Paste image into rich text (like gmail) - javascript

I want to be able to copy an image from clipboard, specifically screenshots, and paste them right into a rich text editor, and/or have that file uploaded. We only use chrome so it only has to work for chrome.
http://gmailblog.blogspot.com/2011/06/pasting-images-into-messages-just-got.html
Now, when you’re running the latest version of Google Chrome, you can paste images right from your clipboard too. So if you copy an image from the web or another email, you can paste it right into your message.
Does anyone know if this new gmail feature is something javascript that Id be able to implement myself? Or any other insight into this?

I believe Na7coldwater is correct. The event.clipboardData is being utilised. Please see the following proof of concept:
<html>
<body>
<div id="rte" contenteditable="true" style="height: 100%; width: 100%; outline: 0; overflow: auto"></div>
<script type="text/javascript">
document.getElementById("rte").focus();
document.body.addEventListener("paste", function(e) {
for (var i = 0; i < e.clipboardData.items.length; i++) {
if (e.clipboardData.items[i].kind == "file" && e.clipboardData.items[i].type == "image/png") {
// get the blob
var imageFile = e.clipboardData.items[i].getAsFile();
// read the blob as a data URL
var fileReader = new FileReader();
fileReader.onloadend = function(e) {
// create an image
var image = document.createElement("IMG");
image.src = this.result;
// insert the image
var range = window.getSelection().getRangeAt(0);
range.insertNode(image);
range.collapse(false);
// set the selection to after the image
var selection = window.getSelection();
selection.removeAllRanges();
selection.addRange(range);
};
// TODO: Error Handling!
// fileReader.onerror = ...
fileReader.readAsDataURL(imageFile);
// prevent the default paste action
e.preventDefault();
// only paste 1 image at a time
break;
}
}
});
</script>
</body>
Gmail uploads the image via XMLHttpRequest instead of embedding it directly as a data URL. A search on Google or SO for drag & drop file uploads should reveal how this can be achieved.
Please bare in mind that this is just a proof of concept. Error handling and browser/feature detection code is not included.
Hope this helps!

Related

adding image file to change background image in javascript

So hi hello there first of all...
I ran into a little problem and am having a tough time trying to figure it out.
So basically what i am trying to do is be able for the user to click on a button that will allow them to select an image and after that it will grab the url of that image locally and change the background image of a div.
Now i am using the window variable but thinking about trying this out without it and just having the event listener do its thing. But havent tested that out kinda of feel like that wont work.. just a thought. but anyways, this works for when i only have one event listener target the button but if i do 2 then it gives me a security warning telling me that it may not load data from the blob... any idea of how to proceed with the vision?
Below is the html code:
<h3 class="m-heading">Project</h3>
<div class="projectIMG">
<input type="file" id="projectImgBtn">
</div>
Below is the javscript
window.addEventListener('load', function(){
fileButton.addEventListener('change', function(){
if(this.files && this.files[0]){
const background = document.querySelector('.insertImage');
console.log(background)
// console.log(background.style.backgroundImage)
background.style.backgroundImage = `url('${URL.createObjectURL(this.files[0])}')`
background.onload = imageLoaded;
}
})
projectImg.addEventListener('change', function(){
if(this.files && this.files[0]){
const background = document.querySelector('.projectIMG')
console.log(background)
background.style.backgroundImage = `url('${URL.createObjectURL(this.files[0])})`
background.onload = imageLoaded
}
})
})
This is the full error
yout need to get the base64 for put it in the background.
Try this:
const reader = new FileReader();
reader.onload = e => variable = e.target.result;
reader.readAsDataURL(this.files[0]);

Is there any ways to copy images to the clipboard when clicking on custom button?

