`make` Javascript compiling/testing - javascript

Is there a library intended for compiling/testing your Javascript libraries?
I've noticed many common Javascript libraries like jQuery still use gnu make. Nothing is wrong with the traditional make, but I was just curious if a solution in Javascript has been crafted.
Obviously using node.js you can easily fs.readFile and then concat the files but it is often nice to look at others source who have more experience on the topic.

I believe your looking for Ender. It's a package manager for client-side javascript.
You define your package in your standard package.json file and then use the command line ender API to construct and build your javascript package.

Related

Why JavaScript frontend framework is needed for Node.js to run?

When we talk about JavaScript vanilla it's frontend programming language; It needs a webserver like IIS, Apache or nginx etc to deliver the content to a client when requested. After that, JavaScript runs on client browser, but every video or article I found said we need to install node.js to make this work. What I know about node.js is its a runtime environment to make JavaScript work outside the browser; like for a backend api or regular desktop application.
Here is my question:
Why do we need to use Node.js if our target is to deploy a frontend webapp that's gonna run on the client browser?
You don't have to install and use Node to make frontend applications, but it can help a lot, especially in large projects. The main reason it's used is so that script-writers can easily install, use, and update external packages via NPM. For a few examples:
Webpack, to consolidate multiple script files into a single one for production (and to minify, if desired)
Babel, to automatically transpile scripts written in modern syntax down to ES6 or ES5
A linter like ESLint to avoid accidental bugs and enforce a consistent code style
A CSS preprocessor for Sass that can turn (concise) Sass into standard (more verbose) CSS consumable by browsers
And so on. Organizing an environment for these sorts of things would be very difficult without NPM (which depends on Node).
None if it is necessary, but many find that it can make the development process much easier.
In the process of creating files for the client to consume, if you want to do anything more elaborate than write plain raw .js, .html, .css files, you'll need something extra - which is most often done via NPM.
It's only for extra support during development, and ease of installing libraries. almost like an extra IDE / helpful editor
for example you might want to see changes you make on your HTML and frontend javascript code, without having to refresh the preview browser. node will provide a package that does that...
it also helps install and use libraries easier. for example, if you want to add a library like bootstrap to your frontend, rather than searching around and downloading the files... but if you use node project, you can simply use npm install bootstrap that will automatically download the lastest version from the right source.
that's all

Bundle and publish client-side web code on NPM

I made a Javascript file. Let's say the contents of it are this:
let myCoolAlert = (str) => {
alert(str)
}
// in a different js file (SO doesn't allow you to cross-file as far as I know
myCoolAlert('Hello World!')
I already hosted the JS file on a CDN. Now, I want it to be automatically hosted locally by whoever installed it if you install it via NPM. Is there a way to do this?
Also, I noticed that to do the same using Socket.io, you have to pass Socket.io to the HTTP/HTTPS server you created. Will I have to do this also? (I would prefer not).
Thanks!
Edit:
I am trying to make a better alert system (like sweetalert). I coded it in Javascript and works when using it through the CDN. However, I also want users to be able to install this via NPM (kind of like SweetAlert? I am not sure about that last statement however because I do not use it). When they install it with NPM, it's obviously going to be useless because it is for the browser. However, I want them to either:
Automatically have the source code needed available at a URL like localhost:3000(or server name)/betterAlert.js and be able to use that URL as a script in the HTML files
OR, have the user pass the HTTP or HTTPS server they created to the module (like socket.io does) and have it automatically host it from there.
Please note:
The code I am trying to bundle is native to the web. Will it still work with a bundler like webpack?
Is this possible? Thanks again.
To bundle client-side code and publish it through NPM you'll need to do a couple things: learn how to package and publish modules, and write some code that can be consumed. This means using module.exports or export to expose your library, depending on whether you want to use CJS or ESM. The consumer of your library can usually be assumed to be using Webpack, Fuse, Rollup, or some other bundler which knows how to deal with modules.
You can also use a tool like Rollup yourself to build and bundle up your library for different targets and apply various transformations to it (example from my own library boilerplate). Using a bundler like this makes more and more sense as your library inevitably grows larger.
Using modules like this rather than distributing through a CDN or in some other way that puts your library code on the global/window object is generally better for consumption in complex apps, large apps, and/or apps already being built with tools like Webpack (so, anything written in React, Angular, Vue, etc.). But having a CDN distribution is still a good idea for something like your library, since it may well be used by people building sites with jQuery and vanilla JS.

