how to encode cookie data - javascript

I'm setting a cookie with some query string values for a page I've built, so that when you revisit the page you will have option set for you.
So if the URL is http://mysite.com/index.php?setting1=blue&orientation=horizontal&background=paper the cookie will store the setting1=blue, orientation=horizontal, and background=paper values to be read back on the next visit.
It seems like most people advise json encoding these values prior to storing in the cookie. However, I'm getting way bigger cookie sizes (like 4-5x bigger!) when json encoding vs. just saving these values in a standard query string format and parsing them later.
Any best practice for this situation?

Query string format is fine, if it's easy for you to parse them back.

Well, if you're using MooTools, simply use Hash.Cookie, it's nifty and will get you rid of your headaches by abstracting this stupid cookie storage stuff :)

If you want to convert a query string to an object take a look at
myQueryString.parseQueryString() // returns object of key value pairs
Requires mooTools More Strings: http://mootools.net/docs/more/Types/String.QueryString
However i like the idea of Base64 more! See below
Credit goes to Ryan Florence for this but this is what i use:
var cookieData = DATATOENCODE.toBase64() // base64 encodes the data
cookieData.decodeBase64() // to decode it
The magic:
/*
---
script: Base64.js
description: String methods for encoding and decoding Base64 data
license: MIT-style license.
authors: Ryan Florence (http://ryanflorence.com), webtoolkit.info
requires:
- core:1.2.4: [String]
provides: [String.toBase64, String.decodeBase64]
...
*/
(function(){
// Base64 string methods taken from http://www.webtoolkit.info/
var Base64 = {
_keyStr : "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
encode : function (input) {
var output = "";
var chr1, chr2, chr3, enc1, enc2, enc3, enc4;
var i = 0;
input = Base64._utf8_encode(input);
while (i < input.length) {
chr1 = input.charCodeAt(i++);
chr2 = input.charCodeAt(i++);
chr3 = input.charCodeAt(i++);
enc1 = chr1 >> 2;
enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
enc4 = chr3 & 63;
if (isNaN(chr2)) {
enc3 = enc4 = 64;
} else if (isNaN(chr3)) {
enc4 = 64;
};
output = output +
this._keyStr.charAt(enc1) + this._keyStr.charAt(enc2) +
this._keyStr.charAt(enc3) + this._keyStr.charAt(enc4);
};
return output;
},
decode : function (input) {
var output = "";
var chr1, chr2, chr3;
var enc1, enc2, enc3, enc4;
var i = 0;
input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");
while (i < input.length) {
enc1 = this._keyStr.indexOf(input.charAt(i++));
enc2 = this._keyStr.indexOf(input.charAt(i++));
enc3 = this._keyStr.indexOf(input.charAt(i++));
enc4 = this._keyStr.indexOf(input.charAt(i++));
chr1 = (enc1 << 2) | (enc2 >> 4);
chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
chr3 = ((enc3 & 3) << 6) | enc4;
output = output + String.fromCharCode(chr1);
if (enc3 != 64) {
output = output + String.fromCharCode(chr2);
};
if (enc4 != 64) {
output = output + String.fromCharCode(chr3);
};
};
output = Base64._utf8_decode(output);
return output;
},
// private method for UTF-8 encoding
_utf8_encode : function (string) {
string = string.replace(/\r\n/g,"\n");
var utftext = "";
for (var n = 0; n < string.length; n++) {
var c = string.charCodeAt(n);
if (c < 128) {
utftext += String.fromCharCode(c);
} else if((c > 127) && (c < 2048)) {
utftext += String.fromCharCode((c >> 6) | 192);
utftext += String.fromCharCode((c & 63) | 128);
} else {
utftext += String.fromCharCode((c >> 12) | 224);
utftext += String.fromCharCode(((c >> 6) & 63) | 128);
utftext += String.fromCharCode((c & 63) | 128);
};
};
return utftext;
},
_utf8_decode : function (utftext) {
var string = "";
var i = 0;
var c = c1 = c2 = 0;
while ( i < utftext.length ) {
c = utftext.charCodeAt(i);
if (c < 128) {
string += String.fromCharCode(c);
i++;
} else if((c > 191) && (c < 224)) {
c2 = utftext.charCodeAt(i+1);
string += String.fromCharCode(((c & 31) << 6) | (c2 & 63));
i += 2;
} else {
c2 = utftext.charCodeAt(i+1);
c3 = utftext.charCodeAt(i+2);
string += String.fromCharCode(((c & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63));
i += 3;
};
};
return string;
}
};
String.implement({
toBase64: function(){
return Base64.encode(this);
},
decodeBase64: function(){
return Base64.decode(this);
}
});
})();

