Why are there no real competitors to Javascript? - javascript

Perhaps I'm just unaware of the competitors, but it seems when it comes to client-side scripting in the browser and DOM, Javascript is it. I know there's VBScript, but it really isn't even in the same ballpark as JS (not even cross platform, for starters).
I'm just curious about how this came to be. Surely there would be a general desire for a new language to replace Javascript: built from scratch to do all the things Javascript has been bent and moulded into these days (look at the reliance on JS Libraries).

Momentum. JavaScript has been around for 15 or so years, and browser manufacturers have worked for 15 or so years to make it work in their browsers.
If a competitor came along, it would need to really bring something new to the table in order to convince everyone to a) adopt it, b) live with locking out all the users of older browsers like IE7, Firefox 3.0, Chrome 1.0 etc. and c) find replacements for all existing libraries like jQuery, prototype, extJS etc.
In short: we don't need another Standard, let's rather improve JavaScript and build on the rich foundation that already exists instead of starting back from stone age again.

There is! Ones that spring to mind are Flash, ActiveX, and Java... But these all have their drawbacks. Mainly security and integration with the browser/DOM.
Flash and Java live in their own little world, by design (and to address security issues). They can't alter the HTML around them. ActiveX has access to the DOM, but also everything else on your computer.
JavaScript seems to have found a nice balance between flexibility and security, it can trivially interact and alter the pages HTML/CSS, do "safe" networking, has a decent standard library (which has things like JSON, XmlHttpRequest'sih networking, DOM manipulation, and so on). Most importantly, it's available in basically all vaguely-modern browsers, on all platforms, in a consistent manner (compared to CSS)
There are problems with JavaScript, but nothing major. The biggest is the performance. Load a comment page on Digg and watch your CPU usage. Chance are it will be 100% of one CPU core. There are projects to improve this, like SquirrelFish, TraceMonkey, and other strangely named things. But the performance is adequate to do some extremely impressive things (Google Spreadsheet, for example).
Basically, JavaScript is great, and it's drawbacks aren't nearly as big as the other competitors.

JavaScript won because it was introduced by Netscape in the period when they had above 90% percent market share. IE and other browsers had no choice but to support it also.
If a new language should be introduced, it would have to be either by agreement between all major browser vendors, or in a period where a single browser have enough market share to push it through.
Microsoft could probably have pulled it off some years ago when IE has an extremely large market share (before the rise of Firefox and Safari), but they chose instead (for strategic reasons) to let the browser stagnate.
Today, a new language would require agreement between at least Mozilla, IE and Safari to gain traction, and I think that is highly unlikely. The browser vendors have invested a lot of ressources in optimization, compatibility testing and so on for JavaScript - why should they want to start from scratch with a totally new language - and have to support two languages in parallel for decades to come? The cost greatly outweights any benefits.
Anyway, it is quite unrealistic to believe that a new language designed from scratch could be significantly better than JavaScript.

Show me another language that isn't reliant on libraries?
C, C++, C#, VBs, ... all rely on libraries. The only difference is that they often come with a standard set of libraries.
So do we really want is a standard set of libraries? What we're currently getting is a range of library sets (JQuery, prototype, extjs, mootools, etc). This is a good thing since we the developers get to choose one that suits our needs. In addition these libraries can be included and evolved without changes to the client-side component.
I can think of no compelling language feature missing from Javascript. By compelling I mean so earth shatteringly important that I'd be willing to alienate those browsers that do not support it.

Standardized (ECMA-262)
Common syntax and relatively simple to master
Good browser support
Extendable
Still being developed
Relatively quick based on how much data it needs to process sometimes.
If a good competitor had arrived before 1999 (ECMAScript 3), it would probably be a tie between those two.

There are other languages for client side scripting, but AFAIK, none are integrated into a browser.
Both Flash and Silverlight have their own Languages. Flash has ActionScript, while Silverlight has many and all that work under the DLR including Python and Ruby.
To your second point as to why, more specifically you mention reliance on JS libraries as a flaw in the language; Libraries are popular, not because the language if broken, but because the standard API is broken. The existence of such great libs builds on the power of the language.
There is nothing particularly wrong with JavaScript, it has some features that up to very recently would have been esoteric or academic. First class functions for example.
Also, ubiquity / mass existing runtime deployment is a very compelling feature. ;)

I recommend you to view Douglas Crockford’s presentation about “The JavaScript Programming Language” to learn about the history of JavaScript.

I think Javascript (ECMAScript) with its C like syntax is so popular for some of the reasons C is:
Relatively small number of language
keywords (easier to learn).
Concise and efficient syntax (quick to write).
Easily extendable
through external libraries and APIs that do
not pollute the basic language (ie Browser DOM,FilesystemObject etc).
Creating a new language that will provide many of the current libraries "built-in" is always risky as it starts to limit future applicability of the language and makes learning the base language harder.
This would be even more problematic for a client side browser language because the language designers can't possibly know how the language may be used in the future.
I think Javascript the language is fine in its current role as the "glue" that links so many other client sode technologies.
There are no other competitors because while Javascript is not perfect, it does the job.

I guess because the demand for it would have to be huge for browsers to implement it.
After all, it's the browsers that process and run the JavaScript and you'd have to have a large amount of sites using the language in order to make the browsers interested in implementing it. Then again no-one would use it if there was no browser support in the first place.

i'd say that this is because client side web development is still a very young branch of programming.
if you look at it only now it has become more widespread since we moved to faster "intertubes" :) and we're not using modems anymore.
and the problem for clent based web development is that it's not up to the developer what platform he'll use but it depends on the browser manufacturers.
and they change slow.
VB script's demise was in my opinion its VB-innes. too much unnecessary stuff.
As for javascript it will mature, but it's a start.

Browser support. If its not an MS tech the it most likely will not go into IE. If it's not in IE then no one can use it. If it is an MS tech, then most likely only IE will have the right to use it as it will be closed source and proprietary. If only IE supports it then only some developers will use it.
To challenge JavaScript it must work just as easily and more consistently across all of the major web browsers. Without browser support any new client side web tech is destined to fail.

I think it has to do with standardization, because durring the last browser-war (ie v. netscape) there were two, Netscape's ECMA (+1 Geek point for you if you knew this was the real name for JavaScript) and Microsoft's JScript, obviously ECMA (JavaScript) won out and became the defacto standard.
Now, we have another browser-war in progress and each of the 2 (3 if you count Chrome 12% FFS) major competitors 3 fully (with a few edge-cases) support JavaScript.

My guess is that its ubiquity and ease of integration in any new user agent project. It comes built into almost all browsers so you dont have to download/install/configure anything to have it running. once you look at user agents off desktops (wii, iphone, windows mobile, n95 etc) the availability of any of the contendes dries up quick - so you code for html and javascript becuase it will work most of the time.