I'm trying to copy an image to the clipboard and use it in my webpage. But I couldn't store the image data in the clipboard. I tried executing copy commands but I could only able to copy text. Kindly Help.
function copyThings(event){
var msgelem = event.target.previousElementSibling;
// msgelem = the element of current button
var msgcopied = theMsg(msgelem); // returns the content of text if text and url of the image if image.
var copydiv = '<div contenteditable=true id="copyhidden" style="display:block;">'+msgcopied+'</div>';
msgdiv.find('#txtarea').after(copydiv);
msgdiv.find("#copyhidden").select();
document.addEventListener(event, function(){
event.stopPropagation();
event.datatransfer.setData('URL',msgcopied); //No I18N
event.preventDefault();
});
document.execCommand('copy');//No I18N
msgdiv.find("#copyhidden").remove();
}
I just wanted when I click on a particular button the image gets stored in the DataTranferItem.(i.e) the event.clipboardData.items must contain {kind : file, type: image/png}
If I can't do that, what can be the alternate solution?
Thanks in Advance!

select an image and manipulate it in javascript (no form submission)

Is there by any chance a way of letting the user select an image from his hard drive and without submitting it to the server use this image in the browser?
I need this because I want the users to be able to crop an image before sending this cropped image to the server (thus saving a post and some bytes of data).
What I tried to do is using an input type file and then capturing the submit event, but the value from the input is just a fake path (useless).
Any help would be greatly appreciated.
Here is a very basic example (with many globals, without input validation...) of image scaling: http://jsfiddle.net/89HPM/3/ . It's using the File API and a canvas element.
As #anu said the save can be done using toDataUrl method of the canvas.
In similar way you can achieve crop.
JavaScript
(function init() {
document.getElementById('picture').addEventListener('change', handleFileSelect, false);
document.getElementById('width').addEventListener('change', function () {
document.getElementById('canvas').width = this.value;
renderImage();
}, false);
document.getElementById('height').addEventListener('change', function () {
document.getElementById('canvas').height = this.value;
renderImage();
}, false);
}());
var currentImage;
function handleFileSelect(evt) {
var file = evt.target.files[0];
if (!file.type.match('image.*')) {
alert('Unknown format');
}
var reader = new FileReader();
reader.onload = (function(theFile) {
return function(e) {
currentImage = e.target.result;
renderImage();
};
})(file);
reader.readAsDataURL(file);
}
function renderImage() {
var data = currentImage,
img = document.createElement('img');
img.src = data;
img.onload = function () {
var can = document.getElementById('canvas'),
ctx = can.getContext('2d');
ctx.drawImage(this, 0, 0, can.width, can.height);
};
}​
HTML
<input type="file" name="picture" id="picture" /><br />
<input type="text" id="width" value="200" />
<input type="text" id="height" value="200" /><br />
<canvas width="200" height="200" style="border: 1px solid black;" id="canvas"></canvas>​
Here is a blog post which I made about that basic example: blog.mgechev.com
New HTML5 File API is probably the closest solution to what your looking for:
http://www.html5rocks.com/en/tutorials/file/dndfiles/
It allows you to browse for and read files within Javascript. Do whatever processing you like, and then upload to the server. Anything besides this is going to be very tricky indeed, and probably an unavoidable trip to the server and back.
Downside here is browser support.....as always
I am not sure which browsers work perfectly but HTML5 got DnD and File API. Let me give you steps which can work for you using FileAPI.
DnD API: Starts with the drop event when the user releases the mouse and the mouse-up event occurs.
DnD API: Get the DataTransfer object from the drop event
File API: Call DataTransfer.files to get a FileList, representing the list of files that were dropped.
File API: Iterate over all the individual File instances and use a FileReader object to read their content.
File API: Using the FileReader.readAsDataURL(file) call, every time a file is completely read, a new “data URL” (RFC 2397) formatted object is created and an event wrapping it is fired to the onload handler on the FileReader object.
FYI: The “data URL” object is Base64-encoded binary data, with a spec-defined header sequence of chars. Browsers understand them.
HTML5 DOM: set the image href to the File Data URL
You can't, for the following reasons:
For the reasons stated in this post: Full path from file input using jQuery
The fact that if you even try to create an img element loading a
local file path you'll get the error Not allowed to load local
resource: in your browser's console.
The fact that once you have an image in place you can only alter it's
appearance on screen and not alter the file on the system or send the altered image up to the server
You've stated that you need cross browser support, so HTML5 File API and Canvas API are out, even though they would only allow part of the functionality anyway.
I've just solved a problem closed to yours.
As everybody said you can't got the real image file address. But, you can create a temporary path and show the image in your page without submiting it to server. I'll show how easy it is, next to next paragraph.
Once you show it you can use some javascripts events to "pseudo-crop-it" and get the crop params (corners). Finaly you can add the params to some hidden field and submit the form. As a result you may use som php to crop the submited image at server and to save the result using a number of image formats as .png, jpg, gif, etc. Sorry if i do not write a complete solution, have not enough time.
/* some scripting to bind a change event and to send the selected image
to img element */
$(document.ready(function(){
$("input:file").each(function(){
var id = '' + $(this).attr('id');
var idselector = '#'+id, imgselector=idselector+'-vwr';
$(idselector).bind("change", function( event ){
(imgselector).fadeIn("fast").attr('src',
URL.createObjectURL(event.target.files[0]));
});
});
});
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.9.0/jquery.min.js"></script>
<!-- create a img element to show the selected image and an input file element to select the image.
ID attribute is the key to have an easy and short scripting
note they are related suffix -vwr makes the difference
-->
<img src="" id="image-input-vwr" alt="image to be cropped">
<input type="file" id="image-input" name="image_input">
Hope it help some body as it is a very old question.
Luis G. Quevedo

