I'm writing a Chrome extension, and want to write one JS file, that provides several expected functions that aren't present in another, then load that other file. I'm after behavior similar to require in Perl, #include in C, or execfile in Python when passing the current modules locals and globals, as though the referenced file was inserted directly into the current script.
Most existing solutions I can find out there refer to embeddeding these "includes" inside script tags, but I'm not sure this applies (and if it does, an explanation of where exactly my extension is injecting all these script tags in the current page).
Update0
Note that I'm writing a content script. At least on the "user" side, I don't provide the original HTML document.
Well the best solution was Chrome-specific. The javascript files are listed in the order they are loaded in the extension's manifest.json, here's an extract of the relevant field:
{
"content_scripts": [
{
"js" : ["contentscript.js", "254195.user.js"]
}
]
}
The javascript files are effectively concatenated in the order given and then executed.
function load_script (url, cache)
{
var httpRequest = new ActiveXObject("Msxml2.XMLHTTP");
httpRequest.open('GET', url, false);
if(!cache)
{
httpRequest.setRequestHeader("If-Modified-Since", "Sat, 1 Jan 2000 00:00:00 GMT");
}
httpRequest.send(null);
eval(httpRequest.responseText);
var s = httpRequest.responseText.split(/\n/);
var r = /^function\s*([a-z_]+)/i;
for (var i = 0; i < s.length; i++)
{
var m = r.exec(s[i]);
if (m != null)
{
window[m[1]] = eval(m[1]);
}
}
}
load_script("/script.js",true);
We use this at our organization to do this. Seems to work well enough.
Did you try :
<script language="javascript" src="otherfile.js">
or (I'm not sure which... but I recall one of them working)
document.write('<script type="text/javascript" src="otherfile.js"></script>');
Related
If I have a script tag like this:
<script
id = "myscript"
src = "http://www.example.com/script.js"
type = "text/javascript">
</script>
I would like to get the content of the "script.js" file. I'm thinking about something like document.getElementById("myscript").text but it doesn't work in this case.
tl;dr script tags are not subject to CORS and same-origin-policy and therefore javascript/DOM cannot offer access to the text content of the resource loaded via a <script> tag, or it would break same-origin-policy.
long version:
Most of the other answers (and the accepted answer) indicate correctly that the "correct" way to get the text content of a javascript file inserted via a <script> loaded into the page, is using an XMLHttpRequest to perform another seperate additional request for the resource indicated in the scripts src property, something which the short javascript code below will demonstrate. I however found that the other answers did not address the point why to get the javascript files text content, which is that allowing to access content of the file included via the <script src=[url]></script> would break the CORS policies, e.g. modern browsers prevent the XHR of resources that do not provide the Access-Control-Allow-Origin header, hence browsers do not allow any other way than those subject to CORS, to get the content.
With the following code (as mentioned in the other questions "use XHR/AJAX") it is possible to do another request for all not inline script tags in the document.
function printScriptTextContent(script)
{
var xhr = new XMLHttpRequest();
xhr.open("GET",script.src)
xhr.onreadystatechange = function () {
if(xhr.readyState === XMLHttpRequest.DONE && xhr.status === 200) {
console.log("the script text content is",xhr.responseText);
}
};
xhr.send();
}
Array.prototype.slice.call(document.querySelectorAll("script[src]")).forEach(printScriptTextContent);
and so I will not repeat that, but instead would like to add via this answer upon the aspect why itthat
Do you want to get the contents of the file http://www.example.com/script.js? If so, you could turn to AJAX methods to fetch its content, assuming it resides on the same server as the page itself.
Update: HTML Imports are now deprecated (alternatives).
---
I know it's a little late but some browsers support the tag LINK rel="import" property.
http://www.html5rocks.com/en/tutorials/webcomponents/imports/
<link rel="import" href="/path/to/imports/stuff.html">
For the rest, ajax is still the preferred way.
