I have the following Javascript to make a text link glow/pulsate continuously. This link reveals another section of the same page so I would like it to stop once the user has clicked on it.
<script type="text/javascript">
$(document).ready(function() {
function pulsate() {
$(".pulsate").animate({opacity: 0.2}, 1200, 'linear')
.animate({opacity: 1}, 1200, 'linear', pulsate);
}
pulsate();
});
</script>
So basically, I just need to know what I need to add here so that the effect stops once it has been clicked.
If the same link is clicked again, the revealed section of the page will hide - is it too much trouble to make the effect start again after a second click?
I look forward to an answer from you good people.
Scott.
Simply bind to the click event and call stop(). You should also ensure that the opacity has been restored to 1:
$(document).ready(function() {
function pulsate() {
$(".pulsate").animate({ opacity: 0.2 }, 1200, 'linear')
.animate({ opacity: 1 }, 1200, 'linear', pulsate)
.click(function() {
//Restore opacity to 1
$(this).animate({ opacity: 1 }, 1200, 'linear');
//Stop all animations
$(this).stop();
});
}
pulsate();
});
Here's a working jsFiddle.
The solution is pretty simple. Have your pulsate() function make sure that .pulsate doesn't have the class stop before doing its thing. If it does have that class, then the pulsate() function will simply animate the link back to full opacity, but not continue the pulsating.
James' example works as well, but I prefer my approach because his way binds the click event to .pulsate over and over again. This kind of thing may cause problems depending on what the rest of your page is doing.
Live example: http://jsfiddle.net/2f9ZU/
function pulsate() {
var pulser = $(".pulsate");
if(!pulser.hasClass('stop')){
pulser.animate({opacity: 0.2}, 1200, 'linear')
.animate({opacity: 1}, 1200, 'linear', pulsate);
}else{
pulser.animate({opacity:1},1200)
.removeClass('stop');
}
}
$(document).ready(function() {
pulsate();
$('a').click(function(){
$('.pulsate').addClass('stop');
});
});
Related
I am making a game like freaking-math using Phonegap and javascript.
I need to create similar timebar at the top. I use jQuery animate to animate the bar ... it works with the first answer only well .. then the second answer it starts but not exactly when the button is fired ..
how can I make it start just when the button fired and end too when it's fired again and end also after 3000ms if no answer were choosen ! ?
(function timeBar() {
$('.answer').on('touchstart', function(){
$('.progress').animate({ width: '0%' }, 3000)
$('.progress').animate({ width: '100%' }, 0);
});
})();
I have tried :
(function timeBar() {
$('.answer').on('touchstart', function(){
$('.progress').animate({ width: '0%' }, 3000);
});
$('.answer').on('touchend', function(){
$('.progress').animate({ width: '100%' }, 0);
});
})();
But not working :( !!
Here's one solution, given that you reload the page for every new math-question:
http://jsfiddle.net/daxro/uLd49zmp/1/
$(document).ready(function() {
$("#bar").animate({
width: '0%'
}, 3000);
});
...and here's another solution which includes a button: http://jsfiddle.net/daxro/uLd49zmp/3/
I've implemented the baraja jquery plugin for a section on a 'web app' that I need to create.
Rather than the plugin spreading the cards on the click of a button, I've opted to alter the script and spread out the cards on hover. On the face of it this works but if you hover over the cards and back off quickly before the animation is finished the cards will stay open. And then when you hover over the 'deck' they close. I've created a codepen below to show this:
http://codepen.io/moy/pen/OPyGgw
I've tried using .stop(); but it doesn't seem to have an impact on the result. Can anyone help me with this?
Additionally I'd like the deck to be open on page load, then close after a second or 2. I tried this with $( document ).ready() including the baraja.fan call but that didn't trigger it - any ideas?
this one really tickled me ;) tried several things, but - as already told - the plugin doesn't expect to get the close animation call faster, then the opening animation will run.
so finally i build you the following.
- opening the fan, right at document ready
- created a timeout for the mouseleave, to wait for the opening animation duration, before closing it - you will have a 400ms delay when mouseleave the element, but it will close, even when you've been to fast...
$(document).ready(function () {
if ($("#baraja-el").length) {
var $el = $('#baraja-el');
baraja = $el.baraja();
}
//initial open
baraja.fan({
speed: 400,
easing: 'ease-in-out',
range: 80,
direction: 'right',
origin: {
x: 0,
y: 0
},
center: true
});
$('.baraja-container').addClass('open');
// navigation
$('#baraja-prev').on('click', function (event) {
baraja.previous();
$('.baraja-container li').each(function () {
if ($(this).css('z-index') === "1000") {
$(this).addClass('visited');
}
});
});
$('#baraja-next').on('click', function (event) {
baraja.next();
$('.baraja-container li').each(function () {
if ($(this).css('z-index') === "1010") {
$(this).addClass('visited');
}
});
});
$('.baraja-container').hover(function (event) {
if(!$(this).hasClass('open'))
{
$(this).addClass('open');
baraja.fan({
speed: 400,
easing: 'ease-in-out',
range: 80,
direction: 'right',
origin: {
x: 0,
y: 0
},
center: true
});
}
}, function (event) {
curBarCon = $(this);
setTimeout(function(){
curBarCon.removeClass('open');
baraja.close();
}, 400);
});
$('.baraja-container li').click(function () {
$(this).addClass('visited');
});
});
since i fiddled in your codepen, you should have the working version here: http://codepen.io/moy/pen/OPyGgw
but... it's really no perfect solution. i'd suggest to get another plugin or rework baraja to get callback functions, which would test if the animation is currently running and dequeue them if needed.
rgrds,
E
I'm learning new stuff with jQuery here and I have seen a effect that I like link here
Meet my Team section. As you can see if you scroll down the circle slidesup and fades in at the same time. I tried to replicate that effect. Here's my jsfiddle
$(window).on("scroll", function() {
if ($(window).scrollTop() >= $('#thumbnails-cont').offset().top-$(window).height()) {
$("#thumbnails img").animate({opacity: 1, bottom: 0})
}
});
You have to work with the queue property to play animations simultaneously.