I don't know if there is a best practice for this, but I would advise using the query string format since it's smaller.
Cookies are transferred with every page request. Less data transferred is almost always better.

If they're that much bigger, you're probably doing something wrong. setting1=blue can be represented as {"setting1":"blue"} - adding orientation=horizontal gives {"setting1":"blue","orientation":"horizontal"} - it definitely takes more space in the cookie but not that much.
Also, I'd personally recommend against using JSON. It's too easy for an attacker from a different website to set a cookie on your domain which could then get executed as JSON. The NVP "encoding" is more effective if you're only doing key/value storage.

Related

Google Closure Compiler inlines a repeatedly used private property - a flaw or am I missing something?

I found a JavaScript base64 encoder/decoder some time ago on StackOverflow. It looks something like this:
var Base64 = {
// private property
_keyStr : "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
// private method for UTF-8 encoding
_utf8_encode : function (string) {
string = string.replace(/\r\n/g,"\n");
var utftext = "";
for (var n = 0; n < string.length; n++) {
var c = string.charCodeAt(n);
if (c < 128) {
utftext += String.fromCharCode(c);
}
else if((c > 127) && (c < 2048)) {
utftext += String.fromCharCode((c >> 6) | 192);
utftext += String.fromCharCode((c & 63) | 128);
}
else {
utftext += String.fromCharCode((c >> 12) | 224);
utftext += String.fromCharCode(((c >> 6) & 63) | 128);
utftext += String.fromCharCode((c & 63) | 128);
}
}
return utftext;
},
// private method for UTF-8 decoding
_utf8_decode : function (utftext) {
var string = "";
var i = 0;
var c = c1 = c2 = 0;
while ( i < utftext.length ) {
c = utftext.charCodeAt(i);
if (c < 128) {
string += String.fromCharCode(c);
i++;
}
else if((c > 191) && (c < 224)) {
c2 = utftext.charCodeAt(i+1);
string += String.fromCharCode(((c & 31) << 6) | (c2 & 63));
i += 2;
}
else {
c2 = utftext.charCodeAt(i+1);
c3 = utftext.charCodeAt(i+2);
string += String.fromCharCode(((c & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63));
i += 3;
}
}
return string;
},
// public method for encoding
encode : function (input){
var output = "";
var chr1, chr2, chr3, enc1, enc2, enc3, enc4;
var i = 0;
input = this._utf8_encode(input);
while (i < input.length) {
chr1 = input.charCodeAt(i++);
chr2 = input.charCodeAt(i++);
chr3 = input.charCodeAt(i++);
enc1 = chr1 >> 2;
enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
enc4 = chr3 & 63;
if (isNaN(chr2)) {
enc3 = enc4 = 64;
} else if (isNaN(chr3)) {
enc4 = 64;
}
output = output +
this._keyStr.charAt(enc1) + this._keyStr.charAt(enc2) +
this._keyStr.charAt(enc3) + this._keyStr.charAt(enc4);
