Can't import discord intents - javascript

I can't import discord intents
I have discord.js version 13.6.0
This is the start where I import stuff
const { Client, Intents } = require('discord.js');
And here is where I get an error
const bot = new Client({
intents: [
Intents.FLAGS.GUILDS,
Intents.FLAGS.GUILD_MESSAGES
]});
and the error is:
TypeError: Cannot read properties of undefined (reading 'FLAGS')

Not really sure why this error is happening, but you can pass strings instead of the Intents object, e.g.:
const bot = new Client({
intents: [ "GUILDS", "GUILD_MESSAGES" ]
})

This is currently working for me:
import { Client, GatewayIntentBits } from 'discord.js';
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
],
});
Possible intents can be found in the docs for GatewayIntentBits.

i used IntentsBitField instead of Intents and it works for me, here's an example :
import DiscordJS,{ IntentsBitField } from 'discord.js'
const client = new DiscordJS.Client({
intents: [
IntentsBitField.Flags.Guilds,
IntentsBitField.Flags.GuildMessages
]
})
for more information about Gateway Intents check this link enter link description here

Related

Problem with if statement in javascript using Discord.js [duplicate]

With discord v14, I was trying to use the messageCreate event, however, after a user types a message in discord, message.content doesn't have any data as shown below:
Message {
channelId: '998889338475655188',
guildId: '948995127148425246',
id: '998925735668498433',
createdTimestamp: 1658232854526,
type: 0,
system: false,
content: '',
author: User
I have tried searching around and can't find any solution to the issue, the code I am using relating to discord is:
import { Client, GatewayIntentBits, Partials } from "discord.js";
const bot = new Client({
'intents': [
GatewayIntentBits.DirectMessages,
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildBans,
GatewayIntentBits.GuildMessages
],
'partials': [Partials.Channel]
});
bot.on('messageCreate', async (message) => {
console.log(message);
});
bot.login(process.env.token1)
Does anyone have any idea what is wrong or what needs changing from the new update?
Make sure you enable the message content intent on your developer portal and add the GatewayIntentBits.MessageContent enum to your intents array.
Applications ↦ Settings ↦ Bot ↦ Privileged Gateway Intents
You'll also need to add the MessageContent intent:
const client = new Client({
intents: [
GatewayIntentBits.DirectMessages,
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildBans,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.MessageContent,
],
partials: [Partials.Channel],
});
If you're using discord.js v13, you'll need to enable the message content intent on your developer portal and if your bot uses the Discord API v10, you will need to add the MESSAGE_CONTENT flag to your intents:
const client = new Client({
intents: [
Intents.FLAGS.GUILDS,
Intents.FLAGS.GUILD_MESSAGES,
Intents.FLAGS.MESSAGE_CONTENT,
],
});

Collection Content Returns Empty String [DiscordJs] [duplicate]

With discord v14, I was trying to use the messageCreate event, however, after a user types a message in discord, message.content doesn't have any data as shown below:
Message {
channelId: '998889338475655188',
guildId: '948995127148425246',
id: '998925735668498433',
createdTimestamp: 1658232854526,
type: 0,
system: false,
content: '',
author: User
I have tried searching around and can't find any solution to the issue, the code I am using relating to discord is:
import { Client, GatewayIntentBits, Partials } from "discord.js";
const bot = new Client({
'intents': [
GatewayIntentBits.DirectMessages,
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildBans,
GatewayIntentBits.GuildMessages
],
'partials': [Partials.Channel]
});
bot.on('messageCreate', async (message) => {
console.log(message);
});
bot.login(process.env.token1)
Does anyone have any idea what is wrong or what needs changing from the new update?
Make sure you enable the message content intent on your developer portal and add the GatewayIntentBits.MessageContent enum to your intents array.
Applications ↦ Settings ↦ Bot ↦ Privileged Gateway Intents
You'll also need to add the MessageContent intent:
const client = new Client({
intents: [
GatewayIntentBits.DirectMessages,
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildBans,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.MessageContent,
],
partials: [Partials.Channel],
});
If you're using discord.js v13, you'll need to enable the message content intent on your developer portal and if your bot uses the Discord API v10, you will need to add the MESSAGE_CONTENT flag to your intents:
const client = new Client({
intents: [
Intents.FLAGS.GUILDS,
Intents.FLAGS.GUILD_MESSAGES,
Intents.FLAGS.MESSAGE_CONTENT,
],
});

