I have some tracking code that the provider (WebTraxs) says should be placed at the bottom of the tag. The problem is that this same code is causing everything on the page (including my jQuery code) to run AFTER the WebTraxs is executed. This execution sometimes takes long enough where images rollovers, etc aren't working because the user is mousing over images before WebTraxs has finished.
Therefore, I'm trying to add the needed tags (from WebTraxs) to the body after the page is loading in the document ready handler, using the following:
setTimeout(function(){
var daScript = '<script language="JavaScript" type="text/javascript" src="/Scripts/webtraxs.js" />';
var daOtherScript = '<noscript><img alt="" src="http://db2.webtraxs.com/webtraxs.php?id=company&st=img" />';
$('body').append(daScript);
$('body').append(daOtherScript);
},
5000);
I have two problems with the above:
In Firefox, after 5 seconds, it page goes completely blank.
In IE, there's no errors thrown, but normally you can see the WebTraxs code trying to load a tracking image in the status bar. This is not occurring with the above code.
Is there a better way to accomplish my objective here? I'm basically just trying to make sure the WebTraxs code is executed AFTER the document ready handler is executed.
Why don't you use the .getScript function:
setTimeout(function(){
$.getScript("http://path.to/Scripts/webtraxs.js");
},
5000);
What it's really curious about your code is that you add a <noscript> tag using JavaScript... it does not make any sense. If the user does not have JavaScript the setTimeout won't be fired, thus it <noscript> content won't be displayed.
I'm basically just trying to make sure the WebTraxs code is executed AFTER the document ready handler is executed.
In that case, you just have to do this:
$(document).ready(function(){
$.getScript("http://path.to/Scripts/webtraxs.js");
});
You don't have to use jQuery's DOMReady event handler. The reason people use DOMReady is that it allows the full DOM to load before firing up scripts that manipulate the page. If you call your scripts too early, parts of your page may not be accessible -- for example, if you call them before <div id="footer">...</div>, they won't be able to see $('div#footer') because it's not been pulled into the DOM yet. And that's great, except that your DOMReady methods will always execute after any in-page scripts have executed first. That's why your webtrax code is getting executed first.
But you can get the same benefits of DOMReady and still control the order of execution by calling your page scripts at the end of your document, when there's nothing left but HTML closing tags. They will be executed in the order they appear.
So try this instead:
<html>
<head>
<script type="text/javascript" src="myPageScripts.js"></script>
</head>
<body>
<div id="pagesection1"></div>
<div id="pagesection2"></div>
<div id="pagesection3"></div>
<!--NO MORE CONTENT BELOW THIS LINE-->
<script type="text/javascript">//<![CDATA[
runMyPageInitializerScripts();
//]]></script>
<script language="JavaScript" type="text/javascript" src="/Scripts/webtraxs.js" ></script>
</body>
</html>
In this script, runMyPageInitializerScripts() would still have complete access to #pagesection1, pagesection2 and pagesection3, but would not see the final script tag. So the page isn't in exactly the same condition as when DOMReady is fired, but for most scripts usually there is no downside.
<script> tags cannot use a shortcut like <script/>.
You have to use <script></script>
Anyways, I don't understand where the difference is on executing those scripts on DOMready or after a specific amount of time. If it blocks the UI it will do the same after 5 seconds no?
You are missing the closing </script> and </noscript> tags.
If you want to keep the <script> tag you may need to escape it (not sure if this persists on newest browsers, but as far as i remember you can't have <script> tags inside a script tag), take old google analytics code as example:
document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E"));
Splitting the script tag also works:
document.write("<scr"+"ipt src='somescript.js'></sc"+"ript>");
But since you're using jQuery, .getScript() is your best option.
Related
is there a better way to replace this kind of js function by simply collapse/toggle a div and show/hide its content?
$(function() {
$('#destselect').change(function(){
$('.dest').hide();
$('#' + $(this).val()).show();
});
});
The reason this is happening is because your js file is called on the head of your page.
Because of this, when you document.getElementsByClassName('collapsible');, colls result in an empty array, as your elements in body are not yet created.
You could either create a separate js file and add it at the end of your body (in that way you make sure your colls are created when your javascript is executed), or just wrap your code on a DOMContentLoaded event listener that will trigger your code once the document has completely loaded.
My guess would be that you are loading your script before browser finishes loading dom conetent and so when it runs the elements it is trying to add event listeners to, don't yet exist.
Try wrapping all you javascript in that file in this:
document.addEventListener("DOMContentLoaded", function(event) {
// all your code goes here
});
The above makes sure that your script is run after loading all elements on the page.
You could add a script tag to the header of your HTML file, this will import the JS file into your current page as follows
<script src="File1.js" type="text/javascript"></script>
Then call the function either in onclick in a button or in another script (usually at the bottom) of your page. Something like this:
<body>
...
<script type="text/javascript">
functionFromFile1()
</script>
</body>
Seems like your script is not executing properly due to a missing variable.
In this script https://www.argentina-fly.com/js/scripts.js
Naves variable in function UpdateDetailsDestination() is not defined.
I think you should resolve this first and then check your further code is working on not.