I agree with Michael, we should improve Javascript, not worry about competitors because there aren't going to be any, in fact even Javascript 2.0 seems so far from reaching reality.
Since Javascript is such an ambiguous language, we're able to create libraries (jQuery) and even abstractions (Objective-J) and not worry about all the problems that Javascript has at its heart.

After so many years we don't even have CSS implemented same in all the browser, same goes for the JavaScript, IE has one model and rest of browsers has another Model (I mean like Event Handlers and attaching events).
If new competitor comes, it has no chance, neither it has so much time as css and javascript had.

Related

Is there an alternative to JavaScript for writing client-side web application code?

I want to program my xhtml Web Applications without javascript.
What are the alternatives for creating interactive xhtml web applications?
Perhaps java applets which do the tasks of javascript?
Or is there another way?
Thanks for any help!
Javascript is hard to debug, is dynamically typed, strange OOP, could be replaced by any other language when that language will be cut to work at a browser.
I would also like some typesafety in my code what can discover many bugs before running the code.
--EDIT 2--
Have a look at http://www.scala-js.org/.
---EDIT---
So for now there is no real alternative to javascript what is as flexible, widespread and applicable.
What i think is applicable are frameworks/tools who compile one language to another like GWT or coffescript.
Thank you for the detailed answers. The reason for my question was, that web development is getting more complex every day. I prefer languages like Java for stable error outlining and type safety. JavaScript on the other hand is (in my opinion) mysterious in its ways and hard to debug (browser incompatibilities, silent errors, unintuitive operands, dynamic typing,....). I developed Websites with JS for years now and it feels horrible to me due to such debugging problems and code management. Yet the libraries are quite powerful and ease much of the work.
To have an interactive site you need something that can execute code on the client machine.
This is (at the moment) usually JavaScript. In the past this would have also included Flash or Silverlight (both of which are now on the wane).
JavaScript has a big advantage in that it can easily manipulate the HTML elements directly. While it is possible to do that with Silverlight it's not as easy as Silverlight is designed primarily to build self-contained objects.
Google Web Toolkit GWT lets you write java code which compiles to client-side xhtml+javascript. It relinquishes the page-based standard web approach for a more desktop-like interaction (if I remember correctly the API is somewhat similar to many desktop windowing toolkits).
You may (but don't have to) also develop the (java) server logic and have some client-server communication baked in for you by the compiler.
Have a look at http://code.google.com/intl/it-IT/webtoolkit/
Some JavaScript alternatives:
Flash
Silverlight
Java applets
This is not a recommendation, just a list.
If you're really that allergic to JavaScript, there are a number of frameworks that let you write server-side code which generates the JS for you, as other answers mention.
Check out Google Dart - it has reached 1.0 recently, and has started standardization process few days ago (ECMA TC52). It also compatible with currently available browser via highly optimizing dart2js translator, so you can start using it right now :). Much more sane language than JavaScript, IMO.
More can find more information on the official page here: https://www.dartlang.org/ (tools, documentation, sample code, tutorials), and there is also nice introductory video on the YouTube: http://www.youtube.com/watch?v=FqsU3TbUw_s.
As well as applets you have Adobe Flash, Microsoft Silverlight, shortly Chrome NACL. None of these interact with the HTML DOM as seamlessly as JavaScript though.
One thing you can do is simply have the server-side code do all of the processing. You limit yourself to having only CSS available for interactivity, but you can still do just about everything by loading a new page.
If you're considering java applets, then I guess it's necessary to mention Flash and Silverlight (*).
Of course, there are "interactive" web applications that don't use javascript... they use postback. But I don't think this is what you mean.
If you want to target just Internet Explorer, you can use VBScript (Microsoft's proprietary javascript) or even ActiveX. But I doubt that's what you mean, too.
So the onus is on you to answer — why not javascript?
(*) I guess.
I'd be very interested to know what your reasons are for not wanting to use Javascript? The answer to that question will make a big difference to how your question should be answered.
The Javascript language is actually quite powerful. Yes, it does have some quirks, but so do all other languages. A lot of the perceived "problems" with Javascript development in the browser are actually people having issues with the DOM rather than Javascript itself. The DOM, on the other hand is where a lot of the shortcomings and the cross browser issues crop up.
If this is where your problems lie, then you may be better off using a Javascript library such as JQuery, which abstracts away a lot of the direct access to the DOM, and resolves a lot of the cross-browser issues.
If you're using the latest browsers, a lot of the simple effects that previously required Javascript can now be done using CSS. drop-down menus, tabsets, fading, rotation and transition effects. All of this can be done with CSS. However most of them are quite new, and not available in all browsers currently in common use, so you would be better off sticking to Javascript for at least some of them for the time being. Even when they are ready for mainstream use, you'll still need some Javascript to hook them all together.
If you do really have a burning desire to develop using a language other than Javascript, then as you already pointed out, there are other options for programming on the web, such as Java applets. There's also ActiveX controls, Flash and Silverlight, and a few others. However none of them are universally available to all users in the way that Javascript is.
All of them require browser plug-ins of one sort or another, and all of them have issues with users who don't want to install them or corporate environments that don't allow them to be installed. In the case of technologies like ActiveX, they may only be available on certain browsers and operating systems, and (again like ActiveX) they often have security issues.
The only real reason that most of these other technologies existed in the first place was to fill a gap in the capabilities of the browsers at the time. All of these capability issues have now been resolved -- with HTML5 and related technologies driven by Javascript, Flash and Silverlight have been rendered obsolete; ActiveX controls were considered obsolete long ago; and when was the last time you saw a Java applet in mainstream use?
The bottom line is that the browser world is moving very rapidly away from any client-side code other than Javascript, and there are very good reasons for that.
Use pyjamas (google it), you can write normal python code and have it compiled as javascript so you get the best of both worlds, the power and expressiveness of python and the ubiquity of javascript.
Also keep an eye on the Falcon project by Adobe, it's an experimental compiler which translates actionscript 3 (a very powerful language compared to plain javascript) and the flex framework to javascript.
You can also try GWT by Google, where java is used as the client side building code (and yes, it also gets compiled to native javascript).
If it runs on the client's computer and can modify the DOM, it can work. JavaScript is the most widely supported so it'll work out-of-the-box for many people.
Basically, anything which functions like JavaScript can replace it.
Flash can perform basically everything that JavaScript can (graphically, but it can't modify the DOM), but if the user doesn't have Flash Player installed, you're out of luck.
Java can also work, but the same concept applies: if the user doesn't have JRE (or a similar machine)
Silverlight is similar to Flash, but much less supported (I can barely get it to work on my Linux box)
Just curious: why are you looking to replace JavaScript with something else?
This may seem inane, but I actually like using jQuery much better than JavaScript. It makes event handling and Ajax very simple.