}
return output;
}
// public method for decoding
decode : function (input) {
var output = "";
var chr1, chr2, chr3;
var enc1, enc2, enc3, enc4;
var i = 0;
input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");
while (i < input.length) {
enc1 = this._keyStr.indexOf(input.charAt(i++));
enc2 = this._keyStr.indexOf(input.charAt(i++));
enc3 = this._keyStr.indexOf(input.charAt(i++));
enc4 = this._keyStr.indexOf(input.charAt(i++));
chr1 = (enc1 << 2) | (enc2 >> 4);
chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
chr3 = ((enc3 & 3) << 6) | enc4;
output = output + String.fromCharCode(chr1);
if (enc3 != 64) {
output = output + String.fromCharCode(chr2);
}
if (enc4 != 64) {
output = output + String.fromCharCode(chr3);
}
}
output = this._utf8_decode(output);
return output;
}
};
I modified it to something like this:
var Base64 = (function(){
var _keyStr = /* ... */;
function _utf8_encode(string) {
/* ... */
}
function _utf8_decode(utftext) {
/* ... */
}
function encode(input){
/* ... */
}
function decode(input){
/* ... */
}
return {
"encode" : encode,
"decode" : decode
}
})();
Should be the same right? And I have a bonus for not opposing "private" methods and property.
Then I make it go through Google Closure Compiler's "simple optimization" (actually I used this compressor but the output is the same). To my surprise, it compiles to something like this (prettified a little bit to make it more readable):
var Base64=function(){
return{encode:function(b){
/* ... */
d=d+"ABCDE...+/=".charAt(a)+/* ... */
},decode:function(b){
/* ... */
a="ABCDE...+/=".indexOf(/* ... */
}};
}();
This seems very un-compressing, because the content of _keyStr is repeated many times in those two functions, effectively making the code larger. Not to mention the closure now seems pointless.
I tried to change the minified version to this:
var Base64=function(){
var z="ABCDE...+/=";
return{encode:function(b){
/* ... */
d=d+z.charAt(a)+/* ... */
},decode:function(b){
/* ... */
a=z.indexOf(/* ... */
}};
}();
And did a few test and it seems it's working.
But I'm not sure if I accidentally broke something, because in my experience, Closure Compiler do respect "private" function, and would not "inline" a private function if it's referred multiple times.
So my question is, is it OK to add back the private property here? Is this a minor flaw in Closure Compiler or am I missing something?
This is covered in the Closure Compiler FAQ:
https://github.com/google/closure-compiler/wiki/FAQ#closure-compiler-inlined-all-my-strings-which-made-my-code-size-bigger-why-did-it-do-that
There are cases where inlining a string will make code size larger post-gzip, but I don't expect that will be the case here as it is unlikely to "flood" the gzip compression window.

