I have the following code
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<title></title>
<script type='text/javascript' src="js.js" id="scripter"></script>
</head>
<body>
<button>AGAIN</button>
</body>
</html>
The included js has as set of statements whichg gets executed as soon as the page load.
* NOTE : it does not contain any function and dont want to contain any function.
On click of the button AGAIN i want to eval the entire script once again. Any possible ways this can be done ??
Trying to get the script contents of the script included so that I can eval it.
Any possible ways this can be achieved ??
OR
Some other method to achieve the same ??
Thanks.
For people downvoting this : I know those are what functions are for, hence specified note specifically. Maybe I should have asked the latter part of the question directly wtihout giving much details. Is it possible for me to access the scripts content that gets included in a page ??
It can be achieved by setting <script>'s src attribute to the same with a random get variable like
scriptTag.src = scriptTag.src + "?r=" + Math.random();
which will cause the browser to load the entire file again and that's usually not a good idea, but that's how it could be done
I dont know how big that JS file of yours is but - if its possible - you can write that file as
$someVariable = ' Whole Javascript code in quotes';
And whenever you want to run the code again just call eval($someVariable).
Now you might have a question for me. How is it gunna run at the very first time.
just add following line at the end of your JS file.
eval($someVariable);
Related
I have homework for my programming class which requires that I work with JS classes. On top of that, I have to work with HTML and the classes have to be defined on a separate .js file. I've done all the work, and it runs ok if the classes are defined on the same .js file, but it stops working as soon as I paste the code on a different file. I've tried importing the classes on the primary file, but I could make it work (I've tried different import codes because I've found different answers to this question on Google but no one worked, that's why I'm asking here). I believe it's probably because I'm doing something wrong at importing, but I just can't find the error.
Although your code works, keeping js files at the top of the HTML will delay the load time of the page. In a simple scenario like a homework, there's no need to worry, but in large projects it becomes crucial.
And by reading your code, it just starts when all page has already loaded, so no need to put it in the head.
Have you tried doing this:
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Document</title>
</head>
<body>
<script src="first.js"></script>
<script src="second.js"></script>
<p>Hello World!</p>
</body>
</html>
First, I'll share some code. This is my HTML head:
<head>
<meta charset="utf-8">
<title>Obligatorio1</title>
<link rel="stylesheet" href="css/estilos.css">
<script src="js/funciones.js"></script>
<script src="js/clases.js"></script>
</head>
This is my relevant code on the first JS:
window.addEventListener('load',inicio)
function inicio(){
document.getElementById("botonAgregarPersonas").addEventListener("click",registroPersonas);
}
let personas=[];
function registroPersonas(){
let nombre=document.getElementById("nombrePersonas").value.trim();
let seccion=document.getElementById("seccionPersonas").value;
let mail=document.getElementById("emailPersonas").value.trim();
let esta=false;
for (i=0;i<personas.length&&!esta;i++){
if (nombre==personas[i].nombre) {
esta=true;
}
}
if (esta){
alert("Nombre ya ingresado");
}else {
let Per = new Persona (nombre, seccion, mail);
personas.push(Per);
let texto=Per.nombre+" - Sección: "+Per.seccion+" - "+Per.mail;
agregarElementoEnLista(texto);
agregarEnComboCompras(Per.nombre);
agregarCheckboxes(Per.nombre);
}
}
function agregarElementoEnLista (texto){
let nodoLi=document.createElement("LI");
let nodoTexto=document.createTextNode(texto);
nodoLi.appendChild(nodoTexto);
document.getElementById("lista").appendChild(nodoLi);
And this is the code of my second JS file (the one with the class):
class Persona{
constructor(nombre, seccion, mail){
this.nombre=nombre;
this.seccion=seccion;
this.mail=mail;
}
}
I'll start saying that, while I've found out the issue, I don't understand why does it happen.
Ok, as you can see on the last piece of code, the parameters have the same name as the class attributes. If I would try copying the code on the first JS file, it would work without any issue, but as soon as I work with that code on a separate JS file it would stop working. After touching every part of the code, I ended up changing the parameters name so it would be different than the class attributes, it looks like this now:
class Persona{
constructor(_nombre, _seccion, _mail){
this.nombre=_nombre;
this.seccion=_seccion;
this.mail=_mail;
}
}
And that code right there works totally fine, without changing anything on the rest of the files (neither the first JS file nor the HTML one).
If anyone understands more than me on why does this happens, feel free to edit this answer.
Thanks everyone for the help!
I am trying to get a very simple javascript project going, but I cannot get any function to execute. Here is a simple example. It is obviously just an example. I have tried everything I can think of to get the browser to recognize that I am trying to call a function that has been defined, but it never does anything but just display the text, rather than call anything. In the below example, I simply get a page with the text: "varTimesTwo(3);"
<!DOCtype html>
<html>
<body>
<script>
function varTimesTwo(oneVar){
return (oneVar * 2)
}
</script>
varTimesTwo(3);
</body>
</html>
your code is wrong, you have to place varTimesTwo(3); inside the script tag, like this:
<!DOCtype html>
<html>
<body>
<script>
function varTimesTwo(oneVar){
return (oneVar * 2)
}
varTimesTwo(3);
</script>
</body>
</html>
Keep all JavaScript code in the script tags, or better yet, in a file
separate from the html file using <script src="myjsfile.js"></script>
You can use document.write(string) to write a string to the document.
