Is it possible to resize a background image on load using javascript? I don't care about dynamically resizing the image according to window size or anything, I just want to take large images and resize them to a specific width and height so that the full image fits inside a specific layout.
WORK AROUND:
I did what the people below said and used a regular tag that I sized accordingly and positioned absolutely in the containing div. I then used the z-index property to push it to the background.
img.background {
position: absolute;
top: 0;
left: 0;
width: 960px;
z-index: 0;
}
It's not possible to [reliably, x-browser] scale a background image in any way at this point, but it is available in CSS3 (spec) so hope exists for the future.
Use an actual if you want to scale, in which case yes of course you can resize whenever you wish.
Background images cannot be resized.
Your best call is to use an <img> with position:absolute
Related
I am working on a small VA project and I am attempting to pull stats from another website. The only way I have been able to find out how to do this, is by using an iFrame with the clip function.
Website is: NWGlobalVA.com
Now the Issue I am having is if you go to the main page and re-size the browser in anyway it pushes behind the map element. I have tried everything in my knowledge and research to make it re-size with the container.
Below is the code I use with the iFrame and CSS to do the clipping. Any help would be much more appreciated then you will understand. I have been trying to do this for a couple days now. Ideally I would rather just get the information once every 15 minutes and pass it to my database. However on the website none of the tables are defined and I would know how to go about that.
<style>
.iframeb {
position: absolute;
left:-384px;
right:0px;
top: -145px;
clip: rect(190px, 625px, 350px, 400px);
}</style>
<iframe width="890" height="1900" src="http://fscloud-infotool.de/index.php?page=vasystem&subpage=vadetails&id=10277" class="iframeb" scrolling="no" frameborder="0"></iframe>
The way I deal with iframe size is with javascript (jquery):
I calculated the original iframe aspect ratio by taking the width/height. So in your case: 890/1900.
<script>
function size_iFrame()
{
// If the width and height of the iframe are set
// as attributes (<iframe width='890' height='1900'>),
// you can have the js calculate it for you.
// aspect= $('iframe').attr('width') / $('iframe').attr('height');
aspect= 0.47;
$('iframe').css('width', '100%');
$('iframe').css('height', $('iframe').width() / aspect);
}
$(document).ready(function()
{
size_iFrame();
$(window).resize(function()
{
size_iFrame();
});
}
</script>
This will fit the iframe to the width of its container and give it the same aspect ratio as it initially had.
Edit: To answer your question, i'd call it from the ready callback and setup and window resize callback to call every time the screen size changes. I edited my code above to show this.
Edit2: As #mugé points out, you'll also need to remove your iframe css styling for my method to work.
In responsive design, I assign the iframe a container sized inside the CSS. For example,
CSS
.iframe_container {
display: inline;
float: left;
width: 89%; //whatever width you want
}
You will need to eliminate your .iframeb absolute, right, left positionings, because the container will take care of it all, unless you are talking about the 'List' parameters on top of the map, I would try to use #media to arrange clean lists according to screen sizes for the .iframeb class.
I came across this site, and wanted to implement something similar to their picture changing logo whilst the mouse is moving into my own site. I'm not sure if it uses jQuery as the page source is a little confusing, is there anyway for me to do this within javascript?
Actually, that site is using a background sprite, and display each logo changing the position of the sprite.
This is the sprite image for the logo:
http://w00tmedia.net/wp-content/themes/w00t/images/citrus-logos.png
You should do some math based on the sprites layout and how 'quickly' you want to change the image.
See this,
http://docs.jquery.com/Tutorials:Mouse_Position
And then change the element's background position.
You could also accomplish the same effect using css if you have a div or some other block element instead of an image tag.
#logo {
background: url('logo.png');
width: 200px;
height: 45px;
}
#logo:hover {
background: url('logo_hover.png');
}
I'm trying to use this plugin Galleria in its responsive mode, which basically means it will re draw itself based on its container size as the window re-sizes. The demo on the link I've provided shows a really good example. You can see that, as you resize your window, the whole gallery adjusts accordingly. Now my issue is, the plugin won't let me initialize the gallery unless a height has been specified for the DOM element that is used as its container. This means, I've had to write a whole lot of javascript code to respond window resizes - it destroys the point of it having a responsive mode quite a bit - but in the website above, nowhere can I find an explicit height specified. Can someone explain to me where I'm going wrong?