I don't think the contents will be available via the DOM. You could get the value of the src attribute and use AJAX to request the file from the server.
yes, Ajax is the way to do it, as in accepted answer. If you get down to the details, there are many pitfalls. If you use jQuery.load(...), the wrong content type is assumed (html instead of application/javascript), which can mess things up by putting unwanted <br> into your (scriptNode).innerText, and things like that. Then, if you use jQuery.getScript(...), the downloaded script is immediately executed, which might not be what you want (might screw up the order in which you want to load the files, in case you have several of those.)
I found it best to use jQuery.ajax with dataType: "text"
I used this Ajax technique in a project with a frameset, where the frameset and/or several frames need the same JavaScript, in order to avoid having the server send that JavaScript multiple times.
Here is code, tested and working:
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Frameset//EN" "http://www.w3.org/TR/html4/frameset.dtd">
<html>
<head>
<script id="scriptData">
var scriptData = [
{ name: "foo" , url: "path/to/foo" },
{ name: "bar" , url: "path/to/bar" }
];
</script>
<script id="scriptLoader">
var LOADER = {
loadedCount: 0,
toBeLoadedCount: 0,
load_jQuery: function (){
var jqNode = document.createElement("script");
jqNode.setAttribute("src", "/path/to/jquery");
jqNode.setAttribute("onload", "LOADER.loadScripts();");
jqNode.setAttribute("id", "jquery");
document.head.appendChild(jqNode);
},
loadScripts: function (){
var scriptDataLookup = this.scriptDataLookup = {};
var scriptNodes = this.scriptNodes = {};
var scriptNodesArr = this.scriptNodesArr = [];
for (var j=0; j<scriptData.length; j++){
var theEntry = scriptData[j];
scriptDataLookup[theEntry.name] = theEntry;
}
//console.log(JSON.stringify(scriptDataLookup, null, 4));
for (var i=0; i<scriptData.length; i++){
var entry = scriptData[i];
var name = entry.name;
var theURL = entry.url;
this.toBeLoadedCount++;
var node = document.createElement("script");
node.setAttribute("id", name);
scriptNodes[name] = node;
scriptNodesArr.push(node);
jQuery.ajax({
method : "GET",
url : theURL,
dataType : "text"
}).done(this.makeHandler(name, node)).fail(this.makeFailHandler(name, node));
}
},
makeFailHandler: function(name, node){
var THIS = this;
return function(xhr, errorName, errorMessage){
console.log(name, "FAIL");
console.log(xhr);
console.log(errorName);
console.log(errorMessage);
debugger;
}
},
makeHandler: function(name, node){
var THIS = this;
return function (fileContents, status, xhr){
THIS.loadedCount++;
//console.log("loaded", name, "content length", fileContents.length, "status", status);
//console.log("loaded:", THIS.loadedCount, "/", THIS.toBeLoadedCount);
THIS.scriptDataLookup[name].fileContents = fileContents;
if (THIS.loadedCount >= THIS.toBeLoadedCount){
THIS.allScriptsLoaded();
}
}
},
allScriptsLoaded: function(){
for (var i=0; i<this.scriptNodesArr.length; i++){
var scriptNode = this.scriptNodesArr[i];
var name = scriptNode.id;
var data = this.scriptDataLookup[name];
var fileContents = data.fileContents;
var textNode = document.createTextNode(fileContents);
scriptNode.appendChild(textNode);
document.head.appendChild(scriptNode); // execution is here
//console.log(scriptNode);
}
// call code to make the frames here
}
};
</script>
</head>
<frameset rows="200pixels,*" onload="LOADER.load_jQuery();">
<frame src="about:blank"></frame>
<frame src="about:blank"></frame>
</frameset>
</html>
related question
.text did get you contents of the tag, it's just that you have nothing between your open tag and your end tag. You can get the src attribute of the element using .src, and then if you want to get the javascript file you would follow the link and make an ajax request for it.
In a comment to my previous answer:
I want to store the content of the script so that I can cache it and use it directly some time later without having to fetch it from the external web server (not on the same server as the page)
In that case you're better off using a server side script to fetch and cache the script file. Depending on your server setup you could just wget the file (periodically via cron if you expect it to change) or do something similar with a small script inthe language of your choice.
if you want the contents of the src attribute, you would have to do an ajax request and look at the responsetext. If you where to have the js between and you could access it through innerHTML.