Why is javascript backwards compatible to a fault?

In Coders at work, Douglas Crockford discusses how bugs in browsers cause Javascript to be a complex, clunky language and fixing it is a catch-22. In Beginning JavaScript with DOM scripting and Ajax Christian Heilmann says something similar "[The] large variety of user agents, of different technical finesse [...] is a great danger to JavaScript."
Why doesn't JS have a breaking new version? Is there something inherent n the language design where backwards compatibility becomes a must?
Update
Why can't javascript run with multiple engines in parallel? Similar to how .NET runs versions 2, 3 and 4 on the same machine.
Lazy copypasta at OP's request:
JavaScript is just a programming language: syntax and semantics. It has no built-in support for browsers (read: the browser DOM). You could create a JS program that runs outside of a browser. You (should) know what an API is - the DOM is just a JavaScript API for manipulating an HTML page. There are other DOM APIs in other languages (C#, Java, etc.), though they are used more for things like XML. Does that make sense?
Perhaps this MDC article can clarify further.
Well a breaking change would break a lot of existing websites, which would make a lot of people very angry :)
Backwards compatibility is important because of the large number of browsers deployed and the wide variety of versions of those browsers.
If you serve a new, incompatible kind of Javascript to old browsers, they all break.
If you invent a new language that is not considered to be Javascript by existing browsers, then it doesn't work with the majority of browsers. Very few users will be willing to download a new browser just to work with your new language. So web developers have to keep writing compatible Javascript to support the majority of the users, no matter how great the new language is.
A lot of people would like to see something better than current Javascript be supported by browsers, but it just isn't going to happen any time soon. All the makers of browsers and development tools would have to support the new thing, and continue to support the old Javascript stuff too. Many interested parties just wouldn't consider the benefit to be worth the cost. Slow evolution of Javascript seems to be the only viable solution.
As a matter of fact, ECMAScript 5 is not fully backwards-compatible for the very reasons you mentioned.
Inertia.
Making a breaking change would break too many sites, no browser vendor would want to deal with all the bug reports.
And PHBs would be against targeting a new version, why should they have their developers write javascript for the broken and the fixed languages? Their developers will have to write it for the broken version anyway so why bother with 2 implementations (which from a developer perspective sucks too since now they have to update, support and debug 2 separate trees).
Ecmascript 5 has a "strict" mode. I think this strict mode is intended to combat the problem you mention. Eventually you'd mark scripts "strict" that you want to use the new engine, all others get run in an old crufty VM, or with un-optimized codepaths or whatever.
This is kind like IE and Mozilla browsers having multiple "modes" of rendering websites (IE even swaps out rendering engines).
See this question about it
Javascript has subtle differences across different browsers. This is because each browser manufacturer has different sets of responsibilities to their users to support backwards compatibility (if any). If I had to pick, I'd say the biggest barrier to the advancement of javascript is older versions of Internet Explorer. Due to service agreements with their users, Microsoft is contractually obliged to support older browsers. Even if other browsers cutoff backwards-compatibility, Microsoft will not. To be fair, Microsoft does realize how terrible their browsers are and will hopefully push IE 9.0 very hard. Despite the inconsistencies of javascript across different browsers, they are subtle enough to make cross-browser programming more than feasible. Abruptly cutting off backwards-compatibility would be a practice that would make web development a nightmare. Incrementally cutting of backwards-compatibility for specific aspects of javascript is feasible.
There is much more else wrong with JavaScript. You can't be fully backwards-compatible with things that were never fully compatible when they were fresh... Say, the length of the array [1,] is reported as 2 by at least older versions of internet explorer.
The biggest fault of JavaScript is that is comes with a tiny, incomplete and pretty much unusable standard library. That is why everyone retreats to using jQuery, Dojo, Mochikit etc. - these offer mostly functionality that should be part of some standard library included with the browsers instead of floating around in thousands of copies and versions. It's actually what makes .NET and Java so popular: the language comes with a reasonable standard library. With C and C++, you have to dig out the nice libraries (Boost e.g.) yourself.
But other than that, the ECMAScript standard occasionally is updated.
Google is also trying to do this bold step forwards and redo JavaScript in a slightly more sane way. The efforts are known as Dart: http://www.dartlang.org/
For all I can tell, Dart largely uses the syntax of JavaScript minus a couple of its quirks. Apart from that, it also is nicer for the virtual machine and will thus likely run faster (unless of course you compile Dart to Javascript and use a JavaScript VM; which is offered as a compatibility option). But of course any hardcore JavaScript nazi^W enthusiast will not like anything that claims to be better than JavaScript. Whereas for me, they don't go far enough. In particular, they still don't provide enough "classpath".