This string is treated as HTML so you need to use <p>text</p> or <br> to get line breaks.
<!DOCtype html>
<html>
<body>
<script>
function varTimesTwo(oneVar){
return (oneVar * 2)
}
document.write("3 times two is "+varTimesTwo(3));
</script>
</body>
</html>
Alternatively, you can use window.alert(string) or simply alert(string) to pop up an alert box. But if you have turned off pop-ups in the browser, these will not pop up.
<!DOCtype html>
<html>
<body>
<script>
function varTimesTwo(oneVar){
return (oneVar * 2)
}
alert("3 times two is "+varTimesTwo(3));
</script>
</body>
</html>
console.log(string) writes to the debugging console, which you can see on many browsers with either control-shift-J or F12.
The javascript debugging console is also useful for learning javascript without messing with input and output. Anything you type in the JS console is immediately executed, so you can define functions there and play with them without having to write additional code to write the output or read input.
Finally, these techniques are insufficient for most websites as they are actually used. Instead, what is done is to define an html container element and change the text or html that is inside. jQuery provides a browser-independent method of manipulating the document to change items on the page.
EDIT:[Honestly this works fine you can read my edit comment below.]
So I am very new to JavaScript. This book I have tells me that I can write the script code in another file that has a .js extension. What it doesn't tell me is what should be in that .js extension.
<html>
<head>
<title>Title of Document</title>
<script src="path/to/file/fileName.js"></script>
</head>
<body>
The content of
your page goes here.
</body>
</html>
Lets say I wanted to make an alert message in the java script file. Inside the "fileName.js" would all I write be:
alert("This is an alert box");
and then save it and call it quits? Cause that is what I have so far and nothing doing.
EDIT:
Ok I want to add this in for anyone in trouble like I was. Turns out, this works perfectly. The comments below are a great help for further information. But the thing I did not realize was that on my Mac I needed to start the path to file at /Users. I feel dumb but at least I figured it out. Thanks all for your help.
Use " instead of ”:
<script src="path/to/file/fileName.js"></script>
^ ^
Generally your js files will have objects and Methods that are called/used from you main page.
So you html wiil look like :
<html>
<head>
<title>Title of Document</title>
<script src="path/to/file/fileName.js"></script>
</head>
<body onload="showAlert();">
The content of
your page goes here.
</body>
</html>
and you js will look like:
function showAlert(){
alert("This is an alert box");
}
Look into events and listeners. For example, if you want the alert to come up when the page loads, your html file would have:
<body onload="functionName()">
</body>
And you javascript file would have:
function functionName() {
alert("alert message");
}
Usually you would write your Javascript code as a series of functions that you can call whenever you need. So yes, you can write a single statement the way you did but most times its functions.
I have been trying to use the document.getElementByID to pull information from an HTML file from an external JS file and it does not seem to be working. Does the document.getElementByID only work if it is inline with the HTML file or can it work properly on an external JS file? The JS file is called upon within the HTML document properly because other functions are working.
First off, make sure you're using document.getElementById("xxx"), not document.getElementByID("xxx") (note the difference in capitalization at the end). Your question refers to document.getElementByID("xxx") so that could be the problem right here.
Second, you must make sure that the function is executed AFTER the relevant DOM items have been parsed by the browser. If you are putting the document.getElementById in an external JS file that is loaded in the <head> section and is executed immediately after it loads, then the DOM will not yet be ready.
You have several options:
1) Place the external JS file <script> tags at the end of the body, right before the </body> tag. This will not only load/display your page faster, but will guarentee that the DOM is parsed before anything in that JS file can run.
<body>
Your HTML here
<script type="text/javascript" src="myscript.js"></script>
</body>
2) Since you have jQuery, put your immediately executed code inside of a $(document).ready(fn) block so that jQuery will hold back the execution until the DOM is ready. If you do it this way, then you can put your code anywhere (including in the <head> section if you want).
$(document).ready(function() {
// put your page initialization code here
});
3) Put your code anywhere you want, but don't have any of it execute immediately. Instead, put all your initialization code in an intialization function (let's call it myPageInit() that you call from:
$(document).ready(myPageInit);
4) Put your code anywhere you want, but don't have any of it execute immediately. Instead, put all your initialization code in an intialization function (let's call it myPageInit() that you call from a script right before the </body> tag with this:
<script type="text/javascript">myPageInit()</script>
Does the document.getElementByID only work if it is inline with the HTML file
No.
can it work properly on an external JS file?
Yes.
You're probably calling document.getElementById() before the DOM is ready.
My suggestion is to do this:
window.onload = function () {
// document.getElementById() code here
}
Then your document.getElementById() would not execute until every element on the page has fully loaded.
If you put the script in the <head> then the body hasn't loaded yet and so the elements aren't there.