Please take a look into Console when running page. You'll see all JavaScript related errors there.
I wish to call a javascript function from an HTML page and I do not want it dependent on any event. The function is in a separate .js file since I wish to use it from many web pages. I am also passing variables to it. I've tried this:
HTML:
<script type="text/javascript" src="fp_footer2.js">
footerFunction(1_basic_web_page_with_links, 1bwpwl.html);
</script>
The function in fp_footer2.js:
function footerFunction(path, file) {
document.write("<a href=" + path + "/" + file + " target='_blank'>Link to the original web page for this assignment.</a>");
return;
}
(I have also tried putting the fp_footer2.js file reference in the header, to no avail. I'm not sure if I can put it 'inline' like I did in this example. If not, please let me know.
PS: I know I can do this with a simple 'a href=""' in the HTML itself. I wanted to see if this could work, for my own curiosity.
If a <script> has a src, then the external script replaces the inline script.
You need to use two script elements.
The strings you pass to the function also need to be actual strings and not undefined variables (or properties of undefined variables). String literals must be quoted.
<script src="fp_footer2.js"></script>
<script>
footerFunction("1_basic_web_page_with_links", "1bwpwl.html");
</script>
JavaScript will run while your page is being rendered. A common mistake is to execute a script that tries to access an element further down the page. This fails because the element isn't there when the script runs.
So includes in the <head> will run before any DOM content is available.
If your scripts are dependent on the existence of DOM elements (like a footer!) try to put the script includes after the DOM element. A better solution is to use the document ready event ($(document).ready() in jQuery). Or window.onload.
The difference between documen ready and window onload is that document ready will fire when the DOM has been rendered; so all initial DOM elements will be available. Where as window onload fires after all resources have loaded, like images. window onload is useful if you're doing things with those images. Usually document ready is the right one.
Maybe I misunderstand your question, but you should be able to do something like this:
<script type="text/javascript" src="fp_footer2.js"></script>
<script type="text/javascript">
footerFunction(1_basic_web_page_with_links, 1bwpwl.html);
</script>
Have you tried calling it from a document.ready?
<script type="text/javascript">
$(document).ready(function() {
footerFunction(1_basic_web_page_with_links, 1bwpwl.html);
});
</script>
<div class="actions">
<h3>Actions</h3>
<ul>
<li>Configurations</li>
</ul>
</div>
<script type="text/javascript" src="/jquery.min.js"></script>
<script type="text/javascript">
$('ul a').click(function(){
alert("");
});
</script>
In the above code is document.ready necessary. What i mean is, is there any case when js will be executed before html
.ready is a shortcut to DOMContentLoaded (or onreadystatechange or an assortment of workarounds for other browsers). That event fires when the DOM has been built - in other words, when the whole HTML has been downloaded.
So, as long as your script tags are the last thing before </body> (they are not inside any divs or other elements) the end result is the same, you don't need $(document).ready. That is even recommended, since putting your scripts in the <head> will slow down the loading of content.
Though I'd recommend you to adopt this pattern, to avoid problems with the $ global:
<script>
(function($){
$('ul a').click(function(){
alert("")
})
})(jQuery)
</script>
These other questions are interesting reads:
How does jQuery's "document ready" function work?
Does putting scripts on the bottom of a web page speed up page load?
When do you choose to load your javascript at the bottom of the page instead of the top?
Benefits of loading JS at the bottom as opposed to the top of the document
In your case, it seems there is no problem.
But, when you use pictures (<img />), there is a possibility for the document to execute your function (it fires "ready" event) even if the pictures aren't displayed yet.
I included a script into my document's head that contains the following jquery code:
$('.unappreciatedIcon').click(function() {
alert('JS Works!');
});
In the body of my document I have following:-
<span class="unappreciatedIcon">.....</span>
But there is no alert displayed when I inserted the script into the document head from an external js file. When I had put this script in body simply below the target elements this worked flawlessly.
Thanks to you all:
I am getting this to work with the following code:
$(document).ready(function(){
$('.unappreciatedIcon').click(function() {
alert('fds');
})
});
Did you wrap your jquery in a $(document).ready(function() { // your code // }); ?
If not your jquery code is executing immediately and the browser has not loaded your span. You need to wait for the document to be ready (using the code above) before assigning events.
Update
$(document).ready(function() {
$('.unappreciatedIcon').click(function() {
alert('JS Works!');
});
});
When your script ran, it looked for an element having the class unappreciatedIcon. Nothing was found because the document is still being parsed and there was no node having the class unappreciatedIcon available in the document so far. The DOM is being constructed incrementally.
But when you put your script after the span element occurs, then $('.unappreciatedIcon') was found because it has been parsed and added to the DOM, so the click handler was tied to it.
Either run your code in a ready callback. The ready callback basically runs when the entire HTML has been parsed and the DOM is fully constructed which is usually a safe point to start running your JavaScript code that depends on the DOM.
$(document).ready(function() {
$('.unappreciatedIcon').click(...)
});
or put your code after the element occurs (don't need to wrap it inside the ready callback in this case),
<span class="someClass">..</span>
..