Accept drag & drop of image from another browser window

In Javascript, I know how to set up a drag & drop target that accepts file uploads from the user's computer. How can I set up a drop target that accepts images that are dragged from another website? All I need to know is the URL of the image that they've dragged.
I know this is possible, since Google Docs accepts image drops from other websites. Any idea how they're doing it?
UPDATE:
It looks like there are differences between Chrome on Windows and MacOS. On Windows dataTransfer.getData('Text'); works but not on MacOS. dataTransfer.getData('URL'); should work on both.
OLD answer:
You could define a drop zone:
<div id="dropbox">DropZone => you could drop any image from any page here</div>
and then handle the dragenter, dragexit, dragover and drop events:
var dropbox = document.getElementById('dropbox');
dropbox.addEventListener('dragenter', noopHandler, false);
dropbox.addEventListener('dragexit', noopHandler, false);
dropbox.addEventListener('dragover', noopHandler, false);
dropbox.addEventListener('drop', drop, false);
function noopHandler(evt) {
evt.stopPropagation();
evt.preventDefault();
}
function drop(evt) {
evt.stopPropagation();
evt.preventDefault();
var imageUrl = evt.dataTransfer.getData('Text');
alert(imageUrl);
}
​
It is inside the drop event handler that we are reading the image data from the dataTransfer object as Text. If we dropped an image from some other webpage this text will represent the url of the image.
And here's a live demo.
function drop(evt) {
evt.stopPropagation();
evt.preventDefault();
var imageUrl = evt.dataTransfer.getData('URL'); // instead of 'Text'
alert(imageUrl);
}
Seems to work in Firefox, Safari, and Chrome on Mac. Also works in Firefox, IE, and Chrome in Windows.
Updated fiddle
Although you are able to accept the drag and drop of an image from another website, you are unable to do any processing of it (e.g. converting it to a base64 string using the canvas) (as of 21st August 2014) because of various cross-origin policy issues.
var dt = event.dataTransfer;
var url = dt.getData('url');
if (!url) {
url = dt.getData('text/plain');
if (!url) {
url = dt.getData('text/uri-list');
if (!url) {
// We have tried all that we can to get this url but we can't. Abort mission
return;
}
}
}
Even Google can't get around this - If you use gmail, you can drag and drop an image from another location in to the email body, but all this does is create an <img/> element with its src set to url (from the code above).
However, I've created a plugin that allows you to fake it cross-origin drag and drop. It requires a PHP backend.
Read the article I wrote on it here https://coderwall.com/p/doco6w/html5-cross-origin-drag-and-drop
Here's my solution to the problem: Dropzone js - Drag n Drop file from same page
Please do keep in mind that ability to drag an image from another domain depends on their CORS setup.
Some browsers use text/plain some use text/html as well
This code should pull any text or image source url on the latest Chrome, FF on Mac and PC.
Safari doesn't seem to give the URL so if someone knows how to get it let me know.
I'm still working on IE.
function getAnyText(theevent) {
//see if we have anything in the text or img src tag
var insert_text;
var location = theevent.target;
var etext;
var ehtml;
try {
etext = theevent.dataTransfer.getData("text/plain");