Create file and invoke download using JavaScript

I want to dynamically create a JSON file in my JS code and also invoke the download of that file?
Any chance I can do that in JavaScript?
THANKS!!
Either use a server side language and GET vars (don't forget to set the MIME type to something like application/octet-stream) or base64 encode the JSON into a Data URI if you aren't worried about supporting legacy browsers.
Here's an example; try writing some text and then pressing download. Only problem is you can't control the filename:
<!DOCTYPE HTML>
<html>
<head>
<title>Data URI</title>
<script>
var Base64 = {
// private property
_keyStr : "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
// public method for encoding
encode : function (input) {
var output = "";
var chr1, chr2, chr3, enc1, enc2, enc3, enc4;
var i = 0;
input = Base64._utf8_encode(input);
while (i < input.length) {
chr1 = input.charCodeAt(i++);
chr2 = input.charCodeAt(i++);
chr3 = input.charCodeAt(i++);
enc1 = chr1 >> 2;
enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
enc4 = chr3 & 63;
if (isNaN(chr2)) {
enc3 = enc4 = 64;
} else if (isNaN(chr3)) {
enc4 = 64;
}
output = output +
this._keyStr.charAt(enc1) + this._keyStr.charAt(enc2) +
this._keyStr.charAt(enc3) + this._keyStr.charAt(enc4);
}
return output;
},
// public method for decoding
decode : function (input) {
var output = "";
var chr1, chr2, chr3;
var enc1, enc2, enc3, enc4;
var i = 0;
input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");
while (i < input.length) {
enc1 = this._keyStr.indexOf(input.charAt(i++));
enc2 = this._keyStr.indexOf(input.charAt(i++));
enc3 = this._keyStr.indexOf(input.charAt(i++));
enc4 = this._keyStr.indexOf(input.charAt(i++));
chr1 = (enc1 << 2) | (enc2 >> 4);
chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
chr3 = ((enc3 & 3) << 6) | enc4;
output = output + String.fromCharCode(chr1);
if (enc3 != 64) {
output = output + String.fromCharCode(chr2);
}
if (enc4 != 64) {
output = output + String.fromCharCode(chr3);
}
}
output = Base64._utf8_decode(output);
return output;
},
// private method for UTF-8 encoding
_utf8_encode : function (string) {
string = string.replace(/\r\n/g,"\n");
var utftext = "";
for (var n = 0; n < string.length; n++) {
var c = string.charCodeAt(n);
if (c < 128) {
utftext += String.fromCharCode(c);
}
else if((c > 127) && (c < 2048)) {
utftext += String.fromCharCode((c >> 6) | 192);
utftext += String.fromCharCode((c & 63) | 128);
}
else {
utftext += String.fromCharCode((c >> 12) | 224);
utftext += String.fromCharCode(((c >> 6) & 63) | 128);
utftext += String.fromCharCode((c & 63) | 128);
}
}
return utftext;
},
// private method for UTF-8 decoding
_utf8_decode : function (utftext) {
var string = "";
var i = 0;
var c = c1 = c2 = 0;
while ( i < utftext.length ) {
c = utftext.charCodeAt(i);
if (c < 128) {
string += String.fromCharCode(c);
i++;
}
else if((c > 191) && (c < 224)) {
c2 = utftext.charCodeAt(i+1);
string += String.fromCharCode(((c & 31) << 6) | (c2 & 63));
i += 2;
}
else {
c2 = utftext.charCodeAt(i+1);
c3 = utftext.charCodeAt(i+2);
string += String.fromCharCode(((c & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63));
i += 3;
}
}
return string;
}
}
window.onload=function(){
document.getElementById('download').onclick=function(){
window.open("data:application/octet-stream;base64,"+Base64.encode(document.getElementById('text').value));
}
}
</script>
</head>
<body style="margin:0;padding:0;overflow:hidden;">
<textarea id="text"></textarea>
<input type="button" value="Download" style="height:auto;width:100px" id="download"/>
</body>
</html>
Yes you can, but you need to create this file as a string.
Then, call:
window.location = window.URL.createObjectURL(new Blob([what_is_in_your_file], {type: "application/json"}));

