How are local variables referenced in closures? [duplicate] - javascript

This question already has answers here:
JavaScript closure inside loops – simple practical example
(44 answers)
Closed 8 years ago.
I am reading an article (JavaScript Closures for Dummies) and one of the examples is as follows.
function buildList(list) {
var result = [];
for (var i = 0; i < list.length; i++) {
var item = 'item' + list[i];
result.push( function() {alert(item + ' ' + list[i])} );
}
return result;
}
function testList() {
var fnlist = buildList([1,2,3]);
// using j only to help prevent confusion - could use i
for (var j = 0; j < fnlist.length; j++) {
fnlist[j]();
}
}
testList();
When testList is called, an alert box that says "item3 undefined". The article has this explanation:
When the anonymous functions are called on the line fnlist[j](); they all use the same single closure, and they use the current value for i and item within that one closure (where i has a value of 3 because the loop had completed, and item has a value of 'item3').
Why does item have a value of 'item3'? Doesn't the for loop end when i becomes 3? If it ends shouldn't item still be 'item2'? Or is the variable item created again when testList calls the functions?

You're close...
Why does item have a value of 'item3'? Doesn't the for loop end when i becomes 3?
Yes.
If it ends shouldn't item still be
'item2'?
Nope. This example is a little tricky. During the last iteration of the loop, i is 2, but it references the 3rd element of the list array, which is 3. In other words, item == 'item' + list[2] == 'item3'
Or is the variable item created again when testList calls the functions?
No, you were almost right the first time. I think you just missed that item[2] has the value of 3.

The for loop within buildList completes before you do the following:
for (var j = 0; j < fnlist.length; j++) {
fnlist[j]();
}
... therefore, by that time (when you call each function), the variable item will be whatever was last assigned to it (i.e. "item3"), and i will be 3 (as a result of the last i++ operation), and list[3] is undefined.
It's all to do with the fact that the loop completes before you call the closure'd function. To prevent this, you could create a new closure, like so:
function buildList(list) {
var result = [];
for (var i = 0; i < list.length; i++) {
var item = 'item' + list[i];
result.push(
(function(item, i){
// Now we have our own "local" copies of `item` and `i`
return function() {
console.log(item + ' ' + list[i])
};
})(item, i)
);
}
return result;
}

I think the point you are missing is that list[i] is underfined because i is 3, and list is only defined for 0..2.

The list variable is stored in closure as you say.
Actually you can access the list variable, but you are trying to access list[3]. After all, the i variable is also stored as a closure and it's value is 3 when the console.log function is called.

The loop ends when i becomes 3, but the "item" variable stored in the closure, and displayed by alert, is set to
var item = 'item' + list[i];
the text 'item' + the value at list[2]. The third list item is 3, so the text is item3

Related

Javascript loop looses context in recursion

Here's an example:
function try2RecurseIt() {
var MyArr = [[1,[2,3],4],[5,6],[7,8,[9,0]]];
letsDance(MyArr);
}
function letsDance(arr) {
for (i=0; i<arr.length; i++) {
console.log("arr["+i+"] "+ arr[i]);
if (arr[i].constructor.toString().indexOf("Array") > -1) { // isArray check
letsDance(arr[i]);
}
}
}
I expected it would loop through all elements, but the result:
// arr[0] 1,2,3,4
// arr[0] 1
// arr[1] 2,3
// arr[0] 2
// arr[1] 3
Somewhere my letsDance() function loses context and I can't figure out where. What am I doing wrong?
Yes, I know about forEach, but I'm trying to understand where I'm wrong here. Further I'm going to use this method to parse htmlElements.children[n] which are not arrays.
I'm learning JavaScript and need to understand the basics without using any libraries.
Your problem is failure to keep variables local:
for (i=0; i<arr.length; i++) {
here, i becomes global on the first loop so subsequent loops increment it, use:
for (var i=0; i<arr.length; i++) {
The bug in your code is that i is a global variable. Therefore each call to the function rewrites the same i and i keeps being reset to 0.