This might be of interest: http://ejohn.org/blog/degrading-script-tags/
I had a same issue, so i solve it this way:
The js file contains something like
window.someVarForReturn = `content for return`
On html
<script src="file.js"></script>
<script>console.log(someVarForReturn)</script>
In my case the content was html template. So i did something like this:
On js file
window.someVarForReturn = `<did>My template</div>`
On html
<script src="file.js"></script>
<script>
new DOMParser().parseFromString(someVarForReturn, 'text/html').body.children[0]
</script>
You cannot directly get what browser loaded as the content of your specific script tag (security hazard);
But
you can request the same resource (src) again ( which will succeed immediately due to cache ) and read it's text:
const scriptSrc = document.querySelector('script#yours').src;
// re-request the same location
const scriptContent = await fetch(scriptSrc).then((res) => res.text());
If you're looking to access the attributes of the <script> tag rather than the contents of script.js, then XPath may well be what you're after.
It will allow you to get each of the script attributes.
If it's the example.js file contents you're after, then you can fire off an AJAX request to fetch it.
It's funny but we can't, we have to fetch them again over the internet.
Likely the browser will read his cache, but a ping is still sent to verify the content-length.
[...document.scripts].forEach((script) => {
fetch(script.src)
.then((response) => response.text() )
.then((source) => console.log(source) )
})
Using 2008-style DOM-binding it would rather be:
document.getElementById('myscript').getAttribute("src");
document.getElementById('myscript').getAttribute("type");
You want to use the innerHTML property to get the contents of the script tag:
document.getElementById("myscript").innerHTML
But as #olle said in another answer you probably want to have a read of:
http://ejohn.org/blog/degrading-script-tags/
If a src attribute is provided, user agents are required to ignore the content of the element, if you need to access it from the external script, then you are probably doing something wrong.
Update: I see you've added a comment to the effect that you want to cache the script and use it later. To what end? Assuming your HTTP is cache friendly, then your caching needs are likely taken care of by the browser already.
I'd suggest the answer to this question is using the "innerHTML" property of the DOM element. Certainly, if the script has loaded, you do not need to make an Ajax call to get it.
So Sugendran should be correct (not sure why he was voted down without explanation).
var scriptContent = document.getElementById("myscript").innerHTML;
The innerHTML property of the script element should give you the scripts content as a string provided the script element is:
an inline script, or
that the script has loaded (if using the src attribute)
olle also gives the answer, but I think it got 'muddled' by his suggesting it needs to be loaded through ajax first, and i think he meant "inline" instead of between.
if you where to have the js between and you could access it through innerHTML.
Regarding the usefulness of this technique:
I've looked to use this technique for client side error logging (of javascript exceptions) after getting "undefined variables" which aren't contained within my own scripts (such as badly injected scripts from toolbars or extensions) - so I don't think it's such a way out idea.
Not sure why you would need to do this?
Another way round would be to hold the script in a hidden element somewhere and use Eval to run it. You could then query the objects innerHtml property.
In my HTML file I have linked to the JS with:
src="myscript.js?config=true"
Can my JS directly read the value of this var like this?
alert (config);
This does not work, and the FireFox Error Console says "config is not defined". How do I read the vars passed via the src attribute in the JS file? Is it this simple?
<script>
var config=true;
</script>
<script src="myscript.js"></script>
You can't pass variables to JS the way you tried. SCRIPT tag does not create a Window object (which has a query string), and it is not server side code.
Yes, you can, but you need to know the exact script file name in the script :
var libFileName = 'myscript.js',
scripts = document.head.getElementsByTagName("script"),
i, j, src, parts, basePath, options = {};
for (i = 0; i < scripts.length; i++) {
src = scripts[i].src;
if (src.indexOf(libFileName) != -1) {
parts = src.split('?');
basePath = parts[0].replace(libFileName, '');
if (parts[1]) {
var opt = parts[1].split('&');
for (j = opt.length-1; j >= 0; --j) {
var pair = opt[j].split('=');
options[pair[0]] = pair[1];
}
}
break;
}
}
You have now an 'options' variable which has the arguments passed. I didn't test it, I changed it a little from http://code.google.com/p/canvas-text/source/browse/trunk/canvas.text.js where it works.