Either defer the script by using jQuery's functions, or put the script at the end of the body.
window.onload = function() {
document.getElementById("demo").innerHTML = "My First JavaScript";
}
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>js in ts</title>
<script src="app.js"></script>
</head>
<body>
<h2>JavaScript in Body</h2>
<p id="demo"></p>
</body>
</html>
I read that you should define your JavaScript functions in the <head> tag, but how does the location of the <script> (whether in the <head>, <body>, or any other tag) affect a JavaScript function.
Specifically, how does it affect the scope of the function and where you can call it from?
Telling people to add <SCRIPT> only in the head sounds like a reasonable thing to do, but as others have said there are many reasons why this isn't recommended or even practical - mainly speed and the way that HTML pages are generated dynamically.
This is what the HTML 4 spec says :
The SCRIPT element places a script
within a document. This element may
appear any number of times in the HEAD
or BODY of an HTML document.
And some sample HTML. Doesn't it look pretty all formatted here :)
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
"http://www.w3.org/TR/html4/strict.dtd">
<HTML>
<HEAD>
<TITLE>A document with SCRIPT</TITLE>
<META http-equiv="Content-Script-Type" content="text/tcl">
<SCRIPT type="text/vbscript" src="http://someplace.com/progs/vbcalc">
</SCRIPT>
</HEAD>
<BODY>
<SCRIPT type="text/javascript">
...some JavaScript...
</SCRIPT>
</BODY>
</HTML>
And something to look forward to in HTML 5 :
New async attribute in <SCRIPT> :
Note: There are ways [sic] a script can be
executed:
The async attribute is "true": The
script will be executed asynchrously
with the rest of the page, so the
script will be executed while the page
continues the parsing.
The async attribute is "false", but
the defer attribute is "true": The
script will be executed when the page
is finished with the parsing.
The normal rules of play still stand; don't use stuff before it's defined. :)
Also, take note that the 'put everything at the bottom' advice isn't the only rule in the book - in some cases it may not be feasible and in other cases it may make more sense to put the script elsewhere.
The main reason for putting a script at the bottom of a document is for performance, scripts, unlike other HTTP requests, do not load in parallel, meaning they'll slow down the loading of the rest of your page. Another reason for putting scripts at the bottom is so you don't have to use any 'DOM ready' functions. Since the script tag is below all elements the DOM will be ready for manipulation!
EDIT: Read this: http://developer.yahoo.com/performance/rules.html#js_bottom
One of the aspects of placement is performance. See this fine article within the YSlow discussion for why it's sometimes recommended you put them at the bottom of the document.
As for issues of scope, the usual visibility rules for Javascript (vars defined inside or outside of functions, local, global, closures, etc.) are not affected so far as I know.
Position of script tag does matter.
If you bind a Function with document Element then the document element has to be loaded first before we implement function. suppose getTeachers() is function in getTeachers.js file.
This will give you an error:
<html xmlns="http://www.w3.org/1999/xhtml">
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
<title>Unit Teachers</title>
<head>
<script type="text/javascript" src="getTeachers.js"></script>
<script type="text/javascript">
document.getElementById("buttonId").onclick=function(){getResults()};
</script>
</head>
<body>
<form>
<input type = "button" id="buttonId" value = "Press for Results" /><br />
</form>
<span id="results" /></span>
</body>
</html>
It gives error before head is loaded first and it cannot find element with id specified.
The below code is correction:
<html xmlns="http://www.w3.org/1999/xhtml">
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
<title>Unit Teachers</title>
<head>
<script type="text/javascript" src="getTeachers.js"></script>
</head>
<body>
<form>
<input type = "button" id="buttonId" value = "Press for Results" /><br />
</form>
<script type="text/javascript">
document.getElementById("buttonId").onclick=function(){getResults()};
</script>
<span id="results" /></span>
</body>
</html>
If your script refers to an ID on the page and the page has not been rendered (i.e. script is before HTML, or your script is executed with onload, rather then the DOM is ready) you can also get an error.
It doesn't. Most programming framework scatter scripts all throughout the page. I've only rarely seen problems because of that (and only from older browsers).
If you pull Javascripts in through XMLHttpRequest, like Diodeus said, it probably won't work. In my case, there was no error, the browser just ignores the new script(s).
I ended up using this, not terribly elegant but works for me so far:
http://zeta-puppis.com/2006/03/07/javascript-script-execution-in-innerhtml-the-revenge/
How to use execJS: http://zeta-puppis.com/2006/02/23/javascript-script-execution-in-innerhtml/
Note: Watch out for < in this line: for(var i=0;i<st.length; i++)
If you have an inline script (outside functions) located before functions it may call, you may get an error because they may not be not available yet. Not saying it is always going to happen, just that it may depending on browser type or version.
Javascript's scoping rules are similar to perl - you can call any function at the current or any higher scope level. The only restriction is that the function has to be defined at the time you call it. The position in the source is irrelevant - only the position in time matters.
You should avoid putting scripts in the <head> if possible as it slows down page display (see the link Alan posted).