javascript closure ,who can help me to understand why

var functions = [];
(function foo() {
for (var i=0; i<5; i++ ) {
var f = function() {
console.log(i);
}
functions.push(f);
}
for (var i=0; i<5; i++ ) {
f = new Function("console.log(i);");
functions.push(f);
}
})();
for (var i=0; i<10; i++ ) {
functions[i]();
}
the output is :
5
5
5
5
5
5
6
7
8
9
can anybody help me sort out the flow?
first of all you should know whenever you want to run this function:
Function("console.log(i);");
this would use the current context's i variable as its value. so you might want to do:
var functions = [];
(function foo() {
for (var i = 0; i < 5; i++) {
var f = function func() {
console.log(func._i);
};
f._i = i;
functions.push(f);
}
for (var i = 0; i < 5; i++) {
f = new Function("console.log(" + i + ");");
functions.push(f);
}
})();
for (var i = 0; i < 10; i++) {
functions[i]();
}
I changed it this way and my result is:
0, 1, 2, 3, 4, 5, 6, 7 ,8, 9
Why is that?
1- all of the functions in your first for loop use a single variable i, and as its last value is 5 then all would print 5.
2- the other ones which get created in your second for loop, whenever they get invoked they would use the i variable in their current context, and as far as they get invoked in your last for loop, they use the i variable in the loop, to make it clear. you can easily change your last for loop like this:
for (var j = 0; j < 10; j++) {
functions[j]();
}
and as there is no i variable in the context (I changed it to j), then your output would be:
5 5 5 5 5 undefined undefined undefined undefined undefined
undefined is there because function can not fin any i variable in the context.
It's actually printing out five 5's and then 5, 6, 7, 8, 9. The first five 5's are from var i in that for loop, the functions save a reference to that var i and access it when you run it, and since it equals 5 at the end of the for loop, they all return 5. The second set of numbers comes from the quoted function accessing i from the for loop there, ergo it printing out 5, 6, 7, 8, 9.
Lots of good answers here:
How do JavaScript closures work?
The first 'for' loop is generating 5 functions each of them creates a closure which captures the 'i' as 5 (last value of 5 for that loop after last increment) so they all render out 5 (it just shows in Chrome as the first 5 with 5 in a circle next to it meaning the same value was logged out 5 times)
The second 'for' loop generates functions that will use 'i' from the scope it executes from, in this case the scope is the 3rd 'for' loop...
Closure allow you to access the variable from parent scope, which sometime cause strange or wrong behavior, here in this scenario closure is causing the output: 5 5 5 5 5 0 1 2 3 4
I am trying this code with:
f = new Function("alert("+i+");");
In first loop:
for (var i = 0; i < 5; i++) {
var f = function func() {
console.log(func._i);
};
f._i = i;
functions.push(f);
}
you are referencing i of parent means loop variable, so five different functions are created all with the same copy of variable i, which is changing with iteration, at the end of loop where condition break is i=5 since all functions are referencing the same copy, so change to original copy will effect all. So each function now has the i=5
Now in second loop, you are appending it as a string, which doesn't refer to original copy but creating a new string for each iteration:
for (var i = 0; i < 5; i++) {
f = new Function("console.log("+i+");");
functions.push(f);
}
this create five different functions with each different string:
console.log("0");
console.log("1");
console.log("2");
console.log("3");
console.log("4");
Now calling each function created by loop1 functions[0] to functions[4] is referring the same copy of i will print 5 while second functions[5]to end has there own strings to print.

How To Control Variable Hoisting? [duplicate]

This question already has answers here:
JavaScript closure inside loops – simple practical example
(44 answers)
Closed 10 years ago.
I have a problem with binding functions from an array to some elements, but i get this error after i click on any element with class "class".
Uncaught TypeError: Property '4' of object function (){alert(1)},function (){alert(2)},function (){alert(3)},function (){alert(4)} is not a function
var c = [
function(){alert(1)},
function(){alert(2)},
function(){alert(3)},
function(){alert(4)}
];
function test(b){
for(var i = 0; i < b.length; i++){
$('.class').eq(i).bind('click', function(){
b[i]();
});
}
}
test(c);
I think that the variable i keep its last value.
any solution or explanation will be really appreciated.
Thanks in advance.
You need a closure - in js variable scope is determined by functions. With jQuery, just use .each:
$('.class').each(function(i) {
$(this).on('click', function(){
alert(i+1);
});
});
However, if you really need to have an array of distinct functions you just can bind the functions themselves directly as handlers:
var elems = $('.class');
for (var i=0;i<b.length;i++) {
elems.eq(i).on('click', b[i]);
}
Your function array only has 4 items, so b[4] is undefined. Instead of referencing b inside your click handler, make it the click handler itself:
elems.eq(i).on('click', b[i]);
By doing this the value of i will be examined each iteration through the loop, instead of when the element is clicked (at which point its value should always be 4).
The problem is, in your loop the functions you are setting as click handlers are all sharing the same i value. After the loop, that i value will be 4, so each function will try to call b[4], which doesn't exist.
You need to create a new scope for each of the functions, so that the i values are all different.
for(var i = 0; i < b.length; i++){
(function(i){
$('.class').eq(i).bind('click', function(){
b[i]();
});
}(i));
}
You can also just set the function from the array as the click handler directly.
for(var i = 0; i < b.length; i++){
$('.class').eq(i).bind('click', b[i]);
}

