When i executed this,
var a = trimAll(document.getElementById("txt_msg").value);
When i inspected through web developer toolbar I got the Error: trimAll is not defined..
Any suggestion...
As others have mentioned, the error is indicating that the trimAll() function has not been defined. As trimAll() is not a standard JavaScript function, you would need to write one named trimAll() in order to call it.
There are many ways to write a string trimming function. Some functions are compact, some are easy to read, others are blazing fast.
It's worth keeping in mind that native JavaScript trim is supported in ECMAScript 5. I suspect the intention of your trimAll() function call would be the same functionality as trim().
So, if you plan to write your own trim function, it might be worth while checking for the existence of a native trim and using that in preference to your own string trimming method if you prefer.
According to the latest edition of the ECMAScript spec, trimAll is not a standard Javascript function. Either it is a browser-specific extension, or a third-party library.
Exercise due caution if you want your Javascript / website to work in all browsers.
Here's a trimAll function that might help:
http://www.jslab.dk/library/String.trimAll
Related
In 2009, ECMAScript 5 added a built-in bind() function which takes an object as a parameter and returns an identical function in which this will always refer to the object you passed it. (I couldn't find anything that looked like a canonical documentation link.)
How is this different from jQuery's $.proxy() function? Did $.proxy() come first before ECMAScript 5 was released? Is there a particular reason to favor $.proxy(function(){}, this) over function(){}.bind(this)?
proxy came first and you should likely favor bind as it is a standard. The way they are called varies slightly (due to being attached to Function.prototype vs just being a function) but their behavior is the same.
There is a pretty good post here: jQuery.proxy() usage, that ends with that advice.
Edit
Please pay no attention to this post (despite being the accepted answer).
Long story short, it was my own fault for making assumptions about the context of the question, rather than just looking up the API docs, and was accepted as the answer before I could realize my own stupidity (making assumptions, without validating them) and delete it.
Matt Whipple's answer is 100% correct, and while I disagree with his statement that real Proxies are useless in JS (they would be fantastic in some low-level concerns), the rest of his statements are flat-out objectively correct (aside from actual dates for .bind vs .proxy, as .bind was in the spec years before it landed consistently in browsers).
Below is my shame, in the stocks for all to see...
Feel free to throw tomatoes at it.
If you want to know why I answered the way I did, read the comments below.
The difference between $({}).proxy() and func.bind({}) is that proxy is a loose connection.
You can detach at any time.
That's sort of what proxies are for.
The invisible-interface between what you want to do and the thing that will actually do it.
For the record, there's also a $.bind() which is not a proxy. That is to say, it fully binds to this, in the same way that func.bind() does, rather than implementing a mediator-system to attach and detach context from functions at-will.
$.proxy came first.
Below is a simple way to preserve a particular context on function call
var myProxy = (function(context,fn){
return function(){
fn.call(context);
}
})( myContext, myFn );
You could easily use this before it came out jquery.
Answer is simple:
bind is the official.
Use bind - if it really is supported in browsers which is required to run the script
From Underscore bind vs jQuery.proxy vs Native bind
In addition to what is already mentioned, there's another difference between $.proxy() and .bind. Methods bound with $.proxy will return the same reference if called multiple times; jQuery caches functions proxied to an Object.
jsFiddle
Here is a test you could try to for performance comparison.
http://jsperf.com/bind-vs-jquery-proxy/5
At this time, October 2014.
The performance varies like crazy between browsers.
IE 11 native bind is fastest.
However, for all three browsers I tested with, native bind out preform jquery proxy.
And since bind() is standard, I would suggest sticking to it if possible.
There are lots of DOM/CSS inconsistencies between browsers. But how many core JS differences are there between browsers? One that recently tripped me up is that in Firefox, setTimeout callback functions get passed an extra parameter (https://developer.mozilla.org/en/window.setTimeout).
Also, now that browsers are implementing new functions (e.g. Array.map), it can get confusing to know what you can/can't use if you are trying to write code that must work on all browsers (even back to IE6).
Is there a website that cleanly organizes these types of differences?
I find QuirksMode and WebDevout to have the best tables regarding CSS and DOM quirks. You can bridge those incompatibilities with jQuery. There is also this great list started by Paul Irish which includes pretty much any polyfill you could ever need, including ones for ES5 methods such as Array.map.
There doesn't appear to be anything out there that clearly outlines all these issues (very surprising actually). If you use jQuery there is a nice browser compatibility doc section that outlines supported browsers and known issues. I just deal with issues as they come up (as you should be browser testing in all cases anyways) and you can document them if you want to make sure you are coding correctly or if you run into issues and need to know fixes. It's easy to find issues when you do a quick search on a particular topic.
Well, I'm going to open up a CW:
Prior to Firefox 4 Function.apply only accept an Array, not an array-like object. Ref MDC: Function.apply
Some engines (which ones?) promote the result of String.prototype methods from string to String. Ref a String.prototype's "this" doesn't return a string?
Firefox 4 may insert "event loops" into seemingly synchronous code. Ref Asynchronous timer event running synchronously ("buggy") in Firefox 4?