Limitations and future of HTML+JavaScript for web applications

I am a non-web programmer, but I am getting now more interested in web technologies.
I know that HTML and JavaScript are today the fundamental technologies for web applications, but it also seems that actually they were not created strictly for that. (HTML was created for web pages, JavaScript to make them a bit dynamic). Does it have any significant negative impact on how advanced web applications are created today? What are the limitations?
Do you predict any new technology to emerge in 5-10 years to replace HTML+JavaScript? If yes, then what it will be like?
Though HTML and JavaScript may seem old, there is nothing inherently problematic about building complex applications with them. The larger "problems" web applications must deal with have to do with the nature of the world wide web: the inconsistency of network communication and the statelessness of HTTP.
In the first 10 years of the web, the differences between (and shortcomings of) various web browsers was so vast as to confound attempts at building complex applications. Many technologies emerged for building so-called rich Internet applications which circumvented the browser entirely. These include (most notably) Java applets, Macromedia/Adobe Flash, and Microsoft Silverlight. Since they require browser plugins to be installed, the are not optimal for general purpose web applications and, in my opinion, they will be long outlasted by HTML.
In the the past five years, the lives of web developers have become significantly easier. Browsers are paying more attention to the W3C's recommendations, JavaScript is implemented consistently in all major browsers (more or less; the DOM is still frightening), and HTML 5 promises many new features (font management, video/audio embedding, geolocation, asynchronous page updates, etc) which will make pure HTML web app development even easier.
It seems unlikely that anything will emerge in the next decade that will "replace" HTML because there is nothing fundamentally wrong with it. JavaScript...very possible, but it's hard to know with what, and at the moment JavaScript is only getting stronger.
The biggest difference between web and non-web application programming is the constantly-changing platform on which web software runs. If anything is going to change dramatically in the next 10 years it is this. People are going to be accessing the web on everything in 10 years, and keeping up with the different platforms will always be a concern. This is simply the nature of web programming.
My advice: spend 2 hours per week reading about new web technologies. This will keep you in the loop so you know how to plan for what's coming. The web is pretty unpredictable. I don't think there's any such thing as an application that will last for 5 years without major changes. The best you can do is to stay informed, and react quickly.
Several technologies have already emerged that have tried to conquer this famous duo, including....
Java applets (RIP)
ActiveX (RIP)
Macromedia Shockwave (RIP)
Flash
Silverlight
If you're doing research about this on your own, the search phrase to look for is RIA - Rich Internet Application.
The problem with these new technologies is that ultimately they end up requiring some sort of platform-specific binary in order to view and interact with. In the case of Flash and Silverlight, the developer needs to learn an additional web language to create them.
I think the fact remains that plain text wins again (except in edge cases).
On the horizon is the infamous 2022 HTML5. That should be interesting.
It is highly unlikely that anything will emerge in the next few years that will upset the base of HTML + Javascript for RIAs simply because of the trouble with getting everyone on the alternate platform. If another technology were to supplant HTML + Javascript it would either come about through (ordered from least to most likely):
Platform Changes
Hardware (and software)
Software [browser]
.
Browser updates
Introduction of a new technology within the main browser, a la IE's behaviors
Plugins for browsers
Platform changes are unlikely because they require a paradigm shift in either the "gadget" or the "browser" marketplace. Unless there is massive demand for something new that supplants everything that could be done the old way backwards compatibility will need to be maintained.
As an example of a paradigm shift in the gadget and the browser markets, consider what would happen if next year a hardware breakthrough makes it possible to create completely immersive 3-D environments that turn your brain into a plug-and-play device and the languages used to program on its realspace browser it are Lisp variants.
As for a paradigm shift in the browser -- this is also unlikely because it would require, for backwards compatibility, that browser manufacturers support two (or in IE's case 5) rendering engines until the new methods completely fazed out the old methods. Unless the new method was vastly superior to the old method it is doubtless that this would gain any traction.
Imagine, if you will, that IE decides that YAML is a better format for sending data over the wire and sets up a new standard for marking up data and events in YAML. Safari in the meantime figures out how to sandbox a C like language in their browser making it possible for developers to do literally anything they want to if their users will let them.
[Part II coming after work]
What you will find more and more obvious is the use of XML and JSON for data and communication between client and server applications. You hear about it, somewhat, with all the Ajax conversations but that is what Ajax is. That involves javascript which doesn't appear to be going away any time soon. Other languages output js where needed and frequently that's to handle XML or JSON. HTML is there to activate the browser so the next big thing that's already here is more Javascript and XML/JSON with HTML5 wrapped around that for the browser.