You might have seen this done, but really the JS file is being preprocessed server side using PHP or some other language first. The server side code will print/echo the javascript with the variables set. I've seen a scripted ad service do this before, and it made me look into seeing if it can be done with plain ol' js, but it can't.
You need to use Javascript to find the src attribute of the script and parse the variables after the '?'. Using the Prototype.js framework, it looks something like this:
var js = /myscript\.js(\?.*)?$/; // regex to match .js
var jsfile = $$('head script[src]').findAll(function(s) {
return s.src.match(js);
}).each(function(s) {
var path = s.src.replace(js, ''),
includes = s.src.match(/\?.*([a-z,]*)/);
config = (includes ? includes[1].split('=');
alert(config[1]); // should alert "true" ??
});
My Javascript/RegEx skills are rusty, but that's the general idea. Ripped straight from the scriptaculous.js file!
Your script can however locate its own script node and examine the src attribute and extract whatever information you like.
var scripts = document.getElementsByTagName ('script');
for (var s, i = scripts.length; i && (s = scripts[--i]);) {
if ((s = s.getAttribute ('src')) && (s = s.match (/^(.*)myscript.js(\?\s*(.+))?\s*/))) {
alert ("Parameter string : '" + s[3] + "'");
break;
}
}
Whether or not this SHOULD be done, is a fair question, but if you want to do it, http://feather.elektrum.org/book/src.html really shows how. Assuming your browser blocks when rendering script tags (currently true, but may not be future proof), the script in question is always the last script on the page up to that point.
Then using some framework and plugin like jQuery and http://plugins.jquery.com/project/parseQuery this becomes pretty trivial. Surprised there's not a plugin for it yet.
Somewhat related is John Resig's degrading script tags, but that runs code AFTER the external script, not as part of the initialization: http://ejohn.org/blog/degrading-script-tags/
Credits: Passing parameters to JavaScript files , Passing parameters to JavaScript files
Using global variables is not a so clean or safe solution, instead you can use the data-X attributes, it is cleaner and safer:
<script type="text/javascript" data-parameter_1="value_1" ... src="/js/myfile.js"></script>
From myfile.js you can access the data parameters, for instance with jQuery:
var parameter1 = $('script[src*="myfile.js"]').data('parameter_1');
Obviously "myfile.is" and "parameter_1" have to match in the 2 sources ;)
You can do that with a single line code:
new URL($('script').filter((a, b, c) => b.src.includes('myScript.js'))[0].src).searchParams.get("config")
It's simpler if you pass arguments without names, just like function calls.
In HTML:
<script src="abc.js" data-args="a,b"></script>
Then, in JavaScript:
const args=document.currentScript.dataset.args.split(',');
Now args contains the array ['a','b'].
I'm trying to find one file which is of JSON type in my directory using JavaScript. However, when I look at google results, they claim that JavaScript cannot do such a thing because it is a client-side language. However, when I do the following code (which isn't what I want, but it works), which specifies the file I am looking for, it works. I was wondering why this is the case. Is it because I am using jQuery?
To clarify, I have a directory containing my html file and JSON file, and the Scene.js file is in a subdirectory. So, it looks like:
-labvtk
---ch4_CameraTypes.html (the html file)
---noise.json
---js
-----webgl
-------Scene.js
If this is the case, how would you suggest I find one file which is of JSON type( like *.json perhaps) instead of saying explicitly the file name (noise.json in this one case)?
Javascript code:
var Scene = {
objects : [],
getObject : function(alias){
for(var i=0; i<Scene.objects.length; i++){
if (alias == Scene.objects[i].alias) return Scene.objects[i];
}
return null;
},
loadObject : function(filename) {
var request = new XMLHttpRequest();
console.info('Requesting ' + filename);
request.open("GET",filename);
request.onreadystatechange = function() {
if (request.readyState == 4) {
if(request.status == 404) {
console.info(filename + ' does not exist');
}
else {
var o = JSON.parse(request.responseText);
o.remote = true;
Scene.addObject(o);
}
}
}
request.send();
},
addObject : function(object) {
...
and html file (which has some javascript in it)
...