Can i migrate my Node based project to Deno?

Hello I am a frontEnd developer.
First, I don't know much about the runtime environment.
Is it possible to convert my project into Deno with Node?
Even if I change all of my code,
I'm not sure if the libraries I've received can run in a Deno environment.
(too many libs...) (React, Apollo, many many many)
And since the current webpack settings are very complex and difficult to understand, (And I understand very little about the build system.)
I am not sure if this can work in a Deno environment.
In my opinion, it seems impossible, I will only use Deno when working on a new project, Or wait for someone to create a migration guide.
What do you think about this?
Add
Obviously, it would be impossible if the libraries I used were not registered in the Deno repository.
And second, there seems to be a node compatibility issue.
Now i am sure that i can't covert it to deno.
Thanks
There is Denoify.
This tool takes as input a TypeScript codebase that was meant to target node and/or the web and spits out a modified version of the source files that are ready to be deployed as a Deno module.
It also helps to deploy on both NPM and deno.land/x
However, it is still under active development, not all node builtins are supported yet and you will probably have to make some changes here and there on your codebase to comply with the requirement Denoify sets.
Also, I am the author.
You're using many npm packages in your node project.Deno doesn't work with them.So either you'll wait to deno to be mature enough or you're gonna keep building your projects with node until that time.So i think if you want to take full advantage of deno, you should wait for deno to mature
Any code you write in pure JavaScript or TypeScript will work both in Node.js and Deno.
However, it's more than likely you have used Node.js-specific features in your current project. requires, calls to native Node.js APIs like http, util, and many others will not work in the Deno runtime.
Also, these kinds of Node.js-specific APIs are used in most Node.js libraries, so you'll have to do a complete rewrite to Deno.
I am not sure enough but as you have a Node.js project you should be using npm packages so until and unless those npm packages you use have alternative Deno packages it isn't possible if not then as #IsaToltar said to wait for it to be mature enough.
but if you can tell us what third-party npm packages you use then we might be able to find an alternative Deno package for that.
I hope it helps.
Deno now supports node-based projecs + NPM, it is considered to be stable, although still a work in progress.
To learn more, take a look at:
https://deno.land/manual#v1.29.2/node https://deno.land/manual#v1.29.2/node/how_to_with_npm https://deno.land/manual#v1.29.2/node/std_node

What is the best free JavaScript obfuscator that is available as a javascript library or python library

i Follow this article :Free JavaScript obfuscators?
to find a javascript-obfuscators that can help me to obfuscate some javascript data on the client side .
but i find these chooses are all not python or javascript lib,they use java,
and i use django , so i want to know ,
What is the best free JavaScript obfuscator that is available as a javascript library or python library.
thanks
UglifyJS works with Node.js (or anything else that supports CommonJS), and if I say it works then I mean "It just works", most of the time the resulting code is smaller than the one you get with, for example, Googles Closure compiler. And you don't have to worry about it breaking your code if you don't specify which properties / objects etc. it should not rename, and it's really fast too.
You can use UglifyJS, but if you want to call it from Python, do this:
sudo apt-get install node-uglify - install
uglifyjs --overwrite filename.js - test
And, in Python:
from subprocess import call
call(["uglifyjs", "--overwrite", "filename.js"])
Now you can minimize/obfuscate your Javascript code from Python.

How can I compile CoffeeScript from .NET?