Earlier Firefox versions would accept a trailing , in object literals. Ref trailing comma problem, javascript (Seems "fixed" in FF6).
Firefox and IE both treat function-expression productions incorrectly (but differently).
Math.round/Math.toFixed. Ref Math.round(num) vs num.toFixed(0) and browser inconsistencies
The IE vs. W3C Event Model -- both are missing events/features of the other.
Is there any way that I can replace the insertBefore and similar with my own functions. My aim is to implement an undo feature and if I'm able to implement it this way, I wont have to change each instance of insertBefore in my code with my function name and it would also make the further development easier.
I've found something similar here Disable a built-in function in javascript (alert) but am not able to figure out how to use it in my case because I dont know who is the parent of these functions (insertBefore,appendChild etc).
I just want to insert one line of my code and then call the native code.
Please advise
PS. I'm trying to implement an undo functionality and this library requires me to register an undo in that undo-function for allowing redo. So all I want to do is make that a single line of code is always executed before any insertBefore and similar functions.
I'm not talking about any libraries, but just the plain ECMAscript.
If you are talking about the insertBefore method of the Node interface, then whether you can or can't do is really moot. The important thing is that you shouldn't. It is a method of a host object and should be left alone.
Incidentally, the term built-in is normally used for the built-in objects and methods of ECMAScript. The window.alert method is more correctly described as a method of a host object and really shouldn't be tampered with either (although in general it can be).
When I saw this question I thought it would be helpful if a jQuery compiler could be written. Now, by compiler, I mean something that takes in jQuery code and outputs raw javascript code that is ultimately executed.
This is how I vision a block of jQuery code execution:
a jQuery function is called and parameters are passed to it
the function calls a raw javascript function and passes the parameters it received to it
the newly called function performs the intended action
I understand that this is a very simplified model and it could be much more complex, but I think the complexity is reduced to steps 2 and 3 being repeated with different raw js functions being called and each time fed with all or a subset of parameters / previous results.
If we subscribe to that model, then we might come up with methods to make the jQuery functions perform double-duty:
What they already do
Logging what they did in form of raw_function(passed_params)
Am I making some wrong assumptions that would make this impossible?
Any ideas how Firebug's profiler attempts to get function names? Could it be used here?
Edit
What I was thinking was making a black box with input / output as:
normal jquery code → [BB] → code you'd write if you used no library
I called this a compiler, because you compiled once and then would use the resulting code.
I argued that it could have at least educational use, and probably other uses as well.
People said this would take in a small amount of code and output a huge mass; that does not defy the intended purpose as far as I see
People said I'd be adding an extra, needless step to page rendering, which, given only the resulting code would ultimately be used (and probably be used just for studying), is not correct.
People said there is no one-to-one relation between javascript functions and jquery functions, and implied such a converter would be too complicated and probably not worth the effort. With this I now agree.
Thank you all!
I think what you mean is: if you write
var myId = $("#myId")
it will be converted to
var myId = document.getElementById("myId")
I think its possible, but the problem is, jQuery functions return jQuery objects, so in the above example, the first myId will be a jQuery object & the second will be a node object(i think) which will affect other functions that needs to use it later in the code after compilation. Especially if they are chained
secondly you will have to be sure that the conversion actually has performance benefits.
However if you are aware of all this and you can plan you code accordingly, i think it will be possible
If the purpose of the compiler to convert Javascript (which may be jquery or anything) to better Javascript (which I understood from you saying "ultimately executed"), then Google has already done that. They made closure compiler and some have tried it with JQuery in this post. Isn't this what you are suggesting ?
jQuery code is "raw JavaScript code" so I'm not sure what a compiler would really buy you. That's like writing a C# compiler which takes C# 4.0 code and emits C# 1.1 code. What's the benefit?
jQuery isn't a different language which replaces or even sits on top of JavaScript. It's a framework of JavaScript code which provides lots of useful helpers for common tasks. In my view, it's greatest benefit is that its distinctive structure helps to differentiate it from the more "Java-like" languages.
JavaScript by itself is deceptively similar to other languages and this tends to be one of its biggest faults as a language. People try to think of it in terms of Java, even though the similarities pretty much stop at the name. Structurally, JavaScript is very different in many ways (typing, scope, concurrence, inheritance, polymorphism, etc.) and I particularly like how jQuery and other modern JavaScript projects have brought the language to stand on its own merits.
I guess to get back to the question... If you're looking to turn jQuery-style JavaScript into Java-style JavaScript, then that's something of a step backwards. Both versions would be interpreted by the browser the same way, but one of the versions is less elegant and represents the language more poorly than the other.
Note that jQuery isn't the only framework that does these things, it's just the most popular. Would such a compiler need to also handle all the other frameworks? They all do different things in different ways to take advantage of the language. I don't think that homogenizing them to a "simpler" form buys us anything.
Edit: (In response to the various comments around this question and its answers, kind of...