Base64 decoding is not working for binary data

well I need a Base64 decoding function. But it is not returning desired output when i am working with binary data. I know atob and atob functions but my problem is I am implementing it in workers and the user agent chrome. chrome not at implemented atob, btoa functions in workers, so suggest me a base64 functions that works with binary data. Now I am using the below function it is not working for binary data.
var Base64 = {
// private property
_keyStr : "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
// public method for encoding
encode : function (input) {
var output = "";
var chr1, chr2, chr3, enc1, enc2, enc3, enc4;
var i = 0;
input = Base64._utf8_encode(input);
while (i < input.length) {
chr1 = input.charCodeAt(i++);
chr2 = input.charCodeAt(i++);
chr3 = input.charCodeAt(i++);
enc1 = chr1 >> 2;
enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
enc4 = chr3 & 63;
if (isNaN(chr2)) {
enc3 = enc4 = 64;
} else if (isNaN(chr3)) {
enc4 = 64;
}
output = output +
this._keyStr.charAt(enc1) + this._keyStr.charAt(enc2) +
this._keyStr.charAt(enc3) + this._keyStr.charAt(enc4);
}
return output;
},
// public method for decoding
decode : function (input) {
var output = "";
var chr1, chr2, chr3;
var enc1, enc2, enc3, enc4;
var i = 0;
input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");
while (i < input.length) {
enc1 = this._keyStr.indexOf(input.charAt(i++));
enc2 = this._keyStr.indexOf(input.charAt(i++));
enc3 = this._keyStr.indexOf(input.charAt(i++));
enc4 = this._keyStr.indexOf(input.charAt(i++));
chr1 = (enc1 << 2) | (enc2 >> 4);
chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
chr3 = ((enc3 & 3) << 6) | enc4;
output = output + String.fromCharCode(chr1);
if (enc3 != 64) {
output = output + String.fromCharCode(chr2);
}
if (enc4 != 64) {
output = output + String.fromCharCode(chr3);
}
}
output = Base64._utf8_decode(output);
return output;
},
// private method for UTF-8 encoding
_utf8_encode : function (string) {
string = string.replace(/\r\n/g,"\n");
var utftext = "";
for (var n = 0; n < string.length; n++) {
var c = string.charCodeAt(n);
if (c < 128) {
utftext += String.fromCharCode(c);
}
else if((c > 127) && (c < 2048)) {
utftext += String.fromCharCode((c >> 6) | 192);
utftext += String.fromCharCode((c & 63) | 128);
}
else {
utftext += String.fromCharCode((c >> 12) | 224);
utftext += String.fromCharCode(((c >> 6) & 63) | 128);
utftext += String.fromCharCode((c & 63) | 128);
}
}
return utftext;
},
// private method for UTF-8 decoding
_utf8_decode : function (utftext) {
var string = "";
var i = 0;
var c = c1 = c2 = 0;
while ( i < utftext.length ) {
c = utftext.charCodeAt(i);
if (c < 128) {
string += String.fromCharCode(c);
i++;
}
else if((c > 191) && (c < 224)) {
c2 = utftext.charCodeAt(i+1);
string += String.fromCharCode(((c & 31) << 6) | (c2 & 63));
i += 2;
}
else {
c2 = utftext.charCodeAt(i+1);
c3 = utftext.charCodeAt(i+2);
string += String.fromCharCode(((c & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63));
i += 3;
}
}
return string;
}
}
Thanks in advance!!
I did a quick search and found a decoder that claims to decode binary data, though I have not tried it:
https://github.com/danguer/blog-examples/blob/master/js/base64-binary.js