Alternatives to JavaScript

At the moment, the only fully supported language, and the de-facto standard for DOM tree manipulation in the browser is JavaScript. It looks like it has deep design issues that make it a minefield of bugs and security holes for the novice.
Do you know of any existent or planned initiative to introduce a better (redesigned) language of any kind (not only javascript) for DOM tree manipulation and HTTP requests in next generation browsers? If yes, what is the roadmap for its integration into, say, Firefox, and if no, for what reasons (apart of interoperability) should be JavaScript the only supported language on the browser platform?
I already used jQuery and I also read "javascript: the good parts". Indeed the suggestions are good, but what I am not able to understand is: why only javascript? On the server-side (your-favourite-os platform), we can manipulate a DOM tree with every language, even fortran. Why does the client side (the browser platform) support only javascript?
The problem with javascript is not the language itself - it's a perfectly good prototyped and dynamic language. If you come from an OO background there's a bit of a learning curve, but it's not the language's fault.
Most people assume that Javascript is like Java because it has similar syntax and a similar name, but actually it's a lot more like lisp. It's actually pretty well suited to DOM manipulation.
The real problem is that it's compiled by the browser, and that means it works in a very different way depending on the client.
Not only is the actual DOM different depending on the browser, but there's a massive difference in performance and layout.
Edit following clarification in question
Suppose multiple interpreted languages were supported - you still have the same problems. The various browsers would still be buggy and have different DOMs.
In addition you would have to have an interpreter built into the browser or somehow installed as a plug in (that you could check for before you served up the page) for each language. It took ages to get Javascript consistent.
You can't use compiled languages in the same way - then you're introducing an executable that can't easily be scrutinised for what it does. Lots of users would choose not to let it run.
OK, so what about some sort of sandbox for the compiled code? Sounds like Java Applets to me. Or ActionScript in Flash. Or C# in Silverlight.
What about some kind of IL standard? That has more potential. Develop in whatever language you want and then compile it to IL, which the browser then JITs.
Except, Javascript is kind of already that IL - just look at GWT. It lets you write programs in Java, but distribute them as HTML and JS.
Edit following further clarification in question
Javascript isn't, or rather wasn't, the only language supported by browsers: back in the Internet Explorer dark ages you could choose between Javascript or VBScript to run in IE. Technically IE didn't even run Javascript - it ran JScript (mainly to avoid having to pay Sun for the word java, Oracle still own the name Javascript).
The problem was that VBScript was proprietary to Microsoft, but also that it just wasn't very good. While Javascript was adding functionality and getting top rate debugging tools in other browsers (like FireBug) VBScript remained IE-only and pretty much un-debuggable (dev tools in IE4/5/6 were none existent). Meanwhile VBScript also expanded to become a pretty powerful scripting tool in the OS, but none of those features were available in the browser (and when they were they became massive security holes).
There are still some corporate internal applications out there that use VBScript (and some rely on those security holes), and they're still running IE7 (they only stopped IE6 because MS finally killed it off).
Getting Javascript to it's current state has been a nightmare and has taken 20 years. It still doesn't have consistent support, with language features (specified in 1999) still missing from some browsers and lots of shims being required.
Adding an alternate language for interpreting in browsers faces two major problems:
Getting all the browser vendors to implement the new language standard - something they still haven't managed for Javascript in 20 years.
A second language potentially dilutes the support you already have, allowing (for instance) IE to have second rate Javascript support but great VBScript (again). I really don't want to be writing code in different languages for different browsers.
It should be noted that Javascript isn't 'finished' - it's still evolving to become better in new browsers. The latest version is years ahead of of the browsers' implementations and they're working on the next one.
Compile to Javascript
For now, using a language which compiles to Javascript seems to be the only realistic way to reach all the platforms while writing smarter code, and this will likely remain the case for a long time. With any new offering, there will always be some reason why one or more vendors will not rush to ship it.
(But I don't really think this is a problem. Javascript has been nicely optimized by now. Machine code is also unsafe if written by hand, but works fine as a compile target and execution language.)
So many options
There is an ever growing pool of languages that compile to Javascript. A fairly comprehensive list can be found here:
List of languages that compile to JS on the Coffeescript Wiki
Noteworthy
I will mention a few I think are noteworthy (while no doubt neglecting some gems which I am unaware of):
Spider appeared in 2016. It claims to take the best ideas of Go, Swift, Python, C# and CoffeeScript. It isn't typesafe, but it does have some minor safety features.
Elm: Haskell may be the smartest language of them all, and Elm is a variant of Haskell for Javascript. It is highly type-aware and concise, and offers Functional Reactive Programming as a neat alternative to reactive templates or MVC spaghetti. But it may be quite a shock for procedural programmers.
Google's Go is aimed at conciseness, simplicity, and safety. Go code can be compiled into Javascript by GopherJS.
Dart was Google's later attempt to replace Javascript. It offers interfaces and abstract classes through a C/Java-like syntax with optional typing.
Haxe is like Flash's ActionScript, but it can target multiple languages so your code can be re-used in Java, C, Flash, PHP and Javascript programs. It offers type-safe and dynamic objects.
Opalang adds syntactic sugar to Javascript to provide direct database access, smart continuations, type-checking and assist with client/server separation. (Tied to NodeJS and MongoDB.)
GorillaScript, "a compile-to-JavaScript language designed to empower the user while attempting to prevent some common errors." is akin to Coffeescript but more comprehensive, providing a bunch of extra features to increase safety and reduce repetitive boilerplate patterns.
LiteScript falls somewhere inbetween Coffeescript and GorillaScript. It offers async/yield syntax for "inline" callbacks, and checking for variable typos.
Microsoft's TypeScript is a small superset of Javascript that lets you place type-restrictions on function arguments, which might catch a few bugs. Similarly BetterJS allows you to apply restrictions, but in pure Javascript, either by adding extra calls or by specifying types in JSDoc comments. And now Facebook has offered Flow which additionally performs type inference.
LiveScript is a spin-off from Coffeescript that was popular for its brevity but does not look very readable to me. Probably not the best for teams.
How to choose?
When choosing an alternative language, there are some factors to consider:
If other developers join your project in future, how long will it take them to get up to speed and learn this language, or what are the chances they know it already?
Does the language have too few features (code will still be full of boilerplate) or too many features (it will take a long time to master, and until then some valid code may be undecipherable)?
Does it have the features you need for your project? (Does your project need type-checking and interfaces? Does it need smart continuations to avoid nested callback hell? Is there a lot of reactivity? Might it need to target other environments in future?)
The future...