I want to write an HttpHandler that compiles CoffeeScript code on-the-fly and sends the resulting JavaScript code. I have tried MS [JScript][1] and IronJS without success. I don't want to use [Rhino][2] because the Java dependency would make it too difficult to distribute.
How can CoffeeScript be compiled from .NET?
CoffeeScript-dotnet
Command line tool for compiling CoffeeScript. Includes a file system watcher to automatically recompile CoffeeScripts when they change. Roughly equivalent to the coffee-script node package for linux / mac.
CoffeeSharp
Includes a command line tool similar to CoffeeScript-dotnet as well as a http handler that compiles CoffeeScripts when requested from an asp.net site.
SassAndCoffeeScript
Library for Asp.net mvc that compiles sass and coffeescript files on request. Also supports minification and combination.
Manually Compile With IronJS
IronJS is a .NET javascript interpreter that can successfully load the CoffeeScript compiler and compile CoffeeScript.
Manually Compile With Node.js
Get the node binaries and add the bin directory to your path. Write a node.js script to load the CoffeeScript compiler and your CoffeeScript files and save the compiled javascript.
CoffeeScript is now fully supported by Chirpy:
http://chirpy.codeplex.com/
You specifically said that you wanted to write a runtime compiler, so this may not be exactly what you are looking for, but if the main point is to have a way to generate the javascript result, the Mindscape Web Workbench is interesting. It is a free extension for Visual Studio.NET 2010 and available in the Extension Manager. It gives Intellisense, syntax highlighting and compiles to JS as you write. I am just getting started using it but looks promising. Scott Hanselman talks about it here. It also supports LESS and Sass.
I've managed to compile CoffeeScript from .NET using IKVM, jcoffeescript and Rhino. It was straightforward, except that the JCoffeeScriptCompiler constructor overload without parameters didn't work. It ran OK with a java.util.Collections.EMPTY_LIST as parameter.
This is how I did it:
Download IKVM, jcoffeescript and Rhino.
Run ikvmc against js.jar, creating js.dll.
Run ikvmc against the jcoffeescript jar.
Add a reference to the jcoffeescript dll in Visual Studio. More references may be needed, but you will be warned about those.
Run new org.jcoffeescript.JCoffeeScriptCompiler(java.util.Collections.EMPTY_LIST).compile() in your code.
The next step would be to create a build task and/or an HTTP handler.
Check out the new coffeescript-dotnet project, which uses the Jurassic JavaScript implementation.
Since the CoffeeScript compiler now runs on Internet Explorer, after a couple of recent tweaks, it should be good to go within other MS-flavors of JavaScript as well. Try including extras/coffee-script.js from the latest version, and you should be good to go with CoffeeScript.compile(code).
I tried running the bundled extras/coffee-script.js through Windows Based Script Host (or just wscript) and it didn't report any issues. I then added this line:
WScript.Echo(CoffeeScript.compile('a: 1'));
at the end of the file and run it through wscript again and it printed the resulting JavaScript correctly.
Are you using COM objects? Can you share some more of the code responsible for initialising the MScript object reference?
CoffeeScript in Visual Studio 2010
It's Chirpy's fork (chirpy is a tool for mashing, minifing, and validating javascript, stylesheet, and dotless files)
"OK, I think I got it working on my fork, based mostly on other peoples' work. Check it out:
http://chirpy.codeplex.com/SourceControl/network/Forks/Domenic/CoffeeScriptFixes"
from http://chirpy.codeplex.com/workitem/48
I don't have a direct answer, (I hope you find one), but maybe take a look at the following to see how it might be done.
Jint - JavaScript interpreter for .NET
Using IKVM to compile Rhino would get rid of the Java runtime requirement.
jcoffeescript. I haven't looked at jcoffeescript, but I think it depends on JRuby and Rhino. You could possibly IKVM.NET this as well.
IronJS now supports CoffeeScript and is generally faster than the other .NET JS engines:
I have a blog post about wiring the two together here:
http://otac0n.com/blog/2011/06/29/CoffeeDemo-A-Simple-Demo-Of-IronJS-Using-CoffeeScript.aspx
My main editor is VS 2010 and I love the WorkBench extension. it's nice it auto compiles to js everytime you hit save on your .coffee file, also introduces you to SASS which I had read about but never got around.
They offer a pay version to that will autmaically shrink/minify your js and css files as well, since your.coffee and .scss are your source files anyway.
