console.log( $(this).attr('style') );
});
$('p').width(100);
$('p').css('color','red');
Things have moved on a bit since the question was asked - it is now possible to use a MutationObserver to detect changes in the 'style' attribute of an element, no jQuery required:
var observer = new MutationObserver(function(mutations) {
mutations.forEach(function(mutationRecord) {
console.log('style changed!');
});
});
var target = document.getElementById('myId');
observer.observe(target, { attributes : true, attributeFilter : ['style'] });
The argument that gets passed to the callback function is a MutationRecord object that lets you get hold of the old and new style values.
Support is good in modern browsers including IE 11+.
Since jQuery is open-source, I would guess that you could tweak the css function to call a function of your choice every time it is invoked (passing the jQuery object). Of course, you'll want to scour the jQuery code to make sure there is nothing else it uses internally to set CSS properties. Ideally, you'd want to write a separate plugin for jQuery so that it does not interfere with the jQuery library itself, but you'll have to decide whether or not that is feasible for your project.
The declaration of your event object has to be inside your new css function. Otherwise the event can only be fired once.
(function() {
orig = $.fn.css;
$.fn.css = function() {
var ev = new $.Event('style');
orig.apply(this, arguments);
$(this).trigger(ev);
}
})();
I think the best answer if from Mike in the case you can't launch your event because is not from your code. But I get some errors when I used it. So I write a new answer for show you the code that I use.
Extension
// Extends functionality of ".css()"
// This could be renamed if you'd like (i.e. "$.fn.cssWithListener = func ...")
(function() {
orig = $.fn.css;
$.fn.css = function() {
var result = orig.apply(this, arguments);
$(this).trigger('stylechanged');
return result;
}
})();
Usage
// Add listener
$('element').on('stylechanged', function () {
console.log('css changed');
});
// Perform change
$('element').css('background', 'red');
I got error because var ev = new $.Event('style'); Something like style was not defined in HtmlDiv.. I removed it, and I launch now $(this).trigger("stylechanged"). Another problem was that Mike didn't return the resulto of $(css, ..) then It can make problems in some cases. So I get the result and return it. Now works ^^ In every css change include from some libs that I can't modify and trigger an event.
As others have suggested, if you have control over whatever code is changing the style of the element you could fire a custom event when you change the element's height:
$('#blah').bind('height-changed',function(){...});
...
$('#blah').css({height:'100px'});
$('#blah').trigger('height-changed');
Otherwise, although pretty resource-intensive, you could set a timer to periodically check for changes to the element's height...
There is no inbuilt support for the style change event in jQuery or in java script. But jQuery supports to create custom event and listen to it but every time there is a change, you should have a way to trigger it on yourself. So it will not be a complete solution.
Interesting question. The problem is that height() does not accept a callback, so you wouldn't be able to fire up a callback. Use either animate() or css() to set the height and then trigger the custom event in the callback. Here is an example using animate() , tested and works (demo), as a proof of concept :
$('#test').bind('style', function() {
alert($(this).css('height'));
});
$('#test').animate({height: 100},function(){
$(this).trigger('style');
});
you can try Jquery plugin , it trigger events when css is change and its easy to use
http://meetselva.github.io/#gist-section-attrchangeExtension
$([selector]).attrchange({
trackValues: true,
callback: function (e) {
//console.log( '<p>Attribute <b>' + e.attributeName +'</b> changed from <b>' + e.oldValue +'</b> to <b>' + e.newValue +'</b></p>');
//event.attributeName - Attribute Name
//event.oldValue - Prev Value
//event.newValue - New Value
}
});
Just adding and formalizing #David 's solution from above:
Note that jQuery functions are chainable and return 'this' so that multiple invocations can be called one after the other (e.g $container.css("overflow", "hidden").css("outline", 0);).
So the improved code should be:
(function() {
var ev = new $.Event('style'),
orig = $.fn.css;
$.fn.css = function() {
var ret = orig.apply(this, arguments);
$(this).trigger(ev);
return ret; // must include this
}
})();
How about jQuery cssHooks?
Maybe I do not understand the question, but what you are searching for is easily done with cssHooks, without changing css() function.
copy from documentation:
(function( $ ) {
// First, check to see if cssHooks are supported
if ( !$.cssHooks ) {
// If not, output an error message
throw( new Error( "jQuery 1.4.3 or above is required for this plugin to work" ) );
}
// Wrap in a document ready call, because jQuery writes
// cssHooks at this time and will blow away your functions
// if they exist.
$(function () {
$.cssHooks[ "someCSSProp" ] = {
get: function( elem, computed, extra ) {
// Handle getting the CSS property
},
set: function( elem, value ) {
// Handle setting the CSS value
}
};
});
})( jQuery );
https://api.jquery.com/jQuery.cssHooks/
I had the same problem, so I wrote this. It works rather well. Looks great if you mix it with some CSS transitions.
function toggle_visibility(id) {
var e = document.getElementById("mjwelcome");
if(e.style.height == '')
e.style.height = '0px';
else
e.style.height = '';
}