<script>
$('.unappreciatedIcon').click(...)
</script>
just going to go with basics but did you make sure to include the jquery library? If it doesn't work and it's in the code you can also open in firefox with firebug go to the console tab and see what error you have.
The javascript is being processed before the page has finished rendering. As Erik Philips suggested, you need to put this statement inside your $(document).ready() function to ensure the page is loaded before the statement is evaluated.
$(document).ready(function(){
$('.unappreciatedIcon').click(function() {
alert('JS Works!');
});
});
here is the fiddle http://jsfiddle.net/Pf4qp/
Since HTML loads from top to bottom, the head loads before the rest of the page. You could solve this problem by putting the link to your js file right before the end tag. However, its generally better practice to put the javascript link in the head.
A better alternative is to use the defer attribute in the script tag.
For example:
<script type="text/javascript" src="script.js" defer></script>
or
<script type="text/javascript" src="script.js" defer="defer"></script>
The second option is kind of unneccessary though. This attribute is pretty well supported. Internet Explorer has supported it since version 5.5 though apparently it is "buggy" through IE9. It has been fully supported since FireFox 3.5, Chrome 8.0, Safari 5.0. It also works with all current mobile browsers. I guess it is not supported by any Opera browsers though.
Disclaimer: I am new to jQuery.
I am trying to implement a fadeOut effect in jQuery for a div block, and then fadeIn effect on two other div blocks.
However, these effects are only working in the Chrome browser (i.e. they won't work in Safari, FireFox, Opera) which is rather perplexing to me. I have tried clearing my cache in case it was storing an old file, but none of that seemed to do anything.
Basic idea (stored in mainsite.js file):
$("#videoThumbnail_XYZ").click(function () {
$("#thumbnailDescription_XYZ").fadeOut(300);
$("#videoPlayer_XYZ").delay(300).fadeIn(100);
$("#videoHiddenOptions_XYZ").delay(300).fadeIn(100);
});
So when a div tag with the id of videoThumbnail_XYZ is clicked, it starts the fadeOut and fadeIn calls on the other div tags.
I am loading my javascript files into the page in this order (so jQuery is loaded first):
<script src="http://code.jquery.com/jquery-1.4.4.js"></script>
<script async="" type="text/javascript" src="javascripts/mainsite.js"></script>
Any guidance you could give is greatly appreciated!
Make sure the DOM is fully loaded before your code runs.
A common way of doing this when using jQuery is to wrap your code like this.
$(function() {
$("#videoThumbnail_XYZ").click(function () {
$("#thumbnailDescription_XYZ").fadeOut(300);
$("#videoPlayer_XYZ").delay(300).fadeIn(100);
$("#videoHiddenOptions_XYZ").delay(300).fadeIn(100);
});
});
This is a shortcut for wrapping your code in a .ready() handler, which ensure that the DOM is loaded before your code runs.
If you don't use some means of ensuring that the DOM is loaded, then the #videoThumbnail_XYZ element may not exist when you try to select it.
Another approach would be to place your javascript code after your content, but inside the closing </body> tag.
<!DOCTYPE html>
<html>
<head><title>your title</title></head>
<body>
<!-- your other content -->
<script src="http://code.jquery.com/jquery-1.4.4.js"></script>
<script async="" type="text/javascript" src="javascripts/mainsite.js"></script>
</body>
</html>
If mainsite.js is being included before your div is rendered, that might be throwing the browsers for a loop. Try wrapping this around your click handler setup:
$(document).ready(function(){
// your function here
});
That'll make sure that isn't run before the DOM is ready.
Also, you might consider putting the fadeIn calls in the callback function of your fadeOut, so if you decide to change the duration later on, you only have to change it in one place.
The way that'd look is like this:
$("#thumbnailDescription_XYZ").fadeOut(300,function(){
$("#videoPlayer_XYZ").fadeIn(100);
$("#videoHiddenOptions_XYZ").fadeIn(100);
});
I see you have a delay set to the same duration your fadeOut is, I would recommend instead of delaying which in essence your waiting for the animation to complete that instead you use the callback function.
$("#videoThumbnail_XYZ").click(function () {
$("#thumbnailDescription_XYZ").fadeOut(300, function() {
$("#videoPlayer_XYZ").fadeIn(100);
$("#videoHiddenOptions_XYZ").fadeIn(100);
});
});
While JavaScript provides the load event for executing code when a page is rendered, this event does not get triggered until all assets such as images have been completely received. In most cases, the script can be run as soon as the DOM hierarchy has been fully constructed. The handler passed to .ready() is guaranteed to be executed after the DOM is ready, so this is usually the best place to attach all other event handlers and run other jQuery code.
$(document).ready(function(){
$("#videoThumbnail_XYZ").click(function () {
$("#thumbnailDescription_XYZ").fadeOut(300);
$("#videoPlayer_XYZ").delay(300).fadeIn(100);
$("#videoHiddenOptions_XYZ").delay(300).fadeIn(100);
});
});
All three of the following syntaxes are equivalent:
* $(document).ready(handler)
* $().ready(handler) (this is not recommended)
* $(handler)