Jeff Walker has written a thought-provoking series of blog posts about "the Javascript problem", including why he thinks neither TypeScript, nor Dart nor Coffeescript offer adequate solutions. He suggests some desirable features for an improved language in the conclusion.
should be JavaScript the only supported language on the browser platform ?
Yes and no. There is an alternative out there called Dart by Google which does compile to JavaScript and just like jQuery it tries to make DOM manipulation a bit easier. It may be fun to experiment, check it out.
From Google see The dart language
From Microsoft see TypeScript language
See also
Elm
Kal
It is true that Javascript was at one point notoriously hard to deal with but the web development community has come a long way since. Instead, I would encourage you to have a look at jQuery. It's easy and abstracts away all the various problems.
And there really are no alternatives that work across the board. Flash comes to mind but that too is ECMA script and it's probably over kill for most things.
Short term, I'd use things like jQuery to hide the browser incompatibilities. Long term, technologies like Silverlight or Adobe AIR may make this a very different minefield (but still a minefield) in the future.
Doug Crockford gave a talk to Google detailing the bad and good parts of JavaScript and its future. It actually hasn't changed much at all since 1999--which can be said to be a good thing (pretty much all browsers can run the same code as long as you're aware of their limitations) and Doug shows where the good parts were mostly misunderstandings that turn out to be very powerful.
For DOM manipuluation, look at JQuery as a client-side library that replaces most of the awful DOM API with operations that are a pain to write to pretty elegant bits of code that are easier to write.
If you're thinking that JavaScript has deep issues, I recommend Doug Crockford's book, JavaScript: The Good Parts. (Or Google for "Crockford JavaScript" to find several video presentations he's done.) Crockford sketches out a safe subset and set of practices, and specifically lists some parts of the language to avoid.
I'm unaware of plans to replace JavaScript as the de facto means of manipulating the DOM. So best learn to use it safely and well.
In terms of client side Javascript is the only way to manipulate the DOM. In terms of server side there are a multitude of ways.
Internet Explorer supports pluggable scripting languages, although the only one reliably included with IE besides JScript is VBScript.
As far as I have seen, there seems to be a general sort of bias toward dynamic languages in the browser, and JavaScript seems to fill this need adequately enough that network effects make any other language a non-starter. The language is actually quite powerful, though its implementation in browsers leaves much to be desired.
If you're willing to restrict your customers/visitors to specific browsers, and possibly willing to require them to install a plug-in, you could look at MS Silverlight -- a readable overview is on wikipedia. With Silverlight 2, you can run, client-side, code you've written in C#, IronPython, IronRuby, VB.NET, etc; the free Moonlight clone of Silverlight, from the Mono project, promises to bring the same functionality to Linux.
In practice, most developers of web apps and sites prefer to reach wider audiences than Silverlight (and eventually Moonlight) can currently deliver -- which means sticking with Javascript, or possibly Flash (which uses a similar programming language, Actionscript).
So, gaining substantial mindshare, adoption and traction for anything else is proving to be an uphill fight even for Microsoft with its large groups of engineers and marketing budgets and a free-software project on the side (to possibly ease worries about proprietary lock-in) -- which may help explain why there's very little interest, e.g. on the part of the Mozilla Foundation, in pushing towards such a goal. "Apart from interoperability", you say: but clearly the issue of interoperability is THE biggie here, given what we observe wrt Silverlight's progress...
As already said, you have Flash (ActionScript, which is a derived language from Javascript) and Silverlight/Moonlight (IronPython, IronRuby, JScript, VBScript, C#) that can run in the browser via plugins (the first one being much more ubiquitous).
There is also another alternative if you like Ruby: HotRuby, it's a ruby implementation in javascript that will run in the browser. It is not very mature yet, but you can have a look at it.
One thing I haven't seen mentioned (oh, I see Alcides mentioned HotRuby while I was writing and Nosredna mentioned GWT and Script#) and would like to throw out there is there are a number of implementations of [insert language]-on-JavaScript (eg. translators that allow you to convert Ruby, Python, C#, Java, Obj-J/Cappuccino [similar to Obj-C/Cocoa] or Processing [for Canvas] to JavaScript either on the client or before deployment [and some of which also feature various abstraction libraries]). Of course there's a performance overhead if it is being translated on the client, but if you are more comfortable with another language it will allow you some flexibility.
Personally, though, I recommend learning to love JavaScript. It's an excellent, powerful language, and pretty elegant once you get to know it. I'm facing the opposite dilemma, chomping at the bit to have a capable server-side JavaScript/DOM solution that meets all of my needs. /unsolicited opinion
JavaScript is the English language of the web. English historically spread because it had a strong navy conquering various countries. This is comparable to big companies that conquered the web with JavaScript. It's a language clobbered together from multiple European sources (Greek, Latin, Germanic languages, French even some Chinese and Indian words). JavaScript borrowed a lot of concepts throughout the years from other languages (structural, OO, functional). English is spoken in different places with slight variations in dialect and accent, that can render understanding difficult. Just like JavaScript has different browsers interpreting it a bit differently.
Even though English is easy to learn initially, it has very inconsistent pronunciation and more exceptions than rules. Just like JavaScript it's always there to offer a surprise.
Despite the different accents, JavaScript is the lingua franca of the web. Just like you might not be English and write here in English, every web browser has a certain degree of English understanding. IE6 is like the guy who says on his resume that he's fluent, but only went to a two week course on English as a foreign language.
There have been attempts to supplant English as the worlds main language, e.g. Esperanto. But all of them failed, because most people on earth speak some English. In the same way it will be difficult to introduce better alternatives to JavaScript.
Jquery (still javascript but) it will really help you they have support for almost all the browsers and it isn't really that hard to learn :)
No. JavaScript is it, but it will evolve. The next version is "JavaScript Harmony," and you can learn more if you Google that.
Now and then someone suggests putting a byte code interpreter into the browsers alongside JavaScript. Probably won't happen, at least for awhile.
I happen to love JavaScript. But there are other solutions, including GWT, which compiles Java to JavaScript and Script#, which compiles C# to JavaScript.
I don't think Javascript will be replaced any time soon. For a completely different approach to rich clients, you might want to investigate Flex, which is a Flash-based technology.
Maybe something like haxe (see haxe.org) could help you. It is a language which seems cleaner than JavaScript and can be compiled down to JavaScript, so it can be run inside a browser.
I know that this is not a direct answer to your question, but I thought it might be interesting for you, nevertheless.
Many people understand that Javascript isn't best and prettiest language ever. However, it is currently supported by browsers, and thus it will be extremely hard to introduce a different language. We simply don't need another browser war.
This explains why I know of no plans of switching to a different client-side language.
But I think Javascript isn't so bad if you start thinking about DOM model and how would one work with it. Many things that are messy with JS are the result of the way DOM model works.