<script type='text/javascript' src='js/gui/jquery-1.5.1.min.js'></script>
<script type='text/javascript' src='js/gui/jquery-ui-1.8.13.custom.min.js'></script>
<script type='text/javascript' src='js/webgl/Scene.js'></script>
...
function load(){
Scene.loadObject('noise.json');
}
...
This code was mostly taken from http://tinyurl.com/merdnch
The Google entries you have found are quite right: you can't search a server with Javascript. You can, as you have demonstrated, find a file if you already know the name.
The only way to search on the server is to implement a script on the server that does so. You might use PHP's scandir() or glob() functions, for example. There are many other ways.
This question might give you some pointers.
I am currently writing a JavaScript script for the Microsoft JScript Runtime Environment. It's not in a browser, but rather going to be run more like a SysAdmin would use VBScript. I've written a lot of code, and while some of it is specific for what needs to be accomplished, a majority of it is supporting framework for the script to do what it needs to do. I'd like to use this sum of code in other future scripting adventures, but as to my current knowledge, I would have to copy and paste these mini-libraries over and over again, and well, that's just an update nightmare for one and two, it's inefficient. I know it's possible to dynamically load JS when I have a window or document, I know it's possible to require() JS files in Node.js, but is this possible in the raw JScript Runtime for MS?
Look into the Windows Script File (*.wsf) format. One of its features is to allow for includes like you're describing. An example taken from the linked documentation:
<job id="IncludeExample">
<script language="JScript" src="FSO.JS"/>
<script language="VBScript">
' Get the free space for drive C.
s = GetFreeSpace("c:")
WScript.Echo s
</script>
</job>
where "FSO.JS" contains the JScript library.
Assuming your talking about the WSH, you can load a file and eval the contents, which is much the same as including it.
var incfso=new ActiveXObject("Scripting.FileSystemObject");
include = function(x) {
eval(incfso.OpenTextFile(x,1).ReadAll());
}
source: http://www.mailsend-online.com/blog/wsh-javascript-includes.html
I couldn't find a global object like "window" for jscript, but you can sort of create one.
var host = this;
var test = "hello-world";
var messagebox = new ActiveXObject("wscript.shell");
if (host.test) {
messagebox.Popup("host.test exists, value = " + host.test);
} else {
messagebox.Popup("host.test does not exist.");
}
I think "host" should now effectively be the global object. (the example works for me anyway)
Is it possible from a Javascript code to find out "where" it came from?
I needed this to provide scripts that could run folder-agnostic, e.g.:
http://web1/service-a/script.js
http://web2/some-folder/service-b/script.js
And they're linked in:
http://web1/page1.html
http://web2/page2.html
The file script.js is identical in both locations but I would like them to be able to find out where it originates from so it can call the right web service methods (script.js from service-a should call service-a.method while script.js that is served from service-b should call service-b.method)
Is there a way to find out where script.js came from without using any server-side code?
Well, it's kind of a hack, you could grab all the <script> tags in the document, look at which one has the file name of the file, and do the logic from there.
document.getElementsByTagName('script'); is pretty much all you need. The rest is basic JS.
Even more interesting than looping through all of the returned elements (although that's probably safest), is that we can simply only look at the last element returned by the call above, as Javascript guarantees that must be the <script> tag we're in at the time of it being parsed (with the exception of deferred scripts). So this code:
var all_scripts = document.getElementsByTagName('script');
var current_script = scripts[all_scripts.length-1];
alert(current_script.src);
Will alert the source of the script tag used to include the current Javascript file.
You can analyze source of the html where script.js is included for tag and retrieve path of the script.js from there. Include next function in script.js and use it to retrieve the path.
function getPath() {
var path = null;
var scriptTags = document.getElementsByTagName("script");
for (var i = 0; i < scriptTags.length; i++) {
var scriptTagSrc = scriptTags.item(i).src;
if (scriptTagSrc && scriptTagSrc.indexOf("script.js") !== -1) {
path = scriptTagSrc;
break;
}
}
return path;
}