How can I upgrade to Discord.js V13? - javascript

Im using Discord.js V13 and when i try to run the bot i get this error everytime.
Main File:
const { Discord, Intents } = require('discord.js');
const client = new Discord.Client({
partials: ["CHANNEL","MESSAGE","REACTION"],
intents: [Intents.ALL]
});
The error:
const client = new Discord.Client({
^
TypeError: Cannot read properties of undefined (reading 'Client')
The solution here is that i can`t deconstruct the library from itself, and my mistake is that i needed to put only the intents that my bot needs.
My solution:
const Discord = require('discord.js');
const client = new Discord.Client({
partials: ["CHANNEL","MESSAGE","REACTION"],
intents: [
Discord.Intents.FLAGS.GUILDS, // <--line 5 here
Discord.Intents.FLAGS.GUILD_MESSAGE_REACTIONS,
Discord.Intents.FLAGS.GUILD_MESSAGES,
Discord.Intents.FLAGS.GUILD_INVITES,
Discord.Intents.FLAGS.GUILD_MEMBERS,
Discord.Intents.FLAGS.GUILD_PRESENCES
]
});

You cannot deconstruct the library from itself.
Either deconstruct the client:
const { Client, Intents } = require('discord.js');
const client = new Client(...);
// ...
Or utilitize the library entirely:
const Discord = require('discord.js');
const client = new Discord.Client(...);
// ...

Related

Discord.js Bot that Automatically Gives Roles

I'm trying to find out how to give a person a role automatically once he joins a server on Discord.
The tutorial I watched didn't explain this very well.
Here's a snippet of I have so far:
const fs = require('node:fs')
const path = require('node:path')
const { Client, Collection, GatewayIntentBits } = require('discord.js')
const { token } = require('./config.json')
const client = new Client({ intents: [GatewayIntentBits.Guilds], partials: ["MESSAGE", "CHANNEL", "REACTION"] })
client.commands = new Collection()
const commandsPath = path.join(__dirname, 'commands')
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'))
client.on('guildMemberAdd', guildMember => {
guildMember.roles.add('ROLE ID')
guildMember.guild.channels.cache.get('CHANNEL ID').send(`<#${guildMember.user.id}> joined as <#ROLE ID>!`)
})
Does anyone have any idea as to what I should do?
Thanks!
I expected an automatic Discord bot that gives someone a role on joining, but I got nothing. Nothing seems to respond.
Discord has made it so that listening for member join events is now a privileged intent, so you must add it:
const client = new Client({ intents: [GatewayIntentBits.Guilds, GatewayIntentBits.GuildMembers], partials: ["MESSAGE", "CHANNEL", "REACTION"] });
See this page in the guide.

Coding a discord bot on discord.js and i keep getting the error "TypeError [ClientMissingIntents]: Valid intents must be provided for the Client."

when I try to run the code it gives me the error "TypeError [ClientMissingIntents]: Valid intents must be provided for the Client.". I tried using node . and node main.js to run it. I followed a yt tutorial and it looks like it should work.
Here is my code:
const Discord = require('discord.js');
const client = new Discord.Client();
const token = 'TOKEN HERE'
client.once('ready', () => {
console.log('GamrBot1.0 is online');
});
client.login(token);
From discord.js v13, you need Intents when you declare your client. You can add them by doing this:
const { Client, Intents } = require('discord.js')
const client = new Client({
intents: [
Intents.FLAGS.GUILDS,
// ...
]
})
For more information, I'd suggest you go here => Gateway Intents

Can't import discord intents

I can't import discord intents
I have discord.js version 13.6.0
This is the start where I import stuff
const { Client, Intents } = require('discord.js');
And here is where I get an error
const bot = new Client({
intents: [
Intents.FLAGS.GUILDS,
Intents.FLAGS.GUILD_MESSAGES
]});
and the error is:
TypeError: Cannot read properties of undefined (reading 'FLAGS')
Not really sure why this error is happening, but you can pass strings instead of the Intents object, e.g.:
const bot = new Client({
intents: [ "GUILDS", "GUILD_MESSAGES" ]
})
This is currently working for me:
import { Client, GatewayIntentBits } from 'discord.js';
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
],
});
Possible intents can be found in the docs for GatewayIntentBits.
i used IntentsBitField instead of Intents and it works for me, here's an example :
import DiscordJS,{ IntentsBitField } from 'discord.js'
const client = new DiscordJS.Client({
intents: [
IntentsBitField.Flags.Guilds,
IntentsBitField.Flags.GuildMessages
]
})
for more information about Gateway Intents check this link enter link description here

Discord Api Valid intents must be provided for the Client but the code dosent work

I set up the
const { Client, Intents } = require('discord.js');
const client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES] });
for my discord.js bot.
But now I just get the error message:
Uncaught c:\Users\niko\Documents\bot\receptionist\index.js:8
The line 8 in my index.js is this:
const client = new Client({ intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES] });
remove the first line of the code which states:
const Discord = require('discord.js')
and also delete the third line of the code which follows :
const client= new Discord.Client()
because you're declaring the client with the intents below after declaring the
prefix.
And also delete
const bot = client
const { Client, Intents, MessageEmbed, Presence, Collection, Interaction } = require ('discord.js');
const client = new Client({
intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES]
});

Pretty new to making discord bots, and I need help on an error

I'm on node version 16.9.1 and Discord.js 13.1.0, I am coding on VSC
this is my code:
const { Client, Intents } = require('discord.js');
const { token } = require('./config.json');
const client = new Discord.Client({ intents: ["GUILDS", "GUILD_MESSAGES"] });
client.once('ready', () => {
console.log('started');
});
client.login(token)
When I tried to start my bot with node . or node main.js it is supposed to output "started" in the console however it does nothing and gives me an error instead. Here is the error:
error I was given

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