Why JavaScript rather than a standard browser virtual machine?

Would it not make sense to support a set of languages (Java, Python, Ruby, etc.) by way of a standardized virtual machine hosted in the browser rather than requiring the use of a specialized language -- really, a specialized paradigm -- for client scripting only?
To clarify the suggestion, a web page would contain byte code instead of any higher-level language like JavaScript.
I understand the pragmatic reality that JavaScript is simply what we have to work with now due to evolutionary reasons, but I'm thinking more about the long term. With regard to backward compatibility, there's no reason that inline JavaScript could not be simultaneously supported for a period of time and of course JavaScript could be one of the languages supported by the browser virtual machine.
Well, yes. Certainly if we had a time machine, going back and ensuring a lot of the Javascript features were designed differently would be a major pastime (that, and ensuring the people who designed IE's CSS engine never went into IT). But it's not going to happen, and we're stuck with it now.
I suspect, in time, it will become the "Machine language" for the web, with other better designed languages and APIs compile down to it (and cater for different runtime engine foibles).
I don't think, however, any of these "better designed languages" will be Java, Python or Ruby. Javascript is, despite the ability to be used elsewhere, a Web application scripting language. Given that use case, we can do better than any of those languages.
I think JavaScript is a good language, but I would love to have a choice when developing client-side web applications. For legacy reasons we're stuck with JavaScript, but there are projects and ideas looking for changing that scenario:
Google Native Client: technology for running native code in the browser.
Emscripten: LLVM bytecode compiler to javascript. Allows LLVM languages to run in the browser.
Idea: .NET CLI in the browser, by the creator of Mono: http://tirania.org/blog/archive/2010/May-03.html
I think we will have JavaScript for a long time, but that will change sooner or later. There are so many developers willing to use other languages in the browser.
Answering the question - No, it would not make sense.
Currently the closest things we have to a multi-language VM are the JVM and the CLR. These aren't exactly lightweight beasts, and it would not make sense to try and embed something of this size and complexity in a browser.
Let's examine the idea that you could write a new, multilanguage VM that would be better than the existing solution.
You're behind on stability.
You're behind on complexity (way, way, behind because you're trying to generalize over multiple languages)
You're behind on adoption
So, no, it doesn't make sense.
Remember, in order to support these languages you're going to have to strip down their APIs something fierce, chopping out any parts that don't make sense in the context of a browser script. There are a huge number of design decisions to be made here, and a huge opportunity for error.
In terms of functionality, we're probably only really working with the DOM anyway, so this is really an issue of syntax and language idom, at which point it does make sense to ask, "Is this really worth it?"
Bearing in mind, the only thing we're talking about is client side scripting, because server side scripting is already available in whatever language you like. It's a relatively small programming arena and so the benefit of bringing multiple languages in is questionable.
What languages would it make sense to bring in? (Warning, subjective material follows)
Bringing in a language like C doesn't make sense because it's made for working with metal, and in a browser there isn't much metal really available.
Bringing in a language like Java doesn't make sense because the best thing about it is the APIs anyway.
Bringing in a language like Ruby or Lisp doesn't make sense because JavaScript is a powerful dynamic language very close to Scheme.
Finally, what browser maker really wants to support DOM integration for multiple languages? Each implementation will have its own specific bugs. We've already walked through fire dealing with differences between MS Javascript and Mozilla Javascript and now we want to multiply that pain five or six-fold?
It doesn't make sense.
On Windows, you can register other languages with the Scripting Host and have them available to IE. For example VBScript is supported out of the box (though it has never gained much popularity as it is for most purposes even worse than JavaScript).
The Python win32 extensions allowed one to add Python to IE like this quite easily, but it wasn't really a good idea as Python is quite difficult to sandbox: many language features expose enough implementation hooks to allow a supposedly-restricted application to break out.
It is a problem in general that the more complexity you add to a net-facing application like the browser, the greater likelihood of security problems. A bunch of new languages would certainly fit that description, and these are new languages that are also still developing fast.
JavaScript is an ugly language, but through careful use of a selective subset of features, and support from suitable object libraries, it can generally be made fairly tolerable. It seems incremental, practical additions to JavaScript are the only way web scripting is likely to move on.
I would definitely welcome a standard language independent VM in browsers (I would prefer to code in a statically typed language).
(Technically) It's quite doable gradually: first one major browser supports it and server has the possibility to either send bytecode if current request is from compatible browser or translate the code to JavaScript and send plain-text JavaScript.
There already exist some experimental languages that compile to JavaScript, but having a defined VM would (maybe) allow for better performance.
I admit that the "standard" part would be quite tricky, though. Also there would be conflicts between language features (eg. static vs. dynamic typing) concerning the library (assuming the new thing would use same library). Therefore I don't think it's gonna happen (soon).
If you feel like you are getting your hands dirty, then you have either been brainwashed, or are still feeling the after affects of the "DHTML years". JavaScript is very powerful, and is suited well for its purpose, which is to script interactivity client side. This is why JavaScript 2.0 got such a bad rap. I mean, why packages, interfaces, classes, and the like, when those are clearly aspects of server-side languages. JavaScript is just fine as a prototype-based language, without being full-blown object oriented.
If there is a lack of seamlessness to your applications because the server-side and client-side are not communicating well, then you might want to reconsider how you architect your applications. I have worked with extremely robust Web sites and Web applications, and I have never once said, "Hmm, I really wish JavaScript could do (xyz)." If it could do that, then it wouldn't be JavaScript -- it would be ActionScript or AIR or Silverlight. I don't need that, and neither do most developers. Those are nice technologies, but they try to solve a problem with a technology, not a... well, a solution.
I don't think that a standard web VM is that inconceivable. There are a number of ways you could introduce a new web VM standard gracefully and with full legacy support, as long as you ensure that any VM bytecode format you use can be quickly decompiled into javascript, and that the resulting output will be reasonably efficient (I would even go so far as to guess that a smart decompiler would probably generate better javascript than any javascript a human could produce themselves).
With this property, any web VM format could be easily decompiled either on the server (fast), on the client (slow, but possible in cases where you have limited control of the server), or could be pre-generated and loaded dynamically by either the client or the server (fastest) for browsers that don’t natively support the new standard.
Those browsers that DO natively support the new standard would benefit from increased speed of the runtime for web vm based apps. On top of that, if browsers base their legacy javascript engines on the web vm standard (i.e. parsing javascript into the web vm standard and then running it), then they don’t have to manage two runtimes, but that’s up to the browser vendor.
While Javascript is the only well-supported scripting language you can control the page directly from, Flash has some very nice features for bigger programs. Lately it has a JIT and can also generate bytecode on the fly (check out runtime expression evaluation for an example where they use flash to compile user-input math expressions all the way to native binary). The Haxe language gives you static typing with inference and with the bytecode generation abilities you could implement almost any runtime system of your choice.
Quick update on this old question.
Everyone who affirmed that a "web page would contain byte code instead of any higher-level language like JavaScript" "won't happen".
June 2015 the W3C announced WebAssembly that is
a new portable, size- and load-time-efficient format suitable for
compilation to the web.
This is still experimental, but there is already some prototypal implementation in Firefox nightly and Chrome Canary and there is already some demonstration working.
Currently, WebAssembly is mostly designed to be produced from C/C++, however
as WebAssembly evolves it will support more languages than C/C++, and we hope that other compilers will support it as well.
I let you have a closer look at the official page of the project, it is truly exciting!
this question resurfaces regularly. my stance on this is:
A) wont happen and B) is already here.
pardon, what? let me explain:
ad A
a VM is not just some sort of universal magical device. most VMs are optimized for a certain language and certain language features. take the JRE/Java (or LLVM): optimized for static typing, and there are definitely problems and downsides when implementing dynamic typing or other things java didn't support in the first place.
so, the "general multipurpose VM" that supports lots of language features (tail call optimization, static & dynamic typing, foo bar boo, ...) would be colossal, hard to implement and probably harder to optimize to get good performance out of it. but i'm no language designer or vm guru, maybe i'm wrong: it's actually pretty easy, only nobody had the idea yet? hrm, hrm.
ad B
already here: there may not be a bytecode compiler/vm, but you don't actually need one. afaik javascript is turing complete, so it should be possible to either:
create a translator from language X to javascript (e.g. coffeescript)
create a interpreter in javascript that interprets language X (e.g. brainfuck). yes, performance would be abysmal, but hey, can't have everything.
ad C
what? there wasn't a point C in the first place!? because there isn't ... yet. google NACL. if anyone can do it, it's google. as soon google gets it working, your problems are solved. only, uh, it may never work, i don't know. the last time i read about it there were some unsolved security problems of the really tricky kind.
apart from that:
javascript's been there since ~1995 = 15 years. still, browser implementations differ today (although at least it's not insufferable anymore). so, if you start something new yet, you might have a version working cross browser around 2035. at least a working subset. that only differs subtly. and needs compatibility libs and layers. no point in not trying to improve things though.