I figured it out by myself. Posting my answer -
When initializing the gallery - specify your height in percentages - as below. I'm guessing it takes 50% of window height as its value in this case. This way, you don't need to explicitly specify heights anywhere and it works as advertised
Galleria.run('#gallery', {responsive:true, height:0.5, debug:false});
Galleria needs a height to initialise correctly. You can do this either via CSS or JS.
If you would like it to fill the width and height of the screen, I would recommend setting a width and height of 100% via CSS. And its parent container needs to be 100%. See below.
**JS:**
Galleria.run('#galleria', {
responsive:true,
showCounter:true,
thumbnails:false,
trueFullscreen:true,
});
**CSS:**
#galleria{
width:100%;
height: 100%;
position: fixed;
z-index: 9999;
top:0px;
bottom: 0px;
}
body,html{
height:100%;
width:100%;
}
The height option ( if it's < 2.0) is relative to the width of the container. So height:0.5 would have a height that is half the width of the container (w=2, h=1).
height:1.5 would result in (w=2, h=3)
To keep it responsive you can use max-width rather than width when styling the container.
If the height option is set to 2.0 or more, it is interpreted as pixels. So height:2.0 will only be 2px tall.
After looking through W3Schools I'm still not sure if this is possible or not.
The idea is to have the div be a progress bar. (Yes, I am aware of jQuery UI's progress bar.) I would like it to start out 100% filled with one background-image, but overtime have it fill from 0%/100% to 100%/0%.
I see that it is possible to have multiple background images specified using css: http://www.w3schools.com/cssref/tryit.asp?filename=trycss3_background_multiple
but I am not sure how to extend that logic to having only % widths. Any ideas? Thanks
You can't set the width of a background image. But the solution is easy. The div by itself is the progress bar at 0% (so has the unloaded background image), then have another div inside that which is the actual progress (which animates from 0% to 100% and has the loaded background image). So you animate the width of the div inside the progress bar to represent progress.
This site has a few examples that use a span within a div:
http://css-tricks.com/css3-progress-bars/
it's not using images (just CSS3), but you could easily update it have background images on both the span and the div. CSS3 does allow multiple background images (http://www.css3.info/preview/multiple-backgrounds/) but I'm not really sure if it's the best use for your example.
Using position: absolute; or position: relative;, it's possible to overlay one image with another; you'll have to be careful with the z-index, though. You'll then be able to animate the width of the image you want to act as the 'progress meter' using jQuery's animate() function, like this (assuming your progress meter image width starts out at 0px and will end up at 100px):
$("#progress_meter").animate( {"width": "100px"}, 5000);
No, but you can set another div on top of the initial div and have a higher z-index property.
For example, on the code below, div-a will be on top of div-b:
.div-a {
with: 50%;
height: 30px;
z-index: 2;
}
.div-b {
width: 100%;
height: 30px;
z-index: 1;
}
I'm working on a web app where I have an image, and, for lack of a better word, a "view" of that image which is a box limiting what you can see to whatever part of the image is inside the box. The view can be adjusted by dragging the edges around, and the image is stays. However, I also want to be able to drag both the view and the image around together.
The best analogy I can think of is the Snipping Tool in Windows that you use to capture a portion of your screen.
I've tried a div with a background image, but that always resizes the image to fit the div. Right now I'm trying to have a div that contains an img, and setting the div to have overflow:hidden, but that makes the image stick to the upper left corner of the div.
Help? Thanks in advance!
Sounds like you want something that masks the image and only shows a segment.
Assuming a structure like.
<div class="img-mask">
<img>
</div>
You can set the styles of the mask to be overflow hidden with a width and a height (this creates the mask). Then position the image relatively, left and top till it's where you want it to be.
.img-mask {
overflow: hidden;
height: 200px;
width: 200px;
}
.img-mask img {
position: relative;
top: -25%;
left: -25%;
}
This should center the image to the mask.
I think there's a CSS property cut out for exactly this task: the clip attribute.
Here's the W3schools tutorial: http://www.w3schools.com/cssref/pr_pos_clip.asp. Click the Try it Yourself button to get a hands-on idea.
With this the CSS property applies only on the image and you do not need an additional masking div.