Working fiddle: Here
Basic code:
$(function() {
$(".thumbnail").animate({ opacity: 1 }, { duration: 1200, queue: false });
$(".thumbnail").animate({ "margin-top": "0px" }, { duration: 1200, queue: false });
});
Read this for more information about the animation function in jQuery.
I hope I could help you a bit :)
I found a topic for revealing a DIV upwards but as I am no Javascript expert, I am wondering how I can make this work onClick rather than on hover?
Just in case this helps, the link to previous topic is: How to make jQuery animate upwards
Any help is appreciated.
Here is a sample demo
$("#slideToggle").click(function () {
$('.slideTogglebox').slideToggle();
});
$("#reset").click(function(){
location.reload();
});
HTML:
<button id=slideToggle>slide</button>
<br/>
<div class="slideTogglebox">
slideToggle()
</div>
$(document).ready(function() {
var isClicked = false; //assuming its closed but its just logic
$('.button').click(function() {
if (isClicked) {
isClicked = true;
$(this).closest('div').animate({
height: "150px",
}, 400, "swing");
}
else
{
isClicked = false;
$(this).closest('div').animate({
height: "50px",
}, 400, "swing");
}
});
});
This is pretty bad way of doing it any way. You should consider trying to use CSS3 instead and then jsut using jQueries toggleClass
.toggleClass('animateUpwards)
Lets the browser use hardware capabilities to animate all the stuff and also its a nice one liner in JavaScript.
Try jQuery slideUp or as posted elsewhere jQuery slideToggle - Alternatively CSS3 Example
or from the questions you posted, perhaps this is what you meant:
http://jsbin.com/ogaje
Clicking the (visible part of) the div
$(document).ready(function() {
$('.featureBox').toggle(function() {
$(this).animate({top: '-390px', height:'540px'},{duration:'slow', queue:'no'});
// or $(this).slideUp()
},
function() {
$(this).animate({top: '0px', height:'150px'},{duration:'slow', queue:'no'});
// or $(this).slideDown()
});
});
Clicking something else
$(document).ready(function() {
$("#button").toggle(function() {
$("#someDiv").animate({top: '-390px', height:'540px'},{duration:'slow', queue:'no'});
// or $("#someDiv").slideUp()
},
function() {
$("#someDiv").animate({top: '0px', height:'150px'},{duration:'slow', queue:'no'});
// or $("#someDiv").slideDown()
});
});
I'm using the jQuery .scroll() function to make a certain element fade to 0.2 opacity. Since there is no native "scrollstop" indicator, I decided to make the element fade back to 1.0 opacity on hover. However, it doesn't work.
Here's my code:
$(document).ready(function() {
$(window).scroll(function() {
$("#navlist").animate({ opacity: 0.2 }, 2000);
});
$("#navlist").hover(
function() {
$(this).animate({ opacity: 1 }, 500);
}, function() {
$(this).animate({ opacity: 1 }, 500); // just to be safe?
}
);
});
When I scroll, the #navlist element fades, but when you hover over it nothing happens. But if you refresh the page when you're half way down, the element automatically fades as soon as you refresh, before I've scrolled, and if you try to hover to fade it back in, nothing happens.
Any thoughts?
try to stop animation first
$(document).ready(function() {
$(window).scroll(function() {
$("#navlist").stop().animate({ opacity: 0.2 }, 2000);
});
$("#navlist").hover(function() {
$("#navlist").stop().animate({ opacity: 1.0 }, 500);
},
function() {
$("#navlist").stop().animate({ opacity: 1.0 }, 500);
}
);
The problem is that the scroll event, gets called multiple times during a single scroll (10-20 per a single mouse wheel scroll), so #navlist gets a lot of animate events of 2 seconds.
I am not exactly sure what's going on with jQuery, but when you hover it, even though the opacity: 1 animations run, they end up running the queued #navlist animations.
I solved the problem using a sort of flag, I bet you can find something more efficient.
$(document).ready(function(){
var isAnimationBusy = false;
$(window).scroll(function(){
if(isAnimationBusy) return;
isAnimationBusy = true;
$("#navlist").animate(
{ opacity: 0.2 }, 2000,
function(){ isAnimationBusy = false; }
);
});
$("#navlist").hover(
function(){
isAnimationBusy = false;
$(this).stop().animate({ opacity: 1 }, 500);
},
function(){
isAnimationBusy = false;
$(this).stop().animate({ opacity: 1 }, 500);
}
);
});
Edit: The animation stop will solve the problem, I still believe you should control how many times you call the animate event. There could be a performance hit.