TypeError [CLIENT-MISSING-INTENTS]: Valid intents must be provided for the Client

I've searched all other articles/threads regarding this issue, and all of the things I've done so far are the following:
Verified that my current Node.js version is v18.1.0
Confirmed that my bot.js file contains the following:
const { Client, Intents }=require("discord.js");
const client = new Client({
Intents:[
Intents.FLAGS.GUILDS,
Intents.FLAGS.GUILD_MESSAGES
]
});
Enabled these 3 intent options on my discord application:
And I still get the error:
Here is my bot.js code:
require("DOTENV").config(); //to start process from .env file
const { Client, Intents }=require("discord.js");
const client = new Client({
Intents:[
Intents.FLAGS.GUILDS,//adds server functionality
Intents.FLAGS.GUILD_MESSAGES //gets messages from our bot.
]
});
client.once("ready", () =>{
console.log("BOT IS ONLINE"); //message when bot is online
})
client.login(process.env.TOKEN);
You get your error because of a typo when you declare your client. When declaring the intents, you use this:
const client = new Client({
Intents: []
})
Instead of a capital I in the Intents, it should be small like this:
const client = new Client({
intents: [] // Put your intents here
})
This is why you should always go through your code just to check the spelling of the words and if they need to be uppercase or lowercase

Discord Api Valid intents must be provided for the Client but the code dosent work

I set up the
const { Client, Intents } = require('discord.js');
const client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES] });
for my discord.js bot.
But now I just get the error message:
Uncaught c:\Users\niko\Documents\bot\receptionist\index.js:8
The line 8 in my index.js is this:
const client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES] });
remove the first line of the code which states:
const Discord = require('discord.js')
and also delete the third line of the code which follows :
const client= new Discord.Client()
because you're declaring the client with the intents below after declaring the
prefix.
And also delete
const bot = client
const { Client, Intents, MessageEmbed, Presence, Collection, Interaction } = require ('discord.js');
const client = new Client({
intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES]
});

How can I upgrade to Discord.js V13?

Im using Discord.js V13 and when i try to run the bot i get this error everytime.
Main File:
const { Discord, Intents } = require('discord.js');
const client = new Discord.Client({
partials: ["CHANNEL","MESSAGE","REACTION"],
intents: [Intents.ALL]
});
The error:
const client = new Discord.Client({
^
TypeError: Cannot read properties of undefined (reading 'Client')
The solution here is that i can`t deconstruct the library from itself, and my mistake is that i needed to put only the intents that my bot needs.
My solution:
const Discord = require('discord.js');
const client = new Discord.Client({
partials: ["CHANNEL","MESSAGE","REACTION"],
intents: [
Discord.Intents.FLAGS.GUILDS, // <--line 5 here
Discord.Intents.FLAGS.GUILD_MESSAGE_REACTIONS,
Discord.Intents.FLAGS.GUILD_MESSAGES,
Discord.Intents.FLAGS.GUILD_INVITES,
Discord.Intents.FLAGS.GUILD_MEMBERS,
Discord.Intents.FLAGS.GUILD_PRESENCES
]
});
You cannot deconstruct the library from itself.
Either deconstruct the client:
const { Client, Intents } = require('discord.js');
const client = new Client(...);
// ...
Or utilitize the library entirely:
const Discord = require('discord.js');
const client = new Discord.Client(...);
// ...

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