How would you structure this compiler? Given that (as we've tried to point out) jQuery is JavaScript and is just a library of JavaScript code, and given how browsers and JavaScript work, your "compiler" would just have to be another JavaScript library. So essentially, what you want is to go from:
A web page
The jQuery library
Some JavaScript code which uses the jQuery library
to:
A web page
The jQuery library
Some JavaScript code which uses the jQuery library
Your "compiler" library
Some more JavaScript code which sends the previous JavaScript code through your library somehow
Your "jQuery-equivalent" library
Some more JavaScript code which replaces the original JavaScript code with your new version
in order to make things simpler? Or to somehow make debugging tools like FireBug easier to use? What you're proposing is called an "obfuscator" and its sole purpose is to make code more difficult to reverse-engineer. A side effect is that it also make code more difficult to understand and maintain.
Now, by compiler, I mean something
that takes in jQuery code and outputs
raw javascript code that is ultimately
executed.
I think that statement may indicate what's going wrong for you.
jQuery is a library implemented in the Javascript language. jQuery isn't a language separated from Javascript. jQuery is a collection of Javascript code that you can use to make Javascript development easier. It's all Javascript. A "jQuery compiler" to convert "jQuery code" to "raw Javascript" would be quite useless because jQuery is raw Javascript.
What you probably actually want is a Javascript compiler. In that case, it's certainly possible. In fact, some web browsers nowadays actually "compile" on the Javascript code in some kind of bytecode to enhance performance. But development workflows involving Javascript typically don't involve a compiler tool of some kind.
Apparently what you actually want is to "inline" jQuery code into your code, sort of like this:
var myfoo = $('#foo'); → var myfoo = document.getElementById('foo');
This is actually something a C++ compiler would do to optimize performance, but Javascript is not C++ so it doesn't apply here.
I don't see how this is useful. The point of jQuery is to simplify Javascript development by providing a consistent interface like the $() function. By performing this "inlining" procedure you produce code that is even harder to read and maintain.
And why add an extra step? Why not just deliver the application javascript code and the jQuery library to the browser? Why add an extra step involving an extra tool to convert Javascript to Javascript that doesn't provide any substantial extra benefits?
I just found we can intercept the javascript alert() native call and hook the user code before the actual execution. check out the sample code..
function Test(){
var alertHook=function(aa){
this.alert(aa);
}
this.alert("aa");
this.alert = alertHook;
alert("aa");
}
so everytime i call alert("aa") is been intercepted by my alertHook local function. But the below implementation with the small change does not work.
function Test(){
var alertHook=function(aa){
alert(aa);
}
alert("aa");
alert = alertHook; //throws Microsoft JScript runtime error: Object doesn't support this action
alert("aa");
}
it throws Microsoft JScript runtime error: Object doesn't support this action.
I dont know how this.alert = alertHook; let me intercept the call, but alert=alertHook; not.??
So i assume using this to intercept any native js methods.? is that right?
And is that acceptable? because this way i can completely replacing any native JS calls with my own methods??
UPDATE:
I asked is that acceptable? because how this is a good approach having eval() and letting users to replace native function calls?
And its responsibility of a language to protect developers from the misleading features, replacing the native js calls in a window level(or in a common framework js file) would crash the whole system.. isn't it??
i may be wrong in my opinion because i dont understand the reason behind this feature..? I never seen a language that let developer to replace its own implementation..
Depending on how Test(); is being called, this should be the window Object.
I believe Microsoft allows overwriting native JS functions only by specifying the window object.
So window.alert = alertHook; should work anywhere.
is it acceptable?
Yes it is. This is a major strength for the flexibility of the language, although I'm sure there's better alternatives instead of overwriting native behavior.
Overwriting native JavaScript functions isn't really a security issue. It could be one if you're running someone elses code that does it; but if you're running someone elses code there's a lot of other security issues you should be concerned about.
In my opinion, it never is good practice to redefine the native functions. It's rather better to use wrappers (for instance, create a debug function that directs its output to alert or console.log or ignores the calls or whatever suits your needs).
As for why JScript throws an exception with your second example and not the first one, it's easy. In the first example, you create a property called alert in your local scope, so when you refer alert you'll be referring this.alert rather than window.alert. In the second example, the alert you're referencing is the one from window, so assigning a different function to it will fail.
And its responsibility of a language to protect developers from the misleading features, replacing the native js calls in a window level(or in a common framework js file) would crash the whole system.. isn't it??
Not true, replacing the native call only hooks into it, replaces it: it does not rewrite the native at all. Crashing the "whole" system; JavaScript runs in a Virtual Machine, it's interpreted, so the chance of crashing the "whole" system (i.e. Blue Screen of Death?) is very very small. If so: it's not the programmers fault, but the implementation of JavaScript which is causing the error.
You can consider it as a feature: for instance, if you load a JavaScript from someone else's hand, you can reimplement some functions to extend.
Protection to the programmer is like keeping a dog on the leash: only unleash it, when you trust the dog! Since JavaScript runs in a Virtual Machine, any programmer can be unleashed -- if the implementation is secure enough, which it is (most of the time?)