var scope in javascript functions

I have the following small code snippet with the following expected and real output. My question is quiet simple. Why is it printing it this sequence? and how to I print the expected output?
Gr,
expected result:
0
1
2
0
1
2
real result:
0
1
2
3
3
3
this is the code:
var functions = [];
for (var i=0; i<10; i++) {
console.log (i);
functions.push (function () {
console.log (i);
});
};
for (var j=0; j<functions.length; j++) {
functions[j] ();
};
The functions that you push into the array doesn't log the value of i as it was when the function was created, they log the value of i at the time that the function is called.
Once the first loop ends, the value of i is 10, therefore any of the functions called after that will log the value 10.
If you want to preserve the value of i at different states, you can use a closure to make a copy of the value:
for (var i=0; i<10; i++) {
console.log (i);
(function(){
var copy = i;
functions.push (function () {
console.log (copy);
});
})();
};
The local variable copy will get the value of i and retain the value. You can also pass the value as a parameter to the function:
for (var i=0; i<10; i++) {
console.log (i);
(function(copy){
functions.push (function () {
console.log (copy);
});
})(i);
};
The expected result should be:
1
2
...
10
10
10
... 7 more times
The reason for this is simple. The console.log(i) inside your loop is correctly printing the value of i at each iteration of the loop. When you create and push a function into the functions array, what you're doing is closing each of those functions over the same variable i. At the end of your loop, i no longer satisfies your loop condition, so i = 10 is true. As a result, since each of those functions is going to execute console.log(i), and they're each closed over the same i, which now has value 10, you should expect to see the value 10 printed 10 times.
To prevent this, you will want to make a function which returns a function rather than creating functions directly in a loop:
var functions = [], i, j;
function createEmitter(i) {
return function () {
console.log(i);
};
}
for (i = 0; i < 10; i++) {
console.log(i);
functions.push(createEmitter(i));
};
for (j = 0; j < functions.length; j++) {
functions[j]();
};
Now, each of those created functions is closed over its own private scope variable, which resolves the problem.
You should update your code example to be i < 3 so that your results and function match up.
The functions you push into the functions array are storing a reference to the variable i, which after executing the top loop, is 10. So when it executes, it will go get the variable i (which is 10) and print that 10 times.
Here's a good way to see this in action:
for (var i=0; i<10; i++) {
console.log (i);
};
console.log(i) //=> 10
When you are using a variable, remember that the variable can change, it's not frozen at it's current value. You are only holding on to a reference to something else.
To fix this problem, I would run this type of minor refactor on the code (because the other answers have already created an extra scope, figured I'd give you something different). Rather than storing 10 functions, just store the numbers and execute them with a single function. This is a more elegant way to write it anyway, and takes up less space. I'm sure this example was abstracted from whatever code was really giving you the problem, but the general pattern still applies.
numbers = [];
for (var i=0; i<10; i++) {
console.log (i);
numbers.push(i);
};
numbers.forEach(function(i){
console.log(i);
});

How to create closure in loop and store it in variable for later execution

See code below. I've tried to strip it to its bare bones.
I have a _queue array. I want to iterate 10 times. On each iteration, I want to create a function that has a properly scoped reference for j (i.e. j=0 on the first iteration, j=1 on the second iteration, etc.)
I want to store that function in variable f, and then add f to the _queue array so I can call it later.
The problem of course is that on each iteration of the first loop, instead of storing the closure in f, it immediately executes the closure.
My question is this: How do I store the function with its proper j variable so that I can add it to the _queue array?
_queue = [];
for (j = 0; j < 10; j++) {
var f =
(function (index) {
alert(index);
})(j); //code is executed here instead of stored in the f variable
_queue.push(f); //Add f
}
for (k = 0; k < _queue.length; k++){
_queue[k].call();
}
Using an immediate function (or in general using a function) to introduce a new scope is correct. But you have to return a function from the immediate function:
var f = (function (index) {
return function() {
alert(index);
};
}(j));

Categories

Resources