} catch (_error) {}
try {
ehtml = theevent.dataTransfer.getData("text/html");
} catch (_error) {}
if (etext) {
insert_text = etext;
} else if (ehtml) {
object = $('<div/>').html(ehtml).contents();
if (object) {
insert_text = object.closest('img').prop('src');
}
}
if (insert_text) {
insertText(insert_text,location);
}
}
As the other answers correctly state: It normally depends on the CORS-Settings of the server if drag & drop from another browser window is possible (Access-Control-Allow-Origin has to be set).
However I've just found out by chance that it's possible to drap & drop any images from a Firefox (current version 68.0.1) to a Chrome window (current version 76.0.3809) and process it in Javascript, regardless if CORS headers are set or not.
See working example (based on jsfiddle of Darin Dimitrov) which accepts and directly shows images from:
drag and drop from local computer (e.g. from file explorer)
drag and drop from other website, if CORS headers are set, e.g. an image from https://imgur.com/
drag and drop any images from Firefox window to Chrome window:
open jsfiddle demo in Chrome
open e.g. google image search in Firefox and search for any image
click on the image for bigger preview
drag & drop the preview image to the jsfiddle demo in Chrome
However this seems to be kind of a bug of Firefox and therefore I would not rely on this behaviour in an productive application.

View image selected from file-system on client-side before upload?

I have an input tag on a form for selecting images to upload.
<div id="lowresDemo">
<img src="some-url" />
</div>
<input type="file" id="FileToUpload" name="FileToUpload" />
I've attempted to change the a thumbnail displayed on the form next to the input to affirm to the user that their selection was the intended with the following jquery code:
$('#FileToUpload').change(function () {
$('#lowresDemo img').attr('src', $(this).val());
});
...this doesn't work in any browser, for browser security reasons I beleieve (as I remember from the last time I did something like this years ago).
QUESTION:
Is there a way to present the user's choice of image before they submit the form -- and not just the filepath+name of the value in the input field, but a thumbnail showing the file they've selected?
Or does modern browser security prevent this?
It's possible with the File API (IE does not support the File API)
<input type="file">
<script type="text/javascript">
$(document).ready(function() {
$("input").change(function(e) {
for (var i = 0; i < e.originalEvent.srcElement.files.length; i++) {
var file = e.originalEvent.srcElement.files[i];
var img = document.createElement("img");
var reader = new FileReader();
reader.onloadend = function() {
img.src = reader.result;
}
reader.readAsDataURL(file);
$("input").after(img);
}
});
});
</script>
Working example: http://jsfiddle.net/ugPDx/
There is no way to perform the operation before uploading the picture.
But think of it in a different way - the user "doesn' care" if the picture is already uploaded - you could show the thumbnail after they've uploaded, and show a confirm checkbox. Gmail does this with their email attachments - as soon as you selected the file to attach, the upload starts. But the user always has the option to uncheck the file, and it won't be included in the email.

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