I'd encourage all VS users to go ahead and install this especially if you run VS 2010.
The only knock, and someone please correct me or enlighten me, is that with .coffee syntax it's not highlighted the way say html, js, c# code is. it might be because I am using a color scheme from http://studiostyl.es/ and for the record http://studiostyl.es/schemes/coffee- just shares the name coffee no special syntax highlight support for coffeescript that I am aware of. but no reason not to start using the workbench addin today!
Okay workbench website claims: syntax highlighting so again maybe it's the studiostyle.es i chose.
I know this is old but I came here to answer a very similar question: How do I get my CoffeeScript to compile using Visual Studio 2012 Express? Note that the free Express version does not allow any extensions so I could not continue to use the Mindscape Workbench extension that had served me well for quite some time.
It turns out to be very easy. Just use NuGet to install the Jurassic-Coffee package and off you go.
One advantage of using this package over mindscape workbench is that you can reference your coffee directly from the script tags in the html. It minifies and caches the compiled JS so you only do work if the requested coffee file has changed.
<head>
<script src="//ajax.googleapis.com/ajax/libs/jquery/1.9.1/jquery.min.js"></script>
<script src="home.coffee"></script>
</head>
The mindscape workbench allows you to bundle together different coffescript files which is very handy for modularising your coffeescript. You can also do this using Jurassic Coffee by utilising the #= require statement to include other coffee module files, for example:
#= require Classes\GridWrapper.coffee
class UsersGrid
constructor:->
#grid = new GridWrapper()
I think having the #= require staement in the coffee file is actually cleaner and clearer than the mindscape workbench approach, which kind of hides all this behind their interface so you forget easily what dependencies you have.
Note
There is one potential gotcha. The Nuget installer will put in an httphandler entry into your web.config that may not be compatible with IIS Express integrated managed pipeline mode.
You might therefore see the following error:
An ASP.NET setting has been detected that does not apply in Integrated
managed pipeline mode.
To fix this just remove the handler shown below.
<system.web>
//other stuff
<httpHandlers>
<add type="JurassicCoffee.Web.JurassicCoffeeHttpHandler,JurassicCoffee" validate="false" path="*.coffee" verb="*" />
</httpHandlers>
</system.web>
You could simply write a port of it to C#. I have ported Jison to C# (which is the underlying project that makes CoffeeScript run). I would think it may be a bit different, but both Jison parsers work the same.
I have not pull requested it back yet to Jison's main architecture, but will be doing so soon.
https://github.com/robertleeplummerjr
Instead of shelling out to CScript you could shell out to Node.js (here are self-contained Windows binaries)
I've tried to compile the extras/coffee-script.js file, unmodified, to jsc, the JScript.NET compiler for .NET, and I got many errors. Here are the noteworthy ones:
'require' is a new reserved word and should not be used as an identifier
'ensure' is a new reserved word and should not be used as an identifier
Objects of type 'Global Object' do not have such a member
Other errors were caused by the above said errors.
You might also want to check out jurassic-coffee, it is also a coffee-script compiler running the original compiler in jurassic.
It features sprocket style "#= require file.coffee" or "#= require file.js" wich can be used to keep .coffee files modular and combined right before compilation as well as embedding .js files.
It sports a HttpHandler with file watchers for .js and .coffee files that keeps track of what .coffee files needs to be re-compiled and pass through to the compiled *.js files for the rest.
jurassic-coffee is also available as a Nuget package
https://github.com/creamdog/JurassicCoffee
I've done an HttpHandler that uses Windows Script Host behind the scenes: https://github.com/duncansmart/LessCoffee and works great (it also compiles *.less files).
It's on NuGet: http://nuget.org/List/Packages/LessCoffee
It's based on this simple wrapper: https://github.com/duncansmart/coffeescript-windows
I wrote an inteructive shell using v8.
https://github.com/mattn/coffee-script-v8
This work as single executable file. (Don't use external files)
It can't use require(). But enough to learn coffeescript.

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