How to base64 encode inside of javascript

I am trying to implement a simple script on a site that will return base64 encoded information from google's ajax API. This is what I am playing with so far:
<html>
<head>
<script src="http://www.google.com/jsapi?key=ABQIAAAA0duujonFsEX871htGWZBHRS76H0qhS7Lb-D1Gd0Mnaiuid8Z7BQIyz2kMpojKizoyiCQA4yRkKAKug" type="text/javascript"></script>
<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js"></script>
<script type="text/javascript">
jQuery(document).ready(function() {
var location = 'Unable to determine your location.';
if (google.loader.ClientLocation) {
var loc = google.loader.ClientLocation;
location = 'Country: <strong>' + loc.address.country + '</strong>, Region: <strong>' + loc.address.region + '</strong>, City: <strong>' +
loc.address.city + '</strong>, Lat/Long: <strong>' + loc.latitude + ', ' + loc.longitude + '</strong>';
}
jQuery('.geolocation').html(location);
});
</script>
</head>
<body>
<span class="geolocation"></span>
</body>
</html>
It returns the info I am trying to get properly, but I need to base64 encode the separate parts such as country, region, city, lat and longitude. In php it would be simple, but I cannot figure out how to do it in javascript. Any help would be appreciated.
Mozilla, WebKit and Opera all have btoa() and atob() functions for base 64 encoding and decoding respectively. Use those where possible because they will almost certainly be massively faster than a JavaScript implementation and fall back to one of the many scripts that turn up when you do a web search.
EDIT 10 SEPTEMBER 2013: atob() and btoa() do not handle Unicode characters outside the ASCII range. MDN has workarounds but I can't vouch for them. Thanks to #larspars for pointing this out.
For example, if you were using the example from amphetamachine's answer, you could do the following:
if (!window.btoa) {
window.btoa = function(str) {
return Base64.encode(str);
}
}
if (!window.atob) {
window.atob = function(str) {
return Base64.decode(str);
}
}
alert( btoa("Some text") );
This answer seems to match what you're looking for.
There's also this one which is more elegant:
/**
*
* Base64 encode / decode
* http://www.webtoolkit.info/
*
**/
var Base64 = {
// private property
_keyStr : "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
// public method for encoding
encode : function (input) {
var output = "";
var chr1, chr2, chr3, enc1, enc2, enc3, enc4;
var i = 0;
input = Base64._utf8_encode(input);
while (i < input.length) {
chr1 = input.charCodeAt(i++);
chr2 = input.charCodeAt(i++);
chr3 = input.charCodeAt(i++);
enc1 = chr1 >> 2;
enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
enc4 = chr3 & 63;
if (isNaN(chr2)) {
enc3 = enc4 = 64;
} else if (isNaN(chr3)) {
enc4 = 64;
}
output = output +
this._keyStr.charAt(enc1) + this._keyStr.charAt(enc2) +
this._keyStr.charAt(enc3) + this._keyStr.charAt(enc4);
}
return output;
},
// public method for decoding
decode : function (input) {
var output = "";
var chr1, chr2, chr3;
var enc1, enc2, enc3, enc4;
var i = 0;
input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");
while (i < input.length) {
enc1 = this._keyStr.indexOf(input.charAt(i++));
enc2 = this._keyStr.indexOf(input.charAt(i++));
enc3 = this._keyStr.indexOf(input.charAt(i++));
enc4 = this._keyStr.indexOf(input.charAt(i++));
chr1 = (enc1 << 2) | (enc2 >> 4);
chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
chr3 = ((enc3 & 3) << 6) | enc4;
output = output + String.fromCharCode(chr1);
if (enc3 != 64) {
output = output + String.fromCharCode(chr2);