also, what about readable source code? i know a lot of companies would prefer not to serve their code as "kind-of" open source. personally, i'm pretty happy i'm able to read the source if i suspect something fishy or want to learn from it. hooray for source code!
Indeed. Silverlight is effectively just that - a client side .Net based VM.
There are some errors in your reasoning.
A standard virtual machine in a standard browser will never be standard. We have 4 browsers, and IE has conflicting interests with regard to 'standard'. The three others are evolving fast but adoption rate of new technologies is slow. What about browsers on phones, small devices, ...
The integration of JS in the different browsers and its past history leads you to under-estimating the power of JS. You pledge a standard, but disapprove JS because standard didn't work out in the early years.
As told by others, JS is not the same as AIR/.NET/... and the like. JS in its current incarnation perfectly fits its goals.
In the long term, Perl and Ruby could well replace javascript. Yet the adoption of those languages is slow and it is known that they will never take over JS.
How do you define best? Best for the browser, or best for the developer? (Plus ECMAScript is different than Javascript, but that is a technicality.)
I find that JavaScript can be powerful and elegant at the same time. Unfortunately most developers I have met treat it like a necessary evil instead of a real programming language.
Some of the features I enjoy are:
treating functions as first class citizens
being able to add and remove functions to any object at any time (not useful much but mind blowing when it is)
it is a dynamic language.
It's fun to deal with and it is established. Enjoy it while it is around because while it may not be the "best" for client scripting it is certainly pleasant.
I do agree it is frustrating when making dynamic pages because of browser incompatibilities, but that can be mitigated by UI libraries. That should not be held against JavaScript itself anymore than Swing should be held against Java.
JavaScript is the browser's standard virtual machine. For instance, OCaml and Haskell now both have compilers that can output JavaScript. The limitation is not JavaScript the language, the limitation is the browser objects accessible via JavaScript, and the access control model used to ensure you can safely run JavaScript without compromising your machine. The current access controls are so poor, that JavaScript is only allowed very limited access to browser objects for safety reasons. The Harmony project is looking to fix that.
It's a cool idea. Why not take it a step further?
Write the HTML parser and layout engine (all the complicated bits in the browser, really) in the same VM language
Publish the engine to the web
Serve the page with a declaration of which layout engine to use, and its URL
Then we can add features to browsers without having to push new browsers out to every client - the relevant new bits would be loaded dynamically from the web. We could also publish new versions of HTML without all the ridiculous complexity of maintaining backwards compatibility with everything that's ever worked in a browser - compatibility is the responsibility of the page author. We also get to experiment with markup languages other than HTML. And, of course, we can write fancy JIT compilers into the engines, so that you can script your webpages in any language you want.
I would welcome any language besides javascript as possible scripting language.
What would be cool is to use other languages then Javascript. Java would probably not be a great fit between the tag but languages like Haskell, Clojure, Scala, Ruby, Groovy would be beneficial.
I came a cross Rubyscript somewhile ago ...
http://almaer.com/blog/running-ruby-in-the-browser-via-script-typetextruby and http://code.google.com/p/ruby-in-browser/
Still experimental and in progress, but looks promising.
For .Net I just found: http://www.silverlight.net/learn/dynamic-languages/ Just found the site out, but looks interesting too. Works even from my Apple Mac.
Don't know how good the above work in providing an alternative for Javascript, but it looks pretty cool at first glance. Potentially, this would allow one to use any Java or .Net framework natively from the browser - within the browser's sandbox.
As for safety, if the language runs inside the JVM (or .Net engine for that matter), the VM will take care of security so we don't have to worry about that - at least not more then we should for anything that runs inside the browser.
Probably, but to do so we'd need to get the major browsers to support them. IE support would be the hardest to get. JavaScript is used because it is the only thing you can count on being available.
The vast majority of the devs I've spoken to about ECMAScript et. al. end up admitting that the problem isn't the scripting language, it's the ridiculous HTML DOM that it exposes. Conflating the DOM and the scripting language is a common source of pain and frustration regarding ECMAScript. Also, don't forget, IIS can use JScript for server-side scripting, and things like Rhino allow you to build free-standing apps in ECMAScript. Try working in one of these environments with ECMAScript for a while, and see if your opinion changes.
This kind of despair has been going around for some time. I'd suggest you edit this to include, or repost with, specific issues. You may be pleasantly surprised by some of the relief you get.
A old site, but still a great place to start: Douglas Crockford's site.
Well, we have already VBScript, don't we? Wait, only IE supports it!
Same for your nice idea of VM. What if I script my page using Lua, and your browser doesn't have the parser to convert it to bytecode? Of course, we could imagine a script tag accepting a file of bytecode, that even would be quite efficient.
But experience shows it is hard to bring something new to the Web: it would take years to adopt a radical new change like this. How many browsers support SVG or CSS3?
Beside, I don't see what you find "dirty" in JS. It can be ugly if coded by amateurs, propagating bad practice copied elsewhere, but masters shown it can be an elegant language too. A bit like Perl: often looks like an obfuscated language, but can be made perfectly readable.
Check this out http://www.visitmix.com/Labs/Gestalt/ - lets you use python or ruby, as long as the user has silverlight installed.
This is a very good question.
It's not the problem only in JS, as it is in the lack of good free IDEs for developing larger programs in JS. I know only one that is free: Eclipse. The other good one is Microsoft's Visual Studio, but not free.
Why would it be free? If web browser vendors want to replace desktop apps with online apps (and they want) then they have to give us, the programmers, good dev tools. You can't make 50,000 lines of JavaScript using a simple text editor, JSLint and built-in Google Chrome debugger. Unless you're a macohist.
When Borland made an IDE for Turbo Pascal 4.0 in 1987, it was a revolution in programming. 24 years have passed since. Shamefully, in the year 2011 many programmers still don't use code completion, syntax checking and proper debuggers. Probably because there are so few good IDEs.
It's in the interest of web browser vendors to make proper (FREE) tools for programmers if they want us to build applications with which they can fight Windows, Linux, MacOS, iOS, Symbian, etc.
Realistically, Javascript is the only language that any browsers will use for a long time, so while it would be very nice to use other languages, I can't see it happening.
This "standardised VM" you talk of would be very large and would need to be adopted by all major browsers, and most sites would just continue using Javascript anyway since it's more suited to websites than many other browsers.
You would have to sandbox each programming language in this VM and reduce the amount of access each language has to the system, requiring a lot of changes in the languages and removal or reimplementation of many features. Whereas Javascript already has this in mind, and has done a for a long time.
Maybe you're looking for Google's Native Client.
In a sense, having a more expressive language like Javascript in the browser instead of something more general like Java bytecode has meant a more open web.
I think this is not so easy issue. We can say that we're stuck with JS, but is it really so bad with jQuery, Prototype, scriptaculous, MooTools, and all fantastic libraries?
Remember, JS is lightweight, even more so with V8, TraceMonkey, SquirrelFish - new Javascript engines used in modern browsers.
It is also proved - yeah, we know it has problems, but we have lots of these sorted out, like early security problems. Imaging allowing your browser to run Ruby code, or anything else. Security sandbox would have to be done for scratch. And you know what? Python folks already failed two times at it.
I think Javascript is going to be revised and improved over time, just like HTML and CSS is. The process may be long, but not everything is possible in this world.
I don't think you "understand the pragmatic issue that JavaScript is simply what we have to work with now". Actually it is very powerful language. You had your Java applet in browser for years, and where is it now?
Anyhow, you don't need to "get dirty" to work on client. For example, try GWT.
... you mean...
Java and Java applet
Flash and Adobe AIR
etc..
In general, any RIA framework can fill your needs; but for every one there's a price to pay for using it ( ej. runtime avalible on browser or/and propietary or/and less options than pure desktop )
http://en.wikipedia.org/wiki/List_of_rich_internet_application_frameworks
For developing Web with any non-web languaje, you've GWT: develop Java, compile to Javascript
Because they all have VMs with bytecode interpreters already, and the bytecode is all different too. {Chakra(IE), Firefox (SpiderMonkey), Safari (SquirrelFish), Opera(Carakan).
Sorry , I think Chrome (V8) compiles down to IA32 machine code.
well, considering all browsers already use a VM, I don't think it will be that difficult to make a VM language for the web.
I think it would greatly help for a few reasons:
1. since the server compiles the code, the amount of data sent is smaller and the client doesn't waist time on compiling the code.
2. since the server can compile the code in preparation and store it, unlike the client which tries to waist as little time quickly compiling the JS, it can make better code optimizations.
3. compiling a language to byte code is way easier then transpiling to JS.
as a final note (as someone already said in another comment), HTML and CSS compile down to a simpler language, not sure if it counts as byte code, but you could also send compiled html and css from the server to the client which would reduce parse and fetch times
IMO, JavaScript, the language, is not the problem. JavaScript is actually quite an expressive and powerful language. I think it gets a bad rep because it's not got classical OO features, but for me the more I go with the prototypal groove, the more I like it.
The problem as I see it is the flaky and inconsistent implementations across the many browsers we are forced to support on the web. JavaScript libraries like jQuery go a long way towards mitigating that dirty feeling.

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