}
if (enc4 != 64) {
output = output + String.fromCharCode(chr3);
}
}
output = Base64._utf8_decode(output);
return output;
},
// private method for UTF-8 encoding
_utf8_encode : function (string) {
string = string.replace(/\r\n/g,"\n");
var utftext = "";
for (var n = 0; n < string.length; n++) {
var c = string.charCodeAt(n);
if (c < 128) {
utftext += String.fromCharCode(c);
}
else if((c > 127) && (c < 2048)) {
utftext += String.fromCharCode((c >> 6) | 192);
utftext += String.fromCharCode((c & 63) | 128);
}
else {
utftext += String.fromCharCode((c >> 12) | 224);
utftext += String.fromCharCode(((c >> 6) & 63) | 128);
utftext += String.fromCharCode((c & 63) | 128);
}
}
return utftext;
},
// private method for UTF-8 decoding
_utf8_decode : function (utftext) {
var string = "";
var i = 0;
var c = c1 = c2 = 0;
while ( i < utftext.length ) {
c = utftext.charCodeAt(i);
if (c < 128) {
string += String.fromCharCode(c);
i++;
}
else if((c > 191) && (c < 224)) {
c2 = utftext.charCodeAt(i+1);
string += String.fromCharCode(((c & 31) << 6) | (c2 & 63));
i += 2;
}
else {
c2 = utftext.charCodeAt(i+1);
c3 = utftext.charCodeAt(i+2);
string += String.fromCharCode(((c & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63));
i += 3;
}
}
return string;
}
}
IE 10 & above and all latest browser
Encode String
var str = "raj";
var enc = window.btoa(str); // cmFq
Decode String
var dec = window.atoa('cmFq'); // raj
Or else you might have your own function on page. small blog with references
I have part of the code from the answer here:
https://scotch.io/quick-tips/how-to-encode-and-decode-strings-with-base64-in-javascript
and the other part from the answer on this page:
https://stackoverflow.com/a/3776796/2655623
and here is the result:
var Base64={_keyStr:"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",encode:function(e){var t="";var n,r,i,s,o,u,a;var f=0;e=Base64._utf8_encode(e);while(f<e.length){n=e.charCodeAt(f++);r=e.charCodeAt(f++);i=e.charCodeAt(f++);s=n>>2;o=(n&3)<<4|r>>4;u=(r&15)<<2|i>>6;a=i&63;if(isNaN(r)){u=a=64}else if(isNaN(i)){a=64}t=t+this._keyStr.charAt(s)+this._keyStr.charAt(o)+this._keyStr.charAt(u)+this._keyStr.charAt(a)}return t},decode:function(e){var t="";var n,r,i;var s,o,u,a;var f=0;e=e.replace(/[^A-Za-z0-9\+\/\=]/g,"");while(f<e.length){s=this._keyStr.indexOf(e.charAt(f++));o=this._keyStr.indexOf(e.charAt(f++));u=this._keyStr.indexOf(e.charAt(f++));a=this._keyStr.indexOf(e.charAt(f++));n=s<<2|o>>4;r=(o&15)<<4|u>>2;i=(u&3)<<6|a;t=t+String.fromCharCode(n);if(u!=64){t=t+String.fromCharCode(r)}if(a!=64){t=t+String.fromCharCode(i)}}t=Base64._utf8_decode(t);return t},_utf8_encode:function(e){e=e.replace(/\r\n/g,"\n");var t="";for(var n=0;n<e.length;n++){var r=e.charCodeAt(n);if(r<128){t+=String.fromCharCode(r)}else if(r>127&&r<2048){t+=String.fromCharCode(r>>6|192);t+=String.fromCharCode(r&63|128)}else{t+=String.fromCharCode(r>>12|224);t+=String.fromCharCode(r>>6&63|128);t+=String.fromCharCode(r&63|128)}}return t},_utf8_decode:function(e){var t="";var n=0;var r=c1=c2=0;while(n<e.length){r=e.charCodeAt(n);if(r<128){t+=String.fromCharCode(r);n++}else if(r>191&&r<224){c2=e.charCodeAt(n+1);t+=String.fromCharCode((r&31)<<6|c2&63);n+=2}else{c2=e.charCodeAt(n+1);c3=e.charCodeAt(n+2);t+=String.fromCharCode((r&15)<<12|(c2&63)<<6|c3&63);n+=3}}return t}}
window.btoa = function(str) {
return Base64.encode(str);
}
window.atob = function(str) {
return Base64.decode(str);
}
As this keep everything in one place, I won't involve myself with how window.atb / window.btoa act different in various browsers.

Silverlight to Javascript interop UTF encoding/decoding

How do I get both alerts, one invoked from silverlight and the other invoked from javascript, to show the same data in the same way.
eg. ���� != ýÿýÿý
System.Windows.Browser.HtmlPage.Window.Alert( data );
alert(parameters);
Silverlight3 code, sending data to javascript function:
System.Windows.Browser.HtmlPage.Window.Alert( data );
// data contains binary data read from files
data = Convert.ToBase64String(Encoding.UTF8.GetBytes(data));
HtmlPage.Window.Eval("var data='"+data+"'makePOSTRequest('"+this.url+"',data);");
javascript function:
function makePOSTRequest(url,parameters)
{
...
parameters = UTF8.encode(decode64(parameters));
alert(parameters);
...
}
javascript library:
var UTF8 = {
// public method for url encoding
encode: function(string) {
string = string.replace(/\r\n/g, "\n");
var utftext = "";
for (var n = 0; n < string.length; n++) {
var c = string.charCodeAt(n);
if (c < 128) {
utftext += String.fromCharCode(c);
}
else if ((c > 127) && (c < 2048)) {
utftext += String.fromCharCode((c >> 6) | 192);
utftext += String.fromCharCode((c & 63) | 128);
}
else {
utftext += String.fromCharCode((c >> 12) | 224);
utftext += String.fromCharCode(((c >> 6) & 63) | 128);
utftext += String.fromCharCode((c & 63) | 128);
}
}
return utftext;
},
// public method for url decoding
decode: function(utftext) {
var string = "";
var i = 0;
var c = c1 = c2 = 0;
while (i < utftext.length) {
c = utftext.charCodeAt(i);
if (c < 128) {
string += String.fromCharCode(c);
i++;
}
else if ((c > 191) && (c < 224)) {
c2 = utftext.charCodeAt(i + 1);
string += String.fromCharCode(((c & 31) << 6) | (c2 & 63));
i += 2;
}
else {
c2 = utftext.charCodeAt(i + 1);
c3 = utftext.charCodeAt(i + 2);
string += String.fromCharCode(((c & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63));
i += 3;
}
}
return string;
}
}
var keyStr = "ABCDEFGHIJKLMNOP" +
"QRSTUVWXYZabcdef" +
"ghijklmnopqrstuv" +
"wxyz0123456789+/" +
"=";
function encode64(input) {
var output = "";
var chr1, chr2, chr3 = "";
var enc1, enc2, enc3, enc4 = "";
var i = 0;
do {
chr1 = input.charCodeAt(i++);
chr2 = input.charCodeAt(i++);
chr3 = input.charCodeAt(i++);
enc1 = chr1 >> 2;
enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
enc4 = chr3 & 63;
if (isNaN(chr2)) {
enc3 = enc4 = 64;
} else if (isNaN(chr3)) {
enc4 = 64;
}
output = output +
keyStr.charAt(enc1) +
keyStr.charAt(enc2) +
keyStr.charAt(enc3) +
keyStr.charAt(enc4);
chr1 = chr2 = chr3 = "";
enc1 = enc2 = enc3 = enc4 = "";
} while (i < input.length);
return output;
}
function decode64(input) {
var output = "";
var chr1, chr2, chr3 = "";
var enc1, enc2, enc3, enc4 = "";
var i = 0;
// remove all characters that are not A-Z, a-z, 0-9, +, /, or =
var base64test = /[^A-Za-z0-9\+\/\=]/g;
if (base64test.exec(input)) {
alert("There were invalid base64 characters in the input text.\n" +
"Valid base64 characters are A-Z, a-z, 0-9, �+�, �/�, and �=�\n" +
"Expect errors in decoding.");
}
input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");
do {
enc1 = keyStr.indexOf(input.charAt(i++));
enc2 = keyStr.indexOf(input.charAt(i++));
enc3 = keyStr.indexOf(input.charAt(i++));
enc4 = keyStr.indexOf(input.charAt(i++));
chr1 = (enc1 << 2) | (enc2 >> 4);
chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
chr3 = ((enc3 & 3) << 6) | enc4;
output = output + String.fromCharCode(chr1);
if (enc3 != 64) {
output = output + String.fromCharCode(chr2);
}
if (enc4 != 64) {
output = output + String.fromCharCode(chr3);
}
chr1 = chr2 = chr3 = "";
enc1 = enc2 = enc3 = enc4 = "";
} while (i < input.length);
return output;
}
Do you need to UTF-8 encode your characters, or do you just need a way to get these characters into the JavaScipt string? I would recommend using unicode escape sequences (see Unicode at at Mozilla Developer Center). For example, the copyright character is represented as "\u00A9". The nice thing about unicode escape sequences is they can exist in a source file that is encoded using iso-8859-1, but still allow for any unicode character.
See Converting Unicode strings to escaped ascii string for an example of how to do generate these escape sequences in C#.
You seem to be encoding the data as UTF-8 twice, you do it in silverlight:-
Encoding.UTF8.GetBytes(data)
and you do it again in Javascript
parameters = UTF8.encode(decode64(parameters));
are you sure this line shouldn't be:-
parameters = UTF8.decode(decode64(parameters));
?
Is there a reason you're not using WebClient or WebRequest inside Silverlight to do this posting?

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